jasonq500
jasonq500
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- jasonq500
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Idk if it's just me but I haven't heard any of these voice lines since her release Which kinda sucks cause these dialogues are great https://youtu.be/jWVYB1aqkwM?si=H4Rx38uo5ziy8LZd4 comments 131 views last activity
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Going into more details about my ideal sadako changes Base Kit changes - • Sadako's manifesting invisibility last for 1.3 seconds (was 1 second) •Increase projection duration movement speed for 3 seconds (was 2 seconds) • TV's take 60 seconds to turn back on after being turned back off by a survivor (was 70) •(new) sadako Grant's immunity to stun for 4 seconds after manifesting or projecti6 comments 142 views last activity
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SUMMARY OF THE ISSUE: skull merchant's drones can sometimes not rotate after being deployed and it's still in the game for months now PLATFORM: xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: the bug happens at random as sometimes it won't show up at all or shows up about 1 to 3 times after deploying a drone VIDEO: https://youtu.be/H0bGqaI9pq4?si=oGbMkMrEXsnE6R8i0 comments 31 views last activity
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During my games with skull merchant I still see survivors dc/self unhook whenever they see her even after the nerfs Makes me wonder what was the point of nerfing her if people are still gonna dc no matter what86 comments 1,952 views last activity
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Love the idea, terrible execution The range is way too small and smart survivors will just avoid it entirely Hopefully it's getting significant changes4 comments 121 views last activity
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This theme was so much better, why did you decide to bring the new version back The new version just sounds repetitive and unengaging from the ear Please revert this back after being in the game for a while month https://youtu.be/HXme1rQU7iE?si=H_9GOxaA_RuSsC2e0 comments 12 views last activity
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From the ptb it's stated that it didn't have a cooldown But in the dev notes it now has a cool down I would assume it was a mistyped cause if not then why bring back a cooldown, bloodlust takes quite a long while to have this perk activate20 comments 351 views last activity
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Already mentioned my comment from this forum post about sadako, but would like to say it on the feedback section https://forums.bhvr.com/dead-by-daylight/discussion/437303/wishlist-for-dbd-2025-tell-me-yours-maybe-a-dev-will-read-and-make-your-wish-come-true My wishlist changes for sadako • Make bloody fingernails/old newspapers basekit •make tapes have something ne8 comments 131 views last activity
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If you check out the link, the report was about killer belongings like sadako's TV spawn and xenomorph tunnel spawn doesn't spawn by next to gens during an event or the use of an offering to add extra chest thus creating issue And apparently this isn't counted as a bug but a feature instead Which like........ Why? https://forums.bhvr.com/dead-by-daylight/discussion/435915/che21 comments 522 views last activity
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I've already mentioned this but seriously, do not bring her new chase theme back from the ptb It is a downgrade and obnoxious to listen back, the old version is so much better, it wasn't repetitive and has that catching feeling from the accordion Again, please don't bring this chase theme back https://youtu.be/bahwHUnrJV0?si=LZufWpY7WgL1fR__0 comments 11 views last activity
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Can be any changes you're really glad it's not in the game Here's mine: Never have been this angry over a change like this, one of if not the worst changes from last year given how much of a positive feedback she was given during the ptb And I am so glad nerfs she got were set back heavily and hope she doesn't12 comments 202 views last activity
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This is currently on the ptb, why is the metal scratching pipe chase theme back on?! I sincerely hope this is a bug and gets fixed soon after the ptb The accordion sounds so much better https://twitter.com/thehoundmr/status/1877156343833842069?t=IG8VpD-pXFoW0GQliq-N5Q&s=1920 comments 281 views last activity
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With the recent changes to Freddy I've been hearing mix opinions Saying this changes is great this was necessary or this change is terrible saying the changes are making him uninteresting I honestly don't have a coherent thoughts as I don't play Freddy so I want to know to the people who play Freddy about their opinions on the changes and see what they can do when it comes live21 comments 522 views last activity
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Wraith, plague, huntress, freddy, Leatherface, and pig are the only killers with no menu/chase music in the game It's been 2 years since we last got a new chase theme and I would hope at least some of the final 6 gets they're own theme in this following year Here are some fanmade music from what I found https://youtu.be/aQcQDFctAXE?si=g5HNdZ4f9UA75sB89 comments 411 views last activity
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Its been 2 months since bhvr told us that he was getting reverted Still haven't heard back from that, really hope it doesn't take this long3 comments 161 views last activity
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I want to hear solution in what changes you would like to see from Chucky whether he's strong or weak For me if they wanted to reduce his lethality, he should at least feel good to play Revert the speed reduction and the increase duration, Keep his 14 second cooldown Give Chucky's laugh lullaby for people of hearing when in stealth Increase his charge time of slice & dice (one of his d22 comments 401 views last activity
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I would sincerely hope they actually listen to the Chucky players who are frustrated about the recent changes to them and not ignore this issue for several months17 comments 491 views last activity
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It's almost been a week now since his initial nerf and after play a few more games, while he's not bad strength wise (probably like mid B) he's just an absolute slog and no longer fun to play anymore Doesn't help that these changes weren't in the ptb as this would've give big feedback from the community before it made it to live It just tells me why even bother having the ptb if they're just7 comments 471 views last activity
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Didn't we just get a hotfix patch a few days ago? that was really fast to put in another one1 comments 41 views last activity
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Back in October Chucky was bugged where he could turn his scamper which gave useful gameplay potential https://youtu.be/2Jjp2wTEwKE?si=ckO0VnrZbwN1Lcs8 The whole point of this clip is that Chucky was at a decent spot and only needed a couple of tweaks while making his scamper more useful, but what they did in the recent hotfix was undeserved For more details/discussion6 comments 181 views last activity
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Back during the dev notes from last week, one of the devs mentioned Chucky would be getting adjusted after I mentioned that his scamper should be adjusted more A week later he just got nerfed without touching his scamper ability at all from the recent hotfix which got me very disappointed after being told he was getting changes hoping his scamper was get35 comments 931 views last activity
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The accordion is back!! Thank you for pulling a vecna and reverted her chase music back from the ptb bhvr0 comments 51 views last activity
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If you ignore paying 20 bucks for this skin and want to grind for it when it becomes available with shards, then it is gonna take you a very long time Say your player level is at 89 with only 35 shards, and you grind to 100, you earn about 46,200 xp which took you something about 90 rounds which in total for earning shards is around 3,300 Now your back8 comments 191 views last activity
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I already mentioned this in my recent post but the new chase music is just so underwhelming to listen Old version had personality with the accordion, but since it's now gone, it just feels dull and loud You need to pull a vecna and immediately revert it back to her ptb iteration Don't change what's already perfect. Here's the link to the chase music comparison https://fo10 comments 171 views last activity
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Heres the previous version from the ptb https://youtu.be/sMWWxYSdUlA?si=S7ovtsO89DqbrHRL And here's the current version https://youtu.be/OAMOuyuYQ3A?si=HhzXyznAK7aowq8K Not gonna lie, I vastly prefer the ptb version since the accordion literally gives the chase more personality The new one feels so bland and boring Please revert to the pt33 comments 801 views last activity
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Normally there'd be a Dev note telling us any balance changes adjustments from the ptb until the update goes live3 comments 171 views last activity
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Idk what happened with Chucky in this hotfix, but if this is a bug then it should be made into a feature for Chucky as scampering before was essentially useless So for the devs seeing this post I advise you to please keep this changes to Chucky https://youtu.be/vYlqPPi9JzA?si=BVO8mXfhUy_qozdc12 comments 291 views last activity
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In the developer update the changes they gave to skull merchant is bringing back her haste while lowering her movement speed for deploying/inspection her radar by 4.4 For the haste being brought back, I thought the removal for the haste is to prevent skull merchant getting quick downs that were impossible before especially combined with the hindered effect, don't know why they brought it back0 comments 51 views last activity
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Its been 4 months since sadako has received a bug that makes her demanifest invisibility lasting about 0.7 seconds instead of 1.2 seconds I even gave a bug report back in July ever since they didn't fixed it during the ptb https://forums.bhvr.com/dead-by-daylight/discussion/420289/sadako-bugs-still-not-fixed Waited about 4 months to see if they would fixed this issue B0 comments 51 views last activity
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A new hot fix will be dropped soon, but there are no mention of sadako demanifest invisibility lasting about 0.7 being fixed despite her sync issue already being fixed over the course of the ptb But if the bug is actually fixed, just not shown in the patch notes please bhvr let us know cause me and other sadako players have waited weeks to see if she got fixed0 comments 32 views last activity
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I've already mentioned this from the ptb bug section But the sadako bugs where her demanifest invisibility last about 0.7 seconds instead of 1.2 It's been a few weeks since I last made the post and yet nothing was done with the release of this update which could've been a rather quick fix especially since you did fix her sync issue from her invisibility17 comments 503 views last activity
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I've checked the patch notes to see if her demanifest invisibility last about 0.7 bug has been fixed but didn't see anything I would like any clarification to see if these did get fixed?6 comments 91 views last activity
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I was watching the history of bad perks videos by the name of AZHYMOVS and saw the history old beast of prey in its effect •Upon gaining bloodlust, beast of prey activates, hiding the red stain for 25 seconds. Beast of prey has a cooldown of 120 Old beast of prey had a interesting concept but terrible execution since it only removes your red stain with a overwhelming long cooldown As for cur3 comments 81 views last activity
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I don't know if its just me but I find this map one of the most extreme boring maps to play as killer There are only two ways of going down the main buildings by going down the stairs or use one of the only teleports that's by the back of the main building outside Not only that the inside is an absolute maze making it very difficult to patrol around while having barely any hooks around This0 comments 61 views last activity
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I don't understand why you got rid of Chucky the ability to vault windows in hidey ho No one thought that was an issue unlike the the pallet scamper which did needed a change Such an unnecessary nerf and what it does is make him rather unfun due to the limitations he's gotten31 comments 1,461 views last activity
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The Dev update mentioned that they reverted the changes to twins and mentioned that they'll revisit them some time and want to ask what are some good suggestions they should give to twins For my suggestion if the devs want to solve from all survivors from being slugged, they should have Victor to down only 2 survivors as the second survivors gets latched by victor, you can't recall or kick victo0 comments 51 views last activity
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Good changes she got from the ptb the only adjustment she needs is to increase her stealth speed way more to 4.4 or 4.6 since there are killers like ghostface and sadako that can move at regular speed while in stealth along the rest of the other stealth killers except for pig, most people don’t bother using her stealth for how slow she moves2 comments 41 views last activity
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I’m disappointed that they mentioned hillbilly feedback but not sadako as I was hoping they tell what they’ll do to sadako for next week or 2 hotfix patch, the nerfs she got was undeserved5 comments 121 views last activity
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For me I certainly have when they announced sadako getting nerfed, I know she’s getting adjusted due to the feedback, but that still doesn’t make me excited either way and just hoped she’d stay what she was from the ptb39 comments 802 views last activity
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The dev livestream mentioned that sadako is getting changed in January, and I do hope that they actually give old newspaper and reikos watch basekit as it actually gives her a bit of chase and more interactive then the recent condemn mechanic she has right now, so I really do hope they do her justice1 comments 71 views last activity
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I've noticed the devs gave killers like huntress, trickster and deathslinger quicker reloads because they were needed, so they buffed them, but when sadakos needed some basekit changes the most they just nerfed reikos watch and didn't make that and old newspapers basekit when they had the chance, while I'm glad these killers got the changes, (don't know about huntress but we'll see if it does any2 comments 111 views last activity
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The news said she has 2 but in the cosmetic store she has only 1, is it bugged?1 comments 91 views last activity
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I honestly do miss old sadako especially that one match I had encountered with a ttv streamer 5 days ago as sadako https://www.twitch.tv/notthebeltagainn/v/1878932020?sr=a&t=198s it was a pretty casual match and the streamer and their friends seemed to have fun with sadako which is why I kinda wish that old sadako had return to live, the new condemn playstyle feels stronger and easier the10 comments 211 views last activity
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The draw backs of giving survivors two condemn stacks is overkill since once they get hit while losing their tape sadako can just continue teleport for more condemn stacks thus easily dying real quickly0 comments 21 views last activity
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The one thing I was hoping they can change to sadako is having her cooldown be 15 seconds of having to condemn again, instead of having to wait till you can teleport again, its pretty much my only one complaint about her since I love to teleport around to see if there are survivors nearby, though the changes they gave her are decent, they still haven't given more things like her chasing kit for3 comments 141 views last activity
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Idk how the schedule works for when they anounce dev updates whenever a ptb ends, but I do wish to know if they're planning to do one/tell us any upcoming changes from 7.1.0 ptb5 comments 231 views last activity
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There was a match as onryo where I was in the middle of trying to mori the Condem survivor only for them to dc making me stuck not moving at all0 comments 11 views last activity