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only1biggs

only1biggs

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only1biggs
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  • @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @only1biggs said:

    @FujinRaijin said:

    @Wolf74 said:
    @FujinRaijin said:

    Relax he is just brainless freddy main.He is biased ignore him

    I know but I enjoy this.

    Ok, now we are getting honest here.
    You don't want a reasonable debate, you just want to troll for your enjoyment.
    Just what I expected.
    Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
    This is like playing chess with a pidgeon.

    ???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
    Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
    You still havent told me how instasaw is balanced or fair.

    ...and he won't, because he can't.

    Is there anything else you can contribute to this?
    This is just a sad attempt to provoke and harass.
    If you can't bring more to the table, feel free to just be quiet.

    It's not harassment nor provocation. Stop playing the victim card and practice what you preach. All you have done here is derail a thread because you think instasaw nerf would make Billy less viable, which is complete nonsense and wroooooong.

    You are specifically targeting me with no real context of your posts… that is pretty much teh definition of harassment. So better hold your horses.
    You call me biased, but you are even worse than me.

    Stop replying to me then. Stop speaking about me without quoting or @'ing me. Stop being passive aggressive and then playing victim.

    Now, why is instasaw fair/balanced? Try if you can, to add to the conversation instead of bringing up survivors or memes or whatever else -.-

    Hold my horses.. please.

    I actually already try to ignore you, but YOU are @'ing me all the time and directly ask questions to me!
    I have no interest in talking to you, but you press me to defend myself with constant personal attacks.
    Your opinion is written in stone anyway, that's why I do try to avoid debating with you.
    I am only answering every now and than, so that your nonsenses doesn't stand there unopposed, like it is true or a fact (which 99% of your talk is not).

    You quoted me with that dwight meme...who started this? Hmm?

    Try again or stop talking to me. Or, behave like an adult and lets get back to the topic...

    What makes the instasaw balanced and or fair?

  • @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @only1biggs said:

    @FujinRaijin said:

    @Wolf74 said:
    @FujinRaijin said:

    Relax he is just brainless freddy main.He is biased ignore him

    I know but I enjoy this.

    Ok, now we are getting honest here.
    You don't want a reasonable debate, you just want to troll for your enjoyment.
    Just what I expected.
    Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
    This is like playing chess with a pidgeon.

    ???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
    Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
    You still havent told me how instasaw is balanced or fair.

    ...and he won't, because he can't.

    Is there anything else you can contribute to this?
    This is just a sad attempt to provoke and harass.
    If you can't bring more to the table, feel free to just be quiet.

    It's not harassment nor provocation. Stop playing the victim card and practice what you preach. All you have done here is derail a thread because you think instasaw nerf would make Billy less viable, which is complete nonsense and wroooooong.

    You are specifically targeting me with no real context of your posts… that is pretty much teh definition of harassment. So better hold your horses.
    You call me biased, but you are even worse than me.

    Stop replying to me then. Stop speaking about me without quoting or @'ing me. Stop being passive aggressive and then playing victim.

    Now, why is instasaw fair/balanced? Try if you can, to add to the conversation instead of bringing up survivors or memes or whatever else -.-

    Hold my horses.. please.

  • @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

    I have issues with how survivors can heavily tilt the game in their favor and ending the game immensely fast before I can put pressure on them and really think that max toolbox charges need nerfs and a small nerf to leader (since they buffed it for no reason), but this was just a worse case scenario. The only way I could've won that game was with nurse or just dodged lobby and paid more attention to the double toolbox swf.

    I also wish that Ruin wasn't a required perk for Killers either if they balanced the gen times or created another objective it would make killer perks way more diverse.

    You still haven't answered my questions regarding how you cut loops, did you respect pallets, did you just swing through them for no reason, did you zone them properly in chases, did you mind game tiles, did you cut though the L T walls correctly etc etc? I'm positive that there was "something you could have done besides being Nurse", BEFORE complaining about a loss.

    I don't think so, it took me less than 15 seconds to find the survivor and start a chase, I tightened my loop as best as I could and didn't respect pallets, got one stunned swinging through one pallet, the survivor didn't even loop the T wall just vaulted and tried running to another pallet before I downed him and i was zoning him to the corner of the map and by that time 3 gens got done. What amazed me is that one survivor did one gen on his own and 2 survivors with leader and toolboxes did 4 gens at roughly one minute longer in time.

    And at no point did you chase anyone else? There's a plethora of things you could have done differently.

    why would I stop, mid chase, against a survivor that I just wounded, as leatherface?

    I didn't say that

    Thinking back to that game I don't even think it was even a 4 man swf, I think it was a 2 man leader toolbox gen rush, one toxic flashlight Noob3 fanboy, and one rando immersed (not in this case) claudette. Most swf don't finish the last gens when a survivor gets hooked and try to attempt a save and the flashlight guy didn't try to blind when I picked up the rando I just downed even though he was in the area since that gen just got done and bbq didn't scout him. They got the gens got done so fast that the hook standoff was half the match and the rando barely got to 2nd stage.

    I don't think there was anything I could've done differently and probably had the most optimal outcome where I evened out on score with the survivors and barely depipped. If I broke off from that relatively short chase I wouldn't have even gotten a hook and probably just gotten flashlight blinded or bodyblocked. Ironically I think I wouldn't have depipped if the chaser emblem was gimped from camping.

    I guarantee, based on what you have said, that you could have done something differently. Or, you just got bodied by players better than you. Simple.

  • @Wolf74 said:

    @only1biggs said:

    @FujinRaijin said:

    @Wolf74 said:
    @FujinRaijin said:

    Relax he is just brainless freddy main.He is biased ignore him

    I know but I enjoy this.

    Ok, now we are getting honest here.
    You don't want a reasonable debate, you just want to troll for your enjoyment.
    Just what I expected.
    Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
    This is like playing chess with a pidgeon.

    ???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
    Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
    You still havent told me how instasaw is balanced or fair.

    ...and he won't, because he can't.

    Is there anything else you can contribute to this?
    This is just a sad attempt to provoke and harass.
    If you can't bring more to the table, feel free to just be quiet.

    It's not harassment nor provocation. Stop playing the victim card and practice what you preach. All you have done here is derail a thread because you think instasaw nerf would make Billy less viable, which is complete nonsense and wroooooong.

  • @Wolf74 said:

    @FujinRaijin said:

    @Wolf74 said:
    @FujinRaijin said:

    Relax he is just brainless freddy main.He is biased ignore him

    I know but I enjoy this.

    Ok, now we are getting honest here.
    You don't want a reasonable debate, you just want to troll for your enjoyment.
    Just what I expected.
    Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
    This is like playing chess with a pidgeon.

    ???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
    Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
    You still havent told me how instasaw is balanced or fair.

    Yes, we have obviously different opinion son the game. for me it is still survivorsided by far.
    Good survivor can still literally bully a killer.
    Only very few, real good killer can stand a chance versus GOOD survivor.
    That's what I constantly repeat: Killer have to be way better than the survivor to "win" (2+k).

    The point we can agree on: weaker killer need buffs, maps need adjustments.

    But before that happend, ANY nerfs to the few viable killer are downright wroooooong.

    And can you please explain what this has to do with the topic at hand?

    Can you please tell @FujinRaijin what is fair and balanced about instasaw?

  • @FujinRaijin said:

    @Wolf74 said:
    @FujinRaijin said:

    Relax he is just brainless freddy main.He is biased ignore him

    I know but I enjoy this.

    Ok, now we are getting honest here.
    You don't want a reasonable debate, you just want to troll for your enjoyment.
    Just what I expected.
    Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
    This is like playing chess with a pidgeon.

    ???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
    Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
    You still havent told me how instasaw is balanced or fair.

    ...and he won't, because he can't.

  • @Master said:

    @ceeroover said:
    Why do the devs not deactivate aura reading of OoO in SWF. One of the most cancerous things in the game.

    Not all SWF play like the depip squad.

    At least thats what they are not tired to claim :wink:

    Please proof read your stuff before posting.

    Your first sentence made sense and is true.

    Your second sentence made zero sense.

  • I'd be happy with that change.

  • @Vietfox said:
    ItsYourBoyGuzma said:

    @Vietfox said:

    Yes plz, i want Feng Min as my avatar.

    LMAO Then change it to Feng from your phone or PC...

    4HEAD*

    Too much work lol

    Said by a true console gamer

  • @FujinRaijin said:

    @Wolf74 said:

    @FujinRaijin said:

    @Wolf74 said:

    @FujinRaijin said:

    @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @FujinRaijin said:
    Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
    When you talk about balance you talk objectively.
    The lower-tier killers are garbage and in need of buffs/reworks.
    Nurse needs nerfs and Billy is fine WITHOUT instasaw.
    Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".

    Pretty simple answer:
    As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
    The game is still terribly survivor sided.
    If both sides are on the same skilllevel, killer will lose (1k max).
    The game needs to be balanced top down instead of bottom up.
    Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
    That needs to end to get a reasonable debate about balance.

    This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.

    You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?

    Just stop dude, it's embarrassing.

    lol
    Just stop?^^

    So another nerf to "instasaw" is NOT a nerf to Billy?
    Who is dishonest now?

    Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).

    Instasaw is not a SIGNIFICANT nerf to Billy, because good Billies do not need it, Billy is top-tier with or without add-ons, this specific combo just makes it too much.
    The entire delusion that Billy takes no skill comes FROM instasaw removing the need to time chainsaws and reducing the cooldown to an extent where you dont even need to hit them consistently.
    There is objectively no reason to keep instasaw in the game, or they at least should bump up Carburator to purple to make them at least somewhat less common in the future. But really outright nerfing only those add-on combinations without touching his base-power would be enough.

    So an "insignificant" nerf (which is still debatable to call it that) is "NO" nerf at all?
    So... hurting someone just a little, is "not hurting at all"? Just cheating a little is "not cheating at all"?
    That way of arguing is just objectively WRONG.
    And you completely ignored that instasaw was already nerfed not so long ago.

    and again, why does a killer ability needs to get nerfed for the top notch killer player, but survivor stuff is always balanced around low skill player?

    Instasaw takes literally 0 skill to use. There is 0 argument to be had for keeping it as is. You are arguing that "Billy shouldn't be nerfed" not "instasaw shouldn't be nerfed". A nerf to a killer is either nerfing their add-ons when they NEED them, like the blocks or class photo for freddy, or leatherfaces add-ons, but Billy himself will not fall in viability at all, he would just be way healthier for the game, almost ALL complaints about Billy come from facing instasaw.
    Instasaw is broken, brainless and stupid.
    Hillbilly is strong, but not OP and you need to actually be good to use him effectively.
    there is a DIFFERENCE between a Billy with and without those add-ons. Nerfing those add-ons will not impact Billy himself, it will just make that combination more tolerable.

    As soon as someone is dropping the "0 skill" speech, we are in meme land again.
    Sorry, but I was about to take you serious, but now you lose it again.
    "skillless, broken, brainless, stupid"... do you wanna talk about some survivorstuff?
    Like calculating chases versus time to do gens?
    That's what I said, IF survivor have half a functioning braincell, they can roflstomp any killer.
    That seems to be totally ok with you, but any ability you deem "brainless" on a kilelr needs to get nerfed (multiple times).

    I dont even know where you're pulling this stuff from. THIS ARGUMENT ISN'T ABOUT SURVIVORS, IT'S ABOUT INSTASAW, GIVE ME A PROPER ARGUMENT AS TO HOW INSTASAW IS BALANCED OR FAIR, NO DERAILING IT TO SURVIVORS.

    He just likes to do maths in game, instead of winning chases and hooking etc....

    https://gyazo.com/10a041d08d52aae89c38cb2bb8583719

  • @Master said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

    I have issues with how survivors can heavily tilt the game in their favor and ending the game immensely fast before I can put pressure on them and really think that max toolbox charges need nerfs and a small nerf to leader (since they buffed it for no reason), but this was just a worse case scenario. The only way I could've won that game was with nurse or just dodged lobby and paid more attention to the double toolbox swf.

    I also wish that Ruin wasn't a required perk for Killers either if they balanced the gen times or created another objective it would make killer perks way more diverse.

    You still haven't answered my questions regarding how you cut loops, did you respect pallets, did you just swing through them for no reason, did you zone them properly in chases, did you mind game tiles, did you cut though the L T walls correctly etc etc? I'm positive that there was "something you could have done besides being Nurse", BEFORE complaining about a loss.

    I don't think so, it took me less than 15 seconds to find the survivor and start a chase, I tightened my loop as best as I could and didn't respect pallets, got one stunned swinging through one pallet, the survivor didn't even loop the T wall just vaulted and tried running to another pallet before I downed him and i was zoning him to the corner of the map and by that time 3 gens got done. What amazed me is that one survivor did one gen on his own and 2 survivors with leader and toolboxes did 4 gens at roughly one minute longer in time.

    Just break the chase lul

    Not unless the survivor was running to an area that would waste too much time at a certain point in the game.

  • @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

    I have issues with how survivors can heavily tilt the game in their favor and ending the game immensely fast before I can put pressure on them and really think that max toolbox charges need nerfs and a small nerf to leader (since they buffed it for no reason), but this was just a worse case scenario. The only way I could've won that game was with nurse or just dodged lobby and paid more attention to the double toolbox swf.

    I also wish that Ruin wasn't a required perk for Killers either if they balanced the gen times or created another objective it would make killer perks way more diverse.

    You still haven't answered my questions regarding how you cut loops, did you respect pallets, did you just swing through them for no reason, did you zone them properly in chases, did you mind game tiles, did you cut though the L T walls correctly etc etc? I'm positive that there was "something you could have done besides being Nurse", BEFORE complaining about a loss.

    I don't think so, it took me less than 15 seconds to find the survivor and start a chase, I tightened my loop as best as I could and didn't respect pallets, got one stunned swinging through one pallet, the survivor didn't even loop the T wall just vaulted and tried running to another pallet before I downed him and i was zoning him to the corner of the map and by that time 3 gens got done. What amazed me is that one survivor did one gen on his own and 2 survivors with leader and toolboxes did 4 gens at roughly one minute longer in time.

    And at no point did you chase anyone else? There's a plethora of things you could have done differently.

    why would I stop, mid chase, against a survivor that I just wounded, as leatherface?

    I didn't say that

  • @akbays35 said:

    @only1biggs said:

    @akbays35 said:

    @only1biggs said:

    @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

    I have issues with how survivors can heavily tilt the game in their favor and ending the game immensely fast before I can put pressure on them and really think that max toolbox charges need nerfs and a small nerf to leader (since they buffed it for no reason), but this was just a worse case scenario. The only way I could've won that game was with nurse or just dodged lobby and paid more attention to the double toolbox swf.

    I also wish that Ruin wasn't a required perk for Killers either if they balanced the gen times or created another objective it would make killer perks way more diverse.

    You still haven't answered my questions regarding how you cut loops, did you respect pallets, did you just swing through them for no reason, did you zone them properly in chases, did you mind game tiles, did you cut though the L T walls correctly etc etc? I'm positive that there was "something you could have done besides being Nurse", BEFORE complaining about a loss.

    I don't think so, it took me less than 15 seconds to find the survivor and start a chase, I tightened my loop as best as I could and didn't respect pallets, got one stunned swinging through one pallet, the survivor didn't even loop the T wall just vaulted and tried running to another pallet before I downed him and i was zoning him to the corner of the map and by that time 3 gens got done. What amazed me is that one survivor did one gen on his own and 2 survivors with leader and toolboxes did 4 gens at roughly one minute longer in time.

    And at no point did you chase anyone else? There's a plethora of things you could have done differently.

  • @Wolf74 said:

    @FujinRaijin said:

    @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @FujinRaijin said:
    Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
    When you talk about balance you talk objectively.
    The lower-tier killers are garbage and in need of buffs/reworks.
    Nurse needs nerfs and Billy is fine WITHOUT instasaw.
    Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".

    Pretty simple answer:
    As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
    The game is still terribly survivor sided.
    If both sides are on the same skilllevel, killer will lose (1k max).
    The game needs to be balanced top down instead of bottom up.
    Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
    That needs to end to get a reasonable debate about balance.

    This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.

    You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?

    Just stop dude, it's embarrassing.

    lol
    Just stop?^^

    So another nerf to "instasaw" is NOT a nerf to Billy?
    Who is dishonest now?

    Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).

    Instasaw is not a SIGNIFICANT nerf to Billy, because good Billies do not need it, Billy is top-tier with or without add-ons, this specific combo just makes it too much.
    The entire delusion that Billy takes no skill comes FROM instasaw removing the need to time chainsaws and reducing the cooldown to an extent where you dont even need to hit them consistently.
    There is objectively no reason to keep instasaw in the game, or they at least should bump up Carburator to purple to make them at least somewhat less common in the future. But really outright nerfing only those add-on combinations without touching his base-power would be enough.

    So an "insignificant" nerf (which is still debatable to call it that) is "NO" nerf at all?
    So... hurting someone just a little, is "not hurting at all"? Just cheating a little is "not cheating at all"?
    That way of arguing is just objectively WRONG.
    And you completely ignored that instasaw was already nerfed not so long ago.

    and again, why does a killer ability needs to get nerfed for the top notch killer player, but survivor stuff is always balanced around low skill player?

    What are you driveling about!?

    Hurting and cheating? We're talking about the Billy addons that don't need to be in the game for him to be viable. They need to be toned down. It's that simple.

    This has been explained to you TWICE and you keep ignoring it to then spout some more nonsense. It's mind blowing.

  • @akbays35 said:

    @only1biggs said:

    @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

    I have issues with how survivors can heavily tilt the game in their favor and ending the game immensely fast before I can put pressure on them and really think that max toolbox charges need nerfs and a small nerf to leader (since they buffed it for no reason), but this was just a worse case scenario. The only way I could've won that game was with nurse or just dodged lobby and paid more attention to the double toolbox swf.

    I also wish that Ruin wasn't a required perk for Killers either if they balanced the gen times or created another objective it would make killer perks way more diverse.

    You still haven't answered my questions regarding how you cut loops, did you respect pallets, did you just swing through them for no reason, did you zone them properly in chases, did you mind game tiles, did you cut though the L T walls correctly etc etc? I'm positive that there was "something you could have done besides being Nurse", BEFORE complaining about a loss.

  • @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:

    @FujinRaijin said:
    Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
    When you talk about balance you talk objectively.
    The lower-tier killers are garbage and in need of buffs/reworks.
    Nurse needs nerfs and Billy is fine WITHOUT instasaw.
    Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".

    Pretty simple answer:
    As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
    The game is still terribly survivor sided.
    If both sides are on the same skilllevel, killer will lose (1k max).
    The game needs to be balanced top down instead of bottom up.
    Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
    That needs to end to get a reasonable debate about balance.

    This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.

    You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?

    Just stop dude, it's embarrassing.

    lol
    Just stop?^^

    So another nerf to "instasaw" is NOT a nerf to Billy?
    Who is dishonest now?

    Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).

    Ok, I tried to give you a serious answer, but you just showed that you are just like the rest. Not interested in a serious debate, but just wanting more nerfs to killer and lose yourself in more personal attacks.

    @FujinRaijin just explained why you are incorrect about another nerf to Billy. IT IS YOU WHO IS NOT INTERESTED IN A DEBATE. Get a grip and stop embarrassing yourself.

  • @Wolf74 said:

    @FujinRaijin said:
    Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
    When you talk about balance you talk objectively.
    The lower-tier killers are garbage and in need of buffs/reworks.
    Nurse needs nerfs and Billy is fine WITHOUT instasaw.
    Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".

    Pretty simple answer:
    As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
    The game is still terribly survivor sided.
    If both sides are on the same skilllevel, killer will lose (1k max).
    The game needs to be balanced top down instead of bottom up.
    Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
    That needs to end to get a reasonable debate about balance.

    This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.

    You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?

    Just stop dude, it's embarrassing.

  • @FujinRaijin said:
    Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
    When you talk about balance you talk objectively.
    The lower-tier killers are garbage and in need of buffs/reworks.
    Nurse needs nerfs and Billy is fine WITHOUT instasaw.
    Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".

    Perfection

  • @Wolf74 said:

    @FujinRaijin said:

    @only1biggs said:
    Billy main here...Instasaw needs to be nerfed hard.

    @Wolf74 you keep saying things like "nice survivor memes" or "meme bait" without realizing that you are in fact a meme. You. Any time you post something, people all over the place slap their foreheads and laugh at you.

    That's this dude's argument against anything "darn survivor meme", I feel like he has nothing real to say.

    lol
    Yea, sure. I am just tired of debating with certain survivor mains.
    They don't want to talk about arguments, logic or science/mathematics.
    They have their agenda and try to push it through.
    You can't win an internet debate with arguments if the other side is simply more stubborn and keeps repeating their agenda until they think it became true.

    YOU LITERALLY DESCRIBED YOURSELF AND OTHER TRASH KILLERS HERE.

    Congrats LUL

    :'D

  • @FujinRaijin said:

    @Wolf74 said:

    @only1biggs said:
    Billy main here...Instasaw needs to be nerfed hard.

    Zubat says instasaw is stupid. If you dont believe a killer main would say that then what's your argument vs that?

    You see what we're dealing with? Rants about "memes" and uses his own "killer main btw" memes. Contributes absolutely nothing of interest.

  • @Master said:

    @only1biggs said:

    @Mister_xD said:

    please tell me you are a troll xD

    No, are you?

    You cant argue with him, just accept it^^
    Even the argument "not everyone plays like that" and then trying to justify balance this way is laughable, but I guess you need to look at that from a neutral perspective to understand that

    @Master you literally started a topic in this forum asking what to do against being looped for 5 gens, while stacking bloodlust 3 (old mach 10 speeds!!!). This means you are absolute garbage and don't understand the fundamentals of chases. Yet here you are, thinking what you are doing is asking for balance instead of learning what to do differently. You were even told by several people what to do and that it was a "you problem" and yet you blissfully ignored them all. You don't have a leg to stand on buddy :)
    Nobody can argue with the likes of you, because you're so blind to reality and are so unwilling to accept other view points to improve a situation you might be facing in this game.

  • @akbays35 said:
    I still enjoy the game and that's really what this is about. For every 1 bad match I get, I usually get 15 successful matches where I play reasonably fair and feel like I have some decent skill. Survivors do have too many strengths but their role isn't as satisfying as killer that's why they have to resort to being toxic or tryhards.

    So why come here and complain? In the "balance feedback" section no less.

  • @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    please tell me you are a troll xD

    No, are you?

    this is sad then.
    and no, im not a troll.

    Dude, your name is Mister xD.

    Anyway, just watch this video. I don't have time to explain everything to you. You are continuously acting like every game, there are 4 survivors not making mistakes and you are unable to catch them, while also stating that you are rank 1 Freddy. So which is it? You're all over the place.

    https://youtube.com/watch?v=6xe6Enj-FoU

    This video is before the current state and now is even more prevalent. Tyde (I presume your lord and savior based on your nonsense) and Scott (a rationalist) have a back and forth in the comments if you're interested in that too. But... watch, listen and read it all.

    See ya

  • @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    ive said this before and i will say this again:
    killers are not in the power role, as they should be (excluding nurse). killers are too weak and they will lose against a survivor with equal skill level, as long as both play their skill level accordingly.
    there is one iron rule: if both, killer and survivor play perfectly, the killer will lose.
    change my mind.

    You are correct, but the situation you speak of only exists in 1% of games. This is something you need to accept also.

    i wouldnt say its 1%, but i have to agree that they are rather rare.
    however, it just bucks me, that a survivor can become literally untouchable when he is skilled enough. these guys are so frustrating to play against, its ridiculous.

    and yes, this may be rare now, but as the time goes on people will improve and more survivors will hit this skill sealing over time, which could lead to the majority of the matches being against these guys. and THAT is what im afraid of.

    an i will be honest with you: this game is a mess. while killers in low ranks are incredibly strong, almost OP, they are a joke in highranks (excluding nurse, as its literally the other way around with her xD). and i personally dont see a way to buff killers to a level, where they are strong in high ranks without completely breaking the low ranks and scaring newer players away from the game.
    and this is sad, as this probaply means, that killers will never get the place they deserve in high ranks.

    If it's rare, then why get "bucked" over something so inconsequential? It's 1% dude, the quicker you accept that the better. 90% of the playerbase is also boosted or doesn't care/casual, 5% good, 5% great (obvious rough numbers but you get the idea). But in every game, survivors make mistakes and the killer can take advantage of them and even force them if you learn how to.

    Many people use all killers at high ranks and do fine, so speak for yourself in that regard.

    you completely missed the point of my argument there.
    again: it might be rare now, but it will get more common in the future.
    a single survivor should not even have the ability to win in a 1v1 against the killer, yet they do.
    and only because not many people know how to use this, they will improve and they will reach this point. take me as an example: im playing survivor very rarely, yet i still manage to get to rank 1 and beat the majority of killers in the match.

    PS: ive gotten to rank 1 as freddy, so your "some ppl play all killers" argument doesnt rly work on me...

    No dude, it's always been rare. And a single survivor can't win 1v1, don't be ridiculous. If a killer wants you dead you are going to die, the rest of the game be damned.

    What you're talking about happened and now killers have been buffed and survivors nerfed. Sure, there are things on both sides that are annoying or whatever, but it's created the best state the game has ever been in and things will only continue to get better. It's a strange kind of imbalance that works right now.

    As for you getting rank 1 as Freddy, thanks for proving my point and discarding yours I guess?

    okay...
    yes, it is rare.
    no, it has not always been rare, just check the old infinites as an example.
    yes, a survivor can win a 1v1 against a killer, just by looping him until the exit gates have been opened. if you think the killer has the upper hand in a chase, you dont seem to be an expreienced killer (excluding nurse (again) from this argument), as killers are only reactive to the mistakes a survivor makes. so if a survivor makes no mistakes, how is the killer supposed to catch them? there is simply no way.

    and yes, this happened before the killer buffs, but this doesnt mean this wouldnt happen anymore. as i have said in my 1st comment, the killer buffs put killers in the place they deserve in low ranks. yet in high ranks killers are far from being at said power role (but ive talked abou this issue in my first comment, just reread that if you want to know more). and yes, this game is in the best state it has ever been in, thats also true, but this does not mean that it is a good state, its just the best we've seen so far.
    let me give you an example: if someone has cancer and the doctor says "you only have 1 more week to live!", than he is in a very bad state. the next day, the doctor cotacts him and tells him "Congratulations! We have been able to stop the cancer from spreading, so you have a whole year to live now!". in that case, the person would be in the best state he has been so far, yet he is far away from a good state.

    and for my argument that i "discarded myself"...
    yes, i got to rank 1 with freddy. however, this does not proof my point wrong, cuz, as ive said in my 1st argument (and im starting to get the feeling you didnt even read that one), these untouchable survivors are rare right now. and i have lost a lot of times as freddy on this journey, believe me when i say this. however, i still managed to win like every 2nd to 3rd game with a pip and keep the lost games to a savepip, so i wouldnt be stuck on a specific rank, allowing me to get to rank 1.
    however, when these survivors get more common, killers like freddy will heavily suffer from these and any killer, who is not nurse, will be unplayable, so you will see the number of nurse mains heavily increasing.

    also, do you want to know, why nurse is top tier / OP tier / S++ tier / nurse tier / whatever you want to call it?
    its because she is the only killer in this whole game, who can fight loops. nurse is un loopable. she is the only killer standing a chance against said god tier survivors and she will massacre everyone who is not said god tier as a survivor, resulting in the common thought of her being OP.

    EDIT: its kinda hard to repond to you, as many of the things you say are correct, but you missunderstood them / use them in the wrong context...

    Survivors make mistakes in EVERY game. You speak like we live in a fairy land where survivors NEVER make mistakes. Even the depip goons made mistakes and several killers were able to take advantage of that..because they are good killers. I am also a very experienced killer across all platforms. Next

    The game is continually evolving and for the better. The game had never been better for killers right now, evidence supports this.

    Killers do just fine if they want to. Again, evidence. Next

    "Untouchable survivors"? I'm starting to think you are just bad at the game and/or want more help/easier kills. You got to rank 1 as Freddy. What's your problem? Moreover, survivors won't be getting more and more powerful so long as killers learn more.

    You keep dancing round in circles here and talking nonsense.

    ALL killers are viable at all ranks. You just have to get better. If you want to win all the time, use Nurse.

    Looping and chasing is the game. People hate Nurse because she breaks the game. A good nurse or spirit has no counter play. If you don't like the chase or being looped, stop playing. Or learn how to cut loops properly, mind game and run tiles correctly etc etc.. which goes back to the original topic.

    "Survivors make mistakes in EVERY game. You speak like we live in a fairy land where survivors NEVER make mistakes. Even the depip goons made mistakes and several killers were able to take advantage of that..because they are good killers." i have already answered this in all of my previous comments. i would recommend you to read them, as you will hear this sentence pretty often in this text.
    "I am also a very experienced killer across all platforms. Next" depending on your answers, i dont really believe you. next.
    "The game is continually evolving and for the better. The game had never been better for killers right now, evidence supports this." i have already answered that.
    "Killers do just fine if they want to. Again, evidence. Next" false. there is only so much a killer can do. as ive said in previous comments the killer can only react to the survivors mistakes. when a killer plays perfectly, he still relies on the survivors missplays. this is a fact. which also means, that a survivor who plays perfectly will be untouchable for the killer. next.
    ""Untouchable survivors"? I'm starting to think you are just bad at the game and/or want more help/easier kills. You got to rank 1 as Freddy. What's your problem?" so you call me bad in the same sentence you mention me getting to rank 1 as freddy... okay then. and my problem is, that survivors can become literally untouchable for the killer, which i have, again, already stated in previous comments.
    "Moreover, survivors won't be getting more and more powerful so long as killers learn more." the survivors skill cap is fairly low, yet its enough for completely avoiding any killer. as soon as a survivor has reached the maximum of his skillcap, there is no way for any killer (unless nurse) to catch them, no matter their skill. and why that is so, you can find out for yourself by reading my previous comments.
    "ALL killers are viable at all ranks. " no. moving on.
    "You just have to get better." i wont comment on that one, as ive already done that in this post.
    "If you want to win all the time, use Nurse." yes, because she is the only killer who actually relies on skill to catch a survivor. change my mind. (and read my previous posts where i explained why ^^)
    "Looping and chasing is the game." nope. this games base mechanics are build around a hide and seek game, not a game of tag. the only reason for the chase being in the game is to give survivors the ability to break the LoS with the killer and hide again. but at some point people discovered that it is way more effective to simply loop the killer with the tools which were supposed to break yout LoS and win that way, so the looping meta was born, which, btw, completely broke the game, so the devs had to nerf nerf nerf this meta. its still the stronger meta though.
    "People hate Nurse because she breaks the game." actually, she does not. just look at her base kit: strength = chasing, weakness = tracking / finding. the only reason of why this doesn not work atm is because nurses have a lot of tracking perks available, helping them out to counter this big weakness. a vanilla nurse will still be easily defeated by stealth play. i honestly dont think you are anyway near as experienced in this game as you try to tell me...
    "A good nurse or spirit has no counter play." step 1: open google. step 2: search "mindgames". step 3: success. there you go. both of these killers are mindgameable, especially spirit. and yes, a god like nurse has no counter play, due to her skill + perk choices, but these players are just as rare as the untouchable survivors we are talking about, so yeah. ill just go ahead and use your own argument here c:
    "If you don't like the chase or being looped, stop playing." oh i enjoy the chase. i also dont have a problem with loops, as long as the survivors skill level is inferiour to mine, allowing me to succesfully mindgame them. however, the survivors we are talking about here are people, who are very, veery experienced players. these guys wont fall for mindgames more than once and still manage to stall the game out as long as needed in order to get the gates open and escape. ive just recently had a doc game where this happened to me. in the whole round ive got 2 hooks and broke 3 pallets before they all escaped. in 7 minutes. with ruin.
    "Or learn how to cut loops properly, mind game and run tiles correctly etc etc.. which goes back to the original topic." id like to ask you how you imagine me getting to rank 1 as a freddy, using no ruin, no noed, not even add ons or offerings without these starts?
    and i saved the best for the last!
    "You keep dancing round in circles here and talking nonsense." this one made me laugh. hinestly, look at your comments and then at mine. the one dancing around in a circle is you, not me xD you are continuously bringing up arguments ive already talked about and answered in previous comments, yet you still think they are effective in any way.
    honestly, i am going to end this debate here, unless you come up with an original argument we've not talked about so far.
    see you in the fog

    Your walls of text bore me and so do you.

    How about you keep your answers more concise?

    You're wrong, misinformed and this is not a debate.

  • Billy main here...Instasaw needs to be nerfed hard.

    @Wolf74 you keep saying things like "nice survivor memes" or "meme bait" without realizing that you are in fact a meme. You. Any time you post something, people all over the place slap their foreheads and laugh at you.

  • @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    ive said this before and i will say this again:
    killers are not in the power role, as they should be (excluding nurse). killers are too weak and they will lose against a survivor with equal skill level, as long as both play their skill level accordingly.
    there is one iron rule: if both, killer and survivor play perfectly, the killer will lose.
    change my mind.

    You are correct, but the situation you speak of only exists in 1% of games. This is something you need to accept also.

    i wouldnt say its 1%, but i have to agree that they are rather rare.
    however, it just bucks me, that a survivor can become literally untouchable when he is skilled enough. these guys are so frustrating to play against, its ridiculous.

    and yes, this may be rare now, but as the time goes on people will improve and more survivors will hit this skill sealing over time, which could lead to the majority of the matches being against these guys. and THAT is what im afraid of.

    an i will be honest with you: this game is a mess. while killers in low ranks are incredibly strong, almost OP, they are a joke in highranks (excluding nurse, as its literally the other way around with her xD). and i personally dont see a way to buff killers to a level, where they are strong in high ranks without completely breaking the low ranks and scaring newer players away from the game.
    and this is sad, as this probaply means, that killers will never get the place they deserve in high ranks.

    If it's rare, then why get "bucked" over something so inconsequential? It's 1% dude, the quicker you accept that the better. 90% of the playerbase is also boosted or doesn't care/casual, 5% good, 5% great (obvious rough numbers but you get the idea). But in every game, survivors make mistakes and the killer can take advantage of them and even force them if you learn how to.

    Many people use all killers at high ranks and do fine, so speak for yourself in that regard.

    you completely missed the point of my argument there.
    again: it might be rare now, but it will get more common in the future.
    a single survivor should not even have the ability to win in a 1v1 against the killer, yet they do.
    and only because not many people know how to use this, they will improve and they will reach this point. take me as an example: im playing survivor very rarely, yet i still manage to get to rank 1 and beat the majority of killers in the match.

    PS: ive gotten to rank 1 as freddy, so your "some ppl play all killers" argument doesnt rly work on me...

    No dude, it's always been rare. And a single survivor can't win 1v1, don't be ridiculous. If a killer wants you dead you are going to die, the rest of the game be damned.

    What you're talking about happened and now killers have been buffed and survivors nerfed. Sure, there are things on both sides that are annoying or whatever, but it's created the best state the game has ever been in and things will only continue to get better. It's a strange kind of imbalance that works right now.

    As for you getting rank 1 as Freddy, thanks for proving my point and discarding yours I guess?

    okay...
    yes, it is rare.
    no, it has not always been rare, just check the old infinites as an example.
    yes, a survivor can win a 1v1 against a killer, just by looping him until the exit gates have been opened. if you think the killer has the upper hand in a chase, you dont seem to be an expreienced killer (excluding nurse (again) from this argument), as killers are only reactive to the mistakes a survivor makes. so if a survivor makes no mistakes, how is the killer supposed to catch them? there is simply no way.

    and yes, this happened before the killer buffs, but this doesnt mean this wouldnt happen anymore. as i have said in my 1st comment, the killer buffs put killers in the place they deserve in low ranks. yet in high ranks killers are far from being at said power role (but ive talked abou this issue in my first comment, just reread that if you want to know more). and yes, this game is in the best state it has ever been in, thats also true, but this does not mean that it is a good state, its just the best we've seen so far.
    let me give you an example: if someone has cancer and the doctor says "you only have 1 more week to live!", than he is in a very bad state. the next day, the doctor cotacts him and tells him "Congratulations! We have been able to stop the cancer from spreading, so you have a whole year to live now!". in that case, the person would be in the best state he has been so far, yet he is far away from a good state.

    and for my argument that i "discarded myself"...
    yes, i got to rank 1 with freddy. however, this does not proof my point wrong, cuz, as ive said in my 1st argument (and im starting to get the feeling you didnt even read that one), these untouchable survivors are rare right now. and i have lost a lot of times as freddy on this journey, believe me when i say this. however, i still managed to win like every 2nd to 3rd game with a pip and keep the lost games to a savepip, so i wouldnt be stuck on a specific rank, allowing me to get to rank 1.
    however, when these survivors get more common, killers like freddy will heavily suffer from these and any killer, who is not nurse, will be unplayable, so you will see the number of nurse mains heavily increasing.

    also, do you want to know, why nurse is top tier / OP tier / S++ tier / nurse tier / whatever you want to call it?
    its because she is the only killer in this whole game, who can fight loops. nurse is un loopable. she is the only killer standing a chance against said god tier survivors and she will massacre everyone who is not said god tier as a survivor, resulting in the common thought of her being OP.

    EDIT: its kinda hard to repond to you, as many of the things you say are correct, but you missunderstood them / use them in the wrong context...

    Survivors make mistakes in EVERY game. You speak like we live in a fairy land where survivors NEVER make mistakes. Even the depip goons made mistakes and several killers were able to take advantage of that..because they are good killers. I am also a very experienced killer across all platforms. Next

    The game is continually evolving and for the better. The game had never been better for killers right now, evidence supports this.

    Killers do just fine if they want to. Again, evidence. Next

    "Untouchable survivors"? I'm starting to think you are just bad at the game and/or want more help/easier kills. You got to rank 1 as Freddy. What's your problem? Moreover, survivors won't be getting more and more powerful so long as killers learn more.

    You keep dancing round in circles here and talking nonsense.

    ALL killers are viable at all ranks. You just have to get better. If you want to win all the time, use Nurse.

    Looping and chasing is the game. People hate Nurse because she breaks the game. A good nurse or spirit has no counter play. If you don't like the chase or being looped, stop playing. Or learn how to cut loops properly, mind game and run tiles correctly etc etc.. which goes back to the original topic.

  • Just play well with Billy/Nurse/Huntress/Spirit and you'll get more points faster than doing some farm build.

  • @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    ive said this before and i will say this again:
    killers are not in the power role, as they should be (excluding nurse). killers are too weak and they will lose against a survivor with equal skill level, as long as both play their skill level accordingly.
    there is one iron rule: if both, killer and survivor play perfectly, the killer will lose.
    change my mind.

    You are correct, but the situation you speak of only exists in 1% of games. This is something you need to accept also.

    i wouldnt say its 1%, but i have to agree that they are rather rare.
    however, it just bucks me, that a survivor can become literally untouchable when he is skilled enough. these guys are so frustrating to play against, its ridiculous.

    and yes, this may be rare now, but as the time goes on people will improve and more survivors will hit this skill sealing over time, which could lead to the majority of the matches being against these guys. and THAT is what im afraid of.

    an i will be honest with you: this game is a mess. while killers in low ranks are incredibly strong, almost OP, they are a joke in highranks (excluding nurse, as its literally the other way around with her xD). and i personally dont see a way to buff killers to a level, where they are strong in high ranks without completely breaking the low ranks and scaring newer players away from the game.
    and this is sad, as this probaply means, that killers will never get the place they deserve in high ranks.

    If it's rare, then why get "bucked" over something so inconsequential? It's 1% dude, the quicker you accept that the better. 90% of the playerbase is also boosted or doesn't care/casual, 5% good, 5% great (obvious rough numbers but you get the idea). But in every game, survivors make mistakes and the killer can take advantage of them and even force them if you learn how to.

    Many people use all killers at high ranks and do fine, so speak for yourself in that regard.

    you completely missed the point of my argument there.
    again: it might be rare now, but it will get more common in the future.
    a single survivor should not even have the ability to win in a 1v1 against the killer, yet they do.
    and only because not many people know how to use this, they will improve and they will reach this point. take me as an example: im playing survivor very rarely, yet i still manage to get to rank 1 and beat the majority of killers in the match.

    PS: ive gotten to rank 1 as freddy, so your "some ppl play all killers" argument doesnt rly work on me...

    No dude, it's always been rare. And a single survivor can't win 1v1, don't be ridiculous. If a killer wants you dead you are going to die, the rest of the game be damned.

    What you're talking about happened and now killers have been buffed and survivors nerfed. Sure, there are things on both sides that are annoying or whatever, but it's created the best state the game has ever been in and things will only continue to get better. It's a strange kind of imbalance that works right now.

    As for you getting rank 1 as Freddy, thanks for proving my point and discarding yours I guess?

  • @Mister_xD said:

    @only1biggs said:

    @Mister_xD said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    ive said this before and i will say this again:
    killers are not in the power role, as they should be (excluding nurse). killers are too weak and they will lose against a survivor with equal skill level, as long as both play their skill level accordingly.
    there is one iron rule: if both, killer and survivor play perfectly, the killer will lose.
    change my mind.

    You are correct, but the situation you speak of only exists in 1% of games. This is something you need to accept also.

    i wouldnt say its 1%, but i have to agree that they are rather rare.
    however, it just bucks me, that a survivor can become literally untouchable when he is skilled enough. these guys are so frustrating to play against, its ridiculous.

    and yes, this may be rare now, but as the time goes on people will improve and more survivors will hit this skill sealing over time, which could lead to the majority of the matches being against these guys. and THAT is what im afraid of.

    an i will be honest with you: this game is a mess. while killers in low ranks are incredibly strong, almost OP, they are a joke in highranks (excluding nurse, as its literally the other way around with her xD). and i personally dont see a way to buff killers to a level, where they are strong in high ranks without completely breaking the low ranks and scaring newer players away from the game.
    and this is sad, as this probaply means, that killers will never get the place they deserve in high ranks.

    If it's rare, then why get "bucked" over something so inconsequential? It's 1% dude, the quicker you accept that the better. 90% of the playerbase is also boosted or doesn't care/casual, 5% good, 5% great (obvious rough numbers but you get the idea). But in every game, survivors make mistakes and the killer can take advantage of them and even force them if you learn how to.

    Many people use all killers at high ranks and do fine, so speak for yourself in that regard.

  • @Master said:

    @only1biggs said:

    @Master said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    There is nothing you can do about this sadly. The depip squad showed the true unbalance of the game, the devs reacted and said they already have been aware of this and that it would be nothing new to them.
    Sadly, up to now, they havent changed anything about gens.

    Personally, I started deranking and have fun games in lower ranks.

    If you are that kindof competitive player that really wants to win, even against good SWF, then you need to play nurse, there is no way around that sadly

    There is something you can do about it.

    NOBODY plays like the "de-pip squad".

    Speak for yourself.

    Nobody plays like the depip squad, yet the OP described a game where a SWF played exactly like the depip squad.

    What a mystery

    Riiight. Are you being intentionally dishonest? You think the depip idiots would surround the killer and attempt saves? You think they would heal or do anything a normal game would entail? No. Because he didn't play against a depip type squad, he just had a poor game and didn't play well and did things incorrectly, or didn't know how (he said he will keep trying to improve).

    Stop perpetuating a false narrative just because it suits you @Master you...a guy that gets looped for 5 gens WITH the old bloodlust speeds. Pathetic.

    The OP didn't even answer my questions about how he played, he just described a whole bunch of nothing. I'm going to presume that he didn't play well and got bodied, then came here like so many do and say things like "there's no counter", when there very clearly is.

  • @Mister_xD said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    ive said this before and i will say this again:
    killers are not in the power role, as they should be (excluding nurse). killers are too weak and they will lose against a survivor with equal skill level, as long as both play their skill level accordingly.
    there is one iron rule: if both, killer and survivor play perfectly, the killer will lose.
    change my mind.

    You are correct, but the situation you speak of only exists in 1% of games. This is something you need to accept also.

  • @akbays35 said:

    @only1biggs said:
    @akbays35 you probably did something wrong. Did you loop tight? Did you respect pallets? Did you just swing through them? Did you zone properly? etc etc

    the chase only lasted less than 2 minutes and there wasn't a strong loop I was using Leatherface and his innate addons to practice for doing his achievement, he circled a pallet twice I got a hit through a pallet swing, he ran to another pallet 1 gen got done, he threw the pallet down after one circle, ran to a T wall 2nd gen got done then ran to a 3rd pallet and slugged him before he made it, a 3rd got done when I hooked him, since I hooked him on a dead corner of the map where a gen got done I circled the area and the last 2 got done before the survivor was even a 4th into the hooked state. I never went into bloodlust 1 so each chase action took less than 12 seconds. The survivor being hooked and me camping him into the 2nd state took longer than the total gen time. I figured the game was over so just sat there since the hook was right next to the exit gate and figured the swf would go for some altruism. I got surrounded quickly with the survivors poking around in a perimeter, one working on the exit, one flanking my right and left, was just standing there back and forth and revving my saw, got bored with the standoff and just hit the hook with my saw, the anger duration of the animation downed another survivor when they unhooked the first one, the downed survivor crawled to a pallet, one survivor kept trying to flashlight blind, revved my saw to see if the survivors would waste the pallet, got pallet stunned and flashlight blinded when they picked up the downed survivor, they opened the exit gates and ran, I got in front of 2 of them with the chainsaw revved, hit one as he exited, one survivor got hit from behind me at the slamming duration and was able to hook him at the end. Two were using green toolboxes with faster gen repair add ons and one had leader, one had a green flashlight with odd bulb and battery, the guy I went after in the beginning didn't have any items and ironically got the most amount of points at the end of the match and everyone evened out at 17-18k.

    You just told me a whole bunch of muddled stuff. If a chase lasts near two minutes, you are doing something wrong, so, I'll ask again... Did you loop tight? Did you respect pallets? Did you just swing through them? Did you zone properly? If you don't know or care what I'm talking about, that's okay, and you have said that you are casual, but then why come to the forum like this is a problem and a regular occurrence?

  • @akbays35 you probably did something wrong. Did you loop tight? Did you respect pallets? Did you just swing through them? Did you zone properly? etc etc

  • @Master said:

    @akbays35 said:
    Deranked, still got a kill, but I legit just camped a dude on hook that I slugged in a 2 pallet broken chase into a T wall. My complaint is that there really is no counterplay to this.

    How can I achieve my objective making no mistakes anywhere near the time survivors achieve theirs with no mistakes?

    I'm still gonna keep playing killer and improve, but it's weird when I get matched up against dcing potatoes that can barely do a gen then with swf squads that end the game in less than 5 minutes it makes the game wildly inconsistent and unfun at both ends neither feeling appropriately challenging.

    There is nothing you can do about this sadly. The depip squad showed the true unbalance of the game, the devs reacted and said they already have been aware of this and that it would be nothing new to them.
    Sadly, up to now, they havent changed anything about gens.

    Personally, I started deranking and have fun games in lower ranks.

    If you are that kindof competitive player that really wants to win, even against good SWF, then you need to play nurse, there is no way around that sadly

    There is something you can do about it.

    NOBODY plays like the "de-pip squad".

    Speak for yourself.

  • @Orion said:

    @thesuicidefox said:

    @Master said:
    How do you end the chase quicker?

    Stop chasing them and do something else. Chase another survivor off a gen, kick some pallets you need to kick. A lot of killers get this thing in their head where the moment they find someone they chase them, relentlessly, until either they lose them completely or they catch them. It's during this time that the other get gens done because there is nothing to stop them. Really good killers keep pressure on all the survivors by knowing when to just give up on a chase. Yea it sucks that you have to let someone go that you could get, but sometimes it's better to do that because it disrupts the speed the GROUP does the gens.

    So lose the chase over and over again, because every single Survivor is going to do the same thing.

    It's this kind of thinking, Orion, that lead you to sit in corners as a Wraith, cloaked, in the basement, while 4 gens are still up and nobody is around contesting a save or "hook rushing".

  • @Raccoon said:
    "How about you make the game fair?"

    Yeah. Maybe they're  just asking for a whole game redesign to circumvent their failure, or to (further) punish the camping killer's success. 

    You guys should all lay off your "rivalries" and work on your reading comprehension.

    I'm guessing they were asking for a fair and fun gaming experience...not just, you know, being looked at on a hook?

    Rivalries? What the hell are you talking about? In general for that matter :/ Reading comprehension? That's rich coming from you, who just said that the OP said something other than what they had written.

  • @Orion said:

    @Raccoon said:
    Yeah.

    They should give you blood points & pips for getting found, hit 2x, picked up, carried to hook, and camped out of the game.

    In order to reward you failing at all of the things that allow you to pip, would 1000 bp/s and instant Iridescent Emblems be fair compensation?

    *waves participation trophy

    ^This is the only necessary response. If you want to be rewarded for failure, you picked the wrong activity.

    Where did he/she ask for a reward for failure?

  • They did have a "smashing" type killer in alpha but scrapped it before beta release. A big killer that could smash objects on the map etc...

    But at this point it's all just conjecture, so who cares?

  • @Orion said:
    Define "camping".

    You know it well. Hook and sit next to them looking around a bit. If Wraith, try for basement and wait in corner cloaked. EZ

  • @powerbats said:

    @Wolf74 said:

    @Vietfox said:
    I personally think killers shouldn't be able to see what items survivors are carrying in the lobby, so it's fine.

    You are aware that this is a core mechanic of the game, right?
    It was always intended that the killer can prepare himself for what the survivor are bringing into the match by stalking them at the campfire.
    It's part of the gamebalance.
    Why should a killer equip Lightborn, when no one brings a torch?
    Why should a killer use FD, if no one brings an item?

    I hate to say I agree with Wolf but he's got a point and if anything the survivors should all be facing the killer in a lineup so to speak. That way larger characters don't cover up smaller characters that end up slightly behind them in the lobby.

    Yeah, even a broken clock is correct twice a day. Killers are supposed to see items in the lobby for obvious reasons.

    I do think that survivors should be able to see who their killer is though. Their gamertag/id I mean. Why should killers be able to pick and choose who they face/dodge? That, or keep all tags/id's secret until the end of the game for everyone? ¯_(ツ)_/¯

  • @BACKSTABBER said:

    @Poweas said:
    Errrr. Tbh the 8v2 is good. But people would just play 2 nurses and dominate.
    Hatch mode sounds fun actually but I doubt people would play it.
    Toxic mode is Ochido and his fanboys dream but nobody else would like that
    The dead by daylight mode sounds way too unfair.

    seriously dood, game modes would keep our interest in this game, forcing people to derank is not the way

    otherwise DBD will die several months after the last killers are released

    People have been saying this game will die every other month for years. It's only getting stronger.

    On topic, the ideas sound terrible.

  • gg's

    but Freddy still needs a buff

  • @Wolf74 said:

    @only1biggs said:

    @Wolf74 said:
    @Crythor
    Don't bother with it dude, we have gone through this with Ducky already. We already explained all that to her. She does not understand it. We derailed an entire thread just to explain it every word imaginable. Several people tried it, but mathematics doesn't stick with her. Her bias is stronger than science. ;)

    Are you assuming gender in 2018?

    LUL

    I think I remember Ducky refering to herself as "she" at some point.
    But using "he" would be the same level of assumption and "it" would sound rude.
    So what's your point beside trolling?

    I was just kidding around.

    Did you have a point here aside from wanting to do math?

  • @Wolf74 said:
    @Crythor
    Don't bother with it dude, we have gone through this with Ducky already. We already explained all that to her. She does not understand it. We derailed an entire thread just to explain it every word imaginable. Several people tried it, but mathematics doesn't stick with her. Her bias is stronger than science. ;)

    Are you assuming gender in 2018?

    LUL

  • @Wolf74 said:

    @SenzuDuck said:

    @Wolf74 said:

    @Marvett said:

    @Wolf74 said:
    Unlimited, self sufficient heals.

    Self-care isn't that good anymore
    you lose more time than you earn

    P.S.
    as a killer you can also use it to your advantage ;)

    Oh I love that meme.^^
    That is so good… if you really suck at math.I am sure Ducky will agree on that one.^^

    2 injured people side by side heal a) each himself with SC at the same time or b) heal up each other one after the other.
    Both variations result in both healed up at the same time.
    And with SC you can eleminate that they have to find each other.
    Now tell me again that SC takes longer.

    Or we have 1 gen left and 2 survivor play ping pong, if the killer commits to a full chase, he will lose the gen, if he only hit them once to chase them off, they just use SC to heal up.
    Benefits the killer, right?

    But hey, who cares about logic.^^

    Yea two injured survivors next to each other means a killer lost two people that are injured in end game, stupid scenario that only matters if the killer is god awful, next.

    You also take NOTHING else into account, like, if they were to self care they're off the gens for a combined total of how ever long it takes to self care, as opposed of half the time from healing each other.

    @SenzuDuck said:

    @Wolf74 said:

    @Marvett said:

    @Wolf74 said:
    Unlimited, self sufficient heals.

    Self-care isn't that good anymore
    you lose more time than you earn

    P.S.
    as a killer you can also use it to your advantage ;)

    Oh I love that meme.^^
    That is so good… if you really suck at math.I am sure Ducky will agree on that one.^^

    2 injured people side by side heal a) each himself with SC at the same time or b) heal up each other one after the other.
    Both variations result in both healed up at the same time.
    And with SC you can eleminate that they have to find each other.
    Now tell me again that SC takes longer.

    Or we have 1 gen left and 2 survivor play ping pong, if the killer commits to a full chase, he will lose the gen, if he only hit them once to chase them off, they just use SC to heal up.
    Benefits the killer, right?

    But hey, who cares about logic.^^

    Yea two injured survivors next to each other means a killer lost two people that are injured in end game, stupid scenario that only matters if the killer is god awful, next.

    You also take NOTHING else into account, like, if they were to self care they're off the gens for a combined total of how ever long it takes to self care, as opposed of half the time from healing each other.

    lol
    Here we go again.^^I know, you have issues with math and if that is any kind of illness, I apologize, but if not...

    a) 2 survivor, survivor A is injured, survivor B is doing a gen. A heals himself while B keeps doing gens.
    b) 2 survivor, survivor A is injured, survivor B is doing a gen. A goes to B and get healed. During that time 2 survivor are busy, but it only takes half the time.
    BOTH versions will result in the same amount of total time spent healing and doing gens combine by the survivor.
    But SC is negating the need to go and find someone.
    Stop spreading these false memes.

    What is the killer doing in any of your scenarios?

  • @Wolf74 said:

    @Marvett said:

    @Wolf74 said:
    Unlimited, self sufficient heals.

    Self-care isn't that good anymore
    you lose more time than you earn

    P.S.
    as a killer you can also use it to your advantage ;)

    Oh I love that meme.^^
    That is so good… if you really suck at math.I am sure Ducky will agree on that one.^^

    2 injured people side by side heal a) each himself with SC at the same time or b) heal up each other one after the other.
    Both variations result in both healed up at the same time.
    And with SC you can eleminate that they have to find each other.
    Now tell me again that SC takes longer.

    Or we have 1 gen left and 2 survivor play ping pong, if the killer commits to a full chase, he will lose the gen, if he only hit them once to chase them off, they just use SC to heal up.
    Benefits the killer, right?

    But hey, who cares about logic.^^

    I'm not sure how you play killer, but, it sounds like you do it incorrectly.

  • Competitive game - Dead by Daylight. Pick one.

  • Just don't respect pallets?

  • @Wolf74 said:

    @only1biggs said:
    The FOV can only go as far as it is due to clipping and other issues on the killers screen.

    Are you talking about the "locker peek" issue, that they fixed by nerfing the killers FOV?
    You wanna tell that there was no other possible solution than a straight nerf to killer?
    A nerf that was made with no balancing buff to killer, because it was told to be a temporary solution, but became a feature over time.

    No, one of the devs said it a while back, can't remember who. I'm not quoting, just paraphrasing.

    You seem agitated lol

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