Avatar

prettyf

prettyf

About

Username
prettyf
Joined
Visits
0
Last Active
—

Comments

  • you attacked other person without reason or even conversation and pretend better

    actually read something before comment something

    cause you don't even looks worthy to get most basic advise like this

  • for me i don't conversation with other players and just get out from end screen

    you can check your earned bp at any page so don't try it

    theres many people want to taunt killer with any method they have

  • And what about tbagging?

    i wish killer players hitting me always until i disappear

  • @Omans said:

    Playing nurse is like playing on super easy mode. No, I haven't played nurse since I realized how fundamentally broken she is as a killer. My main is huntress but I play many other killers.

    I've played with/against salgu, goku, sami, deokman, etc (all those popular Korean streamers) many times. I know what I'm talking about. Their skill is no different than the top North American killers. Same goes for the survivor side.

    If you believe you can do so much better, please try.

    pffs..i realized actually my arrow towards me directly


    its fact check for me

    i do nurse so words what i used like hitting myself

    and i did derank and pounding dbd children as survivor

    now i only does low tier killers for ez low rankers, even that doesn't using poor addons

    cause i failed lots in red and remember how annoyed playing with decent players

    if you huntress main you know what i mean, btw why you main like that nerfed meme killer

    when they said gg but somehow they not looks even play wm1 killer

    and some day, that gg looks like ez when i def lost,

    at some point when i lost they said gg samely but it looked ez for me

    so thats how i gave up playing red and volunteering killer

    do i have trash mind yes it is, it might from my mind problem

    but after i choose playing nurspirits i can't find any fun from killer plays

    and i throw out killer except all kill guaranteed low rank pounding

  • i agree but i don't care

    pig was never even in meta honestly

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/578227#Comment_578227

    I can confirm because i played during that time it was not fair even in the current game it wouldnt be fair.

    You cant just point out bad maps and expect me to be like YEAH that made it fair.

    Dont even understand what you are trying to say.

    I can throw rank at you because i clearly dont believe you have played to high ranks i also dont believe you have played the game that long Also best region LMFAO imagine actually thinking a region is better then the other there are good players in all yikes.

    basically what im saying is learn to understand the game before making a post regarding something that even killers and survivors complained how broken it was you are allowed your own opinion im just saying you clearly didnt play during that time because if you did then you would understand why people dont want it back at all.


    than look at current billy and huntress

    only nurspirit consider as top tier and billy consider as wm1 in here

    yes it still calls best wm1 in game but still much worse than those 2 killers

    back than we called 3tops and still nurse were consider as most op killer

    now all pallet vacuum and even blink stun doesn't works and more empty spaces at maps make nurse better but meganerfed billy and huntress which more skill required to play

    what the hell

    you think thats fair? i originally billy huntress player and now im playing nurspirit only and don't even try them because it doesn't work against me as survivor or when i play them as killer role either


    always i sick of compare them with nurspirit like if i were nurse in this map

    or i wish survivor to dealing with those killers but not many see them now

    so i gave up volunteering those somewhat loopable killer and does ultimate op killers only


  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/578216#Comment_578216

    Are you like serious? or is this a troll post because you are either High,New,Never Made it past rank 20. Tinkerer And Insta Hatchet Deserved the nerf you can continue to claim there's counterplay maybe at rank 20 there was but at red ranks a huntress with that was unbeatable there was no counterplay at all honestly you didnt even need to be good at huntress that combination was actually tied with OmegaBlink honestly it was almost as strong.


    oh, im sure im not a sheep you can find in your regions,

    first you never saw me "without" addons unless i cornered and failed safe pallet drop

    no way to hit me that kind of junk saw at field

    it only possible when i misplay to giveaway pallet for your junk saw pallet hitting attempt but if you does that with no addon saw im just go one more cycle until you stop it, even if you tricked me like you charge and cancel right away or have bloodlust still i force you use hammer, never hit by saw

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/578216#Comment_578216

    Are you like serious? or is this a troll post because you are either High,New,Never Made it past rank 20. Tinkerer And Insta Hatchet Deserved the nerf you can continue to claim there's counterplay maybe at rank 20 there was but at red ranks a huntress with that was unbeatable there was no counterplay at all honestly you didnt even need to be good at huntress that combination was actually tied with OmegaBlink honestly it was almost as strong.

    you can't confirm it now because its gone

    but i remember many people used that setting

    when map was coldwind or badham and haddonfield or prenn there were no problem at all

    in fact now all region almost nomalized but back than other region didn't even had concept of "role" at any ranks, do you remember how insta blind nerfed?

    you can't throw rank bs cause i can be any rank in best region

    just for now im killing dead by daylight childrens before devs adding dedicated servers hehehe

  • @MonsterInMyMind said:

    If you think for one second insta hatchet huntress was fine you have something wrong with you that was by far one of the most broken things. I can tell you didnt play against it because i did i even played with it there literally was no counter play to it AT ALL.

    Honestly behavior Please bring downvotes back because posts like this deserve the downvote this is just honestly insane i dont know what you are smoking or what but just seeing you defend Tinkerer insta hatchet actually makes me question if you even have more then 1 hour in the game because theres just no way anyone in their right mind would try to even defend that EVEN Huntress Mains would agree there was actually no counter play you just saw someone and it was over that is how fast the hatchet charged.

    Like I just dont understand how like honestly how did you just one day go man huntress and billy really need a buff THATS IT lets bring INSTA HATCHETS and INSTA CHAINSAW like REAL insta saw not the budget one now back and lets revert Tinkerer.


    insta hatchet was countrable with distance or pre-running with sprint did you forget huntress have 110% of speeds? yea it guaranteed 1seconds down in close range or empty mid range


    i noticed now what i remember, there was much more pallets and vacuum, infamous badham and exhaust recover while running and double pallets per structures, coldwind true unlimited loopable triple windows and autohaven truck bug last long and nice short double windows at center so many things in maps and setting made her super-loopable which all broken vs broken and now fixed all


    i agree if those back now they are broken with very minimum counter

    but what i meant still better than nurse only like now, its not funny


    and currently both are loopable and for me they are not even top tier

    from legit of your points i realized i shouldn't want much as before

    but rollback one of them tinkerer or huntress addons

    if they not rollback tinkerer

    slightly buff of billy's base charging time so combine with 2charge addons same as tinkerer brah, actually its better direction

    cause i never saw someone use billy without 2 charge or speed addons at high ranks


    so whats your think? no buff them at all? or little buff and more buffing other meme killers too

  • how terrible if you are alruism jp playing style red ranked player and talking like you are playing in near korea and does only nurse or spirit as killer


    uhh i already having rage now even im kinda scumbag already due of pounding children of dead by daylight i can't stand nurse only players


    do you know i just played kinda 2weeks of nurse and already confident whatever my opponents are?

  • @Omans said:

    I play on the Korean server. Rank 1 killer and survivor within the first week of rank reset. It always amuses me when Koreans think they are somehow gods of the game and players from other regions are awful. There are amazing survivors and killers in Korea as well as in other regions (although I have never played on the Europe servers nor do I watch their streams.)

    And there are players who are not good. You say green rank players in Korea can easily beat red rank players? I say green rank Korean players are complete potatoes, just like on other servers.

    You probably also believe Myers is top tier on North American servers too? Guess what. He ain't.

    Have you ever even played at red ranks on Korean servers? It seems to me like you are a low rank player who only watches streams. What you said and what I've experienced are completely different. Good Nurses are easy on Korean servers for experienced survivors?? Hhahahhahahhahabbaha funny.


    i knew tierlists are old data or false data least for now

    and knowing na/eu server players almost catch ours

    their red survivors still noobish, i admit mostly i met them in my green pings,

    they might knowing intuitively but nothing compare to our organized plays its totally different

    you can see they talking about nurse right now? it prove they almost catch us

    if they still looks full of casual players i didn't even tried to write something about here

    i rather go dcinside and wrote there, you should try to write things in here if you really one of good players of kr

    im bullying low rankers now, but i can go red in 3days both survivors/killers

    i sniped lots of streamers in kr but i run from there soon as its not funny anymore and deranking viable

    i don't thinking im maxed skilled player but i believe myself better than any streamers of na cause i quickly saw most of them few rounds

  • @zaozaoxx said:

    TLTR

    Theres no need to balance anything.

    nursespirit is OP with addons on , but without addons, they are ok, especially the spirit, without addon she is so weak for she has to active her power almost just close to survivor's back then she can kinda accurately locate the survior.

    so I mean, with addons on, wm1 could also be op, for example, you choose freddy and take on fast dream, then you could knock all the survivors down on the ground without hook just like many nurses do. also the clown, with bleach, survivors could only straightly pull the pallet without loop even 1 circle.

    TBH, wm1 is not that weak if you are truly dig into it, many people cant killer survivor with wm1 then he choose the nurse and spirit, but also someone choose to keep going,hope you will be the latter

    you half right and half wrong

    i sure you are 100% asian and playing in similar region as me

    near kr jp taiwan cn hk etc right?


    first you can't say that here

    people of here doesn't know what your talking and your skilled level?

    it never happen for them, you can see from what their saying


    and for me yes i surely didn't digged much of wm1 cause i met good wm1 players talking like you but they also saying half of times "i can't do any better with wm1 cause everyone is good"

    that meant wm1 killers are passive, depends lots on how survivors bad and they make mistakes in physically or certain judges

    not a spirit but nurse surely rely on how human being killer player is

    you already know that this part you must agree

    i can imagine what your playing like

    you might avoid someone ready to loop at certain spots and good players at certain maps

    i think you didn't consider 4 solo survivors of you vs your killer

    you think thats works? than you must over 100ping vs korea

    thats the only way to think thats work or you re lagger or godlike

  • its good idea but i think this perk needs function better

    no one using this perk for detecting trapper trap

    so notice only totems or shows detected things aura

    still this will notice only one thing cause it works right after something in radius and have long cooldown <<<<<<if devs not fix this cooldown even this perk shows aura it still works like broken and nobody use this

  • How quick gens get done is literally killing this game its not the survivors fault with how quick gens get done and how little killers can do to stop it.

    from current state? after long discount and gf dlc

    i thought every game is bonus round and feels good to play any killer now

  • its just visual effect.. not stun like when you drop survivors?

  • and i don't want to accept 2dirtclaudette and bloodyclaudette with 2toolbox and its 3korean this is how i play nurse

  • after discount and ghostface theres lots of people roadkilled by wm1 currently no matter what their ranks are

    while you keep your standard im sorry but im playing nurse and spirit most

    and i all killed 4swf round and 3toolboxes while posting this

    i agree with your idea but i don't want to play wm1 with theseguys


  • @GrootDude said:

    You can loop billy and dodge his saw, you have potential to juke spirit and nurse. The only thing that’s makes a killer OP is add ons.

    spirit? yes not the nurse

    you can't juke anyone's spirit but you never juke my nurse

  • @Laakeri said:

    Just played vs omegablink legacy Nurse in Blood Lodge. Maybe I should have just hidden and braken the chase.

    Also 4man SWF with insta meds and gen rush toolboxes is fair.

    omg this is true god game

    cause you know

    fair vs fair is omegafair brah

  • @Peanits said:

    While we're not necessarily against making changes to the collapse in the future, I'll just give a quick rundown on why we couldn't do these:

    1. This would bring back the old standoff issue. The survivor could just hide in a corner somewhere until the killer gets bored and gives up.
    2. The killer would likely see it too (odds are higher, even, since they are always running around the map).
    3. Adding time to the EGC wouldn't make it any easier to open a gate when the killer is patrolling them, it just delays the inevitable.
    4. I wouldn't be a fan of this personally, but I could be convinced otherwise.
    5. This would just reverse the issue, barring hillbilly. It would be a guaranteed loss for the killer.

    It's definitely hard to escape as the last survivor once the hatch has been closed, but that is intended. At that point, the survivors failed to power the generators and failed to find the hatch first. Giving them an easy escape at that point would be a little silly.


    thats ideal, but egc doesn't work that way i never saw someone played that naive


    before egc killer doesn't have to find hatch first

    when i wanted to all kill, i gave them 3gens intentionally and wait til hatch spawn

    pre-search hatch and get any survivor and hook it, goes hatch i pre-searched before egc and boom you don't have a chance


    i think if the egc started, hatch should close and respawn other position

    thats the only way you right

  • but they can rework him another mixed character

    i think its risky but he is originally should have current new freddy dream pallets

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/558418#Comment_558418

    you cannot loop a good nurse lol what

    i'm sorry but if you think a good nurse can be looped under any circumstances we have nothing to discuss

    don't try to fight them that good and their good is different

    or even possible to think they are console players

  • @noneofyourbusiness said:

    https://forum.deadbydaylight.com/en/discussion/comment/573233#Comment_573233

    Nah...this is stuff like any other in this game, deal with it.

    hey don't give up

    nurse is broken in game but just balanced in this forum only

    you know what noobish players can randomely thinking

    lets see through from what their saying multi directionally

    they meant actually they can play nurse counterable unlike you or me

    so we thinking same thing differently with them

    i can't understand how to play nurse counterable

    i can all kill everytime with yellow yellow addons with full item swf😂

  • @[Deleted User] said:

    She doesn't ignore all game mechanics that are in the game, you just do not want to make builds against these killers since most builds are effective for 80% of the roster. So ask for rework until everything is 115% ms ...

    Nurse has actually deadzones where she can not blink through and she doesn't even come close to the speed of light. Also the premise that she can go anywhere on the map so quickly is wrong, try a big map like the temple and actually just travel it with blinks from one way to the other just so you can even understand how long it can actually take. Than try billy's sprint and see who comes around faster.

    Why is she the best killer there is? Because survivors do not care enough to actually learn about nurse, they do not want to adapt nor make builds against it and do not wanna learn about the killer itself. The diffrence between nurse and spirit is that loosing to spirit feels like you lost via a roll of dice whereas against nurse skill is required. Oh and also cause she can end chases very quickly.

    Nurse together with billy are the only killers that have a high skill ceiling in this game because they offer something all the others don't. Mechanical skill, stuff you will just simply have to learn in order to be good. Please don't misinterpret this as other killers do not require skill, i mean they offer nothing to learn in terms of mechanics on your keyboard and mouse. Mindgames work on any m1 killer the same there is no diffrence to it. Yes ofc we all know about the mindgames of spirit which was probably made for people who can not mindgame.

    Play nurse yourself and you will see the amount of survivors who actually know how to play against a nurse is very small. The amount of people who actually make builds which try to counter nurse is even smaller. Until I see people actually do that I dont think we should change nurse at all. Also she is the only killer that can keep up with doing all gens in 4minutes. Nurse can be god tier and can be completely garbage, on consoles she is not powerful at all due to framerates and the sensitivity of the controller (afaik). Keep in mind changes to her would make a weak killer on consoles even weaker.

    My last nurse game (3 blink + wood horse) was against a 4man swf. When I downed the first person, some dwight with OoO, the others kept running at the hook and i didnt even have to blink in order to down people and put them on the hook. I just ask why they do that? Cause nurse so broken so unfun killer blablabla. They wanted to troll m1 killers with OoO but immediately give up when actual challenge arrives.

    i think im better nurse than you but you might more killed with nurse cause you looks doesn't have conscience

  • another same with me but duh bro old freddy gone forever i guess

  • its free kill for high mobility killers

    i missed some with myers legion

    very few with nurse spirit

    obviously its killer favor but wm1 killers deserve it

    i don't chase when my bloodpoints all fully farmed except sacrifice

    or someone looks very noobish player but not a pu hm.. chicken

  • @Zarathos said:

    https://forum.deadbydaylight.com/en/discussion/comment/572844#Comment_572844

    @prettyf

    Hagmains dont chase they continue to trap and develop there web across the map. A good hag take tiem practice and skill. Unhooks become ridiclously hard and the minute you trip a trap she will be on you immediatly.

    There are a lot of bad hag players since very few main or play her outside of dailys. Never ever be so arrogant as to assume simple tricks like triggering traps whilst she hooking will beat her. Lets not forget her basement game which is probably one of the best in the game.

    Billy is easier to pick up and whilst his mastery focuses on curving saws he has a lot of loops where his power is unuseable and will force him into m1ing for the rest of the game.

    both true but i can't stop testing hag players lool

  • @Zarathos said:

    Is this bait? You know were seeing less billies in europe currently. Its very simple to beat the chainsaw killers. Force m1 hits and be sparing on pallet usage. Billy is massively overated. Id argue spirit nurse and hag are superior. Anyone who struggles with billy either dosent know how to optomise there loops or are pallet happy and end up burning most of the pallets on the map.

    i think hag not better than billy

    you can check hag player really draws traps

    and decide to screaming pass!! and pass the current objects and run far as possible

    than you remind 110% killer takes long time to follow you

    i call it the fixing the bad habits

  • only problem of spirit i can call she have no cooldown in close range

    if she had more reduction of ability meter from canceling ability that was the answer of looping her

  • how about if you alone and playing end game get endure

    better chance to escape alone if exit gate left 5% or less

  • @Peanits said:

    To play Devil's Advocate, if the survivors took the time to cleanse all the totems and you still haven't killed them, do you really deserve to get easy kills?

    Currently it's in a pretty good spot; if they rush through the generators as fast as possible, NOED punishes that. If they take the time to cleanse the totems so it doesn't activate, they slowed the game down and gave you an opportunity to kill them. It's powerful, but it has counterplay.

    On the other hand, removing the totem requirement would encourage rushing through the game as fast as possible, since there's no incentive to slow things down.

    This was the way NOED was originally and it was not ideal.


    this can be right opinion who know what their doing in this game


    even killer do fullcamp with saw or grab still most times theres enough time to least 1kill before all gens running than it will end with 2kills with noed catch and camping saw or grab

    unless you fail to grab twice and give them ds chance, even thats not easy because

    it only happen after they found noed hex and destroy it before you down more than 2 survivors with noed

    anyway very hard to 1kills with current killer play

    unless survivors all good and you not even try to patrol with wm1killers

    see? this worst possible tactic you still 2kills theoretically with noed


    and if survivors not swf and one of them decided to cleansing all totems?

    it might possible to 1.5 or 2kills with full camp til they power on exit gates

    and still its 2kills with camping and of course not only you drop ranks

    survivors you got also drop their ranks

    so how about try full camping and feel how this perk is most pick

  • it should better like your touching generator and 100%

    worthless if its worse than great skill check ratio

  • wow very solid awesome idea there

    wakeup should effects totems too its still less than 2seconds of efficiency

  • its risky enough to use

    do you think if this perk is free everyone likes it?

  • @C3Tooth said:

    Buff a category but nerf the other doesnt work.

    Especially like buffing Boldness category (+% run speed while in chase) just make good looper even more madness.

    I would say if give the survivors ability to snap 1 of their 3 own perks into Item slot as the 5th perk slot (without ability to pickup item or something). That already make survivors different.

    You see Clau without any item in lobby? Its either she has no item or she has self-care on her 5th slot.

    this is true, except nurse and spirit this game killers already have to avoid all of 'knowing something survivors' and find to kill noobish players first for high score

    if this happen

    ill try OoO to taunt1,2emotion and ranged teabag killer with meg or feng min

    and hoping other players gen rush to even more pissing off killer players

    but nope, i just had to wrote delusional idea

    cause i just liked other similar games survivors had differences


    but claudette and ace already having their additional perks

    well, claudette is little and darker ace have muted grunt

  • @PhantomMask20763 said:

    I prefer being able to play any character I want how I want instead of being forced to a playstyle/downsides with them. I (and many others) like playing characters for how they look instead of being forced to a playstyle. Perks already provide the abilities/playstyle the player wants on the character they want instead of being forced to play a character that they dont like but fits their playstyle more.

    true

  • @twistedmonkey said:

    Take your list and Jake has no downsides if you don't sabo so imwith the meta perks atm nothing would change for them.

    Then you have tapp with 15% speed in terror radius again no downsides outside it.

    You have two characters where you aren't hindered in chases and normal play resumes.

    If it affects the normal chase and objective why would someone use that character?

    Like all the others said you just create meta characters.

    for jake that was intentional, cause 15% of totem cleansing boost doesn't effects game meaningfully and theres no many jakes in matches


    and again you should read before comment

    tapp from my list have 5% penalty outside terror radius

    its fair, did you measured how long you repair in killers terror radius per match?

    for me its less than 1/4 times, if killer chase me it even less than 1/4

  • @ClogWench said:

    No, @martin27 is right. One or two will end up being the best and no one will pick anyone else. Worse yet if it's a dlc character.

    not in 5th personal even more extreame between them


  • @Rydog said:

    Survivors don't need innate buffs, they are already very strong.

    If anything, maybe each survivor should have a specific one of their teachable perks that only they can use.

    this isn't plain buff

    its long and delusional idea from current dbd

    but you should read before comments

  • @NuclearBurrito said:

    Why would I pick bill? His effect only effects freddy. Which doesn't even make any sense btw.

    he have strong mentality and responsibility you can see that from l4d

    but weak muscle cause he is grandpa

  • @martin27 said:

    Then everyone would play the same survivors because there would be no reason not to play the best character

    even from my examples thats not gonna happen

    i didn't called f13 level of no brain pickups, its less effecting version of 5th personal

    also dbd is situational game with different killer

    vaulting speed doesn't matter with nurse or spirit which most common pick

    how do you know everyone down in match? also useless when left only 2survivors cause killer gonna all kill anyway but 2rd phase progression speed is always badly effect for bill

    massive exhaust recovery speed reduction is matter 80seconds is very long

    15% of slower gen speed is slower than minus toolbox

    resilence or spine chill have 9%,6% of vaulting speed still its not even close to game changer

    but -15% of vaulting startup, you can feel that in chase

    healing speeds sometimes matter when killers not camping

    but half of matches healing is time wasting especially you don't have medkit,


    and i don't like to see already few characters overusing

    which non dlc characters meg nea claudette etc and dlc feng ace kate

    that made not fun to use bp for survivors

  • @ShyN3ko said:

    https://forum.deadbydaylight.com/en/discussion/comment/568871#Comment_568871

    4 survivors alive

    1 survivor doing the gens

    The other 3 playing with the killer

    After 8 min 5 gens are done

    I dont must add this time, because its a 4 vs 1 game.

    i think the another problem is you couldn't killed survivors in 8mins part

  • @Dr_Trauts said:

    https://forum.deadbydaylight.com/en/discussion/comment/568642#Comment_568642

    wow, such determination. Play clown at rank 1 and get constant 4k's. Ill be on twitch ready to subscribe casue that would be some mighty ######### to witness

    already most of streaming people risk wm1 killers to get cancer

    surprised by how good spirit is

    and sick of nurse and never play again

    if you ask them they ll all same answer - it never amuse viewers

    cause they always trying to justify this game 'is' competetive

    seems billy is golden for most people reaction

    nurse is free 4kill ticket

  • @idanasd149 said:

    https://forum.deadbydaylight.com/en/discussion/comment/568014#Comment_568014

    You have the balance team, it's their job to make the game balanced, the fact probablly hex ruin usage % is higher than 60% in red ranks is stupid, every surivor game, every time I play killer I know I need to use that perk, without that perk I lost.

    So yea, I have no idea how to fix that issue, but it's not my job and anything I will say probablly wont make sense.

    hey, devs are not a god

    pointing something "without" idea is more nonsense than pointing with nonsense

  • i think you overrated how nurse work in this game

    nurse doesn't requires 50hours to master it

    if you knows maps its takes only 5hours to all kill everyone everymatch

    except key

  • ace have quiet grunt actually its only his useful personal perk

  • this is decent overall but speed and duration stats are too op

    its become free injure like before but now they have 115%? how its balanced?

    if they not change duration addons legion have enough time to chain hit all survivors in detecting active range

    also legion ability make any pallets and vaulting pointless when survivors not injured

    current legion already unavoidable if legion uses ability at vault position or close enough to survivors unless you have 50-pings and hit with pallet

  • @Chaddad2169 said:

    Nerf NOED, then we'll talk about swf

    why you thought i asked you?

    im trying to discuss who knows something about balance don't ya see it?

    not worth to fight with one faction all killed green purple mixed swf 13years old boy

  • @Zarathos said:

    Feels too much like a mix of trapper and clown which last i checked was low mid tier killers something has to fundamentally change with dbd if they want trap based killer that arent hag.

    Set up time dosent exist in dbd and these types of killers need set up time.

    new freddy have most abilities

    but lost exclusive rules and strength he had

    so confuse users and i don't like it personally

    if they just added teleport ability it will more cool with old freddy

    i think they must add new freddy for character

    it just another character and theres people like current freddy

    i saw lots of company added new ability or variation skill set for old character

    but never saw delete and change it into completely different

  • @Exa1ib3r said:

    YES!!! FINALLY MY PAIN AND SUFFERING ENDS HERE

    COWABUNGA DBD MOBILE, CUZ IM COMING

    https://us.v-cdn.net/6030815/uploads/351/00258P3CEN5P.jpg

    loooooool

1 … 3 4 5 6 7