JediWithASniper
JediWithASniper
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- JediWithASniper
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Alternative name - Disorientation As long as this totem is lit, all survivors within 30 meters of an uncompleted generator will have all game sounds directionally reversed. Explanation - Basically, left sounds will come from the right, right sounds will come from the left, front sounds from behind, and behind sounds from in front.0 comments 11 views last activity
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Buff - You start the trial healthy. Very major problem with this perk, I’m not sure any other perk does this for either killer or survivor, but it alerts your opponent that you have it immediately. By telling the killer you have this perk, the only guarantee against slugging it gives you is that you will be hooked immediately. Without the ability to have your opponent unaware until the perk has7 comments 31 views last activity
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I would like to have a feature where you can trade unwanted items back to the entity for blood points. Doesn’t even have to be what they cost. Half that even.0 comments 11 views last activity
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Playing solo Q, and a survivor tries to Kobe right before I arrive at the hook. This has become more of a trend lately, not a one time deal. I’m thinking of just starting to leave these people on hook and go back to what I was doing instead of unhooking them. Everyone can say stuff like clicky clicky, or T-bagging is toxic, but it isn’t. This type of behavior is what’s toxic. Survivors who ruin28 comments 261 views last activity
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Would it be possible on loading in to have a perspective that shows you what the map looks like from up high, and then draws down to your character? I think this would be enormously helpful to both killers and survivors. It would not show gen locations or opponent locations, just terrain and buildings. I realize that on indoor maps this would be much more complicated because you would have to0 comments 1 views last activity
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The nerf was majorly bad for Billie. He used to be a dangerous killer, one you had to be good to go against. Now, he’s weak, you have to be really bad to lose to him. I love his new terror radius music, definitely one of the best in the game, but other than that, not too much about him is good. He maybe needed some tweaking just because he was i tiny bit OP, but he didn’t need to have his legs cu18 comments 171 views last activity
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So flat out, I disagree that they currently are an objective. Doing them does not help anyone win, it slows progression. Here’s an idea that I believe will make bones a legitimate objective that will aid killers with the gen rush problem, and give survivors a reason other than NOED possibilities. Very simple, 5 totems, 1% apiece. The killer gets to select what their totems do. It’s in your load11 comments 41 views last activity
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It’s obviously a licensed killer, and the killer reveal is.... Billie Eilish Yes, I commented this previously, seemed like it needed more air. Kill me.59 comments 19,301 views last activity
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I said I was done playing till this is fixed. New plan: Make survivors suffer by playing killer instead. Sucks to be you guys. Mori city here I come!36 comments 551 views last activity
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This is total garbage. Looping is completely impossible for survivors. Why did they release this crap?? Ive been playing every day for like 4 years, and this is the first time where I can’t give the devs the benefit of the doubt anymore. I don’t think I’ll play anymore till it’s fixed.5 comments 161 views last activity
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I am fine with the new HUD, getting used to new locations, but the bleed out bar is way to small and pale. I have a massive tv I play on with 4K capabilities, but I keep getting one hooked, or left into struggle phase because people can’t see it. Needs more emphasis. It’s having a dramatic affect on gameplay.1 comments 21 views last activity
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What would it be? Mine would be banana peels.9 comments 91 views last activity
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So I was playing a match a bit ago towards the beginning of a sleep cycle, and my decision making centers in my brain were almost completely off when I tried to stun the killer, (wraith) with a pallet while he was chasing another survivor. The whole thing went horribly wrong, and I threw the pallet down in front of the survivor letting wraith get the down. Sorry nameless Nancy. : ( Anyhoo, so th4 comments 111 views last activity
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Fog should be a staple on every map, based on the feel of that map. There should be maps with heavy fog, and maps with little to no fog. Why does it look like smoke coming out of the floors on indoor maps? Because it’s ridiculous that’s why. What if instead of fog being the offering, different weather types were the offerings. Wind Rain Hail Snow Dust If more than one offering is chosen,16 comments 291 views last activity
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DEJA VU THAT’S RIGHT! Are you kidding me? 60 seconds of uninterrupted gen tracking at the beginning of the match??? What are they going to give survivors as a perk next, something to keep the CROWS quiet as they run by?? Well I for one have had enough! How am I supposed to farm the new helpless survivors who can’t find gens if Bhavior is just gonna show them where they all are?!?!?! It’s way OP10 comments 281 views last activity
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Ps4 players, is there any way to check the number of hours you have in the game? I can’t seem to figure it out if there is.2 comments 61 views last activity
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Why don’t we have the PTB content yet? Don’t we normally have it about 2 weeks after the PTB goes live? Just wondering if they are re-working the re-work.11 comments 191 views last activity
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I’ve mentioned this in a few threads, but never put up a post about it. I feel like hexes need a massive overhaul, and I don’t really care which ones get buffed or nerfed, except to say that most hexes are extraordinarily weak. (I am a survivor main) I propose the following changes need to be made so that the Hexes become a more enjoyable part of the game for both killers and survivors. Elimin20 comments 151 views last activity
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So... If MMR is going to be different for each of your killers, (which is absolutely ridiculous) then survivors need to be different MMR as well. Just because I’m a rank 4 with Feng Min, doesn’t mean I know how to play with a Dweet. WHEN WILL THE DEVS REALIZE THIS?!?! But honestly, different killer MMR is a dumb idea. A rank 1 killer knows the mechanics of the game well enough that they don’t23 comments 541 views last activity
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So, the idea I have is very simple, it’s a sci-fi killer that can place a device that creates an inescapable barrier of “XX” number of meters that can not be escaped from until the timer on the device hits 0 and it deactivates. I don’t know what that time should be, maybe 15-20 seconds, and the barrier should be square, and maybe 4-5 times the size of killer shack in a cube shape so that it isn’t0 comments 51 views last activity
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So I’m a survivor main, and I play only solo queue. Something that bugs me a lot is that survivors do the first gen they see closest to their spawn point. Is there any legitimate strategy in this, or am I correct that they just don’t have any strategy at all? it seems obvious to me that in every map you have: Center - 1 gen Mid - 3-4 gens Perimeter - 3-4 gens If you do all the perimeter gen18 comments 281 views last activity
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I would love to see a breakdown after the match with stats such as: gen % done gens completed downed heal percentage hook saves time in chase chase escapes pallet stuns hits taken for others etc... I realize these are all for survivor. I of course would want to see one for killer as well.8 comments 101 views last activity
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What if, just like how survivors track down totems, the killer had something to track down. Let’s just say that each survivor “lost” a personal effect in the match, and if the killer happens upon it, and grabs it, then it would trigger a MORI bloodlust scenario, survivor auras within a certain distance would glow, and if the killer manages to grab you, MORI time. Of course it would end immediatel10 comments 141 views last activity
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Personally, I’d like to see a major rework to Bubba. A map rework on the level of the hospital and the doctor. It’d be nice to see lots of worthless survivor perks get a rework. You all know the ones I’m talking about. I saw someone once came up with an idea for bubba that would make his chainsaw power tied to fuel. I kind of liked that, but I think I would like it better if it was more like ra4 comments 91 views last activity
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So, with all the hype leading up to 4.0, and everybody trying to guess the killer, after going back and watching silent hill 3 gameplay, right at the beginning you have all the bunny suits in the amusement park. So was Bunny Feng the great big hint that the devs dropped that nobody got? Or just a coincidence?3 comments 91 views last activity
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I have now played about 5 games with spirits in the last 3 or so days, and I keep encountering what I think may be a bug. Maybe I’m stupid, and one of spirit’s add-ones is letting her do this, but I don’t recall any other time in the last 3 years of playing every day where it did happen till now. I play on ps4 as a survivor main, and spirit will phase, and the sound will just disappear long befor3 comments 171 views last activity
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I want to see some item ideas with explanation, but I have some requirements. List a fake, humorous item with a legitimate explanation for why it should be in the game. List a real item with a legitimate reason for why it should be in the game. I’ll go first. Proximity mines. Imagine finally being able to repair a generator without ghostface or the wraith sneaki0 comments 31 views last activity
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Everything you need to know about the new killer is in the video below. It’s classic, it’s licensed, it’s the new killer. https://youtu.be/Q8GvNlPKjkQ15 comments 601 views last activity
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All my Hexes live in... j/k, couldn’t resist. I propose that all hexes should only have one functional level, and each killer should have three hexes they come with. So for example, huntress lullaby currently - 2% 4% 6% huntress lullaby after - 6% (Needs to be buffed to 10%) No need to level them or acquire them in the bloodweb, they just come standard with the killer. However, they will sho0 comments 31 views last activity
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Increase the repair speed of all remaining survivors by 10% for each player that DC’s. Also, remove cooperative generator repair nerfs.16 comments 81 views last activity
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So... I think it’s time to talk about respawning pallets. If hooks respawn, so should pallets. Although, I wouldn’t advocate the pallets respawning in the same place they were broken, nor do I think it should be anything like the speed that hooks respawn. Here is my proposal: Every two minutes, the map generates pallets to the total number that spawned at the beginning of the match. If the map56 comments 2,051 views last activity
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Three simple steps to ban camping. After ten seconds of the killer being within ten meters of the hook and not in a chase, the killer’s aura becomes visible to all players. After ten additional seconds within 15 meters of the hook without being in a chase the killer’s movement speed and recovery speed from attacks is slowed by 50%. After ten additional seconds within 15 meters of the hook,24 comments 961 views last activity
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Who else would like to have the option to make daily rituals like this? ( Also maybe rare item rewards sometimes instead of BP) Select one Survivor Rituals Killer Rituals Both1 comments 41 views last activity
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So my main offering idea is that survivors can add pallets, killers can take away pallets. Brown = 1 Green = 2 Yellow = 3 Purple = 4 Any combo greater than 4 = Red which is 5. Advantage goes to survivor here. (To clarify for those who are confused, this does not stack where each survivor can bring 4. So no 16 pallet fiascos.) but I’d like to see some other offering ideas, primarily for s17 comments 181 views last activity
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So I have an idea for a killer shrine that would spawn on the map. It isn’t interactive, but it is animated. Basically it would serve a function for the killer similar to a hex totem, but it cannot be broken. Instead, it is tied to generators being completed. This would be an additional selection the killer makes before each game, different types of effects that the shrine would have on gameplay.11 comments 91 views last activity
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Solo survivor is where it’s at. I don’t have the same lame *** whiny, crying baby experience that I see here all the time. I want a hard game, everyone else wants a pass it seems. I want the randomness of a terrible team. I want the evil camping killer that makes you choose between objectives and altruism. I want to be tunneled. I don’t understand why any of you play this game if you want to be b63 comments 1,011 views last activity
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Plain and simple, remove mori offerings, make mori’s available to the killer when they have accomplished two things; Get a survivor to their last life. Fill the mori meter. The mori meter can only be filled by doing things in the game such as chases, hooks, breaking pallets, injuring survivors etc... The meter cannot be filled to full by chasing and hooking just one survivor twice. It requi15 comments 181 views last activity
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What do you guys think about having comms that activate when you are within maybe 10 meters of another survivor? not saying we should...3 comments 31 views last activity
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Am I the only person who sees the need for a new item in this game? I mean c’mon. Killers have been getting away with murder here for way too long. It’s high time survivors got into some pyrotechnics, mafia style. Who’s with me??12 comments 191 views last activity
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I am a survivor main who has quite a few hours in this game. There was nothing more fun than playing against the nurse. She was extremely dangerous, that’s what made her fun. Now, nobody plays her anymore. Since the nerf, I have only seen two or three nurses. I may be in the minority of survivor mains here, but the whole reason I got into this game to start was because it was difficult and somet8 comments 171 views last activity
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So I would like to see bigger basements with more chests, more booby traps, and make them killer specific. Not more lockers though, just spread roughly the current number throughout the basement. Maybe even make it to where the killer can close the door and you are trapped in the basement with the killer for 30 seconds. If you get killed in the basement, the killer gets mori option whether he bro1 comments 51 views last activity
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I have to say that I am impressed by how much you can communicate in this game with only three gestures, come, follow, and teabag. However, I for one would like to see more animations available. I’m still good with having only two that can be used alongside teabagging, but for Pete’s sake! Imagine how much we could convey with a twerk animation.6 comments 101 views last activity
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I have an idea for gen progress for the top tiers that I think would solve the swf problem for killers. All that needs to be done is to pool the ranks of the team, and handicap gen repair speed accordingly. Lower rank teams could repair faster, higher ranks just a bit slower. What do you guys think?11 comments 111 views last activity