Cages still need adjustments

i'd love seeing the reverted torment changes in the future when the dev team figures out how they are going to manage cages. currently cages are still problematic and super "campable". getting people tormented hard doesn't make them fair or deserved when used that way imho.

Comments

  • @[Deleted User] said:

    All they had to do was make recently uncaged survivors immune to torment for a time.

    Or make torment on M2 have a duration while trail torment is permanent until saving a caged survivor or being caged.

    I hope they come back and review him and his add-ons because he needs it. Measures should be put in place to reduce tunnelling. Just like Skull Merchant, people abuse the Killers power to exploit game mechanics while those of us that use Killer powers normally are punished, like with this reversion.

    PotD is not an easy attack to land and this change added an extra aspect to his power that was rewarding, again, for normal players.

    there were so many alternative solutions, i am assuming and hoping they will work on a more reliable out before rushing this change. they could give bt and torment immunity, they could make cage relocation more strict. again, tunnelling off cages and even camping cages are already a problem now.