PogbertChamperson
PogbertChamperson
About
- Username
- PogbertChamperson
- Joined
- Visits
- 1,097
- Last Active
Discussions
-
SUMMARY OF THE ISSUE: Dropping a pallet with power struggle has consistently been missing killers and not granting the stun even though the pallet drops. PLATFORM: Nintendo Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use power struggle and flip flop and the pallet will miss the killer even if the killer picks you up from the center of the pallet VIDEO: n/a1 comments 31 views last activity
-
SUMMARY OF THE ISSUE: Eyes of Belmont does not extend the aura of Object of obsession's passive aura reveal. PLATFORM: Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Run object of obsession with eyes of belmont and wait for the 3 second aura reveal. The aura does not get extended for 2 seconds.0 comments 11 views last activity
-
SUMMARY OF THE ISSUE: Eyes of Belmont does not extend the aura of Object of obsession's passive aura reveal. PLATFORM: Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Run object of obsession with eyes of belmont and wait for the 3 second aura reveal. The aura does not get extended for 2 seconds. VIDEO: n/a PLAYER LOGS: n/a0 comments 11 views last activity
-
SUMMARY OF THE ISSUE: Unable to vault pallets and windows PLATFORM: Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Run the perks No Mither and Finesse and attempt to vault. You are now always unable to vault pallets and can only medium vault windows. Bug only occurs in live matches (I tried multiple times in each live match). I could not replicate it in customs.6 comments 891 views last activity
-
Wake up was changed to prevent the last survivor from letting their teammates die to get an easier door escape after the hatch is closed. Sole Survivor is much worse as it's effect only kicks in when your teammates die. Survivors running this perk will often let their teammates die to play for door even when the game is still winnable through normal means. Survivor perks that encourage letting yo4 comments 51 views last activity
-
P100 bloodwebs make grinding event loot harder for your favorite characters. Instead of having every bloodweb be level 50 simply make it loop around like it did under the old prestige system. You level up your bloodweb from 1 to 50 and it just goes back to level 1 after you finish the level 50 web. I don't even care if they make us pay the 20k BP tax to go back to level 1. Getting cakes on my0 comments 21 views last activity
-
SUMMARY OF THE ISSUE: PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I'm not entirely certain what caused it but i remember having a skill check pop up for the snap out of it action right when i let go of the mouse. I wanted to 99 my madness but i was no longer able to attempt to snap out of madness. I also was still affected by madness and couldn't work on gens or heal ot1 comments 51 views last activity
-
SUMMARY OF THE ISSUE: PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After exiting a snowman I was moving really fast for the rest of the trial. I entered a snowman during the search command and it seems you keep the speed the entire trial.4 comments 263 views last activity
-
1 minute of 10% haste with undetectable is too much. If the duration is that long it needs to reduce the haste to 5%.5 comments 111 views last activity
-
Pyramid Head is the best character in the game at tunneling out a survivor. With his cage of atonement he can ignore perks such as Off The Record/Decisive Strike/Borrowed Time. This on it's own is enough to make Pyramid Head's cage mechanic useful. Where the Cages start to become frustrating is when a survivor can be hit by Punishment of The Damned before they can even move. This ability to ins9 comments 301 views last activity
-
If I stun the killer it should make the killer drop their add-ons. They'd have to go and pick up the add-ons within a certain period of time or the add-ons disappear forever. Pallet stuns/head on/blast mine should all work with it. I don't think this would be a healthy addition to the game, but folks who primarily/exclusively play killer can get a taste of what Franklin's Demise feels like.40 comments 823 views last activity
-
The number of times i have had my 90%+ AFC meter stopped because a survivor decided to lurk by the hook really irks me. This is information that can be communicated in a SWF, so there really isn't a good reason why this can't be visible on the HUD. My solo teammates can now know that I will be able to self unhook if they just stay away for like 2 seconds. This is a small change that would help10 comments 161 views last activity
-
Am I being hyperbolic? Probably, but this bothers me more than it should.2 comments 61 views last activity
-
This Claudette I met in trial liked me so much that she decided to stay with me beyond the timer of the EGC. Bestest friends now. A brief video showcasing some of our precious moments. stank.zip (this happens when you stun the killer as they remote hook. The previously hooked survivor will also be hooked instead of the carried survivor).0 comments 21 views last activity
-
Simply remove the part of the perk where your aura is revealed every 30 seconds. The perk lights up whenever your aura is being read and you see the killer's aura whenever they see yours. Optionally you could have the 30 second aura reveal replaced with something the player has more control over. in situations where you are last player standing and need to get an unhook/pickup a slug the 30 sec2 comments 52 views last activity
-
They aren't even event hooks and it removes the downside of hooking someone down there which is the time spent going in and out of it. It should only work for event hooks.0 comments 21 views last activity
-
This is a feature that becomes more desirable as the roster continues to expand. Having the option to mark a character as a favorite would be a nice quality of life feature. I don't like having to scroll to choose my survivor, and there are times where I get a bit lost on the character select screen. Marking a character as a favorite should float that character to the top of the character select3 comments 41 views last activity
-
Huntress is really good at defending hooked survivors, and the haft add-ons enable this even more. The reduced cool down on hatchet throws can make unhooking against a huntress near impossible if they run both hafts. They'll hit you with the hatchet and then follow up with an m1 which will likely deny any attempt to hook trade. Before they got rid of grabbing survivors out of the unhook animation14 comments 222 views last activity
-
Michael Myers is viewed by the community as one of the weaker killers in the game. A few minor buffs could definitely improve the game play experience both when playing as and against The Shape. Here is what should be changed: Tier 1 Base movement speed should be increased to 4.4m/s. Tier 1 without add-ons is just not good. He is currently too slow to make use of the undetectable status. This1 comments 112 views last activity
-
Babysitter is a bit too whelming compared to a lot of the other anti-tunnel perks. The effect isn't bad, but it could be cooler. Extending the duration of the effect from 8 seconds to at least 10 seconds would be nice however I'd like to see the effects tied directly to the base unhook timer instead, so the perk would be affected by Borrowed Time. This would also mean the perk would turn off with1 comments 71 views last activity
-
Platform - Steam The pre-match offering screen did not show my offering and my duo could not see that offering on endgame screen. The offering was shown on my screen, but did not apply the bloodpoints. I was playing as thalita on a rancid abattoir. My offering was a 7th year cake and i was using the 3rd loadout slot. This is the second time this has happened to me since the mid-chapter.2 comments 91 views last activity
-
Platform-Steam If another player DCs before loading into the match your offering is consumed. I had 1 BPS left and offered it, but didn't have it available after going back to the lobby. The match was canceled yet I lost my item.1 comments 41 views last activity
-
You can now view different cosmetic pieces together without having to own any of them. There should be a button to buy all of the un-owned cosmetic pieces you have equipped.0 comments 11 views last activity
-
Made for this used to be one of, if not, the best survivor perk we have ever had in the game. The perk was rightfully nerfed. However the perk doesn't see much use these days. The perk has potential and some small tweaks could help it compete with other meta perks while not being overpowered. Made for this could have it's activation condition changed to also include the broken status effect. Th19 comments 912 views last activity
-
Platform - Steam, though i imagine it will work on all Issue - Using a toolbox with potential energy will prevent it from depleting. If done with a specific toolbox you can save roughly 22 seconds per generator without consuming a single charge. To reproduce you have to activate potential energy on a generator and then let go once you have a token. Next you simply get back on with your toolbox0 comments 51 views last activity
-
Platform - PC Issue - The game attempts to correct your location by the upstairs breakable wall in the bathrooms. Similar to the reported issue on Hawkins where you sort of teleport to a nearby spot. It occurs when you walk through the breakable wall (it would be broken at this point). I had it happen in a live game and then went to try it in a custom game. It happened both games. I was playing2 comments 61 views last activity
-
Platform - Steam Issue - Running into certain rooms will teleport your character to different, nearby position. There also seems to be some desync issue where your position will appear different on your screen then on other players (you can be hit/healed by a player you can't see since you are next to them on your screen). Stuttering in general is an issue with this update, but it seems more fre0 comments 21 views last activity
-
This is, to my knowledge, the most optimal path for saving BP in the current tome. If you find anything better let me know.2 comments 191 views last activity
-
Standing over the hatch as killer, to prevent the survivor from entering, is stinky. It prolongs the late game in an uninteresting way. The survivor has to do gens solo until the killer chooses to close the hatch. If none of the gens have progress then it'll take 90 seconds to finish it. Even more time would be spent if the killer chooses not to close the hatch until more generators are done. Thi10 comments 401 views last activity
-
Toxicity is an issue in online gaming in general, so to claim this is entirely a DBD problem would be a bit silly. The survivor vs killer dynamic where the roles are asymmetrical can create tension between players who favor one role is likely the factor for why the issue of toxicity feels worse in this game compared to other online games. This problem isn't something that will vanish with balance1 comments 41 views last activity
-
I didn't see anything on the dev update that mentioned how long the survivor aura will be revealed for. It's not the entire 15 seconds, right? ...right???10 comments 421 views last activity
-
The Plague's animations have been bugged since the mid-chapter, but now it seems her audio as well as the smoke vfx from her censor are not correctly playing either. sometimes there is no smoke and no ambient plague noises.0 comments 21 views last activity
-
Usually you can get rid of the zombies with head on, but it seems to not be working at the moment. The zombies can be right against the locker and still fails to hit them.0 comments 21 views last activity
-
We should get a Dino Crisis chapter. For those who don't know what it is just imagine Resident Evil with dinosaurs. We could have dinosaur killer which would be pretty cool B^)0 comments 21 views last activity
-
This occurs when there is even a slight difference in elevation between the killer and survivor (the survivor needs to be lower). This affects the Blight, Hillbilly, and the Demogorgon specifically. The difference in height can be as slight as the doorway of the killer shack (if the survivor is outside the doorway and the killer is inside). When in the open survivors can attempt to crouch to prev1 comments 91 views last activity
-
Treatment Theater is currently bugged and has two basements. This has been a thing since around the introduction of the lights out modifier. If you are doing the Glyph Caretaker (white glyph) archive then you might be thinking easy peasy I can go to either basement. WRONG!!!!! You must pick the right basement, but how do you know which basement is the false basement? There are two bubba's, each g2 comments 81 views last activity
-
Demogorgon, Hillbilly, and Blight's special attacks can be evaded by simply crouching if the survivor is even just a smidge below the killer. If the survivor is outside of shack and the killer is inside that difference in elevation is enough to crouch and dodge the attack outright. Blight is the only killer that can deal with this since you can spam wiggle with your mouse as you lunge. This is6 comments 111 views last activity
-
Thompson's mix allows for hillbilly to miss chainsaw sprints with little down side. This can be used to zone out survivors and follow up with an M1. Survivors do not have much they can do when dodging a chainsaw sprint when Thompson's mix and grease throttle are in play. Mother's helpers was one of my favorite billy add-ons to run and it synergized well with his own teachable perk enduring.2 comments 51 views last activity
-
There are no perks that will help killers find survivors and there also won't be perks for recently unhooked survivors to defend themselves with. Killers might be enticed to camp/focus on one survivor since finding a new survivor would be more time consuming than going after the first found survivor. I hope they consider making the hooks function like the Halloween event hooks that teleported sur0 comments 41 views last activity
-
If I were to suggest a perk that, by merely equipping it, completely prevented med-kits from being used or prevented the use of toolboxes/maps then I'd imagine that perk would be poorly received. This is what Lightborn currently does for flashlights. Lightborn is not a bad perk in terms of utility. The peace of mind to pick up a survivor when there is a flashlight user skulking about can be valua50 comments 2,054 views last activity
-
I'm not suggesting that we buff or nerf the item, but the differences between the rarities is only +5% altruistic healing speed per tier. A brown rarity med-kit heals another teammate in 11.85 seconds and the purple rarity heals a teammate in 10.66 seconds. That is less than a second and a half difference. You might not even notice that since most survivors use med-kits on themselves anyway. I wa13 comments 192 views last activity
-
I would love to see a new survivor perk that is essentially flash bang combined with chemical trap. I should be able to craft a grenade that instead of blinding allows me to slow down the killer for a bit. I don't care if the values on this are turned down since it'd be much harder for the killer to avoid compared to the original chemical trap. The grenade can also have a harder requirement to ob0 comments 12 views last activity
-
Ruin in its current state seems a bit underwhelming for a hex perk. Compared to other regression perks it doesn't really compete. If the regression started at 100% and grew to 200%, the old value, over the course of let's just say 30 seconds the perk would still be useful and would introduce some new ways to play around the perk. Maybe the totem is incredibly well hidden and you can't safely work1 comments 31 views last activity
-
An option can be added so that blinds obscure your screen with a 'black-out' rather than the usually bright yellow-orange. This would help those with photo sensitivity issues and those who just don't like to feel their retinas burn. The only way to avoid that bright blind overlay is to equip the perk Lightborn. Call of Duty and Battlebit have implemented a similar feature. Adding this would reall0 comments 11 views last activity
-
I don't think the perk is necessarily broken or over-tuned as it is. However whenever I play with randoms and they choose to hide all game I can always count on their perks being Calm Spirit+Distortion. Since being in the terror radius is the only requirement, they can have tokens all game without progressing the objectives or helping teammates. I think If instead tokens were earned by working on16 comments 321 views last activity
-
The prompt for starting chase with the Pig and the accompanying music do not properly play after exiting crouch. To clarify this happens after you exit crouch at any point and not just immediately after. I was within 15 meters of a survivor and we were both running with clear line of sight. This happened every chase. The map was Father Campbell's Chapel where I first experienced this, but I was a0 comments 41 views last activity
-
With the recent changes to matchmaking I've found my games becoming more stale. I'm seeing only 3-5 different killers running roughly the same pool of perks almost every game (E.G. The Blight equipped with pop goes the weasel/pain resonance). When I play killer I see map offerings more often than not with survivors running the same perks/items (E.G. Ormond offering with syringes on med kits). I c1 comments 32 views last activity
-
The hex totems associated with these perks aren't properly revealing themselves. The aura of the totem doesn't show up for either of these perks.7 comments 261 views last activity
-
I'd love to see an option to disable killer lobby animations (Oni Screaming, onryo jumpscare, etc). I can inspect charms while queuing but it doesn't help when going through blood webs. It's a bit annoying to spend blood points on certain characters when they constantly jump at the screen or make a bunch of noises. It would be a nice little QoL change.1 comments 91 views last activity
-
While cloaked The Wraith cannot attack, but he can break pallets and vault windows. When running shadow dance add-ons most Wraiths really want to break pallets cloaked. I'd deal with this by spam vaulting the pallet until they uncloak as to prevent them from getting the break pallet prompt. A Wraith player alleged that this was an exploit and that they'd report me. I've been playing this game a5 comments 363 views last activity