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skarsguts

skarsguts

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skarsguts
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  • Gen rushing doesn't exist. Am I supposed to just walk around and let you hit me me, avoiding my one objective besides totems?

    Generators = survivor's objective.

    Tunneling = you're just scummy.

  • I've been the victim of camping, tunneling, moris, iri-head, one-shot powers, aura-reading perks, body blocking, broken hit boxes, NOED, slow down builds, Freddy, and slugging too much to ever even consider that the game is survivor sided.

    My heart sure bleeds for poor little killers.

  • I've spent 800 hours as a solo survivor main. Unfortunately the devs do not care about tunneling or camping, as proven by the fact they consider it a "legitimate strategy", even though it is something that harms the game and its community. It's just one of the reasons I cannot gain respect for the devs.

    But don't worry, I'm sure the next update will benefit killers again. The next chapter will provide more broken synergy perks and give the survivor useless ones, again.

  • Get rid of the ranking system and being tunneled or facecamped wouldn't be so bad. I know I wouldn't get as triggered from it if there was no pips or rank to lose.

    Or better yet, a survivor who is the victim of either doesn't lose pip. I'm sure they could figure it out.

  • Today I had a Spirit run Haunted Grounds, Ruin, and Undying. Game didn't last more than 2 minutes.

    Amazing idea of a perk, devs. Totally balanced synergy.

  • @Orion said:

    You died because you couldn't win a chase, not because of NOED. If you looped the killer "through all gens", as you put it, then your skill was obviously much greater than theirs, so you could've won a chase if you wanted to.

    You're abhorrent. Holy hell.

  • @PleassBuiltInNoed said:

    https://forum.deadbydaylight.com/en/discussion/189551/loop-killer-through-all-gens-still-die-to-noed-please-add-a-totem-counter

    there is literary perk and item that counters totem so hard, just try to remove one of your crutches and use small game instead, or just bring in the map like holy f

    You and others do not seem to understand that we're talking about showing remaining totems for everyone. Not for one single person who's using a perk! An icon on the HUD that shows how many totems remain on the map the same as generators have.

  • Just got screwed over by this from Freddy. He wasn't running enduring and he was stunned for less time than Head On, which I was also running.

  • As a survivor I'm actually having fun going against a killer for once. He's not broke or OP. Also no one-shot ability. Actually balanced.

  • @Velarica said:

    There already is a totem counter, Small game, just because its not meta (and admittedly a weaker perk IMO) doesn't mean you cant use it. It does exactly what your asking for, it helps you find totems. Sadly its really not your fault if you were running the killer, its on your teammates to suck it up and look for totems instead of pushing through Ruin

    We're talking about a counter added to the HUD, showing how many totems remain on the map. For everyone.

  • @lazerlight said:

    I really don't understand Killer mains lmao.

    They're always like "DO BONES LOL"

    But at the same time don't want there to be a totem counter. It's like... do you WANT Survivors to do bones, or not??? This is why the whole "Do Bones" argument doesn't sit right with me.

    ---

    This scenario is a perfect example of why NOED should be changed.

    The ones that are most affected are the ones that do most of the work during a trial or succeed at distracting the killer most of the game. (Lets call them the MVP) The MVP has no chance of doing totems since the Killer won't leave them alone, and then when all gens are done, they get downed and camped and die on first hook.

    But it's not the Killer's fault for running a cheap perk, it's the other survivor's fault for not using the time that the MVP is giving them, to consciously run around the map, taking time away from gens in order to make sure all 5 totems are gone.

    What is the MVP supposed to do?? GIVE THEMSELVES to the Killer so that they have a chance of searching for totems before endgame?? I don't think so!

    I saw an idea of having 5 lit candles in the basement and each fire represents a totem being untouched. This would be a cool addition for a counter.

    I wholeheartedly agree. A totem counter would be a great quality of life addition that doesn't nerf any Hex perks nor make survivors do totems - but I've still seen people say it would be a counter to killers and/or make totems easier to find. I don't get it.

    If anything it could reduce NOED complaints that killers hate to see so much. "Do bones" hasn't positively contributed to anything.

  • @[Deleted User] said:

    NOED is a complete nonfactor. The killer lost that game (the 1v4). If your teammates spent time trying to find 5 totems, that killer would have had a huge amount of game delay for potentially no reason at all. It is never worth it to pre-cleanse NOED against a good killer. It's essentially handing them a 4k because your team isn't doing gens.

    I disagree... If they spent time cleansing totems, there would have been a higher chance of me being able to actually survive the game. There wouldn't have been 1-3 lit totems left because 3 survivors didn't want to cleanse them.

  • @Pirscher said:

    The maps are not too big and after you play this game for a while, you learn where to find the totems.

    My concern is that by adding things like this to the game, it will babyfy the game - reducing the challenge.. (the challenge is what makes it fun!). If im spoon-fed how many totems there are, it would feel really easy.

    Also, how often does one run a killer for 5 gens and then get downed by NOED @skarsguts? Its one of the not so common scenarios, right?

    Greetz

    I can't exactly stop mid-chase to cleanse totems I saw. It was one of those situations where I couldn't make the next pallet by a split second. I'm pretty sure I would have gotten hit running towards the exit gate anyways (which was in the process of being opened when I got hit).

    Edit: I'm being bloodlusted as well.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/189551/loop-killer-through-all-gens-still-die-to-noed-please-add-a-totem-counter

    There is a counter already, i.e. your whole team takes Totems seriously and does Bones.

    Totem counter as in on the HUD. The same way you're told how many generators are remaining.

  • Lmao, I stand with my 5 like-minded voters.

  • I watched the entire video - You guys are really screaming over flashlight clicking? Not once did I see someone t-bag at a pallet or from afar. There wasn't even toxic endgame chat. All I saw was competent teamwork - SWF or not. Flashlight clicking? Really? If only I dealt with "toxicity" as simple as that when playing survivor.

  • I love how killers say "just do bones" in response to survivors complaining about things such as NOED, but when a perfectly healthy addition such as a simple totem counter is brought to discussion, they scream that it would be a counter and nerf to totems.

    I want a totem counter as well.

  • Can you send him over to me? I love free pips.

  • Fun: Demogorgon, Blight.

    Okay: None.

    Makes me want to DC: Legion, Freddy, Plague, Leatherface, Doctor, Tunnelhead.

    The rest are not annoying enough to put in the DC category, yet not fun enough to put into okay.

  • What would hiding them "better" do? You realize survivors would quickly memorize the new totem locations and just check them every time, like they already do? I do at least.

  • Now do the same with killer and you'll only see BBQ, PGTW, Corrupt, NOED, Discordance, Infectious Fright, Nurse's, Spirit Fury + Enduring. That's nine perks to match your 'data' and is the majority of perks I see killers use at red rank. Also the same slow build used on every Freddy and Legion.

  • I P3-50 characters that I really like, and I use the bloody head for every outfit to show dedication to the character. I have Ace, Dwight, Feng, Kate, and Spirit at P3-50. I currently have BP saved to start on Felix next week.

  • He's part of the reason there should not be a DC penalty.

  • Welcome to the life of a solo survivor player. It doesn't get better, trust me.

  • It's only fair considering killers can view the survivor's profile. There's a lot of times I've ran into self proclaimed killer trolls/campers/tunnelers (either name or profile summary) that I would have loved to dodge.

  • I propose banning every killer that tunnels or camps.

    No need for DS meta after they're all gone.

  • I've only ever clicked in the killer's face in situations where the killer decided to tunnel me off hook and I was defenseless.

    Just letting them know I acknowledge that they are a scumbag.

  • I'm more intrigued by the people in this thread that don't know what premade means.

  • My life is so pathetic that I have nothing better to do.

  • He's hot. As a female DBD player, I'm very satisfied with this new survivor.

    Now I have another survivor to thirst over besides Ace.

  • I've only ever watched F13 gameplay, but I always like its mechanic of being able to actually beat up the killer. That's something I wish DBD had - actual defense mechanics. Not just running in circles.

    Like, I want to be able to hit the tunneling LF with a baseball bat.

  • Because devs don't know how to properly punish tunneling and camping. Until then, it's really not that hard to not chase the same survivor that just got off hook for 60 seconds. Find someone else.

  • I enabled crossplay on PC for a good 10-15 matches, all survivor. Every single game put me with ranks nowhere near to mine - meaning I'm red and I'm only being put with green and brown. I thought they reverted the matchmaking change? What the hell is this? Not to mention my queue times only got longer.

    I just can't stick with this crossplay thing.

  • I'm on PC and don't want to enable crossplay for the simple reason that I feel like console teammates will be a hindrance to my games because the reduced frames and movement. It's bad enough I'll get potato mates on PC, why make the pool bigger?

    This is coming from someone who has been an Xbox gamer for years and only just built my PC last year, so.

  • Literally nothing you described is toxic.

    Gen-rushing doesn't exist as it's the survivor's only objective.

    Of course he is going to flashlight you when you're just standing there.

  • I'm actively triggered that so many people in this thread are getting Ace's nationality wrong.

    Ace is Argentinian of Italian descent. Argentinian-Italian.

    To be technical, Ace isn't "white". He actually has an olive complexion.

    You don't need dark skin for diversity, but I believe OP just wants black characters.

  • Why is camping allowed? Why is tunneling allowed? Why are one shot abilities allowed? Why are aura reading perks allowed? Why are moris allowed? Why is PGTW allowed every hook and not just once per match? Why is slugging to find hatch allowed? Why is forever Freddy allowed? Why is forever Legion allowed?

  • Congratulations on being part of the reason the game is dying and will never improve.

  • There needs to be a totem counter implemented. I'm in the same situation where I'll do 3-4 totems and still die by NOED.

    Though I guarantee if a totem counter happened, killer players would complain about it.

  • @Rygarr88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1413214#Comment_1413214

    Lmao nah, you have zero rights in a video game. Just like I have the right to look your IP address up and make a house visit. Its my right. Dont like it, do something about it.

    Oh yea, you cant.

    What? You're comparing an illegal activity to leaving a video game match?

    Is this some kind of threat?

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1515489#Comment_1515489

    I get "offended" (I'm guessing you're using "offended" in place of "rightfully pissed off", like most people who say everyone else is "offended" by anything that would and should upset any normal human being) because I'd prefer if my teammates weren't DCing every time the killer sneezed in their general direction.

    You have worse problems if you become "rightfully pissed off" when someone DCs.

  • Why? Because you get sick of facing forever Legions and Freddys, moris, 4k sluggers, iri-heads, tunnelers, campers..

    There's a multitude of more reasons for why someone would DC.

    People who get offended by a DC, mostly killers, are just mad they couldn't use their scummy tactics on everyone. A DC on either side just gets a laugh from me.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1512037#Comment_1512037

    Interesting.

    I couldn't make it any more obvious that I haven't touched survivor and yet according to op I'm a toxic entitled survivor main? How very interesting indeed.

    Sorry buddy I play both sides of the game, although admittedly survivor is incredibly unfun right now I'm trying to get back into it.

    Maybe I'm just not actually biased and I see both sides of the coin?

    Also rank means nothing but how much you've played and its an accurate measure of skill in any way. Ranking up as survivor is piss-easy at this point because even I can hit rank 1 and I barely play the role anymore.

    No, I'm calling you a toxic entitled killer main.

    You're claiming people who run DS, unbreakable do not deserve to be high rank, seemingly ignoring the genuine reasons these perks are used. Then now you go and say rank means nothing?

    I can equally say ranking up as killer is piss-easy as well as I went from 20 to 1 with more than half my hours only playing survivor. I'm right up there with you having experience on both sides.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1512025#Comment_1512025

    Oh please. I play solo survivor mostly and you don't need the "small pp" build to escape any more than a spirit needs noed and stridor to stand a chance of doing well. People mainly run it because they want to be able to play like a complete moron without being punished for it. Zooming over to the killer after being unhooked, then going for a flashlight save, doing gens in front of them and jumping in and out of lockers - I don't need to wait til the endgame screen to see what they brought.

    Run it if you like, but acting like those two perks are a necessity is ridiculous.

    I don't think "small pp" build can apply to me when I'm a woman.

    Also, I do none of those things you mentioned, so uh ?

    I guess you're one of those that are too immersive to ever have to use DS.

  • @GoodBoyKaru said:

    NOED is for bad killers. If you rely on NOED to get kills you don't deserve to be high ranked.

    If you have to stack second chance perks on top of second chance perks (like the infamous Smol PP Build^tm) then you're not a good survivor. If you rely on those perks every game you don't deserve to be high ranked.

    Both sides have their issues. DS by itself is fine, and unbreakable by itself is fine. They need anti-synergy together and suddenly there's no issue with either perk.

    BT is counterable by chasing the unhooker. I'd prefer it to deactivate during endgame but oh well.

    Dead hard is counterable.

    Um, are you aware of how bad tunneling and camping is at even rank 1? I am. I could make a 158 hour long compilation of all the times I've been tunneled through two hooks and DS and facecamped.

    If you want to survive longer than 10 minutes, you need DS. This is especially proven by how killers will play if there's no obsession.

    You couldn't make it any more obvious that you've never touched survivor.

    Oh well, I guess I don't deserve my rank 1 for running DS and Unbreakable, but the way killers play caused me to run these things. Just like how I can't take off Spine Chill because of too many stealth killers.

  • I gave in and unlocked Unbreakable yesterday because after 700 hours, I'm tired of being slugged for reasons not even related to DS. Now I will always run DS + Unbreakable.

    Just like how I wouldn't have paid 6 bucks for DS if I didn't get tunneled game after game after game.

    The way killers play causes survivors to run these things - so unless killers are going to stop playing like scumbags, no one should complain about survivor 'meta'.

  • Two games of this new MMR and I'm now facing baby killers and put with survivors that don't own DS. I don't know if I should be offended that the system thinks I'm this bad or happy I can have relaxing games now. Apparently my solo rank 1 has been rank 20 all along.

  • Agreed. Killing self on hook isn't ideal. 

    If I see someone go down in one hit by a Huntress at the start of the match, I want out of the game immediately. Suicide on hook would require giving chase points, hit points, and a hook kill points to the killer that decided to play scummy. I'd rather just give the single kill points for DCing.

    Killers are allowed to camp, tunnel, play forever Legion/Freddy, extend match to half an hour to avoid giving fourth survivor hatch, yet I'll be penalized for wanting to leave against these things and more.

    Killers are allowed to play scummy without penalization - I should be allowed to DC without penalization.

  • It's dumb. I either use 5 pallets in a 30 second chase just to not get insta downed, or end up later in the game with no pallets because everyone had to use them, so I'm just insta downed.

    Window vaults aren't safe unless you already had a 3 feet running start on him. Not to mention there's a lot of deadzones you get stuck in on multiple maps.

    Also, the amount of LF I see running infectious fright now is making calm spirit meta for me.

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