Suggestion for the new quest system
As a suggestion for the new quest system, can we please design this so that players aren't throwing games to complete the quests?
Because the biggest problem with the current tome challenges are things like "cleanse X totems", where a survivor will basically sandbag their entire team by wasting the first 5 minutes of the game walking around looking for totems to cleanse.
I wish the quests would do things like "survivors should do X, in a game where 5 generators are repaired" or "killers should do Y, in a game where at least 3 survivors are sacrificed", to actually encourage players to still try to win the game.
Comments
"survivors should do X, in a game where 5 generators are repaired"
RIP Solo queue 😭