Acesthetiic
Acesthetiic
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- Acesthetiic
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Discussions
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Played a trapper game and was getting ready to set up traps at the exit gate, but it wasn’t allowing me to set one up anywhere NEAR the exit gate (so I guess this was a bit of a nerf for hag as well). Thoughts? Was this from the most recent bug fix patch, or 4.3?11 comments 321 views last activity
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Had a discussion with someone about this, was wondering how it is for everyone else. Be as honest as possible.10 comments 72 views last activity
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Most agree Spirit and Nurse are the best in the game. Who’s third?19 comments 181 views last activity
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He’s so fun to play and seems very strong at this moment (IMO!) There was talk that Deathslinger would be very difficult on console. I’d say those assumptions were wrong. Not saying he’s totally easy to play, but he isn’t difficult for the reasons that people gave; Saying that would be specific to console and not PC (frames, controller -for some reason?-). To be fair I do have an X, which runs20 comments 501 views last activity
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Whether you love or hate Ruin as a killer (most likely love) or survivor (most likely hate), you’ve acknowledged it’s power as a ‘potentially’ powerful early game perk. I honestly think Ruin needed a change, BUT I also am concerned about generators themselves, especially against certain killers. I’m doing a test with ALL the killers to see how each of them do WITHOUT using the perk RUIN and27 comments 442 views last activity
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I think we’re coming up at about a year since Adam has gotten a cosmetic. Will he ever get one again? UPDATE: Adam was the only survivor to not receive a new cosmetic OR recolor (not DLC).28 comments 731 views last activity
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Note, I play a lot of solo survivor. And I usually don’t get too frustrated in this role, but man.. I’m mentally wore down at the moment. So far, 7 games in and each one has been unpleasant. In 4 of the games the killer has dc’ed (normally, I wouldn’t be too frustrated, but I’m trying to do one of my final challenges that require me to escape 5 trials. I saved this one since I thought i21 comments 401 views last activity
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Plot Twist- If/when the last generator is completed, it is automatically brought down back to 70/60/50% You gain a notification when it's back to 75%. One time use. For every Generator that is completed, your terror radius increases by 2 meters. Thoughts? Too weak? Too strong? Doesn’t have a place? Open to constructive criticism (:2 comments 32 views last activity
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Dreadful Smite- If you hit a survivor through window or over a dropped pallet, you instantly recover from your successful attack (no weapon swipe). Has a 80/70/60 second cooldown. Does not have affect on pallet stun. Thoughts?5 comments 22 views last activity
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The loops and countless safe pallets can make this map so strong for survivors. I always see people saying this map is killer sided, but I just don’t see it? I love when I get this map as survivor, as I know I can take advantage of so many strong loops and waste the killers time. Great Loops I can think of include: 2 pallets above the bathroom, 2 pallets beside the bathroom (the closer53 comments 1,043 views last activity
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There’s been some frustration around the forums about Hag, which has led *some* people in believing she needs some sort of nerf. (Mainly around trapped hooks). I think it’s quite ludicrous in all honesty. I get it can be annoying for solo players, but there is still plenty of counter play. (I.e flashlights, just crouch.) I don’t see how you nerf trapped hooks without nerfing her power entirely12 comments 142 views last activity
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Unnerving Presence- Old- Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 40 / 50 / 60 %. New- Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Ch16 comments 212 views last activity
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Just had a game where I was playing Doctor on the newest map, Hawkins. Main point here to understand is that I was running Lullaby, Ruin and two of the terror radius add ons. Well, as we got to the late game, both of my totems were still up, everyone was on death hook (one dc) and there were still five generators left. I decided to test something, bringing the last three survivors to tier 3 m19 comments 332 views last activity
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Not Necessarily cream of the crop. Lets say all 4 survivors have META perks hypothetically, I.e DS, borrowed time, Dead Hard/ BL, Adrenaline, etc. Maybe a few outliers, like Iron will or Spine Chill. No items for survivors, no Mori/offering for killer. Killers Add ons consisting of Green/yellow/brown rarity. Which Killer(s) need Ruin to give them a chance to win?17 comments 173 views last activity
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Just a few notes for each tier starting from S: (REMINDER!! This is an opinion! This is based off RED RANKS) S: Spirit is now crowned the best killer in the game. Hag is so close... and might even be better than Spirit 👀. Nurse is still a god tier killer, but has dropped two spots due to lowered pressure overall which is now less than Spirit and Hag (not100 comments 3,236 views last activity
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Also, what can you get better at? Personally, I think I most improved my mental state of dealing with the toxicity this game releases. I would like to get better at understanding each individual map. There’s so many! What about you?18 comments 92 views last activity
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Separated killer and survivor so it wouldn’t be a bigger post as it already is! Runaway Machine - Exhaustion perk. If you don't go into the dying state for 60 seconds while in a chase, you automatically take no damage on what would be the next successful attack (carries from chase to chase). Causes the exhaustion effect for 60/50/40 seconds. Works while uninjured and injured. - (Had This b2 comments 51 views last activity
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I thought I might share! A couple of them I won’t list since they are technically in the game now. Most are from killer concepts. So don’t mind some of the names :) Plot Twist- If the last generator is completed, it is automatically brought down back to 80%/70%/60%. You gain a notification when it's back to 85%. Get To The Point- For every time a survivor runs through a pallet while in0 comments 12 views last activity
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Just curious to know! Explain if you’d like.13 comments 491 views last activity
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Trapper- His intuitive trap placement. FunFact! - I have never used his ultra or very rare add ons. Wraith- Pressuring all survivors with hit and run style. FunFact! - I get accused of tunneling or some sort of hate playing this way 95% of the time! Billy- Curving around loops. FunFact! - Very early on when DBD released on Xbox, Billy would be the only killer I’d play. (All are play7 comments 101 views last activity
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Literally have never had a day where each of my games has had a toxic player or message.. it’s quite insane.37 comments 532 views last activity
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Minimum 1/2 per game! I know people are just trying to use them up before they’re nerfed... but DAYUM. I’ve also gotten 4 hate messages today, so that’s cool. Most in awhile too. Breaking records!!! Time to end some careers 😈😈63 comments 1,172 views last activity
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My Queen will rise!21 comments 241 views last activity
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A couple of notes- Perks like ‘spirit fury’ that require other perk(s) to reach its full potential are graded off that, but are also deducted for that requirement. Hex perks are deducted for their risk of being taken down so early on. This is MY own official (cemented in until more perks are added, or changes to pre existing ones are made) list, not66 comments 1,262 views last activity
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Honestly, just an appreciation thread for Hag. 2nd best killer in the game (😜), Best mori in the game, best booty in the game, best cosmetics in game... I could go on and on...... SCREW IT I WILL! The mentality part of hags game has an absolute ASTRONOMICAL skill cap (a little bit of an exaggeration, but you get the point). Just take a look: ! Traps from loop to window, into another loop. Lov46 comments 531 views last activity
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I feel like the time has come where someone needs to emerge from the darkness (or light :D) and become my frenemy. So, who wants to be the teabagging, flashlight clicking survivor to my camping, head nodding killer? <3 —Your future Frenemy <337 comments 321 views last activity
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I disrespected Wraith in my tier list a while ago, putting him in D tier. I had a few comments telling me he’s too low, and for good reason. I’ve absolutely been wrecking some of the best SWF groups on Xbox at rank 1. Best part is the salt it brought! I’ll be honest, I definitely overlooked Wraith (Plague as well) and focused more on other killers. I now have revived love for my first main, Bell10 comments 121 views last activity
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BUFF 1- Trappers base traps now start out at 2. Traps that aren’t set will generate into your trap count, unless you have the maximum capacity or all traps are set (in which the timer won’t start). Time to regenerate traps is 30 seconds per trap. BUFF 2- Players caught in a trap will now be presented with two separate skill checks at the same time (two skill checks in the same circle). Ski13 comments 461 views last activity
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How it works: Each role is granted a certain amount of points. These points negate the possibility of an OP build occurring. Q: Why is something like this needed? How would this help the game? A: Being able to stack so many powerful things in this game proves to be unbalanced, which we want to stray away from as a community (majority). Q: Powerful and stackable availability can be fun8 comments 81 views last activity
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Just got back from my concrete job. Someone send help! Send me Meg or Leatherfaces two set of lips! PLEASESESSESS4 comments 51 views last activity
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Reminder that Hag is amazing!63 comments 1,492 views last activity
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If you could make one change to each killer to better balanced them, what would they be? (Whether it’s decreasing or increasing their power or add ons.) Here’s mine: Trapper- Traps that have been on the ground for a certain amount of time will be added to your trap count (unless you already have maximum capacity). Timer resets after each one. Wraith- Slightly faster while cloaked in base kit.12 comments 342 views last activity
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Since there’s a chance that Ghostface will be implemented into the game as the next killer along with a full chapter, I thought hey, why not take my best guess on what that might look like. Leave your own thoughts on what it could be like! Note- Let me know if anything seems too confusing, is something doesn’t work or anything along those lines. 5-12 MINUTE READ The Mantle Weapon- Buck4 comments 152 views last activity
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Who’s the worst killer if this PTB goes through (which it shouldn’t)? To me is has to be Legion or Pig at this point. Both of their powers are now completely useless. We knew Legion was going to be #########, but this Pig nerf was not necessary.63 comments 1,163 views last activity
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What’s the one thing that killer’s mostly complain about (other than MoM and bugs)? Gen Rush. And rightfully justified. So, my prediction (possibly others as well) on the End Game Collapse is as follows: The Exit gates are put on a timer (10 minutes? 9? 8?) at the start of the Trial. (If the timer is up before the gens are done, then the exit gates are available to be powered up when the gens ar13 comments 312 views last activity
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It was really satisfying reading all the updates you Devs had for us. Sounding like a huge mid-chapter patch! Huge THANKS as I personally really needed this. The community really needed this. Hopefully the other bugs like Spirit and the Wiggle at the start of the Trial are fixed along with this patch! Also Freddy Rework news..? 👀53 comments 1,203 views last activity
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Ahhh, Thursday. The day where we celebrate the potential bug fixes on DBD. So excited to see what kind of update they have for us- .... .... Oh it's a Mash It up video. Exactly what I was hoping for ):16 comments 292 views last activity
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If Devs think this perk is fine so be it. They thought DS was fine for the longest time. MoM is going to kill the high ranks. We all know Nurse is mostly played in these ranks and survivor mains know this. Nurse is the reason why ALL survivors will be running this perk. It's another counter to her. Majority of players play her. So if you want to play a different killer, you better expect Mo24 comments 222 views last activity