TheTimeMachine
TheTimeMachine
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- TheTimeMachine
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Discussions
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Perhaps I’m thinking too much about myself and maybe being paranoid; But the new map seems a lot like my idea for a Red Forest map that I made a few months ago. I realize, that, the Developers work on things way in advance- from the time we see their finished product- so maybe they had the general idea first. The idea of an open snowy map though could really be anyone’s idea too... eh just3 comments 191 views last activity
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I'm not sure why this is still an issue (especially during this BBQ event), but I'm still pretty annoyed by the Survivor players who stay longer than they should be in a trial AFTER the exit gates are opened. It's one thing if they possibly wanted to risk getting more points, but it's another if they're actively trying to spend 15+ more minutes in a match JUST to annoy a Killer. Like I'll see6 comments 101 views last activity
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We lost ONE solid day of the event. I say we take action until we get what we want. https://m.youtube.com/watch?v=OzjQaOmEzqQ12 comments 151 views last activity
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Similar to the KyF mode but in this mode you could be match made with other players. You won’t gain any bloodpoints, and you won’t lose any add-ons or offerings. This mode would perhaps let easygoing players play a match... or possibly let trolls squander any foes by bringing all ultra rare fixings/“best” perks. It could be interesting.2 comments 22 views last activity
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This map would take place in the Red Forest realm. I figured it would be more “open” than Mother’s Dwelling (with a big house). It would also feature a more “bright” atmosphere despite there being a lot of shade from trees. The ground has many patches of snow, as the sky is overcast in grey (it is about Midday though). There would also be 2 buildings; One is the Killer’s S2 comments 181 views last activity
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I don’t think it is good to give this particular information to a Killer once they pick up a Survivor with this perk. As a Killer it only makes me want to check around a corner for any hidden hooks. (Usually there are).33 comments 312 views last activity
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I was once a rank 1 Killer, and always played off-meta; But now that I’ve decided to play more survivor, I’ beginning to feel how boring it gets when just about every Killer runs the same perks. It’s tiring. What are your thoughts? Do you (any rank Killer players) feel that these perks are such a necessity? Have you made it to rank 1 without heavy use of these perks. I’m se101 comments 2,881 views last activity
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The incoming -and very much possible- buffs to these perks are a little bewildering. I really like the idea of the perks being usable throughout the whole trial. But the proposed five seconds (after a generator completion) seems a little overkill. On both ends, I feel that perhaps just three seconds would satisfy everyone in a healthy manner. A prolonged aura reading on7 comments 81 views last activity
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If the Developers choose to allow Killers to close the Hatch; Can we please use the same animation for breaking Generators/Pallets? It would make it extremely satisfying no doubt. At least give it a thought.0 comments 41 views last activity
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I just prestiged a Killer, and I left them at level one. After the patch, will I get those “personal” perks? Did I screw myself over? Maybe I should’ve waited to go back (prestige) to level one? (I could’ve just waited patiently... but it may effect whether I should bother playing if it might be a few more weeks to patch)6 comments 111 views last activity
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The Clown definitely invoked a fear in me that’s different from all the rest of the Killers. He’s not dumb, but not smart. He’s strong and tall- now very rotund . He’s also sickly, given his “bad habits” that are mentioned. He’s able to adapt, in regards to his personality - which adds a new level of uncertainty and macabre as to what his motive really is. This excerpt from H19 comments 621 views last activity
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Based on my personal Dead By Daylight experience; It seems Self Care is a pretty hot perk for survivors. Matter of fact, it’s quite popular. It also seems to be powerful in almost every trial. So if Self care seems to be depicted as a necessity: Why not remove the perk and make it an ability ALL survivors can use- including our new players- from the start? Heck we could22 comments 171 views last activity
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I just had a match with 4 “just business” (hardcore, no mistakes or playing around) survivors who all seemed to juke well, and find pallets/windows with ease. I don’t tunnel often, but it seemed that every survivor was capable of evading me for- well the entire game. I like to “think” I’m a good chaser, please have mercy fellow members.14 comments 371 views last activity
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I'm sure all players who have played killer have experienced that one (or many) excessively long game due to survivors remaining in the trial after one or both of the exit gates are open. It would be a small QoL addition I think would help the community.2 comments 11 views last activity