go1gotha
go1gotha
About
- Username
- go1gotha
- Joined
- Visits
- 1,441
- Last Active
Discussions
-
The main killers constantly write that this is the only killer that can resist 4 people in "swf", so it does not need to be changed. So let's not change anything and let the spirit be present only in such a lobby. I am a solo survivor and about a quarter of the time in the game a killer. Do you know how the solo game for the whole team ends against the spirit in about 8-9 / 10 games? Guess for14 comments 192 views last activity
-
Now a lot of survivors specifically turn off the Internet on the download screen. That the match did not load and the survivor did not have to deal with an advantage on the killer's side. There are two suggestions. 1. Make this offering truly “secret,” may it be a surprise to the survivors. 2. Reduce the rarity of the offering and make it with a purely cosmetic effect. It works only after the1 comments 22 views last activity
-
I think that any experienced player understands that the leatherface is weak, like a killer and has boring gameplay. Besides one tactic ... basement and using Insidious, it was always fun. But what to do now? Every second survivor has a decisive strike and this tactic is not the same as before + everything complicates "Head On", but it is not so common. Of course, I could take pink mori, but the20 comments 241 views last activity
-
Maybe I'm not the only one who believes that these add-ons are too powerful. A simple fix - the first should restore 50% health, but at the same time the med-kit is not lost during use. The second restores only one state.35 comments 251 views last activity
-
We find the file engine.ini, located here - C: \ Users \ YOUR ACCOUNT NAME \ AppData \ Local \ DeadByDaylight \ Saved \ Config \ WindowsNoEditor " Open file and paste these lines there and save: [/Script/Engine.RendererOverrideSettings] r.DefaultFeature.AntiAliasing=0 Done, no more soap.33 comments 1,601 views last activity
-
Before that, I set low settings to avoid soap in my eyes. Now you can’t get rid of this even at low settings.0 comments 31 views last activity
-
The new map simply sucks for the survivors. I have not met any safe pallets, that is, on any of them you get a guaranteed hit if the killer has at least some experience playing. Accordingly, there is no normal counter-game (it’s the same as playing against the spirit on any map in this game, just for comparison), what interest is this for me, as a survivor? You can compare with this map only the22 comments 431 views last activity
-
Suppose that an experienced killer plays with you by default and each of them has a counter-game in which you can at least somehow extend the chase and buy time for the team, (It should be so in a normal game - I should at least something to oppose the enemy) except for the nurse with additional blinks and add-ons at a range. Everything is clear with the nurse, the question is not about her now.4 comments 61 views last activity
-
A few days of playing with this perk and nothing. Maybe I just have no luck and there are those who regularly implement this perk in the game? Just curious.3 comments 101 views last activity
-
(Perhaps someone has already proposed this, but I do not know about it.) The idea is that with the fifth perk you can only take the unique perk of the character you are playing. This will give some kind of individuality to the survivors + will slightly refresh the usual gameplay. The game for three years has received a lot of development and there are a lot of perks, it seems to me it's time to33 comments 781 views last activity
-
I saw new options for customization in the game with this PTB. And again, a good piece of clothes that I could buy is spoiled by a backpack at the back (for my taste, I do not exclude that many people like it). If this is not difficult, then create two versions of one piece of clothing (with and without a backpack).1 comments 21 views last activity
-
1. In July last year, the question was raised on the stream to give some information to the solo survivors, so that they were at least somehow close to the swf teams. In general, we heard one thing then - "we think, we discuss, we decide, we think, we consider." Then we saw something like this in about 5-6 months (I don’t remember the exact month, but I remember what it was). And ... we heard38 comments 583 views last activity
-
5 comments 65 views last activity
-
Somewhere a few minutes ago I turned off the game with a spoiled mood. 4 times, 4 f*****g times in 25 minutes when searching for a match for a survivor, the endless loading screen started. I had to close the game through the task manager and re-launch, starting to look for the lobby, it turns out only 3 times, on the fourth my patience is exhausted. Between these endless loading screens, I was th2 comments 41 views last activity
-
Many killers avoid players with flashlights in the lobby, or immediately put on perks to counteract them. With this new perk, a player who loves flashlights will give up one slot in order to "quietly" carry his flashlight, finding it in the chest. I would also like to finally see in the game akimbo flashlights, it was cool.11 comments 132 views last activity
-
SWF. As far as I remember, you wanted to give a lot of information to solo players, so that they do not differ so much from the SWF, and already from this to build a balance in the game. At the moment it is clear when the killer is chasing obsession. But this is not enough. In this game time decides, perhaps the most important moment - when one of the survivors gets on the hook, the SWF will dist15 comments 221 views last activity