weird artist add on descriptions

specifically festering carrion. there are also other confusing uses of the word "cooldown" in place of, i'd think "cast time" in descriptions for different add ons which may lead to similar misunderstandings.

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festering carrion essentially just reduces dire crows' *recovery time* by 0.5 seconds not cooldown because "cooldown" is widely used as "cast time", for example huntress' haft add ons and chucky's brown add on:

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okay i'll agree this is a very niche issue and probably not a priority, but for the longest time i couldn't understand what this artist add on did and was like "hey isn't this just the same as severed tongue (which reduces the cast time of the launch action)". i just wish maybe descriptions would be reviewed in the future so terminology would be used in the same sense everywhere, at least.

Comments

  • The addons do exactly what they say:


    the tongue doesn't do the same as the festering carrion, the tongue reduces your slowdown after firing and the carrion reduces the time you have to wait until you can set birds again (the cooldown).


    The oak haft reduces the time you have to wait until you can use your hatchets or basic attack again after a throw (the cooldown).


    Same with the good guy box that reduces the time you have to wait until you can use a basic attack again after a slice % dice by 7% (the cooldown).

  • Festering Carrion’s description is actually one of the worst in the game. It says it reduces the cooldown by 0.5 seconds, but it’s actually 0.5s per crow launched. So it’s 0.5s for 1 crow, 1s for 2 crows, 1.5s for 3 crows, and 2s for 4 crows (if you have Ink Egg). I think Artist was in the game for like a month before I figured that out.

  • @sizzlingmario4

    That could be, thats not in my knowledge, but I know its not the time you are slowed like stated by the creator xD

  • @sizzlingmario4 said:

    Festering Carrion’s description is actually one of the worst in the game. It says it reduces the cooldown by 0.5 seconds, but it’s actually 0.5s per crow launched. So it’s 0.5s for 1 crow, 1s for 2 crows, 1.5s for 3 crows, and 2s for 4 crows (if you have Ink Egg). I think Artist was in the game for like a month before I figured that out.

    really???? i didn't even know that and artist is in the game for how many years? honestly didn't think it would be important since only 1 crow will be fired most of the time or you won't be able to follow up for a health state, but still. thank you.

    @KatsuhxP said:

    The addons do exactly what they say:

    the tongue doesn't do the same as the festering carrion, the tongue reduces your slowdown after firing and the carrion reduces the time you have to wait until you can set birds again (the cooldown).

    The oak haft reduces the time you have to wait until you can use your hatchets or basic attack again after a throw (the cooldown).

    Same with the good guy box that reduces the time you have to wait until you can use a basic attack again after a slice % dice by 7% (the cooldown).

    no. oak haft reduces the time until you get any control back over your character again, festering carrion does nothing of this sort, it just reduces the recharge time.

  • @KatsuhxP said:

    @sizzlingmario4

    That could be, thats not in my knowledge, but I know its not the time you are slowed like stated by the creator xD

    it doesn't???? hence it's worded poorly; other add ons and this all have the word "cooldown" in them despite having complete different functionalities? i'm not a native speaker but please read carefully before coming at people like this with an xd too.

  • @NerfDHalready

    Thats cooldown in both cases lol, a cooldown is a time you have to wait before you can do an action again.

    In case of oak haft attacking, vaulting, you name it and in case of carrion setting crows again. Please don't make it harder than it is.

  • Cooldown doesn't mean cast time.

    Cooldown is much closer in meaning to 'recovery time'. Cool down time is time you're waiting for an ability to become available. It's a passive recharge mechanic.

    Cast time is closer to 'wind-up time'. The time it takes you to actively 'charge' an ability before you execute it.

    An example of Cast time could be how long Demogorgon has to hold Abyss before executing a Shred. Or, Nurse/Pinhead holding their power before they release it and Blink / place a chain portal.

    Cast time = charge

    Cool down = re-charge

  • @KatsuhxP said:

    @NerfDHalready

    Thats cooldown in both cases lol, a cooldown is a time you have to wait before you can do an action again.

    In case of oak haft attacking, vaulting, you name it and in case of carrion setting crows again. Please don't make it harder than it is.

    festering carrion (as far as i know) doesn't make it any faster for you to m1, vault, break or do any other action faster; after shooting crows. haft add ons do and both are "cooldowns". what does recharge rate/time mean to you then because that definitely is a used term too (see below) which exactly is what festering carrion affects.

    image.png


  • @NerfDHalready

    Sorry didn't read the first reply, the "xD" is not meant as a mockery or anything, I just like to bring in some emotions with emojis. In that case I laughed because he told me a thing I didn't knew but the point was still correct.

    And all good, I'm from germany and some things can be hard to understand but I don't feel like the discriptions of the addons you showed are that bad to read and understand.

  • @Seraphor said:

    Cooldown doesn't mean cast time.

    Cooldown is much closer in meaning to 'recovery time'. Cool down time is time you're waiting for an ability to become available. It's a passive recharge mechanic.

    Cast time is closer to 'wind-up time'. The time it takes you to actively 'charge' an ability before you execute it.

    yes i kind of agree with that, but cooldown still isn't used in the same meaning since you aren't waiting for your hatchets to become available again and i'm pretty sure that chucky add on doesn't decrease hidey ho recharge time on hits (power drill does) but just works like stbfl so "cooldown" doesn't have the same meaning there either. cooldown as recovery time is fine but they are used in place of recharge time here, which is (idk, i guess to me only) very confusing.

  • @NerfDHalready said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3631492#Comment_3631492

    thank you for the far more benefical reply to the discussion.

    yes i kind of agree with that, but cooldown still isn't used in the same meaning since you aren't waiting for your hatchets to become available again and i'm pretty sure that chucky add on doesn't decrease hidey ho recharge time on hits (power drill does) but just works like stbfl so "cooldown" doesn't have the same meaning there either. cooldown as recovery time is fine but they are used in place of recharge time here, which is (idk, i guess to me only) very confusing.

    Recovery, Recharge, and Cooldown all mean basically the same thing.

    There really isn't enough nuance that they can't be used interchangeably in a videogame.

  • @KatsuhxP said:

    @NerfDHalready

    Sorry didn't read the first reply, the "xD" is not meant as a mockery or anything, I just like to bring in some emotions with emojis. In that case I laughed because he told me a thing I didn't knew but the point was still correct.

    And all good, I'm from germany and some things can be hard to understand but I don't feel like the discriptions of the addons you showed are that bad to read and understand.

    we probably posted our replies at the same time, it's ok i'm sorry too. we probably won't ever agree on this but thank you for the replies!

  • @NerfDHalready

    Right carrion doesn't let you attack quicker after shooting but that doesn't mean its not the cooldown getting reduced.

    In case of oak haft its the animation that is meant as cooldown, in case of carrion the cooldown is the time you have to wait until you can place birds again (so the red bar around the picture of the power).


    Carrion reduces the Cooldown Time (don't know why they decided to place the "time" there, "cooldown" would have been enough) and not the recharge time.


    That addon you have there is from blight and means that instead of the base-recharge time of 2 second for every token, he now gets a token every 1.66 seconds so its reducing his recharge time by 1.32 seconds at maximum.


    recharge TIME = the time required to get the charges back (lets say you need 16 charges for the entire ability as excample)


    recharge RATE = charges per seconds


    So if you need 16 charges and you recharge 2 charges per second you have a recharge TIME of 8 seconds, if you only recharge 1 charge per second you have a recharge TIME of 16 seconds

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3631497#Comment_3631497

    Recovery, Recharge, and Cooldown all mean basically the same thing.

    There really isn't enough nuance that they can't be used interchangeably in a videogame.

    image.png image.png

    these would look the exact same if the chucky stealth mode didn't have a name (hidey ho), which is the cause of the confusion.

    i just think recharge time/rate would be much more clear but apparently they ditched that term. recharge is like what old fragile wheeze add on decreased and cooldown is like the fatigue for nurse.

    in artist's case, severed tongue would be cooldown (the time until you have full control over your character after power use) and carrion is recharge time (the time until your power replenishes and is usable again).

  • @KatsuhxP said:

    @NerfDHalready

    Right carrion doesn't let you attack quicker after shooting but that doesn't mean its not the cooldown getting reduced.

    In case of oak haft its the animation that is meant as cooldown, in case of carrion the cooldown is the time you have to wait until you can place birds again (so the red bar around the picture of the power).

    Carrion reduces the Cooldown Time (don't know why they decided to place the "time" there, "cooldown" would have been enough) and not the recharge time.

    That addon you have there is from blight and means that instead of the base-recharge time of 2 second for every token, he now gets a token every 1.66 seconds so its reducing his recharge time by 1.32 seconds at maximum.

    recharge TIME = the time required to get the charges back (lets say you need 16 charges for the entire ability as excample)

    recharge RATE = charges per seconds

    So if you need 16 charges and you recharge 2 charges per second you have a recharge TIME of 8 seconds, if you only recharge 1 charge per second you have a recharge TIME of 16 seconds

    so killers with rechargable powers have 2 sorts of "cooldown"; one is the time required for their power to come back and the other is the animation length of using their power. i'm only saying those might need two different terms.

  • @Seraphor

    I guess you could name a few things with more than one word, but it's for me kind of useless to even think about, because I understand what they mean by that as long as I know how the power works. Without that information the addons are very cryptic to read anyways and you will understand it only by playing.


    As excampel oak haft: you can say its the recovery after throwing but at the same time it means the cooldown until you can throw again.

    As long as I know that huntress doesn't have a time she needs to wait until she can throw again besides the animation I know that "cooldown" means waiting for the animation or recovery however you want to call it.

    Without that I would probably think she has a time to wait besides the animation and would only understand it ingame.

  • @NerfDHalready

    You could see it like this, yes. But it's no animation in case of spirit as excampel:

    (I read it from the wiki)

    Her Power has a base of 5 charges and she uses 1 charge per seconds (means she can phase 5 seconds).

    Her recharge RATE is 0.33 charges per second.


    That mean you have a recharge TIME of 3 seconds roughly per second she phases.


    So after 3 seconds phasing you'd have to wait 9 seconds before you can do it again