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martin27

martin27

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martin27
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  • @DBDbuildsYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/553509#Comment_553509

    @Acromio you are so spot on about this! And you would add that both survivors and devs are aware that this an exploit but the devs are too afraid to nerf it.

    But you can see how the devs are desperate about it, look how many killers they tried to create to counter looping,: huntress, Clown, spirit, plague all designed to try desperately to reduce looping.

    It is such a problem in dbd that the only killers who are really strong have ways to seal with looping and have map pressure.

    Think about hag, nurse, or spirit.

    Survivors are responsible for this because they want to feel the hero of the story, "I'll take the aggro", it makes you feel like the protagonist of a film where you can defeat the evil enemy.

    But this is unacceptable in a team based game where 1/4 of a team shoukd NEVER be able to match the single team member in a 1 vs 1.

    With looking gone we could finally balance all killers and remove nonsense like omega blinks and insta saws

    Survivors do need a way to combat tunnelling and camping, but all 3 aren't being used as tools for a strategy they are being abused and should be taken out of the game or fixed so they can't be abused.

  • @Redd said:

    Shower Thought:

    A whole lot of toxicity would go away if the grind wasn’t so bad.

    I wish i'm wrong but i don't think that would help.

  • I'm on PS4 and i've also noticed a huge increase in toxicity in the game then what there use to be. Use to be it was just a handful of ######### but now both sides act toxic to each other because they just expect that the other side is going to be toxic to them.

  • Looping doesn't necessarily have to be toxic if done in moderation, most survivors will take looping to the extreme. Where yes it starts to become toxic behaviours and game breaking.

    Firstly out of 16 killers there's maybe like 3 that can beat looping straight up.

    Secondly there are some areas in some maps where it's impossible to close the loop and they can do infinitely.

    Thirdly there was a glitch that was exploited where survivors could still vault through blocked up windows creating new infinite looping points.

    Lastly when you climb higher in the ranks you'll get into games where all 4 survivors will a) be masters at looping or b) run to the infinite looping points constantly

    I will sometimes do a bit of light looping but will only take it to the extremes when killers do the same with their tunnelling/camping

  • I get looping as a strategy but being able to go to a place where you can do it nonstop sounds incredible broken to me, especially if all 4 survivors do it.

  • When i first started playing DBD you could play as this so called "good killer" as still have a good time. If you avoided toxic gameplay as killers the survivors would do the same and you could exchange nice messages with each other. Not anymore the number of times i've tried to send a killer a nice message after the game had ended only to find that they've turned off messages. Don't camp get called a camper, chase your first survivor and get called a tunneler, let the last guy leave and be told you suck, drop down some BPS and everyone runs to infinite loop points. People have ruined this game like we ruin everything else.

  • I feel like the game hates me when i play killer as i'm always matched with toxic swf groups that run for the infinite loop points

  • Cosmetic items are just that cosmetic and not meant to be used to gain an advantage in game so if they get changed it's because it's something that can't be helped or needs to be.

  • I tend to practise stealth as a solo survivor, doesn't get me alot of points but tends to even out the spread of wins/losses.

  • Not to bad mouth the devs but even after they announced they would ban people who DC people still DC left, right and center. They need to do more and implement harsher punishments. Again not the Devs fault but something needs to be done.

    P.S. if it was my decision i'd start pera-banning. "Don't want to player our game let me help you with that. PERA-BAN"

  • What do you mean rank 12, that stuff happens as soon as you hit green rank

  • So it's a larger problem at whole that needs to be sorted out. I don't think SWF should be removed or nerf but you go from 1 person being toxic to 4 people being toxic since the rest tend to join in, and i wish they could fix that.

  • @KillermainBTWm8 said:

    Most people that do SWF are not kill team squads that just want to bully you into oblivion most just want to have fun. As for the game turning into Friday The 13th the game died and if you had trouble as Jason then it was a skill problem.

    I get the idea that not everyone is like that but again not what i have seen. One of the last games i played everyone dropped an offering with mine being BPS and every survivor i tried to chase ran to the infinite looping area of the map.Then proceeded to follow me around the map to taunt me and running back to the loop point if i gave chase. When i was lucky enough to down someone i was met by 3 body blockers with pre-nerfed MoM. I think i barely got 5000 bloodpoints with BPS and the taunted in the messages. I had so many similar situations like that already in 2 days i gave up playing.

  • My biggest problem with this game has always been the toxicity in it. It could be coming from both killers and survivors. But over the last year the toxicity seems to be coming more and more from SWF who can stack top tier items, perks and the ability to coordinate. They are not just using it to win but to bully and a spread toxicity both in game and out. My time spent playing the game is getting less and less and my breaks are getting longer just to get away from it. Like i said not limited to SWF but they seem to be the main source in my opinion

  • You can be the nicest killer in the world and you will still get abuse thrown at you. At the end of the day play the way which you have fun because regardless if you're a toxic killer or a kind killer survivors are still going to be hateful.

  • Yes there are some people that want to play casually with their friends but isn't that what kill your friends is for? My personal experience has been that 90% of SWF have been on toxicity overload when they realise how much of an advantage they have in the game. Could the devs not lock SWF behind a higher rank so there isn't 1 low rank player hosting for 3 high rank players.

  • I get that some people will be better with some killers then others, but why didn't they attempt to try and make all killers at the same level? Was that just an impossible task?

  • Last time i played about a month ago as soon as i got to green ranks it was 99% 4 man SWF going for all the loops. It make it dam near impossible to get out of tier 1 EWI as the shape. I'm not new to playing as him and like i said i was low rank.

  • @Warlock_2020 that's just my personal opinion about those perks and i wouldn't never say they should be removed. The nerf for DS never applied to me, but MoM did need a serious nerf

  • Gonna throw this out there, add extra objectives the higher the rank you climb. Also gonna throw this out there, lock swf behind a higher ranking. Makes things easier for new people on both sides. Also there shouldn't be second chance perks when you can a second and third chance on the hook, and killers shouldn't be allowed to rob you of that chance with camping.

  • Not a popular opinion but i'm going to throw this out there, sometimes survivors are getting nerfed because some people will abuse the tools they're given i.e. survivors are given the ability to sabotage hooks and some survivors went round during special events solely with the purpose to sabotage the event hooks for the killer.

  • I'm a switch so i play both and i don't like to tunnel and camp it's boring. However i've gotten to a point where every survivor seems to just want to loop every pallet and window so i either have to camp/tunnel the weak links just to get any points or just camp and tunnel the people who will continue to try and loop everything the second they get off the hook.

  • I suppose with the different abilities it would be impossible to get them all on a exact level playing field. I've seen a whole load of posts that state there is only 3 or 4 worth playing when trying to deal with looping.

  • I haven't played the game in a month and i was very much having the same issues. As soon as i hit green ranks it was nothing but Toxic SWF that loop every pallet. If i tried to tunnel or camp just to get 1 kill, i was flooded with messages from the rest of the team.

  • I would agree that when playing as the killer it feels like the games take no time at all. On the flip side I also have times where it feels like it takes forever to repair a generator. Hex ruin has kind of become an essential perk that can be destroyed 2 seconds in.

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