mike4156
mike4156
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- mike4156
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I play killer quite often too, i never use NOED it's like running a noob tube in call of duty, definition of noob.
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@aregularplayer said:
ds + unbreakable + deliverance + stop crying,
i bet you cry when you get tbagged 1 time
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@hammertime said:
But your buddies can gen rush and then help you escape easily. Just invite your friends to play with you like everyone else does. I also only face camp trolls. If their buddy tries to save them then I replace them instead on the hook. It's my anti bullying playstyle.
you're 1 in 100 the other 99 just do it for fun
and i dont get it thats a piece of ######### way to play that isn't even fun.
I feel like I need to stop playing this game if it gets any worse than this, I never asked for more objectives to do in a round, i never asked for a ruin nerf, and now i deal with this every day.
It's a great game but bullying? really I don't understand why people use their feelings as an excuse to abuse the gameplay.
ITS A VIDEO GAME
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@clubby891 said:
The typo in your title got me excited, so i'm a little let down
face caming is when they camp you by staying in your face so all you see is them on the screen staring at you. it wasn't a typo, but its the same as just saying face camping, give or take lol
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shock should not stop you from the unhook mechanic,
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some type of change needs to happen, im not saying get rid of the perk. it needs to be reworked though.
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this perk is for killers who need a crutch because they cant get kills other wise. nerf it!! not going to start cleansing every totem myself every game this games getting freaking BORING every game NOED, just like the 80% of games ruin was used in so it got nerfed lol ... I bet theres more people using NOED than 80% of games.
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@Raptorrotas said:
https://forum.deadbydaylight.com/en/discussion/comment/1062218#Comment_1062218
And you dont need to escape to have fun.
You dont actually need it to "win" or pip.
never said it wasnt fun just because i don't sometimes escape, salty boy
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I'll never be swayed from the fact that if that's really what you need when theres 1 shot ability killers you are a bad killer
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it is for bad killers though, the kids who hate to feel like they lost because they can't take an L.
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@Ashy_Slashy said:
Let me guess, you run adrenaline, ds, dh and bt.
So now that you guys got rid of ruin you want to get rid of noed to the point where now you don't even have to cleanse totems because the perk will basically cleanse itself? Yeah, definitely not happening mate, unbelievable how survivor mains want the game to get easier and easier lolz
nayy I run sprint burst, self care, sometimes leader or prove thyself, borrowed time if im playing swf, i dont give a sht about randoms in a bad situation, i love to run distortion, (since theres so many doctors lately i run calm spirit) or i do sprint burst with janes perk poised its amazing.
to sum up , sprint burst , self care , distortion and my 4th perk i always switch out (leader, PTS, poise, calm spirit, sometimes kindered, if i feel like im being tunnel camped alot that day. lol which is generally rare usually my teammates get the bad luck.
i experiment with builds too like lithe dance with me, breakout boil over with a swf, fast healing builds, gen rush builds. depends on the day kiddo
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you don't have to kill everyone to have a good match btw, probably news to a lot of you.
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love cleansing it and then the ones defending it get nothing afterwards. ^^
this game was so much better 2-3 years ago. It's losing players because of all of you forum dwellers who keep wanting changes to killers only. now you keep getting dlc with BAD perks and a crap ton of cosmetics to go with your errors every match. the last dlc that was good was jeff and the legion, after that its all been garbage, lmao i bet you all use m1 ghost face no stalking because its optimal. you don't even care about how its ment to be played, just let me kill everyone.
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wow didn't know you need NOED to kill everyone, pathetic lmao
@tfareyouthinking said:
Awww, baby survivor crying about noed after ruin nerf... ######### did you except people to use when gens are being rushed every game. Ignorant troglodytes should not have the right to speak.
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@Flatskull said:
As if most hex totems aren't meh enough. NOED and Devour Hope are the only hex totems actually worth the risk and DH hopes still requires a build up period of multiple hook saves. No. I don't agree with this rework idea or that NOED by nature is a signal of a bad player although I respect that having such a sudden power surge out of nowhere at end game can be very frustrating.
Yoiu could argue that maybe NOED should light up a totem prior to the end game itself. Like when one gen is left-unless it does that now. I don't use NOED alot so forgive me- but as a hex perk it has a clear counter play and is one of the few perks in the game that promote survivors from M1 spreeing those gens without the risk of getting instantly dispelled like a minute in because the devs placed a lit totem facing a gen or out in the open.
but with my proposed system you can still 1 shot and hook up to 3 survivors given you've leveled up and unlocked T3 NOED, that's tons of pressure and opportunities against the survivors!!! it also gives incentive to keep leveling up a killer to unlock better NOED tiers. If people want to lean on it more it would still be a pesky totem you have to cleanse, just that survivors know maybe 3 out of 4 of them will die from 1 shot but not all of them. Don't forget that people like to add ebony mori's with NOED, which i think should be completely unallowed.
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@HellDescent said:
Have you tried cleansing totems? Killer has nothing to do with how this perk works, survivors are the ones who either cleanse it or activate it. Don't see how noed is a bigger crutch then ds or bt
When playing by yourself without friends, no situation is guaranteed, i may not have time for a cleanse or my team mates might not comprehend they should look for totems. current noed allows for face camping with a guaranteed kill, ill have to BT someone and get placed on hook, only to keep the cyclle going or to be the one who takes the L for my team mate. now if end game collapse lasts long enough and survivors are smart enough you can go about this in 2 ways if my proposed system was in place;
- cleansing the totem
- you already were hit with noed so it wont work again on you again... to even take the time for hook rescue you'll need a full heal and that's almost always going to be during endgame collapse so it's not like you have alot of time to make choices.
- most low rank survivors arent even playing with borrowed time so that's what I'm getting at. At this rate this game will live and die with its current player base, it'll never expand, seeing as most people are put off by the way this game is to begin with. I mean they already took away ruin which kind of makes the game alot more stale.. i look up n see 3 gens done all the time in like 3minutes.. even as a survivor im like geeze
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@WTBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/1062011#Comment_1062011
Or perhaps you can just do bones.
i do totems man, what are you getting at? this topic is to keep NOED's integrity but to ease up on new survivors. you telling me having your next 3 attacks be 1 shots isn't enough? considering the end game doors are always near each other now compared to how it used to be. You're literally on your final objective why do you need all that firepower. lol, you weren't going to get 4 kills you don't deserve it now at the very end. you can still get a 3k easy with this proposal
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or perhaps NOED with a cool down? you get to 1 shot someone every 60, 50, or 40 seconds depending on the Tier of noed you have 1 , 2 , or 3
just rough ideas
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@Huff said:
I think a couple different factors that might answer your question are:
- It just blatantly has a good effect, and is simply better than a decent amount of other perks. Some I have in mind here are Iron Maiden (for killers other than Huntress mostly,) Predator, Monstrous Shrine and whatnot.
- It's a default perk that everybody starts off with the potential of unlocking, which is more of a guarantee for a newbie who doesn't have any teachables.
That might be why you see killers using the perk. I don't think it means somebody is automatically bad if they choose to use it either. That's just closed-minded to say. People definitely can use it as a crutch, just the same way Ruin could be used as a crutch by bad killers or to greater effect by a good killer. I just don't think it's only a perk for the "garbage killers." Although you wouldn't want to run it on some better ones, like Hillbilly.
very true, and with good reasoning, finally a good response. thank you lol, even if i disagree doesn't mean i can't still see the other point of view. But I do feel it needs a rework, don't panic everyone you'll still get your 1 shots just not infinitely, as i proposed lol
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1061953#Comment_1061953
If many people are all saying one thing, and you're saying something different, then maybe the issue isn't on their end.
in todays society you cant be too sure of that. haha but i understand you lol
however I never once refered to me having difficulty with noed so I don't know why everyone keeps saying "you" to me as this is a topic about new survivors being gunned down by it.
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like come on i get a 4K as nurse on yamaoka the other night haven't played her in almost a year, without noed.
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plain and simple if you have the skill there's no need to be running it, im just saying the match making is SO messed up that you got red purple and gold killers with no skill and no ed wondering why the games so hard, because instead of using tracking perks they go for m1 enhancing / damage perks.
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@Waffleyumboy said:
It's countered by BT and Bottled Time, also Hope sort of. Not to mention the Inner Strength + Detective's Hunch combo. Just get good and learn to counter it. (Sarcasm btw, this is what survivors say about things like BT, DS, and keys)
Conclusion: Noed can be countered but so can DS so either complain about both or neither.
oh you want me to complain about DS? i think its a garbage piece of ######### perk i never run that lmao, over 50% of the time i get slugged when i run it its like the game knows im trying it out. seriously tho DS is not my go to
by adding a timer to it they encouraged slugging for killers, another advantage for them, now with incentive
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@DocFabron said:
Cleanse totems. Ez counter, my friend.
AGAIN im not talking about me, im talking about people who havent played much at all, please read everything I feel like no one has reading comprehension here
and hell no if you;re trying to kill me im t-bagging the hell out of you lol
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Please tell me why you defend NOED so much, let me guess it must be everyones favorite perk that complains here. lol
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@katoptris said:
I could have sworn it get removed by cleansing totems.
do you even read? im talking about how op it is that bad killers get one over on new survivors all the time. I might escape but it pains me to see lack of skill getting a reward on a poor guy that doesn't really understand the game or where the hell the totems are for that matter. Atleast it gives some sort of chance to noobies who may never even cleanse NOED in their match, with my proposal it'll still work on 3 survivors with LEVEL 3 NOED
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more of a recommendation than a complaint, i really dont give a sh** about the perk its amusing to me.
Also I told a story about how dumb people generally are as a example of why its strong against total noobs, seeing as BHVR is aiming to make the game more user friendly especially with the expanding player base since introducing stranger things
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nerf noed its for all you garbage killers lmao
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freddy really aint that bad . i escape rank 1 freddies, all be it pretty sweaty but its doable for sure, just remember if ur red ranks and someones about to be hooked and the exit gates open, just leave your teammate or youll probably get blood wardened
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1051903#Comment_1051903
Except I did this for a weekend after the ruin change, not just one game, and had pretty reliable results. I was running insidious, NOED, blood warden and corrupt intervention and getting 3-4ks from just facecamping. 2ks were the lowest it ever got. Never did I try to hide what I was doing. I wasnt taking people to the basement and hiding in the corner, but rather hooking them out in the open and presenting myself for all to see. Id nod at people who showed up to make it a point of saying "i see you" so theyd get that I was staying put to camp and not because I didnt have other targets to chase.
just wondering how long are your match times usually with this method though?
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1051882#Comment_1051882
Thats what I was saying originally, waiting around for an impossible save is just wasting time, BT or not. Its important to recognize whats happening and react accordingly. In the game I used an an example, the first survivor I caught even had kindred, so his entire team could see he was being camped immediately.
so you had a match full of idiots, id call it a luckymatch but every match seems to have atleast 1-2 idiots lmao. I don't see it as something to get so upset over though its all in good fun, the only reason t-bagging should get someone mad is if you're generally struggling to kill someone, and they're taunting you. in which case that killer needs to get their skill up at thinking ahead of survivors, by refusing to play normally and get their skill up they're actually just hurting themselves too. face camping doesn't develop skill as a killer, maybe fore survivors unhooking, and not for nothing ive unhooked MANY people infront of bubba with my friends. well not literally infront, but it depends on the person playing thekiller, they turn away or focus someone so easily its laughable.
The fact that they had kindered and they were still that stupid is just, i have no words for that lmao
It's easier to reach and stay in red rank now, i wouldn't be surprised if theres alot more unskilled red ranks over time.
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atleast a bot killer won't get upset if you tbag LOL
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1051833#Comment_1051833
When Bubba has a chainsaw raised, no one is getting the save and your just wasting valuable time. I did it as abit of a test to see just how effective it can be. I wouldnt even hide what I was doing, and hook people in the open while facecamping with a raised chainsaw. I ended up seeing games like this one, where the survivors were too busy looking for an opening that obviously wasnt there to try to get an impossible save instead of pumping out gens. Only 1 gen got done.
and thats what i mean as they're dumb as bricks, if the situation deems the killer too smart why would i waste that time, myself personally wouldn't bother if it seems impossible with 2 people, but ill still give it a go. a lot of times this is bad xp for a killer and survivors so i don't understand what joy you get out of just standing there. thats boring as s*, killers get upset way to easily, he t-bagged so you face camp? that really got you that upset? go outside
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@LetsPlayTogether said:
What?
just a rant this games really on my last nerve with this community asking for dumb updates that won't help the gameplay
this is why the game is going down the wrong path, everything i just said
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shes the best killer in the game if you develop the skill with her. a lot of killers don't want skill though they want to see everyone, get one shots and cloak themselves
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@KingFrost said:
If the problem is that people aren't doing totems because they don't know if the killer is running NoED the solution is simple: Make NoED part of the Killer's base skillset. Let the survivors know how many tokens still need to be cleansed in the HUD, because otherwise that'd be unfair. But if NoED is base kit, then survivors aren't 'wasting time' by doing totems.
oo so now i can only play with my friends unless i want to be guarantee no ed or leave everyone for dead every round. thats reaaaal exciting, lets face it most survivors do not cooperate with each other. only at red rank do you find that 50% of the people there cooperate with you
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1051263#Comment_1051263
Except when people have that mentality against a Bubba facecamping with a revved chainsaw. You're not gonna get the guy off the hook.
ill try to lure you away while one of my friends gets him then, what can I say, i usually don't play survivor alone its kinda garbage when most survivors are dumb as bricks. ill even let u chainsaw me so my friend gets the unhook. ur a garbage killer and deserve to be banned tbh. facecamping is for little girls. no wonder people don't play killer, when they get upset they start making 5 IQ plays
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@[Deleted User] said:
and here some people say that camping is not a strategy yet somehow survivors always throw themselves at me everytime I camp lol
#campingforlife!
i mean even if it means i get hit or downed i rather borrow time my friend than let him hang infront of a upset killer, bros before hos
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what i dont get is why? why would killers choose to kill for the entity and not themselves? like michael myers im sure that took a long conversation to persuade him to kill other people than those related to laurie, lol
the entity was like: okay michael 2 short breaths for yes, one long breath for no. lmao
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1051149#Comment_1051149
That IS what they need to do, but there not making any $ doing that, so they release 200 more cosmetics and a new chapter with more bugs, mostly affecting the killer. 🤦♂️
they're stupid because they are definitely losing players, gameplay over looks , whats wrong with people today, stop supporting this until the devs actually givve us what we give them money for. you guys are putting money into the game and getting nothing but occasional bug fixes, with plenty more bugs to go around, or updates that make new problems.
i noticed since last holiday season in 2018 they started riding the DLC cosmetics train to money town.
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looking forward to generator killer coming soon. You will go to work on it and it grabs you. bWAHAHAHA
in all seriousness they should work on the constant errors after every match, or the lobby time outs every 5 minutes, optimization, hit boxes things like that before pumping out more dlc content. theres way too many glitches, i dont like that i sit in a lobby with friends for 5-10 minutes and sometimes we dont even all get in the same lobby, like ######### yesterday a huntress threw a axe through the tires on auto haven and hit me.
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@ThisLadyRightHere said:
Fortnite skins are 20$
but if you have save the world skins or emotes are kinda free. Due to earn v bucks.
DBD skin are jus 10$
without earn cells
But I understand. Things like skins should cost so much.
i never said their purchaseable skins were cheaper, I personally don't like fortnite I'm not defending my example but you certainly get more free stuff especially for holiday related times of the year. and its a free game
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even free games like fortnite give you more free things than this game. I've been playing and buying for 3 years but im just saying ive put alot of money in to this game, when i see alot of games of the same graphic quality giving dlc outfits for 1-2 dollars
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@Infinity_Bored said:
There are discounts from time to time
You can buy plenty of them by shards
It is a way to support your favorite game
Also: Buy the rift pass and get skins and auric cells of a higher value.
DBD rewards loyality.
I also do rift pass which is another 10 bucks lmao this game is expensive considering the 5-10 minute ps4 wait times and constant errors. the auric cells you get from the pass you cant even use or else you have to spend another 10 bucks come next tome.
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still going to report lmfao
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@Fibijean said:
Yeah, you won. The problem is that the ranking system isn't based around whether you won, it's based around how well you conformed to a particular playstyle.
The ranking system is based on how well you please the entity, if you kill all the survivors quickly you do not deserve a pip you did not last long enough to essentially "put on a good show" for the entity. As far as killing everyone I mean that's not the idea of the game it's to make the survivors suffer as long as possible. People think killing everyone as fast as possible is what you want to do as killer and they're wrong.
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how did you check your hours on ps4? as far as crossplay I hope its console only (xbox switch and ps4) PC players have a huge advantage over survivors forced to use controllers, they can turn much faster in a game where 360ing and weeving matters.
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@Aven_Fallen said:
Not a big fan of this. I am at Devotion 14 Level 78, so I have a good amount of hours. And while I play both sides, I play more (and enjoy more) Survivor. But what if I want to play Killer? I would go against people who might have way higher experience than I have. While this might not be that much of a change for me, since I go against Rank 1s anyway, for other players it might cause a problem.
Someone who was maining Killer or Survivor for the whole time will struggle when trying out the other role, even more than currently. Like, reaching Devotion 5 by only playing Survivor, will not make you a good Killer or vise versa. So if someone wants to try out the other side, it might become a unpleasant experience.
perhaps just make a 2nd devotion for killer only
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1029546#Comment_1029546
Why isnt is as simple as removing ranks altogether? This may be a burning hot take, but I consider rank to be completely pointless at this point, plus, I think it may help newer players adapt
im willing to be paired up with new survivors to help them, and im rank 1-2 all the time, I think it'd be beneficial to new players too if they want to learn. Lets face it I even see questionable red rank survivors.
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my main point is that ill always be a rank 1 survivor but my player level will always change, meaning my displayable progress is capped, i rather flex that devotion.