meatisadelicacy
meatisadelicacy
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- meatisadelicacy
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Everything screws over solo survivors, lets be honest.
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@NomiNomad said:
But the last time I booped a Piggies snoot she betrayed me :(
I mean, it MIGHT save your life. I'm not saying it will, but it just might. Look, all I'm saying that in this particular game, there were two Megs, one who booped and one who did not. We will remember the non-booper fondly.
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@Dhurl421 said:
I have trust issues, I've been burned before.... :(
lol, FAIR. I've actually had quite a few killers recently who pretend to meme or farm and then kill everyone. Like, bruh, we didn't need your charity, but apparently you needed to fake it to get kills. I know some killer mains will @ me about being an entitled survivor but they know exactly what they're doing and they take advantage. DISLIKE.
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@ShakeyGames said:
I'm a rank 10 survivor atm and being paired with rank 20s who got the game 10 minutes ago.
I loop the killer into oblivion & get flashlight saves 10x a game, which is fun, but my teammates are terrible and fail a skill check literally every time they touch a generator.
Is SBMM back or something?
I tend to get that during this time of day too. Just all of the sudden I'm with three grey ranks and a noob killer ¯\_(ツ)_/¯
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@GoodBoyKaru said:
You say that you can't believe it needs to be said, but somehow people don't understand what I'm doing when I spam attack with Mad Grit under a pallet with someone on my shoulder and respond "GGEZ" in endgame chat thinking I was just bad lol
lol, oh god. Yeah it honestly shocks me how clueless some people are. And I've never seen sore winners like in this game. This kind Piggy on Hawkins decided to be my friend and two of my teammates didn't get what was going on. One didn't boop the snoot and she didn't make it. Tragic.
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@BaldursGate2 said:
I don't get it. I read it everywhere, especially in competetive games. I suggest, tryhard means "play to win". Who does not want to win? That's the reason to play competitively.
I hear streamers say it all the time. I guess a "tryhard" is anyone other than them who plays the game.
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@The_Daydreamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2446870#Comment_2446870
That is not even near the truth. All of this perks either good or even great. People really don't get how strong OoO still is. Knowing which perks the killer has like BBQ, Blood Warden, the new nemesis perk, nurses calling and more is so great. DS still does his job like before and if you are doing gens, then you do not need DS since you are not getting tunneled. Small Game is even better now since you can see how many totems were destroyed and getting noticed by traps were unfair.
Don't hold these double standards. We know both sides have bad perks that deserve better, but this time it is about killer perks. Let them have their time too.
Killers aren't victims. Sorry. Survivor perks have been destroyed or made much much weaker too. Don't act like it's only one side.
Small Game is useless now unless you had a hard time counting to five. It no longer does anything against, Hag, Freddy, or Trapper, and totems are harder to find. There probably aren't many people who have used Small Game more than I have. It's garbage now.
DS now punishes survivors for playing the game, instead of giving them a chance against someone who tunnels, which is damn near every killer at every rank. Tap a gen for a split second? DS is gone. Start to heal yourself? DS is gone. How does that make any sense? But killer mains bitched and moaned and now it's useless.
Object? LMAO. And which perk tells me what perks the killer is using? I missed that one.
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Killers already have the best perk for blood points in the game, they don't need triple BP. Sorry. Especially not when survivors are punished by losing their add ons when killers are afk to derank and farm for challenges.
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Bots would be better than my teammates.
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I will never understand why PC players care so much about post-game chat.
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Small Game has been ruined. DS has been destroyed. OOO has been destroyed. So don't feel bad, it's not just killers.
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@SaltyNooty said:
What's up with the increase in sweaty nurses, not to mention nearly 70% of them i see running IF, BBQ and other perks that seem to be irrelevant with the way they play. It's like off rip downing someone and then the scream, slugging, then getting another person down. With a rinse, repeat and loop. I came across like 5 of these > THINGS < Today and I somewhat got progressively annoyed because it was nearly identical with each build. Mind you, i lost every game at either gen 3 or gen 5, there were NO inbetweens.
Frankly, i expected to be more annoyed if not frustrated at the windstorm wraith buff i've heard and experienced first hand which needs a tiny nerf so that they can't ZIP across the map in like 5 seconds. E.G: Downing someone from the other side of the map, hooking/Getting BBQ/Tinker and ziplining it to the other side of the map. It wasn't even funny how fast Spine chill popped off.
Somehow, I can tolerate him since he's actually escapable than the sweaty nurses who use the same offerings over and over for an indoor or open map like Grim Rose or Macmillian estate. Was there some changed i missed or was i just not left in the loop cause this feels like a new meta to me
BBQ is almost entirely for doubling their BP, it has nothing to do with not camping. Hook someone, see an aura, assume that's the direction of where the save will come from, camp, repeat.
I haven't noticed a Nurse increase at all, and the only one I went against was decent. Not bad, not god tier. It was a fun game. I think she got one kill and it wasn't easy on the rest of us by any means.
The only thing I'm seeing is a lot of Gorgonzolas because asking this community to read even one sentence is too much, and everyone seems to think he's being removed entirely.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2446849#Comment_2446849
That's what I meant tho
They're not leaving. You won't be able to buy them if you haven't already, they aren't being removed from the game. How is that "leaving" like OP said?
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Ahem.
They're leaving the STORE.
It's literally in the first sentence.
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@DarKaron said:
https://forum.deadbydaylight.com/en/discussion/comment/2446609#Comment_2446609
Oh, trust me, I know that pain.
The pain of someone skipping out, just to have the Killer cut you off immediately after sucks.
But it sucks from a Killer's persoective when it's just an uncounterable escape unless you dedicate your exustence to draining that Key dry.
I agree that it sucks for killers. My point is just, you guys can't do anything about it, so stop letting it bother you. I honestly wish survivors couldn't even bring keys into games. I leave every lobby where my teammate brings one.
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@uuid said:
I still feel like it’s broken. When they fixed lag for console players, dead hard started to work a lot more of the time, but now it’s started to freeze again every time I use it. I can’t even use the perk for distance without my game freezing and lagging back too. The best I can really get out of the perk is making the killer lunge at the air when I lag backwards which still doesn’t work most of the time and isn’t intentional. I don’t know if it’s my console, I don’t have an Xbox Series X and i’ve had my Xbox One since 2014, but it still runs other games fine. Is this happening with anybody else?
There are quite a lot of things still broken for console players. Almost every exhaustion perk causes the game to freeze - Dead Hard, Lithe, Adren, and Smash Hit for sure.
If you want to take a look at all the tings that still don't work for us...
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Because the actual game is barely playable as it is on console, you think they could handle a practice mode?
There are TONS of new players to this game. I promise you, most players have no ######### clue how to counter any killers. I am genuinely shocked every time I play by how bad my red and purple rank teammates are.
Honestly, almost every time I play against a Legion, for example, I have teammates who go down because they don't know that they have to mend (and apparently reading one word on the screen is too much). I am not even joking.
They step on traps at shack. WOW who would have thought to check the ######### shack for traps???
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@Yords said:
His stomping gets rid of any potential stealthy plays he can make and he is leaving soon, could he just get this final tweak before he is let go for good?
He's not leaving.
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I like going against Oni, Billy, Bubba, Nurse, Huntress, Gorgonzola, Miguel, Vommy Mommy
I cannot stand Legion and Ghostface. Legion is just boring and my solo queue teammates will Self Care approximately 87 times a game, which is why I kill myself on hook as soon as possible. Ghostfeces all just camp the hook and for whatever reason, they're the most toxic players. Like, they decide to chase me for 3-4 gens and then facecamp me and hit me on the hook and teabag, I guess to teach me a lesson? I dunno what it is about Ghostface. I can't figure it out.
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@Alice_pbg said:
So many people going "no one is arguing for this".
when several people ARE arguing for this. because apparently asking for the survivors to not be able to switch into a different character/item in the very last second of prep time, is equivalent to "let me counter that specific killer"
I still haven't seen a single person ask for this, and I've asked for links.
Asking for the survivors to not be able to switch is absurd, just like I commented there, and this whole thread here is a disingenuous and pointless.
It's just like End Game Collapse. It's not enough that they can close the hatch now. It's not enough that killers can open the door and start a timer, and that they get free kills because of it. Survivors shouldn't be allowed to 99 the gates, according to a lot of killer mains.
It's not enough that killers can see who is in the lobby, and what they might bring. Survivors have to have their items locked in so killers can prepare. But by that logic, remove Plunderer's, Appraisal, Pharmacy, and chests entirely, while we're at it. Survivors might get something the poor killer didn't plan for!
Personally, when I make a last second change to my item, it's to take something off I looted out of the last game and forgot to unequip. But I guess killers want more toolboxes and flashlights and keys in the game?
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Ever since the devs nerfed Small Game, I can't find totems anymore. It just doesn't work like it used to, so I believe you about weird spawns, I just haven't noticed it myself.
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I don't know why killers are constantly so so so so so bothered by this.
Play solo survivor, and see how often you're screwed over by teammates brining in keys!
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I've been having the same thing. TONS of Swamp, Ormond, and Yamaoka.
I got a few RPDs, all from player offerings, which was hell. I've been wondering if the Game was disabled I haven't seen it in so long. I used a Mac Bone just to get a decent outdoor map for a change and I only ever use map offerings for the Balance Landing challenges.
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@Shaped said:
Everything I guess.
Yeah it's a lot worse than I thought.
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My game freezes every time Ghostface swings. It has nothing to do with his ability.
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@Mikeasaurus said:
As killer just before Bloodlust kicks in I get a massive freeze, which lets the survivor gain massive distance because I've ended up walking in a straight line away from them. Anyone who Dead Hards or Lithes seems to freeze me up. I also seem to get random lag if someone across the map heals up too. Deathslinger seems to cause lag when I try aim, and Demo also freezes the first time I try a lunge attack too. As survivor I cannot use Dance with Me at all. Not sure if it's the lag issue but anytime I attempt to use it, the game decides to do the vault animation twice on the window and I end up grabbed or hit because of it. The same issues happen as killer. If someone else uses an exhaustion perk, I'm lagged, if the killer is using Sloppy and hits someone I get lagged. I also get minor lag if someone is unhooked or hooked.
I didnt know about any Dance With Me issues. I don't want to be a turd but I'm also curious about it now.
I got a freeze a few games ago when Demo used his portal.
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@NomiNomad said:
I don't know if this is still the case, but back before my PS4 broke and I moved to PC, my game lagged hard whenever I was hit by one of Huntress's hatchets. It's been a long while since I've played on PS4 now though, so maybe that was one of the, like, five things that got fixed.
lol, no it's still a thing. I play on PS4 and when she throws a hatchet, the game freezes. It's kind of exciting though! You get to wonder for a second what's going to have happened when you get back!
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2445605#Comment_2445605
Is it a next gen or last gen console though?
Problem is though that most console players are still on those "last" gens. So.
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TRUE
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@Phasmamain said:
I don’t know who’s arguing against this. Neither side should see each other imo
It's probably from the post where some killer main complained that survivors are able to change their items at the last second. It's apparently not enough that killers get to see the survivors and their items ahead of time.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2445656#Comment_2445656
I've seen people ask for it and they claim it's not fair the killer can see them but they can't see the killer.
I've literally not once seen anyone complain about it. Can you link me?
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@Lord_Tony said:
Survivors: wow trapper is the killer, let's all put on small game, dead hard and maps.
Survivors: ghost face is the killer make sure we all put on spine chill.
Survivors: wraith is the killer, everyone take out your flashlights and equip blast mine or flash bang and spine chill
Survivors: blight is the killer, everyone use an indoor map offering.
Survivors: Myers is the killer everyone equip spine chill and we need maybe 1 person with object of obsession.
Killer: K I see 4 med-kits I'll put on sloppy butcher I guess?
This is why survivors can't know who the killer is before the game starts.
Also it's a horror trope for the killer to stalk its victims and prepare while the victims are clueless and unaware.
Who was asking for survivors to know ahead of time? And by the way, Small Game was nerfed. It doesn't do anything against Trapper, Hag or Freddy now :) It doesn't detect totems all that well either, actually.
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@WishIcouldmain said:
How does Ghostface and Myers lag they literally just stare at people for their power. How does you make that lag?
You'd have to ask the Devs why all these things are broken for console players. I imagine it's when Myers goes into Tier three and when Ghostface is exposed or exposes a survivor.
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@bm33 said:
I'll try to name one's others haven't.
Exposes status (NOED, Mikey tier 3, Ghostface mark, Haunted Grounds, Devour Hope, etc.)
Sloppy when anyone on map is hit - worse freeze for person hit but everyone experiences a freeze even if across the map.
Ghostface going in/out of shroud
Entering into Freddy's Dreamworld - will freeze even if others are going into it. Really bad freeze if he hits someone in while using sloppy.
Cleansing totems - dull are tiny freeze while hex are bigger freeze, freeze is worse if it's Haunted Grounds.
Notification bubbles - gen complete, hook, exits, madness tier 3 scream, etc. It's the worst when there's multiple at once.
Flashbang and Blastmine going off.
Oppression - will cause freeze in skill check that pops up, worse if more than 1 person on same gen.
Anytime the additional perk status show up like Leader, Thanatophobia, Prove Thy Self, Dying Light, etc. Freeze will happen when they get activated for you.
Legion Frenzy - going in out and hitting survivors during Frenzy will cause stutters and freezes for the survivors
RPD, Ormond, Dead Dawg, Cronus Prenn, Coldwind Farm, Autohaven, Indoor maps all have terrible performance issues on their own. Mix with killers/perks that increase the performance issues and its a bad time.
I just had YET ANOTHER Legion game. I don't think I'e ever had so many as I am right now, and it's weird since he's one of the biggest offenders in causing lag. Like, 1/3 of my games are Legions right now.
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Adrenaline too! Just found out.
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People will chew you out no matter what. Don't read post-game chat. It has nothing to do with your rank. Rank means nothing.
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I mean, OOO was already destroyed. Let the Blendettes have their Spine Chill.
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2445067#Comment_2445067
Some of those things make me freeze on PC as well, like Sloppy and Freddy. Its especially bad with Sloppy tho. I get a few seconds freeze when somebody else gets hit by it across the map...
Just had that happen. I didn't know until later when I got hit that it was Sloppy.
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@Nikkiwhat said:
https://forum.deadbydaylight.com/en/discussion/comment/2445182#Comment_2445182
I wonder what it was like on their end as well and wish I could see. I did not enjoy that match, even if I came out of it with a 3k.
I had a small opportunity when I faced a TTV Survivor on a different Map, while as Legion and I froze while vaulting a pallet, when I viewed the VOD, they had zero performance issues at the moment that I had issues with the pallet. Far as I can tell off that anecdotal evidence is possible the Survivors on Midwich didn't have the same issues that I did. I didn't notice them confused or running into anything or standing still. But again, not way to verify, as I know Dead Hard can mess with Survivor teammates too.
Yeah Dead Hard I know screws everyone over. I'm assuming it's the same with Lithe. I need to figure out of Head On also freezes the game, just for science.
Midwich seems normal to me as a survivor. Bad, but normal bad, but unless we got into the same game there's no way to know for sure. HMM. And I have noticed that Legion is one of the worst. I'm at the point where the game will freeze for me right at the start and I'm like, I bet it's Legion and they just used their frenzy, and sure enough, someone needs to mend shortly after.
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@Nikkiwhat said:
https://forum.deadbydaylight.com/en/discussion/comment/2445135#Comment_2445135
For me as Killer it is constantly a headache with the issues. Every single time I've gotten the game it ends up like this. To clarify, I've played multiple games on other maps the same day I took this footage and had none of these issues, or not even close to as frequent or bad as when I get Midwich. This type of stuff happens when playing as multiple Killers and without Sloppy Butcher while on this map (just in case people wanted to point to those as the culprits).
Daaaaamn. I wonder if those things are causing lag on everyone's end and not just yours. Not trying to be like, uwu don't complain, killer main. I just mean there are times I don't know why it lags and I'm wondering if I'm on a gen and all of THAT is going on that I don't know about which is what makes it lag for me too.
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@Rey_512 said:
God, I hate ostrich survivors so much. There needs to be a mechanic besides birds that reveal survivor locations if they don’t progress the game (gens, healing, totems, unhooks) for a certain amount of time. Doesn’t have to be a ridiculously short timer… 2 minutes should be plenty.
Except on indoor maps, that killers think are only hard for them, it can take twice as long to even find a ######### gen
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I mean, when was the last time there was a good survivor perk introduced? I know the last few survivors perks that were ruined, but it's not just killers who are neglected by the every-three-months schedule they're on.
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@Orion said:
Are you going to make a feedback thread and/or bug report with as much information as possible later so the devs can try to fix these issues?
I'd like to, but I'm not sure how much of a difference it will make. I just don't want people to settle for this "fix" because the game is still in a sorry state. I also want to know what things I can avoid so I don't make it worse.
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@Nikkiwhat said:
Playing on Midwich ALWAYS messes me up. I swear picking up a Survivor at the same time when a Gen gets finished or if a skillcheck is hit freezes things up.
I've had multiple instances of when picking up a Survivor or even hooking them freezes things, but I think it's that + something else happening elsewhere on the map that triggers it.
Interesting. I get Midwich a lot lately but I haven't noticed anything being particularly worse on that map for survivors.
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2445095#Comment_2445095
When he hits someone and they get put into dream state. At least thats what causes a freeze for me (and like I said, Inam on PC...)
Ah gotcha.
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@Pulsar said:
Sloppy Butcher.
Freddy.
Doc.
Nemesis using his power.
Getting hit by a zombie.
ADS with Deathslinger.
Wraith uncloacking and applying a status affect.
Someone getting unhooked.
Missed skillchecks.
Fast vaults.
I just had a Nemesis game and wasn't sure if I was crazy or not that his Tentacle was making my game freeze
Also, what with Freddy makes it freeze? Him teleporting or putting down snares or traps or just everything? I've barely had any Freddy games lately.
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I think ranks makes it worse, to be honest. People think it means something so they play selfishly. I am constantly shocked by how bad my red and purple rank teammates are.
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@Hannacia said:
I loved the skill based matchmaking. Right now being a killer at rank 10 is horrible. I dont have many hours into killing since i do more surviving and yet i keep getting sweaty red ranks and purples against me. Most of my matches end up me not being able to practise killing since im looped and gen rushed less than in 5 minutes.
Chases are how you practice killing.
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As a solo player, SBMM felt just as garbage as every other solo queue game to me ¯\_(ツ)_/¯
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@Wedeguy said:
Dear oh dear, how I love how people are crying here about swfs while guess what, after 2k hours, as a solo survivor, you will get a sweaty killer in pubs with all gen regression/tunneling 1 guy out of the game startegy once in 2 games, while your clueless team mates are running around the map, not doing gens and have no idea who's doing what.
Killers are facing sweaty SWFS once in a while but solo q survivors need to face the sweaty ruin/undying/pop/corrupt killers every 2 games in red ranks.
So please stop crying about "BUT BUT THEY HAVE DISCORD THEY CAN TALK", try and play solo Q survivor and I pormise you that no matter how good of a looper you are, once you get these noob team mates who just roam around the map and waiting to unhook asap you'll see how sad it is.
Solo vs SWF is as different as night and day, and there's no good way to fix it.