yoi
yoi
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i bought 1100 auric once.. the second choice to buy demo and freddy... it was cheaper than buying the hole dlcs i dont care about survivors... they are all the same.
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i think the dark sense one is kinda bugged i got 3 with other people and did half of another by myself and then another poped at hte other side of the map (i was triggered hard) somehow i got it... when u need 4. anyway the one to hook 5 people in the bassement is easy as ######### with agitation the one taht is not easy at all is killing 4 in the bassement why? because they could DC, why? because you cant always bring people into the bassement if they know what are you doing and they play at the other side of the bassement. tehre are many rasons, but getting 4 in teh bassement?
to get the dark sense one use bond to find people (if u are playing solo is hard it costed me amany games to get it) bring a toolbox with prove tyself so they actaully want to stay there even if u miss an skillcheck you can use a toolbox with that addon to make greats a little bit bigger so is easer to hit greats even with ruin and there u go try to avoid the killer play stealth. (it costed me a lot cause i am playing in rank 4 so pretty much red ranks and is hard becasue everyone rush gens as if their lives depends on it
)
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if u think hag and huntress are weak you know nothing about the game. you never mentioned the guys that actually needs work wich are the clown ( probably the weakest killer in the game cause doctor is getting reworked), trapper still pretty much conserved since day one with more nerfs than actual buffs he needs to stop walking to the other siide of the map to get his power. jsut to mention a few thet are screaming for a buff without mentioning the GUTTED to the ground ONI being a simple tire his counter. for plague would be nice to have her yellow addon to corrupt faster... casue without addons takes an entire life.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/937257#Comment_937257
Try hitting the unhooker then come back and talk.
this is a braindead comment lots of times the killer wont have time to recover and hit twice cause the unhooked guy will take the hit so????? yes is a free escape for both kinda- is a braindead move and 0 counterplay in end game if they have stupid organization with body blocks unless you are bubba or billy, or maybe plague were u can injured them fast and then get a fast hit. so no, if they acre coordinated they can body block there are people who know how to time that ######### corectly and you cant do nothing they both escape due the cooldown being so long unless u have save the best for last...
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yes tehre is an expensive green addon to make them darker.
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@MrsMaliciousX said:
Soo because someone saves off hook before you can run away is making you mad?
What for?
Or is it the fact that you're going off the unhooked instead of the one that did the unhooking.
BT is just for the reason that everyone has stated..Im not saying that you are camping but a lot of killers do and honestly BT needs to stay where it is.
Until killers are punished more for camping and tunneling it doesn't need to be touched
:D
So survivors can perform braindead moves as farming without any punishment? only because is good for survivors doesnt mean is good for the game, survivors never waits for the killer to leave always farming specially SWF.
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@Nameless said:
The amount of underappreciation to the devs in threads like this is just pure comedy gold. It's that sweet bedtime story I never knew I needed to make sure I sleep well.
I think the trapper needs some tweaks, yeah. If the traps spawned in something like lockers, it'd already be huge since he wouldn't have to warlk across the map anymore.
pretty much because they dont care about tweaking (killers, because about survivors there is not any problem) things to better just to make the weaker to weaken killers they are very good at but to fix stuff to better nah fam. they stay weak and thats it.
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@jimmy5200 said:
https://forum.deadbydaylight.com/en/discussion/comment/936502#Comment_936502
Lmao spawn in lockers someone needs help here
so u think the trapper needing to walk to the other side of the map to use his power is fine?
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just imagine survivors dcing aswell wich happens way more often,
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@FriendlyGuy said:
Self-caring people are physically hurting my eyes.
if they have medkits is fine and fast
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its definitelly one of the most stupid oens, is not a challenge is just stupid and hard to get for solos, in swf? is the easiest one.
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@FabV said:
Sorry but the mistake you make is that it IS a competitive game
imagine calling dbd a competitive game.
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i mean if u play in rank 20 are all easy the problem is to do most in rank 1.
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@Dwight_Fairfield said:
Michael Myers because I love his stealth stalking play style. The jump scares on the scratched mirror build are glorious.
scratched mirror is good and fun till u find good survivors and they ruin the fun.
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everything was gone in seconds.
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@MarsAttacks said:
https://forum.deadbydaylight.com/en/discussion/comment/878306#Comment_878306
I want you to read very carefully what you said, to trap the GOD window would be unfair, the very fact that there IS a god window is unfair lol
but is how it is and that is not gonna get changed god windows are there and forever they will stay there survivors will cry a lot if they dont have their god window to abuse without any kind of skill just vault that god window
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@Perelie said:
Lots of killers are in desperate need of buffing, but the devs don't give a #########. All they care about is nerfing killers to make survivors happy.
most actually but they wont ever get touched, killers are a secondary thing for them they pretty much care about survivors fun and thats it.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/933708#Comment_933708
You just said 'play around the basement with hag to apply pressure' sometimes the basement is in the middle of nowhere, and her set up takes a long time to get a solid presence on the map. If you want traps around each hooked survivor how do you expect to have traps set up by each objective to be a basis of gen pressure?. Plus hag is pretty slow and can easily be looped if you use your traps for map presence. Also you have to be within a certain range to travel to your traps which defeats the purpose of them if you're too far away from them.
hag and being looped dont go in the same asnwer also with agitation youll make it to the bassement most time anyway having one in the bassement with hag is already a lot of pressure and prety much gg, but u dont get hag dont worry most people dont. but comparing hag to those bunch of useless killers already says a lot about how much do u know about the game.
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@NinoV1 said:
Has trapper ever been updated?
yes, the last one was like early last year he got a brown addon BAG... lots of buffs S/
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reminder of trapper still being outdated, i played him today and i got the 6 traps challenge first try only because i found 4 survivors messing around eachother who wanted to farm, still not an enjoyable experience. the challenge requires survivors messing way too much to fall in 6 traps in one game.
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@AshleyWB said:
There's a reason people play the more mobile killers with all the slow down perks. Anyone saying that all you need is to do better at applying gen pressure fails to understand the grasp of the issue.
The killer can only be a dangerous presence where he is. A clown/legion/Huntress/bubba/hag/trapper etc cannot be a threat to anyone who is quite a distance away unless they play really recklessly and trigger traps/fail skill checks themselves.
I swear some of the people who disagree have never played killer.
if u think hag cant apply pressure u never played killer bring agitation and play around the bassement with make your choice izi 4k every match in red ranks unless they have 2 flashlights but still you are suppossed to place traps around not only in front of the hooked survivor.
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@VincentRedfield said:
Entitled killer mains that think the game needs to be balanced around average 4k.
entitled survivor mains that think thwey should 4 man escape every game. the argument is the same and if u think the gen speed is fine, u are not very smart.
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if they were baby survivors maybe.
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i was lucky to get it in red ranks with a plague... but i had to play very toxic camping 2 guys at bassement and then i got the other and finally i found the last one by pure luck, this challenge (as many others) are stupid and promotes toxicity
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because facing 4 toolboxes isnt fun, because facing keys isnt fun and sometimes we dont want to bring an ebony mori to balance that stuff so i dodge and leave that for a try harder if i dont want to try hard. the game already is way too survivor sided and still u want it to be even more already queue times are a thing and why do u think it is a thing?... dont throw gas to the already existing fire. GOOD red ranks are the most unfun thing to go against and there is a reason.
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@MarsAttacks said:
https://forum.deadbydaylight.com/en/discussion/comment/933369#Comment_933369
I assume the last statement about the killer was sarcasm, just trying to make sure I'm accurately interpreting your reaponse
imagine not being able to interpretate what is sarcasm. interpretate it your way i dont care. but your topic (as everyone sayed) is beyond no sense.
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imagine saying no sense. SWF means free perks and actually the strongest perks u can imagine, kindred? for free, bond? for free, empathy? for free, nerfed object of obsession (but without risks) for free, but yeah, the killer also has a lot of information all the time about what the survivors are doing and where they are IS COMPLETELY BALANCED for sure, i wish the killer could have such info all the time about survivors aswell that would make the game more balanced for sure.
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wait till he gets patched no much more to say.
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i still have one from the tome 3 to make wich is rescue someone with end game collapse still active wich means ey killer i hope u play so bad so i can maybe resuce someone wich may be easy on coms but for solo survivors is the ultimate infuriating thing to do, i didnt have further problems with the others most of them got them first try but this one man...
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@ThisGuuy83 said:
I wouldn't start him with all his traps, but at least when the match starts, all his traps are already set in the random spots they spawn. I never understood why it didn't work that way. You have to already walk across the entire map to get them. Spot a surv, push them towards that trap and might get lucky....
tahts a bad idea thats the iri addon wich is utterly stupid the traps spown in such useless places that arent usefull at all. i still dont get why devs can give him at least the chance to have his ability from the very beggining without being reliant on addons, most kilelrts can use their ability from the start, huntress starts the game with 5 axes (wich all of them do damage and are strong), the clown starts the game with 4 bottles, etc so why cant the trapper start the game with 4 or 5 traps aswell? the game has around 9 or 10 if im not wrong, walking to the other side to get something is not okay and the reason why most trapper players uses bag addons when they shouldnt.
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sometimes i dc agaisnt huntress and billy i hate dedicated servers so much is not even fair, when are they gonna fix their game?
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ds should be gone if the survivor goes inside a locker u cant wait there (gens will be done) u cant slug them u cant do nothing but give them a free card to ds u and escape also if u have time to do gens you are not being tunneled should deactivate as fast as u touch your objective, if u have time to do gens pretty much you are not being chased even less being tunneled. also 60 seconds is way too much 35/40 and 45 seems more about right. 60 is way too much pretty much 2 survivors can do 1 gen in that time and about half of another if the other is close, at the same time there is a 4° survivor at the game doing stuff.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/928619#Comment_928619
I appreciate you sharing your thoughts, but my comment there was replying specifically to SpaceCoconut's comment about punishing people who kill themselves on first hook instead of disconnecting.
why should they get punished for killing themselves on hook? they can if they want as the killer can choose bubba and face camp anyone. the game is not the tipical competitive game u cant do nothing in this game agaisnt that kind of stuff. if they want to leave they are allowed because the mechanics of the game allows it.
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the idea was terrible and shouldnt exist if they dont want to play they will dc or kill on hook nothing can be done and nothing should be don if they want to kill themselves on hook is gonna happen the penalty is utterly stupid in this game.
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the penalty should be gone i had to dc twice already because the game is bugged as ######### and still i got punished (first one the game frozen in the loading screen and second one the same). so biased and stupid, when are they gonna fix the real problems this game has like bugs and glitches?.
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they already sayed that farming wont have any kind of punishment u can work with the surviovrs or the killer whatever u want, different thing is if u do what the guy above sayed you pairing with the killer sandbaggin others, thats other story if u have the video send it to devs, most likely they wont do nothing but u can try.
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@Peanits said:
I'm not sure if I'm watching the same video, but I saw the generators done in about 7:20, with the last survivor escaping roughly ten minutes in. That's not exactly a short match. You win some, you lose some. The killer lost in this one.
what abiut games wich ends in less than 5 minutes?
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@Peanits said:
The tell I feel is pretty obvious. Once you see someone go down from healthy once, you know she's using it. Ideally you don't want to get hit by a hatchet even if she's not using it, so it's not really a "too little too late" situation.
Anyway, I'd be totally okay with that personally. The most interesting idea I've heard was to make long range hatchets (>24m or 32m) instantly down people. That way it stays powerful, but requires a lot more skill to use and has way more counterplay. What do y'all have in mind?
usually with the no sense hitboxes and dedicated servers ia actually hard to avoid them even if u did they hit u.
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Survivors always cry and always Will cry. Just play the Game Say gg that Is Gonna tilt them Even more than any mean Word.
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Yes give the survivors molotovs shotguns c4 thats Gonna bring so much fin and balance to this game. Comparing What can't be compared.
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traps everywhere like u would when u play snares freddy, place traps in the loops in front of the survivor hooked and nearby aswell block the entrances to the hooked guy so they have to waste a lof of time crouching or they will trigger a trap decently away from that survivor...
my build? Make yor choice (nice perk for her to have extra presure), agitation (to force people into the bassement, bassement hag is strong), sloppy (or BBQ if i want points or monitor wich is amazing on her because ther TR is small and with monitor is even smaller but is not mandatory) and some slowdown ruin or corrupt.
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@LordGlint said:
The only real reason I could see a Huntress using NOED is to counter Hope with the extra speed. A survivor running Hope is pretty much untouchable against Huntress while its active.
107 vs 110. should be hard to catch but not impossible. also no one uses hope.
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omg i never thought about that... why i was better without knowing i needed it.
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@StrodeWins said:
if solo was viable then SWF wouldn’t be so relied on. Solo survivors is basically a guaranteed killer win at high ranks.
Keep telling u that. Because is not.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/918906#Comment_918906
Why does the survivor have 45 seconds left while in the locker if you didn't tunnel him?
Because people farm in front of your face no one waits for the killer to leave. Rare would be unhooking while the killer Is not close (rank 1 where those dumb plays shouldn't happen but hei BT EXISTS) and Even if u decide to go for the unhooker u can down him in less than 30 secs because of the free hit and u still need to wait for the other guy 45 or 30 secs wich punish u AND NOT THEM FOR HAVING A BIG BRAIN. (Sarcástic this last statement obviously their brain Is not functional) survivors shouldn't get rewarded for Bad plays but they do but the killer gets #########*ed for playing bad or just making a Bad read. Or Even if u play good and u didnt camp u may be Billy or oni a fast killer to comeback and u still get punished why u have to wait 20 or 30 seconds?... Anti momentum fam
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/918888#Comment_918888
If they go into a locker, they are not doing "whatever they want, like gens, etc" like you said, they're in a locker.
If you're waiting the full 60 seconds for DS to wear off then you quite literally are tunneling and the perk is doing its job. If you randomly find this person later down the line you'd only have to wait like 10 seconds tops.
Man u really don't get it right? U have to #########* leave that survivor Is Gonna come out and use the rest of his 45 #########* secs of immunity to do a gen u really don't get it right? I thought u were smarter and if u comeback again into the locker meanwhile 3 survivors are having fin pressing m1 because no one Is slugged for #########* 60 seconds Is really that simple and u can't get it.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/918837#Comment_918837
If you can keep track of the survivor you hooked earlier, you just need to wait like 20 seconds tops to pick them up if that specific scenario played out.
It can also become 60 seconds of laying on the floor if that's how you want to counter it as well, a survivor on the floor isn't doing anything and another survivor will have to stop what they're doing to help them up.
Not really What if they go into a locker? 0 counterplay u can't Even slug them they force the grab u cant just take it u have to leave u wasted time and u got nothing from it and u won't wait there because u can't unless You are trapper and place something in from of the locker 0 counterplay... Because waiting 60 seconds without doing nothing means 2 gens Will be done by 3 survivors without much problems. And no man why should i need to wait 20 seconds ( wich Is a Lot of time doing nothing actually u are ignoring that 20 seconds are half a gen done by 2 survivors) and Even like that i didnt tunnel why i have to wait? I went for other guy and i hooked him that was a different story another survivor so why? U see Is not Anti tunnel Is ANTI MOMENTUM. Is no man u are not allowed to do your objective u have to wait survivors don't have that problem they can rush without any punishment but the killer? No fam u wait Or u are Gonna get punished for doing your objective. I really see why u Say this barely play killer u don't or can't emphatize With killers at all and think ds in actual state Is fine and balanced and Is not.
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Is fixed now
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/918837#Comment_918837
I got an aneurysm trying to read that.
I was fixing it My cell Is in spanish mode so it corrects the stuff wrong but man u are literally waiting there for My response. Wait a bit ay least
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/918819#Comment_918819
Rank 1 at all times fam. I also play killer quite a bit. Please don't make assumptions. Also rank doesn't even equal skill in the first place, calling me a "green rank or yellow rank" means nothing.
Then Is Worse because u know how much ds can change the game in red ranks and u talk like a green rank would. Is not take it... Taking ds in red ranks means losing specially if more than 1 have it. And Is unfair when u didnt Even tunnel getting punished You went for another Chase and u got it fast maybe because u outplayed that survivor and u comeback and ds Is still active and u get punished for sake of being punish. 60 seconds of immunity thats What actual ds Is. 60 secs of i can do whatever the fuc*k i want to and i don't Care because the killer can't do nothing about it and if he wants to get me i'm going into a locker or just forcé the grab or do a gen taking advantage of My 60 secs immunity. thats What ds Is now.