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  • Oh am not the only one that had this issue I see, though I brought him know psn( since psn gives points) I had to open the game on both psn and pc( went on psn first) to get it to transfer which worked for me.

    I hope they improve this as I wanna stay a flat 6k hours on psn and not have to take all these extra steps. Try seeing if refreshing your library via Bhvr account

  • @Royval said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903828#Comment_3903828

    at least wesker takes mechanical skill. It isn’t just spam and get what you want.

    Yes give me 10 million weskers please over one of most killers. I always get excited for a wesky anytime hope we meet in the fog. He is fun and less annoying than nemesis.

    @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903708#Comment_3903708

    Right. Plague can keep everyone injured and broken with EASE lol. Still very winnable. lol

    But she has the fountains to fix it which is balanced counter play unlike this killer. I care not who gets mad but am going to stay healthy vs her specially if they have thana and I just can't take the disgusting coughing and throwing up, ty god I do not have eating disorders. Those who talk about the red vomit just simpy need to stun her or juke it which her power hit box is so clunky.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903854#Comment_3903854

    If 3 gens were a problem on the Ormond variants, why dont we just tell BHVR that and fix the maps?

    Why do Map Variants just get to get freely nuked, while other maps that definitely have the same problem gets a pass?

    Did you missed where I said about trash loops, pallets and all kind of clutter? It not just the 3 4 gen reason

  • While I valid your opinion op, no they where awful specially Ormond. The Ormond variants was king of 3/4 gens situations and killers abused this alot. Also when I think about it, maybe that is maybe why WOO the perk that had 10 billion complaint nerf it topic because it was used so hard by new and old players alike.

    I do not use it myself however but that can be a possible reason. Also sure variety is nice but all these variants was clearly copied and paste homework that gave trash loops, trash pallets, 3 and 4 gen situations. People yes may love to experience different things but at the same time people get tired of having to experience new things almost every time. Who knows, maybe less WOO use.

  • Yeah this perk is long over do for a nerf. At least put a 30 second cool or something and those saying just don't hide behind gens lol.

    Yeah am to go all the way from north to south from my gen wasting time. Reminds of the same garbage counter about weave attuntment with Franklin about oh just find the item and pick it up and put it in the corner.

  • Omg am so happy beyond words, I am just speechless. This is amazing, as I HATED map variants specially when they did them on Ormond.

    I barely ever could know the variant diffences in 95% of them specially badham almost has no kind of difference to me. Everyone let's give a shoutout @SoGo because they was the one that voice this the most. Good job friend 👏

  • @hermitkermit said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903455#Comment_3903455

    Im like that with Sims… For clarification that's 76 total packs.. coming out to a total of $1,184 (though i dont actually spend that) but..yeah. I get what you mean by wanting all the packs for certain games lol gliyn!

    Yeah I get ya xd

  • @WolfePhD I dislike spooknjukes as much as tru3talent, spooks is one of those who hypocrites and talk about immature angry survivor/killer players and specially if they are ttv. Instead of being mature and ignore them he even responds back on pc or ps5 whenever someome calls him out on how he play.

    What kind of content creator does that? Yes its true there is awful ttvs out there but he is no better doing videos about them.Anyways to your questions we are human be I nasty and people have a right to be upset and what not. However taking things too far.like telling someone to end themselves is disgusting and should never ever be a thing. What if its a young child or something? Keep it minimum and respectable.

  • I do 50 50 on ps5 console or pc, if I get streamed sniped by a killer who is bad and has to cheat to win I put it back on for rest of stream. I do have a resolution though yet I have been lazy. But I should put mix it up on my twitch, this nifty tool can let me know the killer in stream to cheat.

    Like I don't mind you coming by after the end game but doing it during the match when I know you have 0 info perks and find me where I am is so apparent.

    I have friends only on console and follow mode only ever so that would help on any pissy survivor or killer trying to come into my stream saying how bad of a teammate or how bad of a survivor I am even though said killer or survivors was the one to blame themselves. Yeah am bad but got iri in all 4 emblems right.

    Edit: Forgot to say when am killer am 100% annon but survivor is 50 50

  • Yeah simply cause am that weirdo that believe for some games I must have every dlc, and dbd some how is one of them just like final fantasy

    1000000682.gif
  • @GoodBoyKaru said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903431#Comment_3903431

    in all fairness, the "upgrade" bundle to the switch 2 version at least includes other features, like kirby getting a new story (and zelda getting… an app), and while we can argue if they're worth the fee at least that can be justified.

    i'd be very shocked if bhvr charged for what would essentially amount to a slight graphical upgrade to bring it up to par with dbd on ps4/xbox 1. and if all else fails, surely you can just play switch 1 dbd on the switch 2 without upgrading to specifically the switch 2 version, like you could do on ps5 by not upgrading the ps4 version to the ps5 version

    There was no fee from Sony to grade from ps4 dbd to ps5 so maybe Nintendo do will do the same I think its more on the console designers and not bvhr themselves

  • Tbh I wouldn't mind if survivors get 1st person view and killer 3rd person. I wonder if they think killer in third person will be too easy?

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3902279#Comment_3902279

    What I have been observing is that the "go next" epidemic became more prevalent after MMR (SBMM) got introduced, DC penalties got taken away, and especially after patch 6.1.0, when the big meta shift took place. Then came Chess Merchant, and so on, where the game got stacked more and more against the survivor side. This culminated in patch 6.7.0 when medkits got gutted, and since then, the go-next epidemic has been very prevalent.

    1. The main issue with MMR is that the matchmaking draws from a pool of players that widely range in skill. Choy (on youtube) did a video talking about this issue, and since you have 4 main groups of MMR, where the highest group is undoubtedly the largest, taking up 1/3 of the entire MMR rating, you get players ranging from what could be a rank 7 (with the old system) to a top rank 1 player. This happens because the matchmaking prioritizes matchmaking speed over quality, and you will more often than not run into players that are way beyond your own skill level, unless you start going on a long losing streak, where you will eventually be matched against someone who is clearly below your skill level.
    2. DC penalties got taken out when bots could replace players, so those who are salty enough instead resorts to offing themselves on the hook, to prevent their place to be taken up by a bot.
    3. Yes, many survivor players hated the meta shifts, and especially the medkit nerfs in patch 6.7.0, since it affected soloqueue players more than it did SWF.

    I don't think being found first is the entire reason why people are going next, but the more likely scenario of being tunneled out first might be the real problem here.

    Can someone give this person award? Because that is EXACTLY what I been saying like forever. Spot on well said 👏. Also though swf was affected too cause I lost all my 30+ friends who quit dbd fully.

    There was like little to no DC before 6.1 and up came and survivors didn't even care about dying and would.even good off. Now killers wonder why we rather gen rush as they love to say.

  • @Na1ts1rhc said:

    I can't say these are characters I'll never play. However these are the characters I'm hesitant to play, and why.

    The Hag: Easy counterplay, can get stomped by survivors who barely know what they're doing. Hag was my hardest to adept.
    The Cannibal: Easily my least favorite killer. No skiller, horrible character design, atrocious sound design, lame source material.
    The Deathslinger: Easy counterplay. Still somewhat fun at times but there's something that never feels quite right playing Caleb :/
    The Twins: Disgusting character design (I know that's the point). Super easy killer to win with but not very satisfying to play as IMHO
    The Trickster: When first released I was a "This doesn't fit into DBD" Andy. Maybe I still am to a certain degree… Souichi skin made Trickster a lot more palatable for me personally. How ever, he still feels little more than lackluster in most aspects.
    The Singularity: Boring to chase with. Hate his power, it's seriously so lame imo.

    Laurie Strode: Ugly
    Ace Visconti: Ugly
    David King: Ugly
    Quentin Smith: Ugly
    Detective Tapp: Ugly
    Jonah Vasquez: Ugly
    Haddie Kaur: Ugly
    Vittorio Toscano: Ugly
    Renato Lyra: Ugly
    Gabriel Soma: Ugly
    Baermar Uraz: Aestri is hotter

    Is that a lot?

    Edit: I just have standards.

    🤣 You just made my day with this one bless your heart xd.

    Agreed xd

  • Over buffed and annoying now. The dog holding you for decades is stupid. She can literally spend time to break a pallet and still catch up and hit you. She is pretty much just pinhead 2.0 but better.

  • @Ricardo170373 said:

    Just one more terrible decision from BHVR. Since the Skull merchant, every change goes a bad way, maps, perks balance, boring killer to face against, events, every the same things, now, even the modifiers, every single time is the same things, just bad decisions and now until the patch notes was affected. I dont know where they want to go.I love this game, but, was so much better 3,4 years ago, was so much more enjoyable than today, even the hype about new chapters. All aspects were much better.

    Agreed everything before 6.1 was way better.

  • Interesting yesterday I did like 10 survivors games and only won 2 of them and barely. Switch to killer and did about 4 games for daily ritual and 4k on all of them even the two that I was playing as pig am like well amma lose now and did not. I even got an rbt kill and I did not tunnel but it was the add on that drops an active bear trap timer every time a gen complete so her team killed her.

    In those killer games its not like the survivors was even bad, they loop and pop at least 4 gens in all those matches and I did not tunnel. It's crazy and am not even a killer main yet I won all of them and only won 2 out of 10 survivor games.

    It was 2 pig games, 1 dredge game, 1 plague game. Then again the perk set ups I had was set for mid to late game come back and it was not noed or knockout.

  • @MoZo said:

    I know there’s heavily survivor sided maps like current eyrie, badham, disturbed ward, gas heaven etc but can the devs please stop shadow nerfing every map bts every patch? There has been so many maps recently that have had their filler loops and maze tiles either reduced by a lot or have been made significantly weaker. I was playing on borgo recently and one of the maze tiles just straight up didn’t have a window. Then I played on Greenville and the long wall jungle gym was so short that the killer wasn’t in any threat when I vaulted the window since they could walk around with little worry on if I could make it back to the pallet. Then I played on haddonfield, rancid abattoir, forgotten ruins and many other where there were complete dead zones with 1 really bad pallet there. I just want to know why the devs keep shadow nerfing so many maps every patch without even bothering to put it in the patch notes. I want the maps to be balanced but the way they go about balancing maps is super frustrating since they always lean to one side or the other.

    I agree with all you said except eyrie being survivor sided. Ever since they shrunk and alter it I fail to see how people think it's survivor sided + the gens being so close and easy to 3 gen. All the annoying pot holes, very little windows and ofc most the garbage pallets I fail to see how but its probably just a me only problem. I hate the map ever since they changed it. Hope the new one will be better.

  • Crazy part is even though am playing on pc and no longer ps5 since I hit 6k on ps5, I still use controller on pc. I just cant adopt to mouse and keyboard sadly xd.

  • @TrinityBabe said:

    SUMMARY OF THE ISSUE: The lullaby of the were elk skin for huntress is so quiet it's almost imperceptable.

    PLATFORM: PC

    STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Played in a match against a Huntress using the Were Elk skin and it was almost impossible to hear the lullaby (I have confirmation that my friend couldn't hear it either)

    VIDEO:

    https://youtu.be/nsm7Ibw3esE

    I don't know if anyone else has stumbled across this yet, but I checked for a previous post and haven't seen this mentioned.

    I went vs a were elk yesterday and it was really disgusting to the point I gave up. Audio was so low that I thought it was my head set until my friend on discord nearly busted my air drums. She then had wooden fox and trail of torment to abuse the bug, like how pathetic. See things like this is a valid reason to not play the match. Now watch how it won't be kill switched but when the male bard ugly sweater gsve total stealth it was killed switch immediately.

  • I have quite a few killers I cant bother with but to keep this not too long, my top choice will always be Spirit. I hate that killer either a burning passion as much as I hate skull merchant. Even the whole iron will, use headphone for audio que is not enough.

    The fact she can just fake phase is stupid and unlike nurse who you still see her red stain during a blink, Spirit has 0 info. I will take a nurse or any killer over spirit anyday even a skull mechant over her at least. I also hate her design and he sounds are so annoying like some mad wild cat. Give her a hello kitty costume while were at it. Her chase music too is boring, I miss og music for her.

  • As my usual saying goes, then people wonder WHY people rather swf. At least my friends aint gonna rage quit and dc for everything

  • @Bodark said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3902350#Comment_3902350

    That almost never happens to you though so why bring a build for it. According to Bhvrs stats killers reach Tier 3 bloodlust in 6% of games. Hardly a reason to make a build for something that almost never happens.

    It's call a getaway build? You rather me bring gen rush or blast/head on build like what is the problem? Killers are lazy to break pallets and you can't tell me it ain't true and it happens alot in my matches with just BL to 3. I do not care about your in accurate 6% data.

  • No it does not.There always is going to be a player that is just better than you, killer or survivor and it don't matter. Same applies for any pvp game not cause your top rank does not mean you won't run into someone who may take over it for you.

    Though content creators tend to be some of the most vocal about it with the oh they this prestige but can't do this and that. Like do you you think even a decent survivor won't have issue against some killers Iike say a spirit?

  • It's a common perk combine with thana usually done by plague and legion which they try or will benefit off it since survivors go by this stop wasting time healing rule which I do not go by that. The min I see dying light with thana damn right amma stay healed. Other killers now I don't think it helps them at all.

  • @MarbleThrone said:

    I wonder who has been downvoting every single post so far 😝.

    Come on, don't be scared. Show yourself!

    Doubt they will friend they too 🐔

  • I started going back into lithe especially with quick and quiet being buffed again soon, I get sick of killers who refuse to break a pallet and has to bl 3 me so now I use lithe to punish them for it. Break the pallet bro( not saying you op just speaking in general).

    Another thing is pallet stun then immediately lithe unless killer has enduring, they tend to swing which is a auto miss and they totally lose you xd, perfect way to ruin dredge ant loop.

  • @Prometheus1092 said:

    Personally looping is boring, I rather not go in circles like a comedy sketch or a scooby doo chase. As survivor I usually play stealth and try lose line of sight if I'm chased, I find that more skillful than circling a pallet. It also means I get to contribute to doing gens quicker and go for saves because I'm not locked into a loop with the killer. It was the boring, easy and repetitive nature of looping that made me switch from survivor main to killer main and specifically main anti looping killer like PH and stealth killer like Myers. I say easy nature of looping because it can be done pretty easy and requires no perks or items so literally anyone can do it regardless of the build.

    For me, the killer should be a fearful real threat that survivors wouldn't want to confront or interact with and would want to avoid while doing the objective. But the boring and easy loops mean survivors can openly and brazenly run up to a killer and literally run circles round them. There's not fear, no threat.

    I am at lost here, aren't you get generally one of those who complained almost always about distortion rats and people who hide all game or gen rush yet now your saying stealth is more skill than looping?

    If you or your team can't loop how can gens get done? The person who loops is the one at that point carrying you and your team. Then again you do admit to tunnel and use anti-loop killers so.

    That is why I respect identity v, if you keep the hunter contain as long as can you get most or even all the points instead of doing 5 ciphers which makes you get the least points. Dbd needs to do that award the person who been in chase longest Instead of the gen jockey.

  • @LordGlint said:

    With all the voiceless they added with Chucky... I want a Freddy skin that TALKS. While not having classic Freddy is tragic, having a SILENT Freddy REALLY breaks it for me. Would be great if they gave him lines when he downed someone or when someone stuns him or something.

    nightmare-on-elm-street-freddy-krueger.gif

    My fav qoute

  • @Thusly_Boned said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3901778#Comment_3901778

    It's not a wild idea, pretty much every other forum I post on that has an up/down vote system shows who votes, up or down.

    But tbh I'm not sure why the downvote option was even added here after all these years, and it does seem like people downvote things for inexplicable reasons. But the posts in this thread are totally innocuous.

    Bvhr seem to act like they want to reduce toxicity but by adding this downvote button clearly indicates lies. Seem the only forum who ty God don't do this is ff14. I probably stop posting till this is gone.

  • @Oputeeva said:

    Nope it's fine, he is already small, have 3rd person view that can be a great advantage in some loops, with more speed he can hit from miles especially with a bad ping, so please don't change it

    Am tired of these buff legion and chucky posts friendo, its like they seem to want them to get skull merchant hate third person view and being able to hide in grass especially dark maps is already enough e.e. They both getting a lil buff yet people still want more to make them more braindead easy.

  • Sherry Birkin re 6 could be legendary for Rebecca

    Jake for wesker

    which-outfit-for-re6-sherry-is-better-v0-9hxt45gzut6b1.jpg images.jpeg images (1).jpeg Ada_Wong_RE6.jpg

    Re 6 ada skin. I expected og4 but am shock re 4 remake was picked over re 6 not that re 4 remake is bad.

  • Yes if its a killer I love or a killer with a balanced power I rather be chased non stop example wesker, vecna. If its something miserable and annoying like spirit /Singularity with no counter play or have annoying anti loop like artist/knight nope. Yes vecna mage hand is part anti loop but I always use the gloves that give haste so its not even so bad.

  • @MrMori said:

    You can change settings on PSN or XBOX like people mentioned so people will have to friend request you before they can send a message.

    But a much better idea in my opinion is to just use Anonymous mode from within DBD. Then you will be completely anonymous to other players and your name will just be the character you're playing. Nobody can add or message you. You can find it in the settings menu under "Online", at least on PC.

    Only Xbox don't have annon mode and idk if it has settings like psn allows you to even block friend requests, God praise Sony xd.

  • Yes, ever since the changes to Trickster and wesker, I pretty much just be doing mostly Vecna. Another who I taken a like to is hag( yes I know many can't stand her) but she's fun to me and she is the oh killer who's reworked music to me is chefs kiss. Sadako as well another chase theme I dig.

    I'll be bobbing my head up and down while chasing the survivors or hell jog to it with my dog in RL xd. I hope the future plans for Trickster will be good as all am seeing talk of is skull merchant. All I wish is for wesker power to be on better reduced cool down.

  • @Thusly_Boned said:

    What miserable person is downvoting all of these posts lol

    @GentlemanFridge said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3901767#Comment_3901767

    Sometimes I wish we could see who upvoted and downvoted posts, just so we figure out who's being weird.

    But that might be a bad idea overall.

    Was about to say something and you beat me to it, like its a casual topic, no us vs them, no one arguing nothing but small fun talk we all being downvoted and ofc devs just won't remove it. Whoever is doing is really is a coward and probably a bitter person.

  • Please no cause that is the one thing I hate with identity v, I can already smell a losing match base on what people pick and they don't have a back out option, my only beef with it

  • @Jacknalls_Paw said:

    I'm sorry but you have to take the whole package, also nowadays Mirror Myers is mostly used with the purpose of camping with wallhacks, long gone are the days when people enjoyed jumpscare and catching survivors by surprise, now simply Myers will injure you and then return to the hook using the aura build. There's nothing fun about this.

    Exactly this nothing but free injure, free down and proxy camp for hook trades. Only niche counter to this cringe style was shadow step.

  • I use to enjoy him but as usual Bhvr over buffed him so he is annoying. Even if he misses the saw he can just use it again and you can't even gain distance and all of them use the add ons to make his turning braindead easy.

    Old billy was much more punishing for missing saw hit and required far more skill. I suppose I just accept now that all eventually will all be turn off brain mode.

  • On psn I have friends only and if they think am dumb to accept their friend request I am not, actually you can set the option that no one can friend request you and still get messages from you friend only as each setting is separate for different scenarios

  • @SkeletalElite said:

    They should just buff it to work on endurance hits, right now it sucks if you get tunneled but if it had positive synergy with OTR it'd be good.

    Yes

  • I remember when it first came out it used to work on endurance hits and they removed that u.u. but yeah it and smash hit is barely of any use.

  • First Main = Leon

    Current= Leon, Yochi, Trevor, Ji-Woon, Wesker and Vecna

    Fav map = use to be Ormond but its now The game

    Favorite chapter= All kill and both resident evil chapters

    Favorite perk = Iron will even though I miss the pre 6.1 version very much, flashbang, distortion same reason as Iron will.

    Hours = 6000 flat on psn and 400 on pc(focusing now on pc only)

    P100s = Leon and Yoichi, working on Trevor to 100

    Favorite Item= none really cause med kits are meh now, maps and keys are useless and flashlights is trash. I guess commo tool box for fast flashbang making.

  • @ChuckingWong said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3900918#Comment_3900918

    Yeah what is this reasoning.

    You hate lightborn cause of a tunneler?

    Lightborn is the killer version of distortion?


    I…. I dont even know where to start here.


    Ill just say no.

    Whatever average killer bias as all, if lightbornn can deny an entire blind perks and rob a survivor defense, the same can said distortion should be allowed to deny all the crutches free hand holding call Aura reading for everything survivors do. Lightborn needs a token treatment end of story

  • @smurf said:

    It's weird that this is even being discussed. Lightborn is extremely niche. If a killer suspects they have a bully squad on their hands, it can be a decent QOL choice. But against a bully squad using flashlights and sabos, slugging is probably plenty to get done with the annoying match and walk into the post-game chat with a 4k.

    Against talented survivors, Lightborn can deny flashbangs (e.g. from locker-hop/flashbang combos).

    The role of Lightborn is mostly just to prevent the most annoying playstyle survivors can bring. To some extent, complaining about Lightborn feels like when killers complain about OTR or DS. Those latter perks mostly only matter if the killer has been tricked into chasing a survivor who has them, and are meant to prevent obnoxious killer playstyles. Both Lightborn and these things aren't a big deal, and usually just take up a perk slot that would be better used on something else.

    We said the same if distortion since aura reading give killers unfair advantages and no matter what we say killers was not having any of it and make excuse like it cause me to tunnel mor eand all that baloney as if tunneling was not always a thing even during strong gen kick meta.

    My and I Swf used distortion properly, we all parts as a team but ty to solo q who used the perk wrong. Swf suffered a good perk cause of soloq. Know how funny it is when a blight/huntress DC cause of all 4 o us had it and they got denied a free early chase? It was nice also to work out important gens to avoid 3 gen or being forced off by some high mobility killer only to have it pop and res destroyed all that progress?

    As I said lightborn is a killers distortion robbing survivors of defending themselves in chase or even saving someone being tunneled and its not right its infinite. A killer cant fully stop a sabotage as easily unless they have mad grit build and even that don't fully stop sabotage.

    I can even take it far to say plague need a rework, her ability to make all heal perk and medkit useless its annoying and maybe that's why killers lost the ability to last second change their killer.

  • Good = skull merchant changes and future rework

    Quick and quiet and dance with me up coming buff.

    Vigil= Though I don't use exhaust perks no more solid change

    Mend hud= so glad I do not have to ruin my eyes anymore

    Action hud such as booning vs cleanse or killer property is good.

    Bad= distortion nerfed but not lightborn

    Wake up= even though I never ran this perk It's nerf was just ?

    Hound master= overbuffed now so I can't stand her

    Legion and chucky= getting unneeded buffs

    Singularity over buffs with emps constantly nerfed and worthless

    Knight = Still annoying and no skill and all of them runs that add on that gives undetectable so they can easily down you since the guard is so loud and chase music on top of it makes it that you don't know where he is coming.

    Cold wind and haden field all trash

    Finisher Mori= Am sure I do not gotta explain why this is not even bad it is ultimately the worst thing to exist in the game period.

  • Totally agree on the unhook notifications being removed, I long been saying that it may reduce tunneling if only a little. Taking this match yesterday with this tunneling Blight who end up getting only on the poor haddie.

    Mobile and teleport killers as soon as they hear it will stop chasing who they going after and beeline right back to hook. Then these are the same ones qq that survivors are weaponizing anti tunnel perks like oh please. DS should be able to be used twice just like otr.

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