PoorlyPython9
PoorlyPython9
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Incredibly disappointed to see there are plans to nerf the newest killer, who is already is a very slow and easily countered character. Good survivors seem to have absolutely no issue dodging his ranged attacks as he is currently. Really sick of all the fun killers being made incredibly easy to counter - first can't even injure all the time, he needs three hits initially if not in world breaker m5 comments 251 views last activity
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I don't think I've seen a single Richter since the day he released months back. He was a highly anticipated character that absolutely no one wants to play because of how atrocious he looks! Please PLEASE revisit him and make him look like the source material, I wouldn't even buy him at half price at current. Not to mention his hair/headband is completely out of sync with his animations and the fa4 comments 41 views last activity
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Richter is my favourite Castlevania character, and I was over the moon when I first heard he'd been added to DBD. I had enough cells on my account to buy him day one…. but I don't think my excitement for anything has ever died so quickly as when I first saw how he looks in DBD. I don't know why he's released looking like an anime girl, but I'll buy him in a heartbeat if they actually fix his face2 comments 261 views last activity
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It's been two months since Xeno's tail windup nerf; and after many many games since the changes, I can say with absolute confidence that the killer is in the worst state it has ever been in. Playing xeno at a higher MMR is an absolute misery. Any decent survivor will dodge a huge amount of the attacks you make, and there's quite literally nothing you can do about it. They have ten working days t2 comments 131 views last activity
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SUMMARY OF THE ISSUE: Upon release, his nails would grow when in chase and within close proximity of a survivor. They haven't done this for months. Is this a bug or intentional? Really hope not intentional as it made the character unique! Also haven't heard his unique voice lines towards Alucard, Trevor or Soma for a very long time - have these been removed also?? PLATFORM: All1 comments 51 views last activity
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Okay so I've p100'd Xeno and very rarely play any other killer, but I feel the absolute NEED to run both Emergency Helmet and Lamberts Star Map. Without BOTH of those addons, you cannot m1 the turrets and have to go through the full missed attack cooldown. The turrets spawn constantly also. With a good team who are putting them out as they spawn, you'll be taken out of your power constantly. If29 comments 1,301 views last activity
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PC, Steam As per title, I've got a lot of hours on Xeno now and know pretty well what her tail will and won't hit over - now it won't hit over just about anything. Tail has buggy animation when hitting. It's like the hitbox has suddenly become 4x bigger, but only for obstacles. Completely goes through survivors still sometimes with no damage! She's the only killer I really enjoy playing, hope0 comments 42 views last activity
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As per title. I've been having a lot of fun playing Xeno, bought some skins etc - but even with shadowborn, the tail is right in the centre of the screen, I find it super distracting and it ruins the experience somewhat for me. Can anyone else relate to this? Hoping the devs will move it a bit further up because I really enjoy playing the character!1 comments 21 views last activity
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I've had the skill check wiggle turned off ever since it came out. I tried it, and absolutely hate it. We've had the option to choose between the two for over a year. Why now is it COMPULSORY??2 comments 31 views last activity
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I haven't had this much fun with a new killer since Oni, but can you please, PLEASE revert the filter that's just been added with the recent patch, it's unnecessary, I absolutely hate it :( Filters are a nuisance as surv in third person, and with the limited FOV you really need to see the whole screen as killer. Also his goofy run and "off to the races" is so out of character, so it'd be nice t0 comments 31 views last activity
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Really hoping this is a bug and not an intended feature as it's incredibly annoying to someone who mains her! Every time she goes into fatigue or picks someone up there's a strange whirring kind of noise made, please let me know if this is intended??4 comments 71 views last activity
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Personally loving the going into dying state and crawling animations, but hating the rest. Keen to see if others agree.1 comments 41 views last activity
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I'd love a new game mode - double trial! 8 survivors, 2 killers, 10 gens. The maps are so big already I don't feel any changes would need to be made there, what do you think, would you play that mode?11 comments 232 views last activity