Steah
Steah
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Discussions
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What chase time would you consider to not quite be a killer victory, but not a survivor victory? What do you think is the sweet spot?45 comments 452 views last activity
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You can't have it both ways. Do you want to be favoured in the chase aspect or the macro aspect? Normally as survivors you are suppose to have an advantage in the 4v1, but whenever you get a killer that's really good in the 1v1 the forums are full of people calling for a nerf. So which one?79 comments 1,221 views last activity
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So i made a post about spine chill earlier. Did i want it nerfed? Well despite saying i don't people still thought i did. I want it changed so it doesn't completly screw Myers and GF. We can buff it other ways to make up for it too. I would feel the same about calm spirit but no one uses that one but it's just as guilty for messing with Doc. Just like how slippery meat used to counter trapper and49 comments 841 views last activity
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I don't want it nerfed per say, i like what it does now but it just kinda invalidates stealth killers, GF especially. I still want it to be good but, and if they do make it so it doesnt work vs stealth they should give it something in return, but it makes playing some killers feel kinda pointless. 1 perk countering my who ability seems dumb. Any idea's on what could be done?57 comments 791 views last activity
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When you use For the People to heal a survivor, you will activate the killer's Hysteria, assuming they have it. Just a PSA is all.1 comments 71 views last activity
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Serious question, who is Nemesis better than. The only ones that come to mind for me are Trapper, Legion, Pig, and Trickster. The zombies are just wayyy too inconsistent for anti looping purposes. What zombies really do is provide some info. It's like pig traps, they sometimes kill but they are more for game delay. Zombies sometimes shut down loops (2 times in 53 games for me so far) but more o66 comments 2,472 views last activity
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Unless i'm missing something, he seems to be weaker than the majority of the killers in the game. Plague can fully infect someone, not give them a speed boost, and down them. Nemesis needs to hit someone to infect them, which gives a speed boost, hit them again to injure, another speed boost, and then hit a third time to down. The zombies are funny, but really rng. It's like pig traps but wor9 comments 101 views last activity
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Why can't it just be like Leauge where i can go google the up to date stats whenever i want. I should be able to look at pick and kill rates whenever i want. We could even expand stats to show perk and add on popularity. So when they did last show the stats every killer except nurse im pretty sure had a plus 50% kill rate. Can we get some context for those? How many of those are 1st hook suicid7 comments 91 views last activity
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It's just weird that they nerf old ruin because it to heavily impacts newer players, and then we take the complete opposite approach for nurse. We can't buff nerf because once you get good at her she is the bes tkiller in the game, but we can nerf old ruin because new players aren't good at skill checks? What about new nurse players?4 comments 71 views last activity
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Obviously solo is weaker than swf. That's not even really up for debate. You can argue what is weaker, killer or solo survivor but the exaggeration some content creators do when saying solo survivor is a million times weaker than killer is ridiculous. Yes there will be clown fiesta games where it seems like it's the killer and your 3 team mates are against you. That will always happen even if so99 comments 981 views last activity
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Trickster and Blight are the most blatant examples of this. Not taking into account the power levels, both kits are generally okay. But how is pinballing around the map anything related to a killer named "The Blight"? How is throwing knives at people the power given to "The Trickster". These two seemed pretty badly misnamed27 comments 261 views last activity
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Why is Stridor countering iron will brought up a lot as stupid and unfair, but quick n quiet beating i'm all ears is acceptable?7 comments 151 views last activity
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With the zombie's being given to Nemesis, a potenial buff to Legion could be having the other member's roam around as AI and cause deep wound on hit. Seemed weird to market them as a foursome but only have 1 around at any time9 comments 111 views last activity
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Nemesis Lethal Pursuer is the latest example of this, but Visionary, Technician, Windows of Opportunity for survivors and Zanshin Tactics for killers are perks that are really helpful for new player yet are all tied to dlc. (I am aware Feng is free on console, but she isn't on PC so i'm half counting her.) These perks still have some use after you played the game for a while and got the hang of8 comments 121 views last activity
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Why do perks like surge, thrilling tremors, pebble, just to name a few, have these long cool downs tied to them. These could be decent to good perks but a 60 second timer hamstrings them Why?19 comments 231 views last activity
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Why is it even possible for a survivor to spawn on your totem? What's the ######### point of bring them if they can spawn like that. No, i shouldn't need Hex Undying to make my other Hex perk do what its suppose to for more than 20 seconds14 comments 221 views last activity
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Since they are putting in AI zombies, and have AI killers in mobile, how much longer do you think they put AI killers in the game? They've have clearly shown they aren't going to address the issues that make killer a headache to play so when do you think? My guess is by end of the year4 comments 211 views last activity
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I thought it would be cool if every killer perk had an option to take it as a hex or just a normal perk. The hex versions would be a lot stronger but can get cleansed and the none hex versions would be weak but consistent. I just dunno how to make none hex versions of NOED, Devour and Haunted Grounds5 comments 61 views last activity
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"So after seeing that killers got a new meta perk get nerfed after only 4 months of use, we here at BHVR are going to be nerfing Freddy as well, your thoughts survivor mains?" " Yeah nerf NOED"60 comments 801 views last activity
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I've been told that trail of torment is a disgusting crutch for baby killers59 comments 821 views last activity
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I'm not talking about misplayes, i'm talking about in post game chat mostly. I just had a two man swf ruthlessly ######### talk a clown 10 ranks below them when we 4 man escaped on one of the most survivor blessed Thompson houses ive ever seen3 comments 71 views last activity
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Isn't the survivor rule book just a way for survivors to try and shame killers to make the game even easier for them?42 comments 562 views last activity
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I know they just released some updated stats in October but why aren't the killer play/kill rates readily availbile whenever you want to look? If you want to find how often a character is played in Leauge or Dota or Overwatch then there are websites that have all that info at a moments notice but for DBD killer (and for that matter survivor) pick rates we have to wait for the devs to publish the3 comments 111 views last activity
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Kill rate is a flawed metric for determining balance for a few reasons. 1). It doesn't take into account the skill difference between killers. Huntress/Blight/Nurse are a lot harder to play than Legion/GF/Freddy. Despite having a low kill rate nurse is still considered as top two if not the best killer in the game by a majority of people. If kill rate is all that matters shouldn't nurse be recei34 comments 781 views last activity
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So if i need x amount of hooks to get the merciless for adept and then people just suicide on hook or refuse to save team mates on hook then what? Seems dumb that i need quad iridescent for it and survivors can prevent that by just killing themselves13 comments 191 views last activity
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What bad perks would you like to see buffed and how? I personally think M.Shrine would be cool if it gave a permanent debuff to anyone hooked in basement for the rest of the game And Unrelenting should be 50% instead of 30% and i also think it could have a very small STBFL effect like 7% or something18 comments 141 views last activity
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If DS is suppose to be an anti tunneling perk, then multiple decisive strikes should not be active at the same time118 comments 1,381 views last activity
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It's just doing the killers objective efficiently, just like gen rushing is. But we all know gen rush is a made up term by salty killers then tunneling is made up by salty survivors45 comments 521 views last activity
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What's the point of setting up a 3 gen and patrolling it if after a single kill everyone else can escape via hatch. If hatch spawns on the other side of the map you have no way to guard it and keep the 3 gen. With the state of the game, 3 gen builds are the only way for some killers to be even remotely usable. Yet this item completely ######### them. Not to mention that it can come out of nowhere74 comments 951 views last activity
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Survivors have the unique exhaustion perks. All of them are amazing save for head on and dead hard when it randomly fails. Killers get hex totems! Majority of them are garbage (Third seal, Lullaby, etc), the best one got gutted because it was used in 80% of matches even though 1. It was a bandaid fix for the dogshit map design and gen speed. 2. Dead hard, Ds, Unbreakable, adrenaline, Borrowe23 comments 161 views last activity
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So why is Plague trying to kill survivors? No where in her lore was she a killer,. Why did the entity take her?2 comments 101 views last activity
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Why does a single perk completely negate my power. Even with extended killing frenzy add ons i can't catch up to sprint burster14 comments 251 views last activity
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They haven't fixed the Clown bug where i can't kill anyone with him, it's been like a year!2 comments 31 views last activity
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Why are there not alternative Mori's for each killer that can be purchased like cosmetics? Seems like a missed opportunity to me7 comments 81 views last activity