dragobv
dragobv
About
- Username
- dragobv
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Comments
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the killer is playing with 3 perks all game for a perk that might not even trigger if you dont do the 2nd objective and die cause of noed its your own fault
so do the bones
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i have no idea cause i dont use addons
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i get why they didnt change mothers dwelling it has quite the deathzones
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im curious do they not heal against you cause i dont see 2 people go down in less then a minute
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i love how people complain about noed while rancor exists🙂
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well congrats you played a killer and used their power therefore you will not pip. billy and leatherface have this same problem
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hes called the deadslinger
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rancid abbatoir side window
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i did that first try on lerys
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just 360
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well we can also look at it the other way noed punishes survivors for not doing totems #justdothebones
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the prisoner
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@CakeDuty said:
I really want the devs to bring back the old Lunar New Years event where killers and survivors had to haunt for lanterns. It was fun, consumed a bit of survivors time, getting a lantern meant you were willing to risk being easier to locate and actually encouraged survivors to try to escape the trial, unlike Hallowed Blight, where most survivors filled their vial and committed suicide.
Though last event they said future events wil lbe tied with the Rift, which I hope they decided not to do, due to the backlash. Give me lanterns, give me special generators/hooks and just any kind of reward. Could be a recolor, could be special cosmetics in the shop. I don't want cosmetics/charms for logging into the game. If you're worried casuals won't be able to make it, then reduce the grind of the old events. These last two events have barely been events and are both pretty forgetable.
the plants and destroying lantern events were actually fun unlike double bp events where people are just instasaving
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wait there is an event
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noed is a punishement for survivors not doing bones and hugging gens
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good to know my killerques will be instant
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just imagine if the killer was OP you wouldnt even have survivors
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remember 4 man old bnp thats genrush
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you changed the gatekeeper emblem in this update. are you planning to change the chaser emblem for killers that get punished for using their m2 power like plague billy leatherface
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its funny you didnt say legion
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i consider a win 4 stacks of bbq
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you know you can just slug the ds for a minute and if you complain about ds now you might have loved 33% ds the absolute most unfair ds possible this 1 min is a joke compared to that cause when that happened you knew you lost the game
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new ruin is fine no changes needed but hey i dont run it so who am i
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what noed meta the one of having 3 perks all game and then realising it doesnt trigger cause some people actually do totems
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i would delete the you need to wake up to make bt work against freddy
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@Monika said:
https://forum.deadbydaylight.com/en/discussion/118927/omg-new-ruin
So when your totem breaks, both perks become useless. Cool.
not if you kick gens 🙂
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as a red rank killer that belongs to the 20% that doesnt run ruin i like that they changed ruin
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ptb is for finding bugs
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/969800#Comment_969800
If that's true then they aren't significant changes. I've been finding totems in the exact same spots for months now.
recently they added some extra totemspawns on the coldwind maps inside the harvester for example i think around oni release cause that one didnt exist before
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/969723#Comment_969723
Why weren't totem spawns improved before or with this change then? I mean, we have totems that spawn in the middle of open fields and right next to generators. It seems like not only will ruin still be cleansed during the early game, but now it will encourage survivors to rush gens faster. Why would they leave a gen if walking away will cause it to regress? They need to be encouraged to do something else to naturally slow the game down, but this change is probably going to speed the games up.
totem spawns get changed every patch
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33% ds says hi its way better then it was back then
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good im in the 20% of red ranks then 🙂
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good i dont use it
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the one time someone dcd when i did that challenge i carried the other survivor i downed in the basement out of the basement and hooked them outside and played normal
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i agree on 6 feet under it encourages terrible gamplay which i mentioned in their survey after the ptb but still apparantly camping a team to death in a basement is fun for a challenge but in reality its forcing the entire community to play the most unfair and unfun way as possible
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here is my top 3
1.fractured cowshed: very safe loops with 0 mindgame potential at all
2.rancid abbatoir: this is only when the window at the side is open that legit creates a window a survivor can loop 3 times before even getting hit (why the devs thought that was a good idea)
3.rotten fields: this map is just too big. we have like 4 jungle gyms a shack oh yeah did i mention cowtree. also this map has the highest survivalrate according to the devs
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lullaby is the weakest but only cause by the first skillcheck people know it exists BEFORE IT EVEN DOES SOMETHING GENIUS can we remove the notification till a person gets hooked pls
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myers and claudette
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probably cause i was tier 70 after 40 days
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NO
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i did it 2nd try but this huntress wasnt checking if gens were being worked
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hex huntress lullaby
this totem will only spawn once a survivor gets hooked and not be active without doing anything
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its called the tutorial
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i just play normal im not the guy checking profiles
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cause you can shred people and he has a nice morri
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i get lobbies on ptb
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noed is your own fault if every survior did 1 totem it would not even activate (someone probably did 2)
ds is fine as it is just slug them like i do i have no problem with it
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just imagine hugging gens all game long and then complaining when you get hit by noed 🙂