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ChiTenshi

ChiTenshi

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ChiTenshi
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  • I'm fine with Survivors taking a key into the match because then I can prepare and play around it. I can tunnel the Survivor with the key I can take Franklin's and make the Survivor lose the key I can use the dropped key as potential bait Once so many Survivors have died, I know to keep an eye out for the hatch I have options and can prevent/reduce the chances of the Survivors escaping via
    3 comments 41 views last activity
  • With the Small Game change going through, is there any reason to take Detective's Hunch now? There are better options for locating totems, chests, and gens. Nobody is actively looking for all 3. I'm serious. How often do you think, "Now once I've done this gen, I'll need to prepare Inner Strength, check if the chest has any good items, then figure out which gen to do on Gideon Meat." What's t
    Mod
    8 comments 332 views last activity
  • I believe they need an updated animation to better show when they start/stop revving their chainsaws. An animation that clearly reflects their actions, and to removing surprise M1s and unpredictable grabs. This may slightly nerf the pair, some players use the lack of actions to “mind game” their opponents, but compensatory buffs can be put in place to ensure their performance isn’t affected dras
    10 comments 81 views last activity
  • I wonder if a Dev or someone from BHVR could answer the following question; What is the current situation on map design? I understand chosen maps are getting visually and mechanically updated to look realistic and provide fair gameplay to both Killers and Survivors. I appreciate the work to these and hope they continue at the rate they’re being done. However, I’ve noticed more flaws (or bugs)
    9 comments 111 views last activity
  • 0 comments 21 views last activity
  • Now I know the matchmaking system isn’t good at the moment (ranks don’t reflect skill, last MMR trial failed, yada yada), but with what’s currently in place and what may be introduced in the new MMR system, should there be a difference with the Rank/MMR standards between platforms? What counts as Red Rank on one platform can be drastically different on another, and you can really feel the differ
    18 comments 341 views last activity
  • Your drive to end the Survivors empowers your first strike. When the trial begins, the Survivors are Exposed for 40/50/60 seconds. Once a Survivor has been downed, Exposed status is removed from all Survivors. ”The day of reckoning is upon us”. ........... An opposite to NOED, this perk provides a strong start but at a cost of a perk slot. An easy first hook can help get the ball rolling
    12 comments 81 views last activity
  • Current description - You perform at your best when you are under extreme stress. Great Skill Check success zones when repairing, healing and sabotaging get 10/20/30% bigger when you are Injured. Core function - A Player can choose to remain injured to have safer hitting Great Skill Checks. This provides faster progression for the task at hand and more opportunity to farm some Blood-poin
    11 comments 391 views last activity
  • BHVR, can the dead end room in Dead Dog Saloon please be fixed. The upstairs that has 1 point of access (a vault point) and 3 breakable doors. The poor layout of the area leaves it open to abuse by Killers and punishes Survivors for the wrong reason. It’s as bad as pre-3.7.0 Thompson House, where the upstairs area had only 1 access point. I recommend making the door that faces the balcony open
    33 comments 321 views last activity
  • Since the last patch, have any players been experiencing lag spikes? I’m getting lag spikes when a Killer is near (sometimes making a chase impossible to play around). I’ve never experienced this issue prior to the last patch, and nothing has changed with my set-up. My friends have also been experiencing a similar issue where they only lag when a Killer is nearby. — Fixed —
    0 comments 41 views last activity
  • As many people know, if you crouch under the hook as a Survivor, the Killer has a significantly hard time hitting you due to how the hit-boxes work. Survivors use it as an attempt to waste the Killers time (although it’s a rather poor tactic to do so). [BHVR have acknowledged this bug and said they are dealing with it.] Now to the reason of this post. To those who use it whilst I play Killer, d
    16 comments 491 views last activity
  • Yesterday, I saw a post politely asking if Survivors could not take Calm Spirit for a while so the Killers can get used to the Doctor's updated play-style. This request is fair and I saw no issue with this. However, all Doctor's I encountered yesterday took Iridescent Queen and Ebony Mori. This feels like a constant kick in the teeth and I'm reconsidering taking Calm Spirit so I have a potential
    2 comments 81 views last activity
  • 3 comments 122 views last activity
  • I thought it would be interesting to see the community's progress on the Rift, whether the Tome/Rank/Time has an influence, and what correlations are produced from the results. https://www.surveymonkey.co.uk/r/989X6XQ I will post the results after some time has passed (no longer than a week).
    8 comments 252 views last activity
  • Currently, there is a bug in the basement that negatively affects Survivors. Once hooked, a player will normally suffer from an effect (screen going white, constant falling, etc) that will prevent them from playing the rest of the match. Several people have made posts about this but due to the negative tone I have decided to create a discussion on what to do whilst the bug remains in-game. Surv
    0 comments 42 views last activity
  • I've seen several discussions appear saying Oni is under-performing and needs some changes to help him. Considering the Killer has not been out for a week, and what was played on the PTR does not accurately represent game-play on the Live servers, I think it's a too soon to judge whether or not he is balanced and needs changes yet.
    0 comments 12 views last activity
  • I have created a discussion about this before but I'm doing it again. BHVR, please can you change or look into the priority of commands. I'm constantly getting annoyed with 'Self-heal' being the first option when I stand in-front of hooked Survivor, and not 'Unhook'. And I'm constantly getting annoyed with 'Vaulting a window' being the first option when standing on a downed Survivor instead of
    21 comments 232 views last activity
  • BHVR are currently looking to adjust the difficulty of challenges on Level 3 (no mention whether they might also do Level 4 yet). With that in mind, which challenges would you adjust to make them feel fairer and more satisfying?
    8 comments 372 views last activity
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  • Can the priority of commands be looked into? I’m sick and tired of attempting to unhook someone, only for me to heal instead. Why does the heal action have a higher priority than the unhook action?
    14 comments 91 views last activity
  • I encountered a match where the Pig took NOED, nothing out of the ordinary but I did notice an interesting interaction. When she ambushed me as NOED activated, I was notified of NOED's existence but wasn't put in the dying state. I don't know if this is intentional but I think it's rather inconsistent. If the Pig's Ambush counts as a weapon hit, it should notify me of NOED and put me in the dy
    10 comments 651 views last activity
  • I've seen several people complaining about NOED and I thought I'd make a poll with some suggestions. Personally, I don't find NOED overpowered as it triggers exceptionally late in the game and most of the time only guarantees 1 sacrifice, however I can see how it feels unfair to play against if you're the Survivor on the receiving end of the perk. Below are my suggestions on how to make NOED fee
    48 comments 351 views last activity
  • I'm seeing an increase in people not taking any healing perks (Self-Heal / Inner Strength / etc), and it's starting to annoy me. Seeing a Survivor remain injured for a good portion of the match, to then die early on or wasting time trying to find another Survivor to heal them. Now I don't mind not taking a healing perk if you're in a SWF group so you can communicate you need healing or if you t
    5 comments 71 views last activity
  • I’ve currently fallen in love with Babysitter + Distortion perk combo, allows me to engage stealth-mode and mind game the Killer whilst my ally runs away. Anyone else tried this combo or something similar? I want to see if I can make a full perk set that utilises this.
    2 comments 151 views last activity
  • 32 comments 441 views last activity