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reeves7

reeves7

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  • @FearlessHunter said:

    I say it's probably in a good state considering the DLC, the rift pass and the amount of cosmetics that are in the store.

    A full cosmetic set costs around £10 and I know a lot of people who have a ton of them so it's safe to say that they are stable. Probably not making millions or anything like that but enough that they are still supporting the game after almost 5 years.

    Not making millions ;; ive read they already have made more than half a billion $

  • If only devs could understand that balancing this game is the key to make them and us happy(they could earn much more money and players wouldnt be disappointed like they are today). This game could be top 5 worldwide if they wanted it to be.

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1981205#Comment_1981205

    What about mobility? Pretty much all the top tiers have mobility and billy has some of the best in the game. Bubba is simply a 115%

    That doesn’t mean anything bubba is still a better killer

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1981107#Comment_1981107

    That’s true but good Billy’s won’t miss them

    If we’re talking about lower skilled players yes bubba is better

    Average to god tier billy is better imo

    Ive seen very good billies miss alot of shots. You dont see billy players anymore and thats one of the many reasons. The nerfed his radius so thats harder to hit due to the fast survivor jerk movement. Bubba is a better billy,period

  • @reeves7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979581#Comment_1979581

    Bo a similar addon wont make him instasaw again if his base power and radius is nerfed. It isn’t the same killer but a weaker version,so giving him a good addon wont make him as powerful as he was

    No*

  • @ReverseVelocity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979560#Comment_1979560

    Reducing his Charge Time to 1.25 seconds is literally the same as instasaw.

    Bo a similar addon wont make him instasaw again if his base power and radius is nerfed. It isn’t the same killer but a weaker version,so giving him a good addon wont make him as powerful as he was

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1980795#Comment_1980795

    while that is useful to stop stupid hook rescues otherwise it’s barely noticeable

    Not really,if youre close to a survivor playing leatherface it’s a guaranteed down while with billy you can miss easily

  • @piggygooik said:

    i mean there is so many variables to the game it’s really hard to tell because let’s the perfect killer Is nurse but she get Leary’s, the perfect team would just take advantage of the los but maybe the nurse has range AddOns so she Can basically block arcos the map with one blink

    the game has to much rng to tell who would win but if the rng was vary minimal then the perfect survivor team would win since a swf is way stronger then a killer

    Only a perfect nurse,period.

  • @ReverseVelocity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979480#Comment_1979480

    You don't understand, the charge time reduction they're suggesting is the same as instasaw. Just with and without Tinkerer.

    Instasaw billy was something very different,billy now is isnt the same so a slight charge buff wont make him instasaw billy

  • @ReverseVelocity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979341#Comment_1979341

    Instasaw was one of the main reasons why Hillbilly got nerfed. They're not going to bring it back lol.

    @Chilli_man2400 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979201#Comment_1979201

    Ok then 1.75 seconds everyone says it’s the worst addon and when I buff it people don’t want it take it or leave it

    being 115 % doesnt make you instasaw stop comparing old billy to the nerfed billy

  • @grayon444 said:

    Don't you know that a big portion of the dbd community is LGBT people?Why do straight characters have to be represented and gay people have to stay in the shadows?

    We are living in the future not the past.

    Wait what ; i burned a few brain cells after reading this

  • @Phasmamain said:

    I think the problem was how powerful Billy’s addons made him

    He is already perfectly balanced at the moment( Bar the overheat change after patch) and never needed addons to do extremely well.

    Toying with his charge time or movement speed while revving is a very slippery slope that could lead to crack Billys return

    Black grease is the only terrible addon he has anyway as mother’s helpers are great with spirit fury enduring and leafy mash is great with muffler

    If billy is perfectly balanced why no one plays him; lets be a little bit real,he is b tier at best. Bubba is way better now,he is a better billy

  • Unfortunately his useless addons are one of the 4 things that made billy trash and unplayable.

  • @ZaKzan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1978077#Comment_1978077

    Survivor gameplay completely revolves around information. A large portion of survivor perks revolve around gaining information. If you are working on a gen and a fellow survivor is downed, you have to make the choice to continue working on that gen or saving the downed survivor. If you and another survivor both decide to save that person, you just reduced your team's gen efficiency by 50%. If you were on voice comms, this wouldn't happen.

    By design, voice chat was not intended for this game. That's why you need to use 3rd party software to voice chat. The issue is that the devs lack the ability to balance the game around it, and they know that it's such a large part of the game, if they did nerf it in any way, they would lose tens of thousands of players. I wouldn't call it cheating, but it's certainly a crutch and gives all survivors in voice chat about 8-9 perks instead of 4.

    That’s exactly why killers vs swf should have 8-9 perks instead of 4. Thats how you balance the game vs the biggest problem

  • @DBD78 said:

    The nerf was not that huge but the number of Billys I see as survivor these days..Billy is almost non existant. That is not good and it can't be what they wanted.

    unfortunately the nerf is huge!!!!!! They destroyed billy. They fixed their mistakes with the hud and they sorted out a patch in not even a week to please survivor player,they should fix their mistakes for killers to we should be equal. It should be a fair game,but what we see is the devs only cares about survivors.Its like the players that play killer mode are the black sheeps!!!

  • @ThisBetch said:

    Why play with your friends if you can't even talk to them? Don't get so worked up over it, sometimes you lose, sometimes you win. 99% of swfs aren't out to be rude to you, they're just having a good time with friends chatting and joking around. It's only when you get tilted and act snarky in chat, that they will see an opportunity to mess with you. Just say "gg <3" and move on, don't dwell on a loss. And besides, hard matches are the ones that make you improve! GL! <3

    If a killer goesnt against a swf group,the killer should have 6 perks at least,period. You cant win under unfair conditions with a handicap so the only way is to buff killers in those circumstances. Devs NEED to look closely at this problem every killer goes against,or this game should be renamed to dead by survivors

  • Unfortunately due to the nerf to his radius at the start of the chainsaw sprint to a 90 degree cap, where as you could 360 with the sprint before the nerf playing billy is worst than playing nurse. It is the biggest problem for me with the fast over overheat mechanic. If they fix those two things people will play billy

  • @DoomedMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/1976053#Comment_1976053

    This "lot of people" are bad, that's all. And nah I won't keep my advice for myself, "kid"

    Just get good, don't be a pain for everyone here because you're bad at the game.

    why you're so angry; if you cant stand others opinion i think you should take a break from the forum,it can get stressful sometimes.

  • @BSVben said:

    https://forum.deadbydaylight.com/en/discussion/comment/1976053#Comment_1976053

    The fact that you are on this forum means you are looking for some sort of feedback on your thoughts.

    im here to write some problems i see so they can be fixed, I made a post about a map bug 2 days ago so it can be fixed. I expressed in another post my disappointment about what the devs did to billy,so they can see it and hopping they will fix their error like they did when survivor were crying all day here about the animations. I dont expect feedbacks from randoms.

  • @DoomedMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/1975112#Comment_1975112

    You're not listening to anyone here. You're like "I'm perfect and know everything about the game, i never do mistakes in my games", and you're rude toward other people, change your mind

    What are you talking about; im stating some problems that alot of people complains about,im not obligated to litsen to you or anyone. Keep your advice for yourself

  • @smappdooda said:

    I know this has been brought up before but the more it gets said, the more it might happen.

    I wanna preface this with I am a killer main but I do play survivor for rift challenges and it's pretty disheartening how rampant tunneling is in this game, especially if there is no obsession. If the NEW upcoming DS was basekit and the killer knew EVERYONE had DS off every hook, it would keep them honest. An actual anti-tunneling mechanic built in would make the game health overall better I feel.

    I am running scenarios in my head in how it would be "abused" and I'm not coming up with a lot of rampant cases of it off the top of my head. Feel free to share some if you can. (Aside from everyone at the very end of the game somehow all being four hooked then miraculously not.)

    If ruin or pop is a basekit why not?

  • @NoOneKnowsNova said:

    https://forum.deadbydaylight.com/en/discussion/comment/1974984#Comment_1974984

    It does favour survivors, but not by the extent you claim, infact we are in the most balanced period of DBD we have been in for a while now. We see fast killer queues and the same killers more often because they are easier to play and/or extremely strong, while more people are playing with friends after they’re done with work. Survivor queues are faster in the afternoon, but before that? Killer queues are quicker. You won’t lose the game quickly for playing any killer outside of the Top 5. If you play bad, that’s a different story, but I can consistently win as Bubba, Legion and even pre buffed Clown.

    https://forum.deadbydaylight.com/en/discussion/comment/1975112#Comment_1975112

    If you can run the killer for 3 gens than the killer committing for that long is a huge problem. Additionally, albeit it takes a while to learn, I’ve met many great console Nurses.

    Everyone can pretend on this forum they 4k with pre buff clown and trapper at high ranks. The thing is that its not a coincidence that theres so many posts about unfairness towards killers and asking for balance. It isnt because some things that shouldn’t have been in the game like infinites insta blinds 3 windows being immortal for 1 min due to ds instarepait toolboxes and many more aren’t in the game that we are in the ‘´ most balanced period of dbd’’.

  • @[Deleted User] said:

    For what it's worth if Campbell's chapel and meat plant are what we can expect going forwards I'm seriously done with the game. Everyone is hoping it's just a huge blunder but we will see. I'm expecting changes soon because this shouldn't be in the game it's so bad.

    In the meantime I'm not even going to bother playing it because what's the point? AFK, dc or facecamp because DAMN is this abysmal for 90% of the killers in the game.

    when survivors are crying here for buffs devs dont even sleep so they can please them. When killers ask for balance and fair buffs,devs don’t care and gently tell them to go (*** *) Themselves. I honestly hope survivor queues are at least 30 mins so devs can see what unfairness can cause

  • @BSVben said:

    Why don't you record and post one of your games up for others to see? You might get some helpful tips from it.

    @BSVben said:

    Why don't you record and post one of your games up for others to see? You might get some helpful tips from it.

    im a red rank survivor to(even rank 1 before)i know how the game is build. when i can run and loop killers for 3 gens imagine what 4 same level as me survs can do,teams or solos. Well thats what happens to me as a killer and i cant do anything about that except mastering nurse,but im on console so i cant unfortunately for the obvious reasons.

  • @BSVben said:

    You and me have completely different experiences then. I'm rank 1 as well and I see a wide range of killers.

    I main doctor and trapper and do pretty well with both of them tbh.

    I would agree that the game is survivor sided, but only when you have well coordinated 3 man / 4 man teams does it become a real problem. Even then, you don't run into them that often.

    Also if you are managing to stay at rank 1 it can't be going too badly for you, can it?

    Doctor and trapper? I havent seen those in a long time,and the last doctor i i encountered we escaped easily. Im in Europe here almost every red rank team is a high caliber team, i see alot of nurses and freddies like 5/10 games are pc nurses. Like i said killers need to be buffed because in big maps against good survivors you will probably depip

  • @BSVben said:

    https://forum.deadbydaylight.com/en/discussion/comment/1974939#Comment_1974939

    Dude, 5-6 perks? Pop as basekit? Either of those would break the game. I'm not one of those people that will just say git gud etc... but there are tons of red rank killers (myself included) that main 'weak' killers without meta perks and still manage to do well. That's not a flex on my part either, I class myself as pretty average. Sometimes it is just a case of practice makes perfect.

    Im rank 1 and consider myself a good player, the game isn’t balanced and favors survivors alot. The game is already broken so i dont think it will make things worse but better. You see survivor queue times right now and that says it all. Nobody wants to play in those conditions and thats why you always see the top 3 killers 8/10 games. If you play a killer that you find fun and isnt in the top 5 will make you lose the game quickly

  • @glitchboi said:

    Ehh nah... I think you need a break from DBD or at least some rest, it can get stressful at times.

    I dont stress over a game,kid.

  • @NoOneKnowsNova said:

    https://forum.deadbydaylight.com/en/discussion/comment/1974866#Comment_1974866

    I'm a Rank 1 Billy main too. Personally I prefer Ruin over Pop with him, as Billy excels at slugging especially with Infectious meaning that you often don't hook the survivors. Maybe that's your problem? You're hooking them too often when you can just slug them and then instantly go to the next survivor to force pressure? That's not to say you shouldn't hook survivors at all, but often, especially when you use the right perks, slugging is much better than hooking.

    Also, the first gen or two are supposed to go fast, so if you're having problems with that I'd recommend Corrupt Intervention.

    I run pop and ruin because ruin gets cleansed in a couple of seconds, Infectious is useless at high ranks because the survivors are all spread at different gens. The majority of my games are against high caliber red rank teams and it isnt fun to play in those conditions,because it gets to the point where i feel im in a tournament and not in a game to have fun anymore. Things needs to be changed because its really unfair for killers at high ranks,i think killers should have pop as basekit or 5-6 perks and not 4 because its a 1vs 4 and its not fair

  • @NoOneKnowsNova said:

    Nah Pop is fine right now, and gens fly some games, but you're acting as if that killers get genrushed every game which is completely untrue.

    The game is unplayable at high ranks. Im a rank 1 billy main(i know we are almost extinct) and i down in a couple of seconds a survivor and have 2 tinkerer notification ALREADY!!! The time i go to the gen the second one popped already,and its the same thing all over again. Honestly im getting disappointed because if billy,the fastest killer along with nurse cant prevent genrushing in the majority of my games then i can’t play this game anymore. Its sad because all the survivors do is pressing m1 or R1 on a gen and i cant understand how that is fun. If things doesn’t change this game will make all the killers go away by playing survivor or another game.

  • Playing killer is really unfun,and alot of killers will stop playing due to the unfairness. The survivor waiting times will be affected alot,so if the devs want to see their game last and not die they should balance their game

  • This is the worst map with the game and ormond for killers, this game is unfair to killers dont forget that. You will sweat with every killer except nurse.

  • @Irisora said:

    https://forum.deadbydaylight.com/en/discussion/comment/1970256#Comment_1970256

    Just what i was thinking.

    https://forum.deadbydaylight.com/en/discussion/comment/1970375#Comment_1970375

    Then tell me why you see Freddy repeatedly like if he was inside an envelope of old trading cards.

    Because people have fun playing him

  • @valvarez4 said:

    Freddy is easy as hell and he needs a nerf. Not only make plying him hardly. This only affect newer killer. A 1.000 hours Freddy doesn’t deserve 4k every game

    Freddy doesn’t need a nerf

  • @Predated said:

    I mean, either killers are faster, or survivors are slower, because I used sprintburst after a hit in a straight line, and a demogorgon was able to catch up within 10-15 seconds(using a normal m1).

    According to calculations, sprintburst+getting hit should have given me 20 meters of distance(assuming the killer moved towards my direction while recharging his hit), and thus about 30 seconds of time before the killer catches up. For me to have been m1'd a second time within 15 seconds either requires me to zigzag(which I didnt, it was a straight line), a way for the killer to cut me off(there wasnt, it was a straight line), or for me to only get 8 meters of distance instead of the intended 20 meters.

    So there is a discrepancy here. Have survivors accidentally been made slower? Have killers accidentally have been made faster? I dont feel faster when playing killer, and the new movement animations dont make me feel slower when playing survivor. So I would assume its the second one, where survivor movement is actually slower. Right?

    The opposite survivor feels alot faster than killer

  • survivors should not spin that fast,they need to make them slower,otherwise i dont have any problem with 360s

  • @Dragonshensi said:

    I don’t know what I’m doing wrong. I can barely move in a match before two gens are already popped. I chase someone and instantly another gen is popped. I hook someone, takes time for them to die, immediately another gen pops and another person off the hook. The minute I chase someone I know I’m going to lose the match cause the others will just gen rush. This is very disheartening for a Killer. I’m level 13 but can’t get any higher and I’m constantly getting survivors that outrank and outclass me. It got to the point where I downed the last person in the match and just dropped them by the gate. What’s the point? This game feels very unfriendly to new Killers and the learning curve is massive for Killers. Even bad survivors can still rely on their teammates to pick up their slack. Any tips or anything? Am I really going to have to spend a buttload of money on characters just to get decent perks? It’s just real depressing that I constantly hook many players, break gens and pallets, the whole nine yards and still walk away with nothing.

    I will tell you the same thing i tell everyone,master a top tier killer and use the best add ons/perks.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1966090#Comment_1966090

    Like all killers should. No killer should be able to get 3k's without addons vs strong survivors. You literally gain more addons than you can ever use in this game. There is no reason for a killer to never use addons.

    Now, that doesnt mean all addons are useful. I have a stack of 186 addons on Myers that I will likely never use. But if I were to use Myers "addonless", I would use those addons.

    I mean, let me put it like this: that's like facing a 4 man squad SWF running 0 perks and still getting a 4 man escape. Do you want people to get 4 escapes without using any perks or items? Because survivor is unplayable without any perks against a killer of equal skill that does run perks.

    @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1966169#Comment_1966169

    If there was any FOV reduction, it was to make all FOV's the same. Which was my point. Billy's FOV isnt smaller compared to any other killer. And Tofu isnt ######### with Billy, there were many issues that have been RESOLVED since. People still avoid the killer because of the issues back then. Same reason why people avoided Nurse for the longest time, because the issues that came right after her nerf were issues that were actually problematic(recovery rates were too slow to compensate for larger maps, they were even too slow to work on maps like The Game). Those issues have been resolved.

    Yes, there used to be a fire, but now people find the ashes of the original fire after the house has been refurbished and claim there must still be a fire.

    Billy works exactly the same as he used to on high level play. He simply is punished for overusing his rev's. So yes, perhaps you should research the actual patchnotes on changes that have been made, and perhaps actually pick up Billy instead of claiming me to be wrong because Billy during the PTB and early release being bad. That's like saying Twins sucks because she sucked on the PTB(spoiler alert, she doesnt suck).

    It shows you dont know how billy is now,the ptb billy is the nowadays billy. He is the 2 times nerfed billy that we have now,after the ptb he was on a good state but they nerfed him AGAIN and now we have an underperforming hillbilly that isnt fun to play due to the extremely fast overheat. His addons are crap and useless because even the double engravings cant be used due to the fast overheat. If billy needed a nerf it SHOULDNT be that big because its the only killer that have been nerfed 2 times in this game,he is the the current 2 times nerfed champion of killers

  • @DecisiveDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1967996#Comment_1967996

    I've mastered wraith and can do a lot of damage against swf with him but like I say when I get a ritual to play a killer I rarely play it feels awful to be throwin into that scenario

    Wraith is very weak

  • @DecisiveDwight said:

    To all killer mains I would very much like to applaud your resilience to matches with swf try hard teams. I had a game of killer as pig tonight and I got so frustrated that I DC'd and I never DC as killer when I play it that's how bad this team was, the t bagging the flashlight saves the damn gen rush just really got to me and had I been my main killer I may have had a chance but nope I ended up having to be pig for a ritual and that was no fun.

    I myself play swf but not to the extent of bullying a killer who clearly has no clue how to play as this killer by all means save with a torch but don't f***king t bag and then Sprint Burst away like a coward. There is really no need to do all this then to gen rush as well I got one hook within the 10 minutes I sat through that game, yea yea laugh at the noob killer who can't keep hold of a survivor because I'm following them with a purple flash light and great add ons this is what is crappy about swf sweat squads who think it's only fun when their try hard team of 4 go against someone who's here for fun. This tbh is why I cancel a lot of my killer rituals when I can because sweat squads who can't just play the game for fun they have to escape and bully while they're at it.

    If anyone else has any experiences with this kind of thing please post it I'd like to know what they did to you and if anyone knows how to combat this kind of behaviour because it's not reportable to be an Ahole apparently.

    You know how to counter that? Master a top 5 killer(nurse if in pc),the rest should be easy after that

  • @Chchchcheryl said:

    Were you vaulting the window on the car side or the side with the garage with about four lockers

    On the red car side i used bamboozle tho i dont know if you get stuck only with bamboozle or even without it.

  • @1nsignia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964006#Comment_1964006

    I would say that I know how to flick and curve. But I really don't know when it where is the best moment or place. Thanks for the info on which loops are curvable

    https://forum.deadbydaylight.com/en/discussion/comment/1964026#Comment_1964026

    I have a lot of game knowledge from the previous 2 years. I used to play him a lot when I was more on console for the first year. But I'm willing to learn him on PC. I would say I know how to flick. But not when to. That's what I need to learn.

    What addons do you recommend?

    I don't really have any good ones and don't know what ones I should be aiming for in the blood web.

    Hopefully I don't get addicted though. Still wanna play nurse and blighty boy.

    https://forum.deadbydaylight.com/en/discussion/comment/1964030#Comment_1964030

    Yeah I need to learn to back rev more. I keep getting the mindset of "that's what a bad Billy does" but I know very well it's not. Gotta learn to back rev. As for instasaw, I plan on when I at least learn to be good with him I'll play without addons, as I do with other killers, And it'll mess with my muscle memory. Thanks tho you reminded me that I should be back revving more.

    play him with spiked boots and the green chains

  • you either doesnt understand english or you are slightly stupid without any offense. IRON WILL COUNTER STRIDOR

  • i truly believe due to the low sales of leatherface who is also a chainsaw killer,they nerfed intentionally hillbilly and buffed bubba so alot of billy mains and other new players will buy leatherface. I hope now that leatherface sales are better they will reverse some billy nerfs because its a real shame what they did to the funniest killer to play on dbd and a massive disrespect and a bellow the belt hit to the ones that spend alot of time and money to billy

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1966227#Comment_1966227

    Firstly any killer worth their time will use headphones and secondly stridor counteracts iron will. If you use your power in short bursts the cooldown can be like 5-8 seconds which is very short

    Agreed though nurse is stronger and needs a nerf too

    No,alot of people that plays on console doesnt use headphones and even if they do they will need at least good headsets to hear survivor position. Ive played many times with stridor and iron will counter it 100%,survivors with that perk are totally silent. Spirit is a strong killer but not a braindead one and doesn’t need another nerf,on the other hand nurse is not only a strong killer but a very strong killer above any other killers. Strong killers SHOULD EXIST!!!!!!!! In any games theres strong things than others,for example in nba,pes,fifa,nfl etc theres very strong teams and weaker teams. In cod,battlefield etc theres stronger weapons and weaker weapons etc......i would not enter into more details but im sure you understand

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1966201#Comment_1966201

    While nurse is stronger both need a nerf as they are on a different level to the other 20 killers

    I disagree,spirit without a headset is literally useless and unplayable so to play her first you need a headset. Even with a headset if a survivor has iron will,stridor spirit cant hear them and thats your first counter. Her power doesnt need 2 seconds to reload like nurse but alot more wich make her alot weak in comparison. Nurse needs a nerf,a good nurse(not the best one)can end any game in 2 minutes

  • @Official_hilbert said:

    The Spirit in my eyes os the only killer in the game that needs a heavy nerf. Her phase walking is definitely one of the worst things to go against as a survivor.

    The real problem likes on that there’s almost literally no way to tell where she is going or coming from, and as a survivor, it’s your task to figure out a way to get away from the killer but how can you do that when you can’t even see the killer.

    Other fast traveling killers have a way of telling you when they’re doing it: Legion makes your heartbeat fast, Billy’s chainsaw can be heard, nurse faces a direction and has a trail showing where she is blinking to, blight literally makes a sound when he dashes. The spirit however has no cue other than a sound, and it’s pretty difficult to determine where it’s coming from either.

    They need to make it so we see glimpses of her as she is phasing so when can better determine what she’s doing, her gameplay is way too guess filled and just like huntress main who know how to hit shots with iridescent head (which has been in the game for the entire time she’s been added and is still a major problem) is a little overpowered

    Spirit doesnt need a nerf,i have escaped many times as solo playing against a spirit. Nurse on the other hand is way stronger

  • @firedagodc said:

    He's too add on dependent it's takes so much time to actually hit a survivor you can be right on their back and miss because you're too high. It's frustrating. I wish the developers would stop nerfing perks and killers and add ons. Survivors mains will never be happy or satisfied until all killers are care bears. If they nerf freddy or spirit or Michael im done with this game.

    Hes 100% addon dependent. Without add ons hes unplayable,without exaggeration.

  • @Dragonshensi said:

    Even with the desync issues I can barely catch up to or hit any survivors. Killers feel like they have a ball and chain wrapped around their feet and are so slow. After getting infinite looped for awhile I just stopped and let the survivors just go. Of course they decided to taunt and tbag and wouldn’t leave. Once the desync issues are fixed honestly survivors have nothing to complain about. Most Killers have to go hard and aggressive right from the get go or else get gen rushed before they even find someone. Most killers seem to have been nerfed to the point you can just laugh at them, which now most survivors do. It’s just depressing really the sorry state of this game. Nothing about the Killers feels right and I can’t even get one kill lately. If the survivors are only halfway decent they can run roughshot over killers. I was mostly a survivor main but have been trying out killer lately. It’s not fun really. Just stressful and all around toxic.

    Welcome to killer games,thats why you need to master the top 5 killers to play so you’ll dominate games. You don’t want to be looped ? Play nurse

  • Honestly i play both survivor and killer and im a billy main who plays 99% of my killer games as billy,i will be brutally honest on this one. Strong billies with alot of play times like myself with the best addons and perks could end solo games in 2-3 mins,the thing is that against strong swf he was very balanced. Billy is the kiler that requires the most skills and isnt as strong as nurse for example so the nerf shouldnt be that HUGE to begin with because it takes all the fun and the diversity to one of the most iconic dbd killers. The 4.5.0 hillbilly is the 2 times nerfed billy,and im not only talking about the overheat but they nerfed much more to the point where he is unplayable for almost everyone and thats why nobody plays him. Even alot of dbd streamers like ohtofu truetalent otz coconutrts etc dont like nowadays hillbilly because of those nerfs. What the devs accomplished is seeing alot more nurses huntresses freddies hags and seeing 1/60 games a billy. If they love this game even a little bit they should reconsider those nerfs and make him at least like the first nerf to be playable.

  • @canermirac said:

    I hate new DBD patch. New animations, hitboxes everything is sucks. Please bring back old DBD. I couldnt play any game. New DBD is so boring. I love to play survivors but I dont want to play anymore beacuse of the new patch. New animations so slowly. We cant dodge axes, blinks etc. any hit. We cant loop anyway. We need to drop pallets early because killers have broken hitboxes. I mean new Autohaven has max 10 pallets. :) One chase and down all of them. This game is unplayable now.

    The only bad things right now are the hitboxes and some survivor animations like when you are standing,it looks like a bot. Other than that i prefer the new hud

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