justbecause
justbecause
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You forgot one thing like you said they are same but nurse takes a lot skills which many players don't posses so they use spirit and now they cry when she got litlle rework because no more "you can't see me [BAD WORD]" gameplay
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2515521#Comment_2515521
Haunting amulets are removed, therefore she won't be able to go over the whole map with just 2 phases. And standing still for just a second is a big downside. It's part of the reason the PinHead sucks and is so punishing.
How are u going to compare indirect hit with a direct phase? Once u hit chain on pinhead u need to commit which isn't a case with spirit she teleports right where she phase and she's literally 593995 times faster than any killer or survivor with no counterplay until now she was overpowered and there's no any doubt in that and she needed a rework what she got ain't nerf but rework of broken power
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2515439#Comment_2515439
She moves quickly after several seconds of standing still. We're not talking about an ability that immediately triggers, no we're talking about one where you have to charge it. And now as soon as you use that ability the survivor is notified and can immediately react. So, no you're wrong, when you account for the fact that she has to stand still first, she's not actually all that fast without taking into account the speed add-ons or the haunting duration add-ons. Which I think it's pretty clear that the add-ons that effect her speed will be nerfed and her haunting add-ons have been removed.
Ummm what? She stand still for 1 second which is not even half of meter of distance for survivor? She can go through whole map in 2 phases no killer can do that and she's powerful now and she'll be powerful afterwards just say u need no skill killer and move on unlike her blight and nurse are high skill required killers which are big pay off once u learn them spirit is nothing but stand still so I can down you because u don't know where the hell I am...
She needed this counterplay every killer has it she ain't no exception...
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2514779#Comment_2514779
You don't know that. After the nerfs to Billy did he remain within the top 5 strongest killers. After the changes to Freddy did he stay in the top 5 killers. Your assumption that she will remain viable is based off of what. She's not getting nerfs and buffs, no she is only getting nerfs. Her Haunting amulet add-ons are getting changed outright (which was a lot of her mobility) and her other add-ons will be getting number nerfs. In addition, while Spirit is blind, survivors will have an auditory queue of where she is and a visual queue. These are not changes that hardly affect the spirit, no these are core changes that mean that all of the current strategies that a Spirit player may use to get a down are gone.
So again, let's cover exactly what was nerfed.
- Survivors get an audio queue that is directional and is louder/quiet depending on how close the spirit is
- Survivors have a visual indicator that shows the exact location of the spirit
- Survivors will know immediately when Spirit is phasing (Gen grabs within 24 meters are much less likely and Standing still mind games do not work)
- Her add-ons are all going to get number changes to make them much weaker (Mother Daughter Ring, needs this to be honest)
- The Amulet add-ons have been removed altogether (Which was the add-on that provides mobility for an otherwise slow killer)
- The primary perk that was used to help locate survivors while haunting (Stridor) has zero effect on individuals with iron will
So you're telling me that even after each of these nerfs, Spirit will still be a top 3 killer (which would put her in the S tier) . You've got to be kidding me.
Now are any of these nerfs on their own justified, sure. But is the combination of each of these nerfs justified. Well, we'll find out I guess. There's no undoing this now, but Spirit is a dead killer in my opinion. I don't think she'll be viable at all.
Spirit will be top 3 strongest killer and will remain like that no matter of that little counter they gave her none killer has ability to move that fast apart from blight and nurse yes she got litlle coutnerplay where on most map u won't even see dust etc she's kind of killer who is strong by origin and she will stay like that no other killer can run half of map in few seconds like she can apart from obvious two killers
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You act like she got butchered? She'll still remain in top 3 strongest killers if u wanna change, do so nobody stops you
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Well my personal opinion is that both sides are fair play but that's just me
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2513758#Comment_2513758
Face four skilled survivors with the Trapper 50 times in a row and do you honestly believe it will be a 4k each time?
Getting 4k most of times isn't balance and never was and never will be that doesn't make him unplayable if survivor is being more skilled than I am I'll lose and try to check out what I could do better instead going on forum making rant thread about how I lost and that I lost because I played with trapper no I lost because they had more skills than me and because maybe I did something wrong which I will gladly fix and be better with in future
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2513736#Comment_2513736
I know that 50 win streaks don't mean anything because they provide no viable data about the players you beat. That's a fact.
Nor does saying he's unplayable yet we're here everyone is screaming that most of killers are not playable without providing any proofs why except for the fact they lack of skills or have not enough practice in the game with certain killer
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I can.. Now what? 😂
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2513690#Comment_2513690
Dude I have a build that For The People is a big part of and that line did put a smile on my face...
But so did literally everything else in this Dev update, I REALLY hope this dev update is the first of many major balance patches
Exactly! It seems like both sides get a good end of a stick at this update which is nice to see
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2513705#Comment_2513705
But you don't know if he beat 25 swf teams. For all we know he beat 50 below average solo teams. You have no basis to make such claims. It's all conjecture.
That's why you can't take win streaks seriously.
And you don't know if he beat 50 average solo teams... Or swf teams so the points stands he won 50 games in row (around 500-600 hour) until he lost with a weakest "unplayable" killer in game
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2513684#Comment_2513684
U are using old data to prove something u have no clue about. Keep going, or better go find Otz and ask him explain u basics.
Alright buddy u keep complaining and I'll keep practicing
Keep blaming devs for everything because every mistake u do every lack of skill u posses is their fault or survivors fault it can't be possible to be your fault
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2513676#Comment_2513676
How does it prove that? Was every Trapper match against 4 skilled players? No weak links? No rainbow ranks?
That's not even counting other factors like maps, perks etc.
Even if only half was swf and other half was solo he still stommped 25 swf teams with let me phrase this "most weakest killer in whole game "
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Can't wait for new trapper changes and spirit as well but most important I'll finally have motivation to use for the people at some point because of right now I even forgot the perk existed
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2513644#Comment_2513644
And yet u again missing the point. He had those 50-100 win streaks when it was Elo-hell and he could face an 1 hour baby while playing killer or u need exact dates here? Cause something happened before MMr (and most of his winsteaks were years ago) is insignificant now. With players close to his skill he sweats very much and now he is not going for any winstreak or so.
Sorry what? 😂
Y'all will literally find any excuse possible to keep with that victim mentality because it's easier to complain than practice
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2513609#Comment_2513609
Win streaks don't mean diddly squat. Even Otz will tell you that. He just does them for fun.
Ofc it doesn't and ofc it's only for fun but it proves he was viable to play with them and handle them
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2513609#Comment_2513609
Then go watch Otz making tier list and explaining why half the killers are unplayable against decent suvivors not to mention competetive teams.
I did and he never ever said the word "unplayable" you're making ######### up at this point he just sorted killers based on their powers which is right thing because there's stronger and weaker killers but he never said they aren't viable he got 50 wins on blight and 50 wins on trapper aka same number of wins with one of strongest killers in game and with one of weakes if not the weakest killers in game
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@Duskk said:
https://forum.deadbydaylight.com/en/discussion/comment/2513574#Comment_2513574
double good bait. even otz himself that you praise so much has said that a handful killers are not viable and need help. also where are you pulling that 97% stat from? can i see proof, thats a very exact number.
Otz literally got over 100 streaks with most of killers even the ones y'all consider lowest tier which just proves he had to play 100 games around 1000 hours to lose once... With the killers u said that aren't viable... So instead blaming devs and everyone else for ur lack of skills practice more complain less
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@Duskk said:
https://forum.deadbydaylight.com/en/discussion/comment/2513513#Comment_2513513
nice bait buddy, made my morning
Once it's bait you'll know it, just watch otz and streamers like him getting 4k's each match with any killers they play you wonder why's that? Oh it's because he practiced and has invested his time into game instead complaining on forum and I'm playing trapper and Demo only and I get 4k 97% of times and they are considered lowest tier killers... So instead typing how unplayable they are on forums go and practice with them
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Every killer is viable in any ranks it's u who's isn't able to play them correctly
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Hopefully none
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2511544#Comment_2511544
Who plays 50% Killer and performs better and complains less about the game than those who call themselves "Killer Mains". :>
Facts!!
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You do understand ppl who want to leave will just run into killer and kill themselves on first hook? Deleting leave button won't help anything but just create more toxicity
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@NaigEtarip said:
https://forum.deadbydaylight.com/en/discussion/comment/2509690#Comment_2509690
I understand that you can think that Tunnelers and Campers are less skillfull players, but those strategies involve the most skillfull plays by survivors to get solved too.
Camping and Tunneling can lead to many memorable moments.
But think about it this way. They are game features that get "labeled" by it's community, becoming discussed for years.
How is that bad?
Anyways i wouldn't give negative connotation to others' choices as i know that they might just be trying to find how they can enjoy to play or just playing prioritizing their enjoyment as i do.
EDIT:
Forgot to answer to the fairness of the example, yes i think that anything that can happen within the intended design is fair.
If a killer bodyblocks a survivor for long time might be a banneable offense to not allow the game progress. So in that particular case i would say is not fair.
They can play how they want I never said they can't nor am I anyone important to stop them or for them listen to me it's just what I saw in those 3 years of playing it's always less skilful players same thing with noed I just can tell that killer has noed by his gameplay right away and never were wrong about it but noed isn't important it's just an example my perosnal opinion is that you need to go through fire to get to ur goal and achievement and I went that way and I'm glad I did tunneling and camping might be strategies and all that but it just says that you have no will to try and learn things it's same with any game for example I'm playing resident evil right? First gameplay I died 105939 times and second gameplay I didn't die once practice is all it takes and actual trying standing in one place doing nothing isn't it and will most likely shorten u for a real skills for a long period of time because with that u learn nothing I lost many times as well especially since I play trapper and demo but I kept going and I'm 100% better at it
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It's same for survivors don't give up of what u have fun with because of bhvr ######### up for 8439 time
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2509447#Comment_2509447
Correct. And only thing thats easier, is survivor
Correct but incorrect...
See survivor is easier than killer but when u play solo queue killer seems pus** smoke compared to hell I mean solo queue
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@NaigEtarip said:
Ur making no sense it's u who choosed to do that and don't blame anyone else for ur own suckage at the game...
Is about choice, right?
Well the first one is to keep playing the game, which exposes you and everyone else to features that might make own experience unpleasant.
Again:
- How you determined that would be fair if others did not tunnel or camp for everyone?
- How you determined that would be fair to adopt a stance of responsability on making others experience more pleasant at the risk of own?
If everything you can bring is that they suck at the game. Well...
I've been playing this game way too long to know what kind of players tunnel and camp and it's always bad players who care about nothing but 1 kill they will rather not play and just stare at survivor than practice and learn even if it takes few lost games as I already said not that they just cut off themselves from learning and earning skills and practice but it's also very boring and downgrading and yes those players are bad when was the last time u saw streamers like otz camp and tunnel and he gets 4k 99% of time and u know why is that? Because the dude practiced and learned if he proceeded to do those "strategies" he would be still stuck at average killer skillful Player just like survivors who refuse chases and hide they will learn nothing but become even worse
And about ur question with how I know it's not fair? Well it's not everyone needs equal chances to play to be fair and u don't give them options imagine if someone could bodyblock u while u play killer and u can't move or play for 99% of game would u consider that fair from survivor side?
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@NaigEtarip said:
Nothing fair about tunneling and camping at least not for person on receiving end I'll rather play the game and lose than play starring contest...
One more time.
How you determined that it's unfair if the person on the "receiving end" has choosed to expose himself to the intended game design?
How did they choose to expose themselves exactly? Ur making no sense it's u who choosed to do that and don't blame anyone else for ur own suckage at the game...
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You're so entitled in ur role that it's horrific ur making 3829 posts today about survivors being bad just play the fuc*ing game
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2508417#Comment_2508417
Spirit have a counter guessing what they gonna do half of spirit down there go straight like it would be a normal killer hell I ve even stun spirit 3 times in a row.
So does dead hard yet we're here that was only an example of this bs thread
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I- why spirit exists? When's she's free kills basically, why keys exists when they are free escape? Why tunneling and camping exists when they're no skills? Etc etc etc etc
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2507398#Comment_2507398
That's fair, but at the very least their unsportsmanlike and usually uncalled for.
So calling them "toxic" isn't far of the mark
Well they can act stupid and try to get someone mad but I think people need to grow thicker skin and not be offended by game mechanic that might not be intended but it's in game I think toxic ppl are only ones who trash talk and insult in endgame chat
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Meta? I-
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2507184#Comment_2507184
I think they are referring to things that are done for no other tactical advantage than to annoy your opponent (which could be considered a skillful ploy, but playing to piss of your opponent is never nice).
So things like:
Hitting on hook,
Nodding at a hooked/downed survivor,
Slugging all 4 To death,
Teabagging,
Flashlight clicks.
That sort of thing.
All of those aren't toxic? Annoying? Yes indeed toxic nope the only toxic thing in this game are words and what u say in endgame chat those can be pretty nasty but I'm not offended by butt dance and shake head like on nirvana concert
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Stop throwing word toxic for no reason thank you
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2505587#Comment_2505587
Don't even try with these guys... It's not worth it. They think tunneling and camping takes skill, lol. Nothing will change their mind.
Yeah true and I'm really sick of victim mentality instead trying to be better well shocking news for them tunelling and camping doesn't teach u anything whoops
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@NaigEtarip said:
How is not fair?
Killer is as exposed to factors that they may dislike as survivor is...
Point?
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Twins and trickster which I'm glad for I'd rather go against spirit and nurse than those two annoying #########*
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@Deon_1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2505628#Comment_2505628
Post the killer(s) you mainly use and your perks , please . & don't lie either , you're anonymous .
I can give you mine if u want playing trapper and demo because they're fun killers my build is usually bbq, thana, enduring and brutal strength
And till this day having 1000+ hours on killer I have not tunneled or camped if I lost I rewatched my mistakes and do better as time goes with tunelling and camping not that u just cut urself of practice and learning how to do certain things but it's also very boring and downgrading
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2505528#Comment_2505528
Lol... They move, trust me. They have borrowed, decisive, and dead hard like 90% of the time. The amount of time it takes to kill them is almost not worth it. Almost. But once I get hit with Dstrike, there is no turning back.
But ur still targeting one person whole match the can't heal do objective and ds gives few metres of distance nothing else no matter even if they have all together ur targeting same person and ofc that person is gonna die at some point If she doesn't that would be biggest laugh of life
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2505509#Comment_2505509
How is the survivor that you caught 3 times in a row more skilled than you? Rofl. I didn't "fail my skills against survivor who's more skilled than me" if they are dead, bro. Especially with all their teammates trying to stop it from happening. I outplayed that person gg ez. Their team is who "wrecked" me by playing qte simulator fast. A subtle, yet distinct difference.
You caught them 3 times by them not having ability to even move before getting back down wow ur so skilled dude gg
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@psionic said:
https://forum.deadbydaylight.com/en/discussion/comment/2505481#Comment_2505481
Camp and tunnel against SWF is a MUST.
If you want to be the "good samaritan" it's up to you. But don't call people bad players when they are trying to have a fair match at least.
Nothing fair about tunneling and camping at least not for person on receiving end I'll rather play the game and lose than play starring contest because I failed at my skills against survivor who's more skilled than me it's not playing good Samaritan it's playing game properly for ur own fun and if u do find fun in basically not moving and starring at them than ur fun opinion is really strange let me ask do u prioritize win or fun?
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@Axx said:
Play killer for 100+ hours before going back to survivor. Then you will know why people tunnel, camp and don't chase at strong locations.
Play both sides equally and have a lot more than 100+ hours on killer and I don't tunell unless endgame where I need to secure kill if I didn't get to kill them mid match... And I play trapper, Demo and Pig sometimes plague and Freddy... So yeah no all the players I ever saw that do tunelling and camping whole match are so bad players in general and it shows during match too
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Lmaooo that's not even out yet or tested but it's op already? Wow my my aren't some dbd players talented they know the outcome before it's even in game
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There's no such things as toxic in game only outside at endgame chat if any of game mechanics/perks/strategies /playstyles annoys u and bothers u rethink why ur playing this game litlle butt dance, head shake, hook smack is toxic? No it ain't only words u say in chat can be toxic
Litlle Butt dance and general insults can never be the same and word toxic is being used all over the top when most ppl don't even know the meaning of word
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2504827#Comment_2504827
It is not even about the hacking, if you ask me, it is the quality of the cheats. You can literally crash the lobby and force them to DC. If games were built like straw, stick, and brick, we would be the straw house. You don't need a big bad wolf to blow it over.
I wouldn't mind playing against invincible speed hackers if I knew that once the egc started, I could at least leave with my BP.
Same I went out of game with 3k points, depipped and lost rank due to hacker and them not having any security program for those cases... And if u dc u suffer penalty and deppip together so either way ur screwed easily said
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@Zwergz112 said:
They had a speed hack, healed in 10 seconds and when i managed to down them they instantly escaped. They're name is either chinese or japanese so can't even type it out so someone please let me know how to report this.
Just went against huntress hacker on the game map as well wow this game is so easy to hack apparently
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Behavior that's it nothing else to explain
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Don't blame others and game for it it's ur choice I like playing trapper and demo so I play them and I practice and belive it or not get 4k most of times I rather lose and take notes where I was wrong (if i lose) and keep playing what i enjoy instead playing something that doesn't provides me fun just to feed my ego with "uwu i won" mentality dont blame others for this choice it's ur own
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I swear I haven't yet to go against killer that doesn't tunnel or camp since sbmm before that I saw ir very rarely