Sheridan_LT
Sheridan_LT
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- Sheridan_LT
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Discussions
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Deathslinger wipes the top of his gun with his thumb instead of the blood smear, Bubba has no camera tilt during his basic attack wipe and PH's wipe doesn't have any camera tilt either when it used to be extremely exaggerated.2 comments 41 views last activity
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Deathslinger, Pyramid Head, Bubba and possibly other Killers with weapon wipes that make them tilt their head are completely bugged and include either no camera tilting, buggy animations or both for their Basic Attack weapon wipes.0 comments 311 views last activity
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Deathslinger's weapon wipe is buggy, Spirit's lacks any sounds when injuring Survivors and Nemesis plays the same Roar Basic Attack no matter if he does a regular punch or actually roars (the normal animation is him looking at the blood drain from his hand, if he doesn't roar). If you look down during this unintentional buggy animation, you can see behind his legs. Ghostface's camera slightly ti0 comments 21 views last activity
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It was literally the most fun part about the perk ever, what's the point of only getting to make a SINGLE flashbang? At least make the limit go up to 3 or 4 flashbangs per Survivor, instead of just 1. The worst bugfix maybe ever.1 comments 81 views last activity
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It feels like I need to eat a full charge of a flashlight just to click my flashlight once, like when I'm correcting during a flashlight save. The new flashlight angle sucks. Then there's Wesker's new mori cam. We NEED the old one, that shakey cam is so nauseating and terrible.0 comments 21 views last activity
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Make the flashlight fade in and out of full brightness like the Onryo's power instead of clicking on and off instantly, and make THAT an option that players with photosensitive epilepsy can turn on. Have photosensitivity mode be an option you can turn on in the settings, considering there are a lot of sections in this game and many Killers that can cause symptoms. The WHOLE game should be toggla7 comments 151 views last activity
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Are you serious? Who ever asked for this? Who actually cares about Hag?25 comments 561 views last activity
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Just wondering about it, feels like it does.0 comments 61 views last activity
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You could still keep her very powerful for skilled players who can hit blinks while being very punishing if they miss. This would make chases with Nurse take about as long as any other Killer's and would give enough time for Survivors to reach tiles as the Nurse recharges both her blinks. Make all Blinks take a minimum distance/charge time of 0.4 seconds (so about 4 meters) so she can't do an un1 comments 51 views last activity
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Here's a visual comparison of how it looked in 6.2.1 vs 6.2.2. You can see the giant difference in smoothness, also helps the player better judge the distance of their bounds. The new one is awful, seems to be based on the ENTIRE DURATION OF THE BOUND EXTENSION and is glitchy and stuttery as hell.9 comments 221 views last activity
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Playing Wesker on PC, after this exact update, in a grab animation Wesker's tentacle and the Survivor will stutter during the Virulent Bound grab extension (when he holds them and is carrying them for smashing into a wall or to be thrown.) This happens seemingly to every DbD player I know as well and is reproducible every single time when doing a Virulent Bound grab, on every single platform.1 comments 151 views last activity
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It's just infuriating to get sent back to level 1 and all your ultra rares and purples are gone for 30 levels and the grind is identical. This is NOT LESS GRINDIER, this is WORSE in a lot of aspects.7 comments 111 views last activity
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It would be really nice if more skill-based play was added to these Killers while making them more powerful. Make Trapper's traps visually blend into the ground color of any daytime map better, let bear traps put Survivors into the dying state. Let him step over bear traps like he does with windows, make stepping into your own bear trap not drop carried Survivors. For Clown, make the antidote cl28 comments 701 views last activity
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This would make it a lot easier to find survivors sneaking around in the Boon healing area, would make it easier to find which totem to snuff out and would prevent games turning into HIT SURVIVOR, Survivor HEALS, HIT again etc. Alternatively, increase blessing time of Boon totems to 60 seconds but buff their range and some of the weaker Boons.122 comments 2,332 views last activity
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What is the point of an Iridescent rare offering if it barely ever comes into play and you can't even use it to counter Decisive Strike? Who will ever run Moris if you need to get past a Decisive to use them regardless? The whole idea of running Mori was that you would be less likely to get BP and pips. The whole point was that it was a fun offering and punished something that was completely av30 comments 321 views last activity
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Now it just forces you to take bad perks you usually want to avoid because when you prestige, you have to finish more nodes in the earlier levels. While TECHNICALLY a forced prestige DOES result in faster leveling up, it also means you have far less choice when leveling up after any level after Level 50 and you will actually spend more Bloodpoints just taking perks, items and addons that you norm0 comments 121 views last activity
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It should be a niche perk Survivors use for certain situations, not a certain guaranteed bodyblock perk stacked on top of the current Dead Hard change lol3 comments 91 views last activity
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Who thought most of these changes would be better? They even removed some useful ones that could stack for no reason like Ether 5% and 10%. His purple addons are nearly COMPLETELY useless! The Garish Make up Kit used to be pretty good, now its only equivalent is an addon that reduces bottle velocity and forces the arc downward for literally no reason. Could use his purple addons buffing both his5 comments 151 views last activity
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It's no secret that the least fun part of DbD is going around and kicking every possible gen, and that achieving true pressure with most Killers that don't have a trap like ability like PH, Trapper, Hag etc. or ranged abilities like Huntress and similar Killers is nearly impossible especially with a slightly coordinated team. Not only is it the least fun thing but genrushing can happen EXTREMELY19 comments 111 views last activity
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It's so insanely easy for Circle of Healing SWFs to bodyblock spam you with full health after 99'ing the gates, then heal a downed survivor right next to the exit so you can't get to them. SWFs so desperately want a 4 man escape that you literally can't do anything without Blood Warden in most cases. Make it so a recently healed downed survivor cannot move for a second or two if his heal is abru18 comments 291 views last activity
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The last thing survivors need is a literal THIRD HEALTH STATE before they're even hooked once that lets you do anything while in it and even gives you a 150% speed boost after getting hit.24 comments 321 views last activity
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It is rough to see two Circles of Healing on two corners of the map and having the whole team full heal after you've been out of a chase for only 20 seconds. It is really rough and should never happen like that. Healing teams with bodyblockers that have DS because you hooked them 20 seconds ago can be ridiculously overpowered against Killers without really good powers that can either go around o2 comments 31 views last activity
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BT base kit is mostly fine but what the hell is Botany now?? Boon: Circle of Healing is already insanely overpowered, now the new meta for healing is everyone's gonna have a health kit, THEN one guy is gonna have Boon: Circle + Botany and could get a bunch of their teammates to get Off The Record and get so much bodyblocking out of it.1 comments 81 views last activity
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Give Freddy 2 instant dream snares in chase, but after the two he gets "exhausted" and you have a small debuff timer of 10 seconds, then buff their slowdown and make them last more than once.1 comments 31 views last activity
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Buff his dream snares please and give him things to do besides gen teleporting lol0 comments 21 views last activity
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Understandably some swear words are censored for a family friendly chat lol but literally the word "Cell" and saying the phrase "Sam Fisher" get censored just as badly. I don't even think I can say phrases like "Stranger Things" and "Silent Hill", and I swear one time saying "iri" and "iridescent" was censored?? Can you get sued for discussing other copyrights within a video game chat?7 comments 81 views last activity
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When was this removed?? Was it because players saw very different rank grades and thought the SBMM was not doing its job or something?7 comments 141 views last activity
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I noticed survivors become really obnoxious when playing some of the weakest Killers in the game like Ghostface, Pig, Clown, Legion and Freddy. Why?29 comments 785 views last activity
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Even the highlights/silhouettes provided by BT and Killer Instinct are IMMENSELY hard to spot. It's not IMPOSSIBLE, but it is 90% more difficult than it's supposed to be.0 comments 11 views last activity
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Anyone else getting this problem where Killer Instinct, auras and lighting in general are bugged and VERY VERY POOR in the newly remastered maps?? I just played Yamaoka estate for one and it was literally pitch black, for no reason. I couldn't see 10 meters infront of me and Killer Instinct didn't work. I run pretty normal, sane contrast settings etc. that work PERFECTLY for me in pre-update DB0 comments 51 views last activity
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As a Killer player I best love the Lunge attacks that hit around loops and corners, because loops then don't become immediate toxic 10 minute crap-fests and boring as Hell, and because it makes sense: the hitbox of the melee attack does connect. Now I've heard people saying that doesn't happen anymore. Is loop-lunging some glitch I've not heard of before???? It seems pretty legitimate to me, fre1 comments 31 views last activity
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32 comments 351 views last activity
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5 comments 41 views last activity
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As a Killer, I perfectly understand every single thing I do and why. Smashing generators, stalking and chasing survivors, it all directly helps me. But as a Survivor, the only things that directly help me are perhaps unhooking my teammates but MORE importantly, fixing generators and cleansing all Totems. What else should I be doing and, how can it possibly help me/what is the purpose of it? Ask17 comments 432 views last activity
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Which of these strategies do you find most annoying legitimately, and/or hate so much you'd nerf them?16 comments 131 views last activity
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Say you're in a solo queue. Say your buddies inadvertently let Myers build Evil 3. Say this applies universally, to every character regardless of perk (because actual real counterplays should be basically kinda universal). What do you do as a "any perk" survivor (let's take a level 1 Dwight with Leader for the memes), when Myers gets Evil 3 and starts chasing ONLY you? This is assuming that this120 comments 3,183 views last activity
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Instead of a forced perspective, have the player be able to pan the camera around the action while it's a specific distance away for that, and then create the L4D style spotlight effect when somebody's pinned in that game, and blacken/obscure everything not immediately in the shot. I think it'd look way better that way.5 comments 81 views last activity
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Before rank reset, I was getting a lot of Red ranks and being me, I don't play this game tbh all month. Only just been replaying it recently, so addicting. when I as a killer basically get "gen rushed" (AKA, I messed up, and there's only one term that adequately describes being pretty adequately stomped lol) and I manage to grab ONE guy, and get him to the hook. All 3 teammates seem to go OUT of22 comments 411 views last activity