foochill1
foochill1
About
- Username
- foochill1
- Joined
- Visits
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Comments
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Thanks for posting the vid, like seeing him lose
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Whats up with all these tru3 fans coming and trying to change the game, this is seriously why I dont like tru3 talent, he whines and his viewers listen, if they see someone whos is good at a game complain then there's definatly something wrong with the game mentality, stop crying the game is fine, watch his vids man hes whines soon much that i stopped watching him, hes a prettygood damn killer though.
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Spine chill hasnt been need what are you talking about
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These arent even good ideas, just buffs
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Hahahaha get gud
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Less to worry about if there were no streamers
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Yo you are such a crybaby, its not like this happens all the time, damn dawg if I complained because the trapper placed a trap on his ruin, oh now we cant get his ruin were ######### behavior!!!! Fix this!!!! Take the loss and learn to grow instead of complaining, you complain to ur girl dawg too? Sheesh 2019 babies
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Lol, I believe it shaves off like 15 seconds bro, i know the times add up but it really isnt game breaking bro, youre most likely just getting rushed and not paying alot of attention to ur gens,
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Yo the ruin thing as a rank thing sounds like a really good idea bro, it still gets the job done of stalling the game and it progresses based on rank which if you rank up i dont see why it would be a problem if the game got a little harder.(isnt that the point) if anyone complains bro its str8 up cause they dislike ruin.
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This ain't algebra bruh
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@Groxiverde said:
old DS (I still have nightmares) took 3 years to be nerfed so don't expect much from these devs
Yo, I've only read myths about those in old wiki and old posts, that sounds ridiculously hard for a killer bro, oh and I seen they used to recover from exhaustion, while running!? i like survivor but that's just OP.
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Lol you think dcers give a #########๐๐
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Lol nice try, no dude im pretty sure the killer is not supposed to let the survivors do the gens, if they do gens its kinda of a loss, cause at most youll only pip once, need that gate keeper emblem bro
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@Chickenchaser said:
The solution is gen parts scattered around the map. you need to find one, and install it into the gen you want to repair. A gen can not be repaired unless a part has been installed.
This makes things fair for the killer, gives survivors another objective, and introduces another layer of strategy.
Would the killer be able to see the part
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You must not play with game often
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Broke ppl comment
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This ain't league of legends bro
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Just run no mither and you will be str8, it counters NOED
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Damn g i kinda like the idea, i dont really see any negatives, and it needs something like this since the game has evolved, but maybe 45% is a little too much
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Lol yes do the report, but why bother making the post bro, you give attention to the attention seeker, he must have lots of friends. You good doe
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/630557#Comment_630557
False, I go towards gens with deliverance and aproach them without directly looking at the gen, it activates when you look towards the survivor's direction, not when you're close to them. I've got post game messages saying "my spinechill was bugged, it never showed when you were comming"
I do this with the wraith, its op funny
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Just keep running ruin, survivors trying to trick you not to use it, NOED ,RUIN,POP
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Ppl mention slugging and you still whine?? This is why we never get anywhere
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I kimda thought that too playah, but then i learned that they are just barley going to get dedicated servers, which is safe to asume this game is very well alive ๐
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@Karltastisk said:
https://forum.deadbydaylight.com/en/discussion/comment/625662#Comment_625662
Ehm this is also punishing the killer
Think it over
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Just dumb
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@savevatznick said:
Do gens. Three people on gens when a survivor takes the full time to die means you can concievably do almost all the gens in the time it takes for the killer to catch and facecamp the first person they find.
This never happens
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The problem here is that you want to "punish". Thats already wrong thinking bro, you want to diacourage the killer instead of punishing him. Thats up to the devs, I thought of this bro instead after the killer hooks someone, their bar go down slower( not gamebreaking slow maybe just 45 more seconds) untill the killer enters a chase, once he enters the chase it goes back to normal
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Whats up you want them to get the same salty reaction you did? Lol
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@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/624136#Comment_624136
@NMCKE That is the most beautiful thing I have ever seen ๐คฃ That match must have been glorious.
Now Fox, I understand your argument after looking the whole thread over. Your argument is solely that despite that you could have used his strategy against him and won the game, that it was still ''impossible'' to do destroy the totem. I get that, but it was Trapper, even it was Devour it was still Trapper and it is OK to not be able to destroy the totem. Totems are not meant to be destroyed, they are ABLE to be destroyed and allow the Survivors relief from it but destroying it is not mandatory nor is it always necessary. Survivors CHOOSE to do totems and even though a situation can come up where it can be impossible it doesn't matter, it honestly does not matter in the grand scheme of the match because you can still win regardless. If you and your entire team die because you wanted to destroy a totem then that's your fault for falling into the Killer's trap.
Now if you were not allowed to Exit the game and the Devs made it where you can't leave unless all Hex totems were destroyed, THEN you would be right. You would be right because Survivors wouldn't be able to choose to do the totem, it would be mandatory.
No dude, totems are meant to be destroyed. Thats literally their only purpose, what else can a survivor do with a totem.
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Are you new??
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Lol this guy just wants to complain
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This is how children bring up arguements
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Ever met a bully on his own??
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You cry too much, you dont always get to use your perks, they are situational, yes just as its luck based for you its luck based for everyone too. Too bad, youd be the kid that snitches because you got caught using headphones in class and the other boy didn't.
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Lol........ No..... Stop.......
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Keep playing like that, till u get decent then try adding perks that would help you in most bad situations you found yourself in all those times you played without them ๐ i found out I love iron will like this lol.
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Wouldn't it be easy to just have a game mechanic where the hooked survivors time slows down until killer enters another chase then it would go to normal, at least just on first hooks, cause getting one hooked really sucks. This way camping is still possible just a little more not worth it. Camping should be in the game.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/603599#Comment_603599
No. Survivor's will become immersed. How about instead of punishing Killers, you reward them for not camping. With a super altruistic team, it makes total sense to stick around.
Survivors will become immersed? So what they still have objectives to complete, your reply was just str8 dumb
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/597064#Comment_597064
@Peanits said that they gonna slightly change her base kit, so she still should be playable without add-ons, just not as strong as before.
Lol to some of these killers, not strong means not playable.
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@Raptorrotas said:
PTB #1 - September 2016
The first Public Test Build took place between 20-23 September 2016 in preparation for Patch 1.1.2.
The main changes the Developers intended to test with this build:
- improved Matchmaking
- new mechanic:
- slowed-down the Entity progression on the Hook if the Killer remained within a certain proximity of it.
It was their first attempt to create and implement an anti-camping mechanic. Since the new Mechanic got abused too heavily by Survivors purposefully kiting the Killer around their hooked team mate, the Developers disabled the Mechanic again.
Cant it just be fixed by lets say after you hook the survivor their progression on the hook will be slowed until you enter another chase???
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Hahahaha someone is mad that their point is not understood ๐๐
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Lol those last to solitions are salty AF!๐๐๐ if you get mad at teabagging you have issues, i see it as dancing, you teabag urself
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They dont have to do anything just cause you whine. so thats how things work for you? "Nerf one thing so you gotta nerf another", is honeslty how a child argues.
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You know you can cleanse the totems right? Yeah noed is a #########, so is life, you would change things in life too to make things easier for you. Clense the totems and u r good, only bitches complain.
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@se05239 said:
I suspect that they'll make it possible to spot which pallets are fake somehow while you're asleep as a survivor.
They already have, its called being awake
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I agree, I think theres way too many dream pallets you can place, high key I feel thats a little too strong because I feel like im running the map most of the time trying to wake up or double check safe pallets.