NerfDHalready
NerfDHalready
About
- Username
- NerfDHalready
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
i understand it's added to prevent hostage taking but how come noone came with another idea, like simply putting a hole in the wall instead of a window or moving the gen… it's there in place of one of downstairs windows but if that side of the house isn't a dead zone, this one is a god window especially if survivor takes it after using stairs. like please.1 comments 161 views last activity
-
idk why they chose to bring back the least favorite game mode ever. i understand it is situational, i can also accept they put limited time content behind gamemode exclusive challenges sure. but for fs stop touching my base game and my queue incentives just to get me to be a number for your failed game mode. I DON'T WANT TO. i want to play normal dbd but i will not because queue incentives are li27 comments 1,384 views last activity
-
thoughts?6 comments 61 views last activity
-
after today's patch it takes far longer to launch the game and my game froze in the match once so i got kicked. is anybody else experiencing this?31 comments 1,691 views last activity
-
thank you thank you thank you thank you. brown toolboxes, yellow flashlights and green keys will go crazy. guess will have to spend my last auric cells i was planning to save for the next rift.9 comments 282 views last activity
-
there are lots of 2v1 take hostage and slug for 4k threads and here is mine, with a solution too. first, yes. it's a win-con. saying "hey, hatch doesn't count as a win actually ☝️" doesn't change the fact it literally does count as an escape and people are trying so hard to get it to the point 2 people hide until other gets found for tens of minutes, taking the killer hostage. second, both par28 comments 412 views last activity
-
i'm mainly looking for credible info for this one, from mods if possible. there are lots of slugging for 4k posts circulating right now and they got me thinking; imagine there is a slugging for 4k situation and i'm slugged. killer decides to let me wiggle over and over in hopes of me ratting the other survivor. i'll obviously refuse that and go afk but if that goes on for a long time and other su0 comments 41 views last activity
-
i know 10k is too many to worry about and i'm not planning to spend one more bloodpoint on my p100 characters anyway but i'm just wondering what happens if someone reaches 10k item limit on a character? do they get any benefits like the elimination of said item from further bloodwebs or refunds for the item they will have to buy in the future? there are players with 15k commons, will they get18 comments 1,271 views last activity
-
with the buff coming very soon i'm asking for it once more: please, for the love of everything that's good don't show the auras of my flashbangs on the ground to my teammates.0 comments 31 views last activity
-
please, i beg make the archive tab not pop every time i get into a lobby or get to egc. i want to say something but no it pops up and dare i get a challenge done or level up in the rift and it stays there for an hour. i couldn't report a cheater because i accidentally clicked on it and it got me to archives.0 comments 11 views last activity
-
well languid touch basekit it is because complete silence is absurd. at least killers finally got a reliable exhaustion perk after all those years.74 comments 1,814 views last activity
-
i'll try to keep it short. i was taking a break for about 2 months now and i am planning to play on the anniversary event. i love dbd, i missed it, i'm not burnt out or not asking for core gameplay changes like most people do that are tired and bored of the game. the only issue is it can get so frustrating because quite objectively flawed parts of the game aren't getting any changes for ages. t4 comments 191 views last activity
-
editing this because for some reason pressing enter accidentally posted it without the body of the topic. anyway, sorry for potentially long rant but i'm just tired. ds buff without any changes in sight like endurance making survivors lose collision, quite large perk balancing yet nothing for ftp buckle up or bgp, devs having absolutely no issues with the existence map offerings, survivors being5 comments 141 views last activity
-
but before that please prevent its abuse and that's mostly through bodyblocking. either make bodyblocking for somebody else interfere with the perk remove bt bodyblocking altogether make locker pulls not trigger ds with current ds or even without the perk, i'm already so tired and disgusted of bt bodyblock nonsense and i'm not built to endure that bs with buffed ds. thank you.43 comments 657 views last activity
-
0 comments 1 views last activity
-
once someone is dead so they actually incentivize and require spreading hooks. and nwo shouldn't gain further stacks after first death.17 comments 362 views last activity
-
do i get kicked out of the game because of dedicated server issues. i have NEVER experienced it on survivor yet and i play far more survivor games than killer. and i always happen to get kicked in winning matches. is everyone's experiences similar or is it a me issue? can it be someone else dc'ing me?0 comments 31 views last activity
-
i'm just reading a tweet in literal awe, a super petty survivor hid in locker for half an hour to deny the myers his achievement. and the funny part: myers got banned for it and he didn't. such a strong decision i'm not gonna lie but the point of the post is to ask for official clarification on the matter. is it bannable? survivor can just... get out of the locker and end the game so there is no42 comments 1,304 views last activity
-
10 comments 191 views last activity
-
with ds getting its very much needed buff, is there any plans or intentions to address weaponizing anti-tunnel measurements like basekit bt and anti-tunnel perks; the cases where survivors take 1 or 2 free hits and force their value on non-tunneling killers?38 comments 673 views last activity
-
specifically festering carrion. there are also other confusing uses of the word "cooldown" in place of, i'd think "cast time" in descriptions for different add ons which may lead to similar misunderstandings. festering carrion essentially just reduces dire crows' *recovery time* by 0.5 seconds not cooldown because "cooldown" is widely used as "cast time"17 comments 291 views last activity
-
can someone genuinely explain the appeal of breaking dull totems without inner strength, especially when there is a gen right next to it? it's so useless and so pointless. it won't counter noed unless all 5 are broken and at that point noed already got more than enough value, and if the killer doesn't even have it you just wasted immense amount of time for no reason and screwed over your teammate45 comments 1,101 views last activity
-
spawn rate is very low but it still exists. i thought bhvr thinks they are too strong and removed it altogether but apparently they thought lowering the chances was enough. rng spawns on very strong set ups/tile variants aren't healthy at all, like rpd's "east office" and "stars office" pallets, temple's upstairs main pallet, chapel and sanctum's shack + gym set ups.12 comments 312 views last activity
-
wish they could do something like if killers kick a gen (or regress it by any means) 8 times at 1 gen left it exchanges its progression with the furthest completed gen and the newly incomplete gen would be shown to survivors for a certain amount of time. or simply address problematic gen spawns on particular maps because these changes definitely will affect normal gameplay. can killers kick gen16 comments 421 views last activity
-
anybody knows?11 comments 311 views last activity
-
and hide my aura to survivors when i use plot twist. please.0 comments 61 views last activity
-
its stacks are very abundant. it either needs; something "revolutionary" done like making it recharge within a chase or doing a gen only with a buff to time it takes for a token or just to get a slight nerf to its current version like a 5-10 seconds extra for a token and it doesn't charge in chase anymore just like stake out and diversion (pebble). otherwise it was never an issue and it still56 comments 1,713 views last activity
-
a mood killer. i was all happy sleepy and about to go to bed but wanted to play one quick match to do a daily and look what is it? a map offering of course and i didn't want to bother wasting time taking precautions. so i'm all stressed and frustrated now because OBVIOUSLY i got clapped. map offerings, ftp buckle up and buffed ds featuring cringe a** bt body blocking will be grating on my nerves3 comments 91 views last activity
-
idk if suggesting multiple stuff in one topic is appropriate but can't really post them seperately so. first, overcharge. it shouldn't be spammable. it either needs a cooldown *on the skill check* or i saw someone else's idea which i liked a ton. skill check should be like coulrophobia maybe even make it a little smaller like unnerving presence level smaller. BUT, the speed of skillcheck acceler9 comments 71 views last activity
-
fix hooks. they look the exact same when they are broken.0 comments 21 views last activity
-
is the event bloodpoint category actually capped or can you get unlimited amounts in one match? like as in score events, objective altruism and all that are capped at 10k.3 comments 91 views last activity
-
8 comments 221 views last activity
-
along with all tunnelling related perks and yes, effortless body blocking with basekit mechanics that give endurance. survivors enter "ghost mode" for 60 seconds after getting unhooked, losing collision. details: ghosts can't do anything before breaking it. trying to perform a conspicuous action (or clicking a flashlight) breaks the ghost mode after a few seconds, say 15, so they can't hang aro10 comments 521 views last activity
-
where a flashbang's aura is visible to teammates if you put it on the ground. i want to stash them without teammates yoinking them just to throw them mid chase, failing the blind and going down anyway.2 comments 61 views last activity
-
can we buy all the stuff or are we going to have to make a decision and miss out on the stuff we won't be able to buy? because i'd hate that ngl.4 comments 211 views last activity
-
so it doesn't give endurance when you get a person up while healthy, killing its synergy with ftp? because currently that bs has no counter. please don't come here with something like "just chase 3 people at the same time and injure all".33 comments 491 views last activity
-
to be rewarded for trapping survivors far away from him, and that's not just an injury. saving oneself should take WAY WAY WAY longer and never be earlier than 4th attempt. so he can play anywhere in the map and can put down surprise traps, otherwise he has to be just another boring anti-loop or area denial killer. it is the only way for him to perform well currently.4 comments 101 views last activity
-
Title. i got 3 pinhead and 3 or 4 clown dailies within like 10 days. is it just me or? playing that many pinhead matches actually inflicted pain with that gateway pov bug.7 comments 101 views last activity
-
What if this perk was actually high risk high reward? after being healed to healthy once (or twice), this perk is disabled for the remainder of the trial. Thoughts?58 comments 832 views last activity
-
yes it's a fat-shame spot for the killer. i needed BL 3 to get the abusing survivor only to drop the pallet. massive oversight, hope it gets fixed soon.1 comments 71 views last activity
-
May i get an official to enlighten me and the community on this? there are 2 survivors left, one of them was as useless as imaginable throughout the whole match and decides they deserved hatch and starts hiding and the other one is still trying. so: as the mighty killer themselves, do i have the right to decide who i am willing to kill and who to spare? i don't want to give a selfish player ch12 comments 141 views last activity
-
is anyone else experiencing this, or is it an issue with my internet? some matches i get my normal ping (80, Sadge) but some matches i get 300 and it won't drop. do the servers closest to my region go down, or are all servers having similar issues currently?2 comments 71 views last activity
-
i'd love seeing the reverted torment changes in the future when the dev team figures out how they are going to manage cages. currently cages are still problematic and super "campable". getting people tormented hard doesn't make them fair or deserved when used that way imho.1 comments 91 views last activity
-
by npc, i mean literally non playing. they would just stand still. so we could get killer bots as well until devs can program their behavior or whatever. why? so we can practice killers without worrying about bots doing gens and having to start matches over and over. and practice fast vaults as survivor, or gen related stuff. or blinding killer or anything really.0 comments 41 views last activity
-
i played a spirit match with nurse's calling, and didn't see any auras throughout the whole match. i am not very sure since there definitely are matches you don't get any nurse's value so this isn't a bug report, i'm asking here instead if anybody else noticed such a thing. the ace healed himself while i was looking around in the street on badham, i didn't see any auras. and like 3 seconds after7 comments 271 views last activity
-
idk if i should type a lot to convince people since it's an obvious problem that boons can be spammed infinitely so i'm kindly asking if any meaningful changes are happening in near future. here's the suggestion ppl are making all the time that makes a lot of sense to me; either survivors should be able to bless totems once or twice, or each totem should be able to be blessed once per match.25 comments 471 views last activity
-
our savior tome helper didn't post it yet so i had to do it myself, in case someone else needs it i decided to post here. didn't consider the amounts nodes give, so this is the best i can do with the number of nodes collected. feel free to correct if there's a better way.0 comments 61 views last activity
-
with the update, are the medkits supposed to be just enough for 1 self heal, or 1 full heal only? because with 33% efficiency penalty 1 self heal takes 21.28 charges, if it works like 1.33 medkit charges per 1 heal charge.11 comments 761 views last activity
-
title. i'm loving coh and medkit nerfs but 24 seconds is so unnecessarily long. i don't think i play the match out if the killer runs s tuff like coulrophobia sloppy and all that15 comments 311 views last activity
-
I cannot use reassurance if i am within the range for it when the survivor is put on the hook. i would need to run away and get back within range to use the perk.1 comments 31 views last activity