gendoss
gendoss
About
- Username
- gendoss
- Joined
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Comments
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Yeah Sadako is the worst killer in my opinion. She's an M1 killer that is somehow worse than Wraith...
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Man you're in a really good position. Only 4 hooks with 2 gens left? That's awesome.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2953684#Comment_2953684
https://forum.deadbydaylight.com/en/discussion/comment/2953686#Comment_2953686
Shhhh! Devs will make it harder, if they see this!
Eh honestly I would be ok with that. I feel like it should be a challenge that rewards dedicated players and not just give it to everybody for free.
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I have a full time job and irl friends and I still finish it plenty early. It is very easy now.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2952711#Comment_2952711
Too quickly? What in the world? That is a VERY interesting opinion. Personally I feel the afk crows are more or less the worst afk system I have personally seen in any multi-player game. I rarely complain about much, but this is one of those common sense problems with the game if you ask me.
I've gotten crows from hiding from a killer in a locker in a normal chase. It's only like 30 seconds or something like that.
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@Smoe said:
I wonder, does the netease version have everything the base game has or is there something we have that they don't?
They might have everything now. We had a couple of licensed killers like Freddy and Bubba for a while but they might be in the game now.
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Yeah I think the crows spawn too quickly. I don't like them in general.
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I feel like I only get Rotten Fields. I legitimately got it 5 times in one day, no other farm maps.
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I don't get why they keep shadow nerfing stuff. It's really annoying that they make changes and don't tell us.
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Yeah! I too hate having more fair matchmaking! I can't win if the game is fair so I'm going to quit dbd now.
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They make a lot of skins for certain characters because they sell well. It's just business and if Susie's skins are making the most money then they will keep making them.
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@Mr_K said:
Wireless and Satellite Internet exists.
Also
"Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us."
Is clearly there for cheating software. Unless you like to ban gaming mice and keyboards with built-in macro buttons.
That would be true if mice and keyboard macros fundamentally altered hitboxes and latency. They don't actually change anything about the game just aspects about the controls.
Using a VPN changes how the game is played by having every survivor's actions and movements become delayed which is undoubtedly an advantage.
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@Veinslay said:
Didn't BHVR widen how far players are that you can match with to alleviate queue times? Couldn't that be part of it
No because they're using an external software to connect to my server, it's always been a thing it's just going crazy right now.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2951162#Comment_2951162
Since you´re going down this road. What proof do you have, that the killers you play against use a VPN?
Well firstly their hitting and downing me from way farther than you're supposed to and my ping is always good, around 30ms.
Secondly their entire profile is in a completely different language (usually Chinese) which would make sense because US West is the closest place people from Asia would connect to.
Thirdly I have survivor friends who I play with that live in China. Their ping is always around 160ms when they play with me. They're really nice guys though it's just unfortunate the game is banned in China.
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@TheArbiter said:
Pretty sure using a vpn isnt against the rules lmao, but I do agree that high ping players are annoying
It's not a whitelisted 3rd party service and it gives them an advantage.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2951162#Comment_2951162
Myth? I've had it happen to me.
You can't actually extrapolate private IP addresses from games like that. It can happen if you're hosting something like the old dbd servers but it can't happen because of dedicated servers.
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@Carrow said:
And at the same time killers are forced to used VPN so that hackers won't just DDOS them since BHVR can't even code so that your IP address isn't leaked with dedicated servers. Lose-lose situation.
That's a myth but whatever.
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Every killer has a unique MMR. I think you start out slightly higher than default but each killer has their own MMR.
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I only do it for the Christmas sweaters in December.
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@MojoTheFabulous said:
https://forum.deadbydaylight.com/en/discussion/comment/2945781#Comment_2945781
The Deathgarden masks actually ended up being free when the game ended up being free.
Not by their choice. They set it up so if you owned the game it gave it to you but when it became free they couldn't change it.
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It's definitely unintended.
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Yeah they're just straight up lying about the exclusive stuff. They've made a lot of exclusive cosmetics since then like the lunar new year event skins and of course the twitch skins.
However they've done some really dumb things like giving out the meg deathgarden mask even though you had to pay for another game to get that. They haven't given away the bloodletting shirt and their reason for that is that it was paid... It's very inconsistent.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/2945378#Comment_2945378
I just don't understand what happened to exclude my country this year. Last year it was included, we didn't have any new goverment or aything since then and I didn't see any kind of law changes related to this
Well it might not have legally been considered a contest or competition. Because they're giving out rewards that are real money (auric cells) they might have to make it more legal this time.
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I think it's because it's legally considered a contest now and the rules in countries become strict with that.
It might be a mess to have a legitimate contest and abide by all the different rules of every country so they're sticking with the countries that have more consistent rules.
Just my theory.
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Probably because when they made the MMR system it would have taken too much time and resources to completely rework the grade system so they just kept it in as a little side objective.
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I find it works pretty well if you use it with Undying to protect your main hex like Devour. It at least makes booning very very time consuming.
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I've only played with random people after I already played a game with them and they added me because of banter we had in the chat. I would never go out of my way to find random people to play with unless I happened to find them in a game.
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Uh.. so what would be the actual use case for it? That sounds like the most useless perk of all time.
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I hate going against Nurse with all of my being. It used to be fun before MMR when I would sometimes get baby nurses but now every Nurse I go against is a god and it's just not fun in the slightest.
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Yeah I don't record my games because it wrecks my performance which is sad because that means every hacker I meet will be able to go on and keep playing until they happen to run into someone who does record their games.
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I went against one of those hacking bots this morning.
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@[Deleted User] said:
Full sets always come to the shop. I don't believe there's any set schedule for them, as I'm still waiting for the naval doctor skin to come back for the weapon that I missed out on.
You'll never see singular rift items come back, such as survivor heads or killer weapons.
Are you sure? I've been waiting for the David outfit from that same rift but it's been a very long time.
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That's great because ghostie has been getting a lot of hate lately. He's definitely underrated you just have to play him, ya know, in a more stealthy way instead of just being shrouded in the middle of a field.
Very unpopular opinion but I actually love his new chase music, I hope they don't change it too much.
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@Sumnox said:
- This game isn't worth playing solo queue.
- They don't care about that.
- Nothing is going to change.
- Act accordingly.
Well my problem is that BHVR is trying to play to both sides and it works pretty bad. They have an actual MMR system to make matchmaking fair and in my experience it works quite a bit but they don't care that the way you go up and down in MMR is bad and very unfair.
I'm not asking for much to be changed I'm just more pointing out that they can't have the competitive and casual community at the same time unless you have an entirely different game.
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@Rokjer said:
https://forum.deadbydaylight.com/en/discussion/comment/2942673#Comment_2942673
This does not answer the question.
Well the matchmaking is decent so the survivors I get are pretty good and I rarely lose because of them.
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@Rokjer said:
https://forum.deadbydaylight.com/en/discussion/comment/2942506#Comment_2942506
You can tell me how your skills help you when one or even two of your teammates DC / suicide or that the killer tunnel you throughout the game, preventing you from working other emblems ?
Just, stop with this ridiculous story of "skills". The matchs are so RNG and your win depends largely on the skill of your teammates, not yours.
Idk man like I said I just play the game and I get it. I don't even pay attention to it anymore. If you are struggling that's fine I'm just telling you how my experience has been.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/2942299#Comment_2942299
I've gotten entity displeased while getting 4K was that lose?
No of course not. Has somebody told you that you lost while getting a 4K?
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2942361#Comment_2942361
This is the only game in assym genre where you dont have stats, this is a sandbox party game, not a pvp one
Ok if that's the case then why do people complain about perks, characters, and strategies being unbalanced? Nobody cares about party games being unbalanced like Mario Party but everybody and their mother complains about Dead Hard. They complain about Dead Hard because it can cost them... wait a second... wins.
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@JaviiMii said:
https://forum.deadbydaylight.com/en/discussion/comment/2942333#Comment_2942333
"you'll eventually get it... unless you have below 100hrs" - as in per month? Cause that does seem to be what it takes minimum with average soloQ. It's also a ridiculous amount of time per month in a game if you do anything else in your life. --- But what is beyond ridiculous and actually makes me feel somewhat upset is that it took me well over 15 hours of soloQ only to get from gold1 to iri4 this month because of the things op listed. -- Then it took me five or six swf matches and a duo-match to get from iri4 to iri3. That's not even two hours.
No I mean just in general. You won't have the skill to earn grade 1 consistently unless you have above around 100 hours. Once I got grade 1 for the first time it has been no problem getting it every time after.
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@FeelsBadMan said:
Ok lets assume there is some kind of MMR in this game and cause of a miracle it's also working as intended - why, just why would you want so desperately to "win" a killer game by the dev standard (3k+ is a win, nothing else counts) and rank up you MMR just to be matched with more and more experienced survivors when you already struggle now? It just makes NO sense!
I only play for pips. A black pip is a tie, +1 or 2 a win, a de-pip a loss. Those are also the things that let me rank up in the grade system which nets you 2million in total for reaching iridescent 1 on both sides.
Why should I care about "winning" on either side once I reached iri 1 on the said role? LOL I like to go for meme builds once I reached rank 1, just to actually have fun in this game. I die early on or get ######### on by survivors? Who cares? I am still pretty convinced there is no MMR so it won't effect anything. For example: sometimes I "lose" 1 game against a swat squad (0k or 1k) and the very next game I get 4 ppl who have no clue what they are doing and die with 4 or 5 gens left. Same goes for survivor. I escape a few games in a row and then suddenly I get 3 people who only hide, do no gens or unhooks and can't run the killer for longer than 5 seconds.
Tl:dr: just play for fun.Tryhard if you have to to reach iri 1 if you want those sweet, sweet bloodpoints but other than that just try to enjoy the game by your own rules.
That is a very valid opinion because that is how this game works. If you want to just not care about "winning" and create your own win condition to use meme builds then that's fine. I think it's a problem that there is no official win condition because then why even play the game at all? I play competitive multiplayer games in an attempt to win because that's how a competition works.
If this game was Minecraft I would be fine with no win condition but this is a game in which you try to compete against other players so it's ridiculous to tell people to just create your own win condition to have fun.
Ok well if I can create my own win condition then if I unhook 1 person I win. You can't say it's wrong because there is no official win.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2942332#Comment_2942332
I mean if that's what you want to do, sure. This game's nebulous win conditions are notorious. If your win condition is memeing about and letting everyone escape then who am I to judge?
Pretty sure I said pips and grades are a win condition though, and they require you to actually play the game and try to complete your objectives.
Well then when I got grade 1 for the first time when I had 80 hours I was among the best players in the game. I have 2000 hours now but I'm the exact same as I was when I was at 80 3 years ago.
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I mean sure but I've never had any trouble getting to rank/grade 1 since I started playing this game. If you just play you'll eventually get it unless you have below 100 hours of play time. I'm all for reworking the grade system in general though because it's useless and doesn't make any sense.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2942298#Comment_2942298
MMR is not a win condition. It's kept hidden for a reason. It offers you no reward whatsoever.
Raising your MMR just means you get matched with other players who have raised their MMR. It doesn't mean that you or those playes are better, or that you have progressed in any way. You can increase you MMR without doing anything (hide and escape) and you can reduce it intentionally.
You do not know the MMR of your teammates/opponent, especially if you've been queuing a significant amount of time.
Also a 2K isn't necessary a 'tie' nor is a 3K necessarily a 'win' according to MMR. MMR increases or decreases relative to the difference between yours and your opponents MMRs. Depending on the discrepancy between themn a 2K could potentially increase your MMR or at the other end of the scale, a 3K might not.
Plus hatches are MMR neutral. 2K a hatch escape = increased MMR.
Pips and Grades ARE a win condition. They do offer you a reward, in the form of a monthly bloodpoint bonus. They're tangible, you can track your progress and you can share your grade with others for bragging rights, etc.
Ok so what you're saying is that there essentially is no win condition at all. There is no incentive to get better, no incentive to play against better players, no reason to get kills, no reason to escape, nothing. Just play as legion and run around the map to get as many hits as possible and then let them all escape to make your MMR go down but you still pip up. Peak dbd right there.
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@GentlemanFridge said:
You actually thought it was a hoax?
Well I hadn't seen it up until this point. I thought it was more of an extremely rare thing that could only be done in custom games so in typical dbd fashion people were freaking out but it's very real.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2942301#Comment_2942301
So how does one "win?"
By pipping.
You raise your MMR by pipping up and "winning."
You raise your MMR by getting at least 3 kills. You do know it's not based on pips or bloodpoints anymore, right?
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2942298#Comment_2942298
Grades do not matter nor doees MMR.
Pips are the only win in the game.
"Entity Displeased" is a loss, do you even play killer?
What? That doesn't mean anything, the point of the game is to get better by continually raising your MMR by winning and going against better opponents.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2942292#Comment_2942292
Killer will not pip though, so its technically a loss, most likely -1.
If killer got 2k with 4 hooks, you guys were terribad.
Pips are still the only win condition in the game
No... Pips are not the win condition anymore. It's only based on wins now, if you get 3 or 4 kills your MMR goes up.
Your colored rank or grade is not used for matchmaking and is now just a number that does nothing.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2942274#Comment_2942274
Allow me:
Devs: "2k is a tie"
You: "4 hooks is a tie"
We know who is right.
It's not me saying that 4 hooks is a tie lol. The 4 hooks results in a 2k which is a tie.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2942283#Comment_2942283
Yes, if that results 2k somehow.
That's how this game works. The point is that with camping and tunneling available you can tie a game with 2 downs every single time. That's just how the nature of the game is, you don't have to get 12 hooks in fact you shouldn't.
if my team getting 2 downs results in a tie and that was "extremely bad" this game is #########.
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@ThatOneDemoPlayer said:
If your team got tied with 4 Hooks, your team played extremely bad
Ok so me going down 1 time is extremely bad? The first survivor dying in the end game is extremely bad?