Coffeecrashing
Coffeecrashing
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Chaos Shuffle should have a chance to create "cursed" survivor addons, that force the game to be worse for survivors, and prevents that item from being dropped by any means. When I complained that some of the random killer addons force the game to be worse for killers, I was told "the point of chaos shuffle is to be chaotic" and "the point of chaos shuffle is to be disarming". We should all be a9 comments 91 views last activity
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Can we get a Chaos Shuffle "select set of add-ons" list, so we know which killers are safe to play? Because some killers have really terrible addons that make the killer much worse, and if those addons are available in Chaos Shuffle, then those killers aren't safe to play. For example, if Plague randomly gets Prayer Tablet Fragment, or if Hag gets Scarred Hand, then the entire game is ruined be22 comments 621 views last activity
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DS should be nerfed to 40 seconds, just like OTR, because survivors weaponize it against killers that are trying to chase someone else. OTR literally got nerfed to 40 seconds because survivors were weaponizing it, and survivors do the exact same things with DS. And since DS is going to be a free perk, now it the perfect time to look into rebalancing it so it's fair for both sides of the game.6 comments 132 views last activity
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Here are the official DBD stats for September 1, 2024 to August 31, 2025. I threw the image in Google Translate, because the original image was not in English. Here are the official stats for January 1, 2025 to November 30, 2025 So the stats ending in August 2025 hav3 comments 601 views last activity
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Here is an example of a player feedback survey that's not rigged to be survivor sided. The reason why I'm posting this, is because the official exit surveys were rigged to be survivor sided, and therefore the survey results are invalid. In this survey… Survivor issues AND killer issues are both clearly in the survey Players only get to select up to 3 reasons per category, so they need to actu81 comments 1,823 views last activity
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Why do we always have fake starting times for Twitch livestreams? If Twitter says 1pm, then the livestream should start at 1pm. If it’s going to be later, then just give us the real starting time.16 comments 401 views last activity
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How on earth is this considered "fixing Dredge's weapon issues"? Can you for reals just move the majority of the weapons AND the arms, so they are off screen? Does anyone actually think it's "immersive" to block about 50% of the important parts of the screen? Remember that 99% of the important stuff is happenin7 comments 521 views last activity
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Since Myers had the terror radius change reverted, can Monitor and Abuse also be reverted? I'm assuming Monitor and Abuse was changed on the PTB because of Myers, right? Because now Monitor and Abuse is nerfed on every single killer that would want to use it. Because if a killer has a terror radius of 32 meters or more, they would always want to use an u1 comments 61 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/458741/official-stats-still-arent-tracking-escape-rates-correctly The above post included games where survivors abandoned the match while all remaining Survivors are in the Dying state. That is the official dev response. Here are t0 comments 32 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/458741/official-stats-still-arent-tracking-escape-rates-correctly#latest Did you know that if a survivor presses the abandon button, the entire game gets thrown out? And it doesn’t count for MMR, and it doesn’t count for the official stats? So, for example, if the killer kills 3 survivors, and knocks85 comments 2,227 views last activity
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Official stats still aren't tracking escape rates correctly. This is on the Steam version of the game, and there isn't a way to easy record it, because testing this is a process that takes at least a day to do. Step 1: Don't play the game for at least 1-2 days, so that the official stat tracker is completely up to date. Step 2: Go to your official survivor stats for All Time, and write down the1 comments 151 views last activity
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Fragrant tuft of hair is such a low rarity, that killers can easily bring it to any game. Do people think the new Myers dash (which is still really clunky to use), will perform better than just having a really good normal lunge on exposed survivors?1 comments 41 views last activity
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The DBD Livestream just announced that in Haunted By Daylight, survivors get remote generator repairs, and killers get a new pallet breaking animation with "cool pallet breaking special effects". Does one of these things seem more exciting than the other???10 comments 241 views last activity
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Here are some anti-camping/tunneling/slugging ideas that are actually reasonable: Anti-tunneling idea: Survivors lose collision for 10 seconds after being unhooked Anti-tunneling explanation: The most obnoxious tunneling is stuff like a survivor being unhooked in a basement, and the killer immediately trying to bodyblock them in the shack stairs, until the basekit endurance wears off. This chan26 comments 421 views last activity
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I'm waiting for the phase 2 changes to be announced, before playing killer again. Why should I put time and effort into playing killer, if it's likely that the phase 2 changes are going to make the entire killer game role feel miserable? Because this PTB was so absolutely miserable for killers, that I'm finding it difficult to believe the next phase 2 PTB will actually be fair for killers.24 comments 531 views last activity
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Luck perks and offerings shouldn’t unlock the ability to self-unhook. Because if Go Next punishes someone that used luck to self-unhook early, it just creates confusing situations where the person claims they weren’t ragequitting, and they were just trying to get value out of their perk. And that allows real ragequitters to have a solid excuse for ragequitting, which is really bad.5 comments 111 views last activity
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How many people have actually played a party game? I see people saying that DBD is supposed to be a party game, and I'm wondering how many people have actually played a party game in a real life party? Party games are supposed to have really simple rules, so that people can quickly learn the games even if they're drunk. They often involve very simple23 comments 523 views last activity
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In 2v8, BHVR should be super buffing survivors, and super nerfing Legion and Oni, to balance the 2v8 queue times. We really should be making 2v8 massively survivor sided, to get the queue times more balanced. Edit: Alternatively, give survivors a bunch of ridiculous items or abilities, that are too powerful for 1v4, like unavoidable flashbang grenades that only affect killers. Or fog crystals t25 comments 542 views last activity
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Should fog vials have infinite charges and pre-nerfed opacity, but be weaker in other ways? Something like below? If not, then are there any nerfs that would have been acceptable? NEW SURVIVOR ITEM: FOG VIAL Press the Use Item button to release a cloud of fog, decreasing visibility and suppressing scratch marks. Recharges over time. Each Fog Vial shares the following parameters: H31 comments 573 views last activity
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Is anyone else noticing a big difference with their survivor bloodwebs? Like, sure, give me 2 syringes and 2 styptics in the same bloodweb.3 comments 101 views last activity
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Platform: Steam Steps: 1) Go to Garden of Joy 2) Use a fog vial without the iri addon. This is the fog vial (without the iri addon), on Garden of Joy. Can someone check if the fog vial opacity is stacking with a map's basekit opacity? Because this map naturally has a fog effect on it0 comments 31 views last activity
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What counts as "extreme slugging situations", for the upcoming anti-slug? If the killer is forced to slug a survivor for an extended period of time, because the only hook within range is currently broken by the Breakdown perk, would that count as an "extreme slugging situation"? If the killer has multiple survivors slugged, but literally can't hook any74 comments 1,592 views last activity
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The official stat tracker has changed. Above are the Before and After pictures for the Recent Match History. Before the change, Anniversary games did not show up in the Statistics Tab. After this change, new Anniversary games (games that happened after the change was made) show up in the Statistics Tab.1 comments 161 views last activity
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SUMMARY OF THE ISSUE: The official stat tracker says survivor abandons = escapes PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Pick a survivor that you haven't played in the last 30 days. Get the abandon button to appear (this button appears when all the remaining survivors are in the hooked or dying state). Press the abandon button. Wait for the official stat tracker0 comments 51 views last activity
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Is it ok for major game changes to feel unfair? Some people are unhappy with the Go Next and AFK Crow changes, and are claiming "the changes should be removed or lessened, because it's unfair for survivors". Will we have the same attitude in Phase 2, when the game changes are for camping, tunneling, and slugging? Will we advocate that the changes should feel fair for killers, or will we demand17 comments 271 views last activity
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Is anyone surprised by their official stats? https://stats.deadbydaylight.com/ Maybe your escape rate is more or less than you expected? Maybe your kill rate is higher or lower than you expected?138 comments 3,854 views last activity
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There is a lot of complaining about the New AFK Crows, but it doesn't seem like anyone knows how they actually work, so here are my notes that I've collected so far. This information is good for the sake of discussion, so people can argue if some of the rules feel unfair: Rules for AFK Crows... 1) 10 second grace period for not doing objectives 2) At 100% AFK point speed = 1/2/3 cr89 comments 7,327 views last activity
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Does anyone know how far away the doors can be heard when Springtrap uses them? I've been trying to do jumpscares, by teleporting near a generator, and walking towards the generator while undetectable, but it seems like half the time the survivors are already pre-running before I get there. And I'm not sure if they can hear the door, or if they can hear me, or if they're just super paranoid and11 comments 371 views last activity
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The biggest problem with 2v8 is that adding "super fun stuff for survivors to do", usually just ends up with very few survivors actually repairing generators, because they want to do the super fun stuff. 2v8 needs to have extra class bonuses that involve generator progress. For example, if a Medic repairs 50% of a generator, their next heal does an extra 50% of a health state. If an Escapist rep0 comments 11 views last activity
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Are we allowed to know what percentage of players are in the 1,800+ MMR range? We just got official BHVR stats that list "MMR 500 and above" and "MMR 1,800 and above", but we have absolutely no idea what percentage of players this is. When BHVR says Blight's doing well at 1,800 MMR and above, is that the top 5%? Is it the top 1%? Are we allowed to know how rare it is for a Blight player to perf30 comments 1,302 views last activity
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Do the new haste stacking rules mean that Clown’s haste addon won’t work anymore? Clown’s haste addon makes his invigoration speed faster, but that is technically haste stacking with his killer power. Edit: Does this also mean that if a survivor Sprint Bursts immediately after being unhooked, that the basekit "recently unhooked" haste won't stack with the Sprint Burst haste?6 comments 221 views last activity
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The easiest way to fix the Ghoul Completely remove the survivor stun on the Ghoul’s grab attack. When the Ghoul starts a grab attack it will leap to the survivor’s current location, and if the survivor moves, then the leap will adjust itself to the survivor’s new location. The survivor also gets a big warning that the Ghoul is trying to grab attack them. If the survivor moves behind a line o0 comments 51 views last activity
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Blood pumps sometimes spawn way too close to blood generators, as in it only takes a few seconds of travel time. But sometimes blood pumps are way too far away from the nearest blood generator, and this seems to happen if the Z-axis is involved… like a blood pump at the ground level will have the closest blood generator in the basement of the temple of purgation, which is so much travel time that6 comments 131 views last activity
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If the new killer needs to be nerfed, then the nerfs should revolve around the killer's grab attack, because this grab attack hit feels bugged to work in scenarios it shouldn't. The grab attack should have a maximum range, because it currently feels like it goes 30 yards or more, even though the max dash range is only 16 yards (or 18 yards with the handkerchief). So the grab attack should be li19 comments 341 views last activity
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Literally just go to a Swamp map, and notice that scratchmarks get hidden by objects that lack collision, like the tall grass that covers the swamp maps. This happens 100% of the time.0 comments 31 views last activity
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Locking old cosmetics behind expensive bundles feels extremely awful and terrible. Can BHVR just release all of the tome 1 cosmetics, so they can be purchased separately? Because there are still a few cosmetics that we literally can't get unless we want to buy the tome bundle, which is over $30. The tome 1 bundle is by far the most awful thing I've ever seen in the DBD store. It's basically a m1 comments 41 views last activity
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What happened to the Go Next and Hiding Prevention? I thought they should have been in this dev update?11 comments 151 views last activity
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QOL request: ability to see survivors as unique characters We currently have games where all 4 survivors will purposely pick that same character, with the same cosmetics, for extra game advantages, because they know it’s purposely confusing for the killer to tell the players apart from each other. There should be a game option, so the killer sees all 4 survivors as unique characters.5 comments 71 views last activity
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Keyboard and mouse on consoles might cause large killer nerfs. You want a hot take? Console killers have been dragging down the average killer winrates for years, because trying to play killer on a controller is hot trash. For example, when the official killer stats said Blight had a 59% kill rate, was it really a 59% kill rate? Or was it something like 65% PC kill rate and 50% console kill rat30 comments 771 views last activity
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As a suggestion for the new quest system, can we please design this so that players aren't throwing games to complete the quests? Because the biggest problem with the current tome challenges are things like "cleanse X totems", where a survivor will basically sandbag their entire team by wasting the first 5 minutes of the game walking around looking for totems to cleanse. I wish the quests would1 comments 32 views last activity
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2v8 should have the most ridiculously survivor sided stuff added, to balance the queue times. The queue times are currently so lopsided, that BHVR should be able to add pretty much anything they want to the survivor side, and people will still want to queue up as killer. Give survivors flashbangs that can be thrown like snowballs. And make the flashbang save timing super super easy to do. Give7 comments 101 views last activity
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Everything about Houndmaster that still feels bad…. it’s unnecessarily clunky to aim the search command at generators, especially if they are on a different floor. It’s unnecessarily clunky to aim the search on a different floor, when she’s not trying to target an object. It’s especially awful in places like the RPD main lobby, or the main building in Toba, if the survivor has a giant l3 comments 81 views last activity
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Reverting Houndmaster's chase music is a nerf she didn't need or deserve. Her current music is headache inducing, and it's much more difficult to hear survivor noises over the new "musical layer" of rapid fire noises. Why did she get this nerf?0 comments 21 views last activity
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Houndmaster's search command is still terrible when going up or down floors. For example, if Houndmaster is on the top floor of the RPD lobby, and wants to target the ground floor near the main building exit, the killer needs to move the camera far upwards, to offset the floor change. The search function should be reworked so that the target cursor points to where the middle of the screen is.1 comments 21 views last activity
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Have all the yearly stat reports been sent out yet? Some people are getting a 2nd stat report, and I still haven't gotten my 1st stat report. I have both communication preferences checkboxes marked, and I checked all my email folders.15 comments 212 views last activity
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Freddy's new teleport works on any survivor healing in the Dreamworld. But if a survivor is asleep and wants to heal an awake survivor, the awake survivor can quickly wake up the sleeping survivor, which completely bypasses the new teleport mechanic. Because the game is being changed so that any survivor can use any alarm clock, the game should also be changed so that alarm clocks (or being hook6 comments 222 views last activity
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Why does Freddy's new teleport have a max range of 12 meters, but only 8 meters of killer instinct? So Freddy will sometimes teleport to a survivor, but not reveal them?0 comments 31 views last activity
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The new map is so bright that it's difficult to see scratchmarks. We were supposed to have had an update that ensured scratchmarks are easily visible, but the scratchmarks aren't easily visible on the new map. And it's extra awful because we have multiple daytime maps, and scratchmarks are fine on those maps. It's like someone decided to make the map glow so brightly that it extra hides scratchm0 comments 11 views last activity
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Will there be Shoulder The Burden changes in hotfix 2? BHVR already made an official announcement that Thrill of the Hunt will be changed in hotfix 2, but didn’t say if hotfix 2 will have Shoulder The Burden changes?125 comments 2,612 views last activity
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Houndmaster's head cosmetics should stop at her neck instead of her waist. This killer likes to wear long coats that extend from her neck to her knees, so when the cosmetics stop at her waist, it means that her head and body cosmetics don't mix and match well. It also means we can't really mix and match hairstyles, because they are attached to half of her coat.1 comments 11 views last activity