Zuiphrode
Zuiphrode
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- Zuiphrode
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Comments
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@AbsolutGrndZer0 said:
Plus accessibility issues. Do you hate going against The Ghoul because you think he's OP and unfair? Suck it up.
Are you unable to face The Doctor because his flashing lights and other effects cause you physical harm? This is a problem BHVR needs to address and in the mean time you should NOT be punished for needing to leave the game.
Are you unable to play against The Clown due to Coulrophobia? Fair, there should be something implemented to combat this, I am not sure what, but I'm not a developer.
Anyone who says anything like "If you aren't willing to play against a certain killer for any reason, you shouldn't be playing DBD at all." is an ableist.Tbh if you're the kind of epileptic who's brain explodes when seeing flashing things and you and decide to play games which need lots of flashing notifications that's on you.
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because survs as a demographic tend to be insanely salty
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929863#Comment_3929863
Do you want to elaborate or just downvote without any constructive feedback?
My feedback is that your idea is stupid and you should feel bad for posting it.
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Lerys is fine imo
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This is some next level cope
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I only ever win on this map when the survs screw up big time. If you get an SWF that just hides in the basement within range of two different boon totems there's no point even trying
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Agreed, hexes are already really bad because of how they can spawn right in front of players at gamestart, right next to gens out in the open, etc.
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Sir, this is an Arby's drivethrough.
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I mostly play Trapper these days. What am I supposed to do if the same idiot barrels into one of my traps twice in a row? Stand there with my thumb up my ass? Let him bleed out?
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What a load of crap. 99% of the time when someone gets 'tunnelled' it's because I either randomly run into them or because someone went for an unhook while I'm still in the area of the hook. You're not going to gaslight me into making bad gameplay decisions when attacking the already injured person is clearly the optimal choice.
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This is the main reason why I only played the Ghoul twice after buying him.
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Why should survivors get a 100% safe unhook?
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927290#Comment_3927290
the difference in this case, is that survivors can do nothing about the being in dying state, however the killer can do a lot to force survivors out of the match.
You see? They just plain don't care how killers feel about having to deal with teabagging. Only survivor feelings matter.
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It's stupid that an SWF can just flat out remove your power by having someone follow you the entire match.
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No.
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Trapper has such dogshit addons that you could make them all basekit and he'd still be bad.
Also, he's hugely map dependant— a bright map or one with many paths into the main building (Ormond resort) makes him useless. He also gets hurt more than any other killer by SWFs on voice chat, as they just tell each other where all the traps are.
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I would also like it if the trapper got haste whenever someone is caught in a trap, since he may be nowhere near the trap at the time. If he's headed to the trap he might make it, if he's in a chase, he gets an advantage that way.
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I agree that the censoring should be removable via a toggle in the options. Stuff like racism and such is already bannable so this wouldn't affect anything.
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dunno, my queue never pops as killer so I gave up and went back to normal mode
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Even if survs aren't hiding and are just standing in the gate, why should I have to run over there and watch them teabag just so I can end the game faster?
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Omit the gen/pallet traps and the trap yeeting, the rest is okay.
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Jesus christ go away. It's yet another "survs should always get a safe unhook" thread.
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The changes in the most recent page have dropped M1 killers into a deep hole, that's why
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The fact that you're bad at dealing with him doesn't mean he needs to be nerfed.
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Why should you have the right to a 100% safe unhook?
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Oh noooo the killer is using his power, gotta nerf it!
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By their nature there are 4x as many surv mains as killer mains.
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It's dumb that the last surv can literally never lose.
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It's just punishment for throwing your team. I do the same thing to people who run right up to me and ask to be killed.
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You can still use it fine, you just can no longer blind the killer by yeeting it into the same timezone, requiring actual skill.
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Also find whichever dev keeps adding add-ons that give status effects in very specific situations that largely make them useless and smash his keyboard
eg stuff like pyramid head's addon that removes your aura if you're standing still on your trail, that kind of crap.
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Just take the L, OP.
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Why should survs have a 100% safe unhook?
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Just add a toggle in the settings for if people want to use it or not.
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Survs expecting to be sonic the hedgehog
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@Philscooper said:
https://forums.bhvr.com/dead-by-daylight/discussion/441982/revert-readjust-flashbang-angle-savebangs
naw, survivors arent allowed to have variety or fun via different playstyles that SLIGHTLY displeases the killer in any way or shape of form
i mean, look at distortion being gutted and aura reading getting buffed, essentially killing stealth to the ground for survivors.
i honestly would prepare myself to play the most meta stuff imaginable every match just to send a message that, no, nerfing variety perks like distortion and flashbang, does not really help the game. AT ALL.Lmao at complaining about Distortion being nuked. That one single perk made every aura reading perk useless.
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I'm gonna dub Doomsday Zone from S3&K over a text to speech reading of this and put it on YouTube
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skill issue
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@LithefinesseXD said:
They have literally killed off a whole community of this game i have devoted the past two years to perfecting flashbangs and locker saves and just having fun and there’s such a small but loving community that comes with flashbang anyone who’s known for bangs we all know each other we all chill in each others streams we play together and it’s so sad to me that bhvr have killed it
"My whole community that revolved around exploiting bugs is falling apart"
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If those players couldn't win without broken mechanics and exploits they're no big loss
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Flashbangs work fine. The thing people are whining about is that you can no longer place them inside killer models for an unavoidable stun and they made it so the hitbox won't blind killers who literally aren't even looking at the flashbang.
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That's a lot of words to say "acshually I should be allowed to use this exploit"
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3903371#Comment_3903371
Should the lobby as is is now go away, I think killers should still be able to see surv items so they could consider Lightborn or Franklin's. I'm iffy on cosmetics, as they too can inspire dodges.
tbh if you see four survs with identical cosmetics they're clearly there to troll and there's no point in playing
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You could make every add on trapper has basekit and he'd still be bad
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Dracula doesn't need nerfs, he is in a bad place right now as it is.
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that show was awful
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It won't happen because the 3 people who play this game but are scared of spiders would cry endlessly on twitter
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I would love to not have to run corrupt + deadlock every match to have a chance at winning against anyone other than a potato team.
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The only reliable tactic with Hag currently is proxy camping generators and hooks, cause you sure as hell aren't winning chases.