Avatar

skarsguts

skarsguts

About

Username
skarsguts
Joined
Visits
0
Last Active
—

Comments

  • They must be. They seem happy when they're tunneling off hook, facecamping, and extending the match to 25 minutes because their ego would be hurt if a player got hatch. (In memory of the Yui that disconnected last night to give me hatch because Oni was slugging for it. I'll never forget her.)

  • That's because killer is easier than the killer players let out to be. They're just really loud with their crying.

    I'm not a 3,500 hour player, only 660 hours at the moment (still no life), but I got to rank 1 killer with more than half of my hours being only survivor.. and still reside in red ranks thanks to the rift challenges making me play killer. Didn't even use NOED - and got bullied by SWF plenty of times. PC as well.

  • Killer players are favored by the devs and actually have an easier time in game than any solo survivor ever could.

  • I don't think I've ever related to a clip more in my life.

  • I ended up finishing this one first try. As I was being basement camped by Hillbilly, the other 3 survivors left just a few seconds before I died.

  • Haha yes. I love being penalized for wanting to leave a game that has an iri-head Huntress or slugging infectious fright player.

  • It's more of a me thing to be honest. I just hate everything about Legion.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1445613#Comment_1445613

    I never said they were weak or that they don't have their problems. However, constantly disconnecting or killing yourself on first hook and ######### over the other 3 survivors does not garner any sympathy from me, won't garner sympathy from the other survivors, and certainly won't garner sympathy from the killer. What you are doing is justifying this behaviour right now, and you're not going to garner any sympathy from me, either. But I bet if killers started disconnecting every time they got hit with DS or something on the survivor side they didn't like, you would be tooting your horn into a different tune pretty damn quickly, wouldn't you?

    I still see skeleton keys and 4-man SWF hit squads filled with DS, BT, DH and Unbreakable. We also know that iri head is going to be changed, it's just a matter of when we get there (and I think Huntress is supposed to be next after Billy). So I don't see the point in still complaining about it. Survivors complained (rightfully so) about this add-on and it's going to be changed. The only thing people should be complaining about is why is it taking BHVR so long to adjust one single add-on that's been such a problem for so long.

    Survivors can keep complaining about NOED. I don't think a perk that doesn't even do anything for the first 90% of the match (so the killer is playing with only 3 perks by the way) and can still be countered before it's activated and during the period it's activated, especially by any half decent SWF that knows how to count to 5, is exactly "overpowered". The amount of survivors I see run by totems in a match, and then complain about NOED after the match in the post game lobby is quite astounding. It's not out of the question for me to be the one who cleanses all 4~5 dull totems in a match because apparently everyone wants to speed run how fast they can open the exit gates.

    I've also like, never even had any problems with Ruin. I still see it cleansed within the first 30~60 seconds of a match the vast majority of the time. Even in the moments where it doesn't get cleansed immediately, all it's done is make survivors stick to generators harder, like finishing a generator before going to rescue a hooked teammate because survivors don't want to leave it alone because it will regress. It doesn't even work in tandum with perks like Thrilling Tremors, or Pop anymore. And I certainly no longer see it in 80% of my games in red ranks as survivor anymore. Maybe like, 20% games, maybe. So I think the nerf did do something.

    All those one shots powers/perks/abilities also have conditions and/or requirements to them. Of which survivors can avoid perfectly fine without powers/perks/abilities. For example, for Myers, he has the weakest early game by far than any other killer in the entire game, moving at only 105% movement speed, cannot gain blood lust, and doesn't even get a proper lunge. And for Oni, he's just a basic ######### M1 killer until he gains enough charges and damages survivors enough to earn that power spike for a limited time, meaning again, like Myers, he starts off weak, and has moments of weakness to make up for those moments of incredible power, which again, can still be avoided by the survivors.

    Killers cannot camp, tunnel, slug and keep the game hostage freely without any consequence. Killers who do the first three usually lose if they do it willy-nilly and not smart. Killers who do the fourth thing can and will be banned. That doesn't seem "without consequence" to me.

    Remember when survivors would use MLGA to dodge specific players and killers? Why does it even matter if the killer dodges a lobby anymore? We're on dedicated servers. Survivors will get a new killer in 10 seconds. Probably a yellow rank killer too, since that's how the matchmaking works right now for some reason.

    I never said by the way that killers have it hard or that survivors have it easy. I don't know where you got that impression. I was simply stating that survivors are not as innocent as you are trying to make them out to be and it's not just a "killer main" issue as you are trying to make it.

    I have killers rage quit all the time. All it does is garner a hardy laugh from me.

    Keys - I'll just paste a previous comment of mine on keys since no one can seem to understand that keys are not OP or broken - For a key to work you need amount of survivors alive + 1 generators to be completed for hatch to spawn. For four survivors to escape by key, all generators need to be completed. At that point they were going to escape through the gates anyways. It's not have a key = instant hatch spawn.

    DS is meta because killers tunnel, and are allowed to tunnel as devs have fed them that it's a genuine tactic. BT is used because of campers - another thing killers love to do. Unbreakable is used because of killers slugging - often slugging the second to last person because their ego would be hurt if the last survivor found hatch.

    NOED rewards lazy killers - I personally don't complain about NOED because I cleanse every totem I see; there needs to be a totem counter added to the game though. I do laugh every time NOED pops up because it's just pathetically funny to see any killer using it.

    Killers don't care that camping, tunneling, slugging can result in them getting an "Entity Displeased". They do it because they know it ruins the game and wastes time of all four survivors - they like doing that - and thanks to the DC penalty you're often forced to stay in a game where the killer is doing these things. There's no punishment they care about.

    Killers can dodge a lobby that has a key or four toolboxes - but I can't dodge a killer that is bringing an ebony mori unless I Alt + F4 during the loading screen.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1445553#Comment_1445553

    You mean like the time Survivors review bombed the game to get their way?

    And review bombed the game again to get their way?

    And review bombed the game AGAIN to get their way?

    And disconnected constantly against Freddy and Spirit to, again, get their way?

    I still see people DC against Spirit and Freddy. You can't possibly believe either of them are weak. Forever Freddy is an easy 4k. So is Spirit. (As I got to rank 1 killer as only Spirit.) Legion still exists.

    I still see ebony mori and iri-head in the game.

    Survivors are complaining about Leatherface on the PTB. Any changes there? No.

    Survivors always complaining about NOED. Any changes? Nope. (Before you say Hex: Ruin, I still see it frequently at rank 1. Ruin nerf didn't change anything.)

    Survivors got items completely gutted, no compensation (not to mention the upcoming franklins buff makes bringing items completely obsolete now). Gen speeds were changed. DS got changed. Can't max out BP for struggle state anymore when everyone's on last hook. Maps got size reduced. Killers have hit priority when they have garbage internet.

    Still so many easy one-shot powers/perks/abilities in the game.

    Killers are able to camp, tunnel, slug, and keep the game hostage freely without any consequence. Those are always complained about from survivors.

    Killers are able to see items survivors bring and dodge them, along with checking friend's list for SWF.

    Haha, killers have it hard amiright?

  • Killer mains cried so hard until they got their way, again. Astonishing.

  • Killer players on this thread writing essays to defend their easy mode insta-downs. I'm laughing.

  • I believe it's all of the children that are currently out of school for summer break.

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1429607#Comment_1429607

    Yet almost all survivors use DH, DS, BT, Adrenaline, SB etc.. talking about brain dead tactics 😂

    Of those, I only use DS - and that's simply because I couldn't deal with tunnelers anymore.

    Anyways, I'm not sure how your response correlates to describing specific killers using a specific perk to get easy, quick downs.

  • @ThisGuuy83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1429325#Comment_1429325

    Wahhh. Another somewhat viable killer that I can't bully w brain dead tactics.

    Cmon dude...

    Except infectious fright played on one-shot killers is a brain dead tactic.

    In a few weeks there will be killers complaining about calm spirit, guaranteed. After dealing with infectious fright Oni, Plague, Billy, I can see people running it a lot more now thanks to the new Bubba turned infectious fright tunneler from basement camper. I know I'm making it a permanent.

  • Even with this being unintentional, people are still going to play infectious fright Leatherface with 3 charges of sweeps now. Wow, can't wait to go against that every round... yayy.... I guess it's time to run calm spirit now.

  • I don't feel like getting exposed and insta-downed because a GF crouch-walked all the way to my gen, so I use Spine Chill.

    You're just asking for easy wins for stealth killers.

  • The people wanting mori offerings completely hidden are the same people that proxy camp and mori off first hook.

  • They always get a free hit on everyone thanks to the heartbeat aura. There’s no “stunning him out of power” when they easily respect pallets and vault them. You’re not going to outrun them in their power so might as well turn around and let them hit you so they can go find the next person. (This is just what I do now to get it over with)

    It’s just mending 90% of the game while they have every slow down perk known to man so gens will never be completed and no one can heal.

    Not to mention every red rank Legion I encounter loves to tunnel off hook and use their power for a free hit, cancel power, down. You can say “but 4 second stun!1!1!1” but it’s still beyond obnoxious to be hit free and then have a Legion do that. I’ve also had Legion bodyblock me during their stun so the four seconds become obsolete.

    My proposed change? Make it where hitting someone with power doesn’t drop a health state - it just puts you in mending. (inb4 angry Legion defenders)

  • @ChirpingCat said:

    No. DS does not need to be nerfed, NoED is fine as is except for one change:

    Display the count of Totems remaining on the map the same way the count of generators is displayed.

    Killers constantly say they want survivors to do bones instead of gen rushing and this is the only reason they use NoED. So let's treat totems as an objective like any other and display the remaining totems count. Knowing there are totems left on the map gives survivors the incentive to "Keep looking" despite the fact that two loops around the map haven't found any. The incentive to keep looking takes them away from doing gens and results in a longer game. It also reduces the salt at the end of a game with NoED because survivors can only have made a concious decision ignore totems at that point.

    I never thought of a totem counter - that's actually an amazing idea. I hope they'll implement this.

  • If they add FNAF, I'll never take this game or the community seriously again.

  • @TheRockstarKnight said:

    Ace is a really cool guy (just look at that smug smile!), but there's no contest here.

    Nea.

    She easily has the most human looking face of the Survivors (contested only by Dwight), her default outfit is one of the best of the original characters, she has cool cosmetics, unlike Ace she's one of the Legacy gang, and her perks, while no longer great, are all more than decent (unlike Mr. 8 more meters of aura reading when I come with no aura reading perks, 4% more of a useless stat that's only good for trying to kill myself or facing one Killer out of twenty and failing to counter their power normally, and a less than 100% chance to get and keep good add-ons from one of the three chests on the map that might be searched by other players before I can get to them).

    If Ace ever gets the ability to use his fingerguns in game, maybe I'll reconsider. But as is, while he's definitely cool, he's definitely not as cool as Nea.

    This is satire, right? Nea has the face of a bulldog. Definitely not the "most human looking".

  • @Toybasher said:

    Survivors: Remove the DC penalties they're banning people for no reason and there's better solutions!

    These same survivors once the penalties are actually removed:

    https://www.youtube.com/watch?v=DuayQEYv4-k

    Yeah I'd leave too after being downed within the first 20 seconds because of jacked spawn points.

  • And every killer uses BBQ, NOED, Pop, Discordance. Boring and basic.

  • Delete Legion and I might not DC.

  • People have the right to not want to face an ebony mori, iri-head, or obnoxious Legion. I'm going to de-pip anyways, so I'll just leave.

    I'm solo rank 1 survivor and take no offense to others leaving because of BS mechanics.

  • I don't use my cakes or event offerings at all simply because I run into iri-head or ebony every round. It's a waste. Facing nothing but scumbags at rank 1.

  • Why do people want "horror"-furries in the game? That have a fanbase consisting of 11 year olds?

  • I don't play Nea - hate her - but I'm glad this new outfit covers her bulldog face.

  • Why are we buffing one-shot abilities.

  • I have noticed I've faced literally nothing but tunneling Legion that use their power for a first free hit and then cancel to insta-down, Huntress with iri-head and ebony, and a slugging, camping Leatherface for the past week.

  • You used iri head... I don't feel bad for you.

  • @theArashi said:

    It sounds exactly like keys... don't you think?

    Explain to me how keys are the equivalent to a mori.

    For a key to work you need amount of survivors alive + 1 generators to be completed for hatch to spawn. For four survivors to escape by key, all generators need to be completed. At that point they were going to escape through the gates anyways. It's not have a key = instant hatch spawn.

    Mori? Hook one person and tunnel them off hook.

    You people that think keys are the same as moris are neanderthals.

  • Why am I not surprised so many people said Kate? The Barbie and e-girl main of DBD, haha.

  • The cake charms aren't unlocked either :(

  • They're ugly cosmetics anyways. You guys are such babies.

  • I can't believe this is the unpopular opinion. This community is so scuffed.

    @nickofford said:

    This is literally the most broken killer and worst survivor map I've ever seen , I would rather go against old legion every time instead of PH , at least I could use perks against Old legion and use windows and pallets against Old legion.

    I was so excited for the 4th anniversary event ,but now it's going to ruined by tunnelhead and unsafe school

    Also, LUL. I love "tunnelhead". I'll be calling him that from now on.

  • I have no stereotype for Kate in-game play-style wise. My only description for Kate is she's the e-girl main since she's the Barbie of DBD (90% of Kate players I come across are e-girl profiles). When it's a guy, they always have the skimpy cosmetics on.

    I'm a female myself, but I differentiate e-girls as something else. I main Ace, personally.

  • @indieeden7 said:

    I have to agree, no offence to the artist but when the devs said that the entries would be judged on originality, I didn't expect a cosmetic that consisted of sweatpants and a hoodie to win.

    That was my exact thought when I saw this Claudette skin, lul

  • Can't wait to go against Legion every game now..

  • I am beyond disappointed. Not only is it a horrible chapter, but the entire stream was terrible too.

  • I'd like to face more Demogorgon and less Legion, Spirit, Leatherface.

  • I personally hope it is Pennywise (specifically Skarsgard's version) as I love the character.

    I could easily see the new killer being "The Deadlights", new survivor Bill Denbrough (grown up James McAvoy version of course), and the map would be The Sewers or town of Derry, Maine.

    It could be Candyman but when I read "marked the world of horror", that doesn't sound like Candyman as unfortunately he is one of the lesser known horror icons.

    Lore wise, I could never see The Entity having control over Pennywise (Deadlights). The Entity's lore also reminds me of the Deadlights.

  • This bug got me killed!

1 2 3 ›