Nullclines
Nullclines
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- Nullclines
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Maybe this has already been discussed, but Leatherface can no longer be stunned while performing a chainsaw sweep. Even if you drop it right on him, the pallet will be broken. Edit: a lot of people saying this maybe isn't the case. Could be my mistake, but I've never gotten pallet stun points AND had the pallet broken at the same time before today.5 comments 171 views last activity
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I've heard people say Rancor shows the killer's aura more than it should right now. Obviously this is hard to check from my perspective as killer, has anyone experienced this (or even better, have footage)?6 comments 122 views last activity
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One side of the generator does not give the promt to repair. Platform: Steam Frequency: whenever the generator spawns in a location like this DeadByDaylight.log0 comments 31 views last activity
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The majority of my games, the loading screen takes a lot longer than the pre-game lobby.6 comments 591 views last activity
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There's still a lot I'd like to see fixed, but I don't hesitate to complain when something goes wrong so it's only fair I give feedback when something good is done. Assuming the patch notes are accurate, this update has really exceeded my expectations and I hope the team keeps it up :)1 comments 2 views last activity
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There's a plank of wood sticking out one side of shack that affects collision for both killer and survivor. I've seen it on every map I've played. Anyone else noticed this?3 comments 41 views last activity
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(At least it did for me :P)25 comments 561 views last activity
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When you're working on a generator in a two-floor map, how do you know when to commit and when to start running? Example: the upstairs one-man gen in Hawkins, next to the hole you can drop down. It seems like survivors always know to commit while I'm looking around downstairs, but move away in plenty of time when I start heading up the stairs.1 comments 61 views last activity
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I'm sure that for a while, Devour Hope started showing the exposed icon if you hit someone with 3+ tokens even if you used a special attack. Can anyone tell me if this is still the case, or is it still only for basic attacks?4 comments 281 views last activity
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Platform: Steam This totem cannot be cleansed. Note how Small Game does not light up either.3 comments 91 views last activity
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Since his release, Blight is one of my most-played killers. After the All-Kill changes I thought it'd just take some getting used to, but I just played my first match on re-enabled Red Forest and it's the worst collision detection I've ever experienced. I appreciate you guys reworking Blight's code, the POV change is good, but I've given it some time and I wanted to give some feedback that the c0 comments 1 views last activity
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Last patch notes they claimed they fixed this when they didn't, was kind of expecting an update on it.3 comments 51 views last activity
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Why is Yun- Jin Lee censored?21 comments 521 views last activity
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This wall on Midwich Elementary School cannot be broken.1 comments 11 views last activity
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Survivors can pass through, killers can't. DeadByDaylight.log0 comments 21 views last activity
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I've never been bothered by endgame rage, but it's finally starting to get to me. Especially this game earlier on: Team of three friends get killed, one of them gets angry and asks if I depipped, I say I safety pipped. Tune into their stream and they're ranting at length about how I'm giving the game a bad name and pathetic for caring about rank (I don't, they were the ones that brought it up).13 comments 422 views last activity
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I think he does a great job and I don't see him mentioned much at all.2 comments 21 views last activity
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Just trying to do my Breakout challenge for the archives; it would be great to be able to choose a perk (or item, or addon) and then be shown only survivors with that specific thing unlocked.0 comments 11 views last activity
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For anyone who doesn't know: pausing the game while rushing as Blight causes you to come to a dead halt. Unpausing lets you continue the rush from where you stopped. I thought this got reported and fixed, but I can't find any mention of it on the forums now.3 comments 81 views last activity
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I get why people don't like slugging, but why does it matter how many gens are left?2 comments 71 views last activity
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I've seen it being talked about, but I don't remember seeing an official announcement saying it's back on. I've been playing some of my lesser-used killers, and I've been having survivors way lower rank than me (more than usual).3 comments 61 views last activity
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(This is my first poll, might not have set it up correctly.) Nurse's second blink only covers half the distance, increases fatigue, and drains an extra charge. So when you need to cross the map ASAP, do you prefer to use one blink at a time or two?5 comments 61 views last activity
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After sacrificing a survivor on a hook, players can still hear the survivor as if they were on the hook. Platform: Steam Character: multiple Perks: multiple loadouts. Map: multiple. Frequency: regularly but not always.1 comments 31 views last activity
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I've seen this mentioned on Reddit, but not on here yet. This guy shows that survivors now crawl faster as if they have Tenacity by default, and I've seen it in my games too. Anyone else noticed this? https://www.reddit.com/r/deadbydaylight/comments/lliu6x/as_of_451_all_survivors_have_built_in_tenacity/?utm_source=share&utm_medium=web2x&context=3 EDIT: Right as6 comments 291 views last activity
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I just came across this fatshame spot on MacMillan Estate (Coal Tower I believe). Happened once so far, can't really replicate because of map RNG. The requested log file was too big to be attached apparently.1 comments 11 views last activity
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I don't know if this is new or not but it caught me off guard (I think this was Coal Tower).2 comments 41 views last activity
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If it showed how many times each survivor had been hooked then yeah, great. I was also fine with keeping track in my head, either way was fine. But trying to compromise with this counter does not help. I still need to keep count for each survivor like before, but now I have this this thing taking up space and flashing at me to let me know I've just hooked someone.1 comments 31 views last activity
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Stalking with Myers has always been a bit iffy because it appears you're draining evil at a constant rate, only to jump when you stop. Also, Myers does not currently use the secondary power button. So, how about this: you stalk normally until the gauge is full, then manually increase the tier of Evil Within by tapping the secondary power button? I just think this would be a nice QoL update seein2 comments 21 views last activity
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Whenever I hit this survivor with an attack, he would teleport about 30m away. Sometimes he would run dead straight for a few seconds, before teleporting anyway. Also, he had normal ping (80ms) which would shoot up to 900+ms whenever this happened. He was clearly cheating, but was this a lag switch? I'm not too sure exactly what they do.0 comments 21 views last activity
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While using Iron Maiden, Elodie makes no sound when she is supposed to scream. This happens even if she is not running Calm Spirit. I've also seen it menitioned that the same happens with the Doctor's shock attacks but I can't confirm this. Map: Multiple. Killers played: Multiple. Frequency: Every match with an Elodie. Perks: The survivors and I have used a variety of loadouts, but the mos1 comments 11 views last activity
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It takes you to a trailer for cosmetics instead.1 comments 41 views last activity
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After travelling through one of Demogorgon's portals the screen was completely black. This remained until the Demogorgon travelled between another two portals. Map: Sanctum of Wrath Frequency: Once so far0 comments 2 views last activity
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A survivor was stuck in the environment beyond the exit gates. I could not pick them up, though they could be healed. Eventually they managed to get free and escape. Frequency: happened twice so far Map: Father Campbell's Chapel Platform - PC5 comments 31 views last activity
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On Coal Tower, I downed a survivor working on a gen. Part of their body was under the gen, leaving me unable to pick them up, even after kicking the gen freeing up the space bar command. After a while they were healed and began moving normally. Additional information Character played - Pig Perks played - BBQ, Whispers, Iron Maiden, Discordance Frequency of the issue - Happened once so far2 comments 31 views last activity
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While playing as Plague on the updated Azarov's Resting Place, the shack spawned near an exit gate. I was unable to vomit on survivors or the exit gate switch outside of a very short range due to the projectiles being blocked by thin air. I've attached screenshots of the collision along with the required log. Additional information Perks played: Surveillance, Pop Goes the weasel, BBQ and Chil1 comments 21 views last activity
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NOTE: THERE IS NO MENTION OF CHILD ABUSE IN THIS POST, NO JOKES AND NO MAKING LIGHT OF SERIOUS ISSUES. I'M SIMPLY SHOWING THAT THERE IS A VALID ARGUMENT TO BE MADE THAT VICTOR IS IN FACT A CHILD. AS FAR AS I'M AWARE, THIS IS AN APPROPRIATE DISCUSSION ABOUT THE LORE OF THE GAME, WHICH IS WHY I'VE SPECIFICALLY TAGGED THIS AS SUCH. Here's my reasoning: imagine a character who lives normally for16 comments 392 views last activity
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The entire point of a PTB existing is to iron out bugs and get some feedback before they commit to a change. So why did they decide to do that for the other perks but leave out Discordance? It just paves the way for sudden backlash and potential bugs. For some reason they kept us in the dark about this one perk and it makes no sense to me.59 comments 1,331 views last activity
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Platform: PC Frequency: I just encountered this for the first time, but this hasn't been reported as far as I can see. Description: I downed a survivor next to this rock on Sanctum of Wrath. They teleported on top of the rock and were placed in the dying state. They were unable to move, and I was unable to pick them up or hit them. Steps to reproduce: Down a survivor next to this rock on Sanct0 comments 41 views last activity
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There's one aspect of rank update error I haven't seen discussed: why does it have to prevent you from seeing the post-game summary? You can still hear the sound effects of all the information being shown and see tiny bits of it, so you're clearly still in the lobby, and your game has access to the summary. So why a massive error message that immediately kicks you out as soon as you try to remov0 comments 12 views last activity
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Recently played a game on Ironworks of Misery (as killer) where one specific survivor kept dropping off the upper floor of the main structure, only to reappear right there upon landing on the bottom floor. It almost looked like they could do it on command, depending on my position. Is this is a known bug or was there some foul play involved that I should look out for?7 comments 111 views last activity
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Platform - PC Summary - Sometimes when Vile Purge or Corrupt Purge is used, the stream of vomit continues with no way to stop it. Description - The meter runs empty however the Plague continues to vomit indefinitely. Survivors will physically react normally when hit by the stream, but it will not have any actual effect (no infection or damage). While this is happening the Plague cannot attack,2 comments 82 views last activity
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Hi guys, I've been using these forums a lot recently so I thought I'd make an account and join in. During games I've been getting this icon in the top-left corner of the screen (shown in screenshot). Usually it appears for a few seconds and then disappears, but recently it lasted almost a whole game and only disappeared in the post-game lobby. I was wond4 comments 4,421 views last activity