Zuiphrode
Zuiphrode
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- Zuiphrode
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Comments
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instructions unclear, he's now 120% and has a gun
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I understand the impulse but they'll just find other ways to game it. You're better off smashing the remaining pallets/doors or just basementing yourself. Don't give them the satisfaction of going anywhere near the gate.
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I have yet to have a chase that ends in less than a minute with Nemesis on this map unless the person I'm chasing screws up somehow.
It has legit infinites in several possible configurations. -
Tried as Nemesis on this map a few times, got nothing of use done.
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@Yords said:
This would result in most games being abandoned, shining light on how hard killers have it at the moment. It would cause a cascade of which we have never seen, resulting in BHVR being the real killer, of their only successful game.
In all seriousness, probably because the metrics for a killer being able to abandon their game would be really hard to manage. Would it be if all gens are done? What about if all gens are done + the killer not being in a chase? Maybe there could be, but I feel like it would be very hard to implement, but I also could be overlooking something idk.
If all remaining survs are standing in the exit gate the killer should be able to abandon.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064397#Comment_4064397
Thank you! I promise you, we're here to listen and bring feedback back to the team. While perspectives on a given chance can differ widely across the community, our role on the Community Team is to bring those different perspectives together for the team so they can see the big picture.
Look, I'm going to be real with you. The dev team ignored pretty much every bit of criticism people made about his changes on the PTB and put him on live pretty much unchanged. You have to realize this means you don't have much credibility when saying this.
Not really your specific personal fault, but saying "The devs will look at it" isn't going to inspire much confidence. -
tbh if the gens finish and I'm not on a mobility killer I generally just head to the basement. there's no point in even trying to catch survs at endgame in that situation, you'll just get teabagged at the gate.
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064312#Comment_4064312
He didn't ask for a fix he asked for people to be blocked from playing that is two totally different things.
They can't fix it except by switching away from P2P (which would require reworking the game's entire networking code) or by planting Africa local servers.
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Trickster and Wesker both being sent to the Shadow realm 💀
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Killers can only abandon when either all survs go bot or they play grabass for 10 minutes instead of doing gens. How is this even a problem?
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What's the incentive of killers to participate in this, considering it will be used to filter out any killer who's remotely good? People will roll in and pick trapper, sadako and skull merchant
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I have never ever had anyone say something nice to me in chat. Not once.
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Yeah I don't believe you at all. We aren't in the era of 56k internet where you can be disconnected for anything at all anymore.
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The nerfs to Krasue made her extremely weak so now only dedicated mains play her.
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I'd like the infection to do something other than just make you cough and be damageable by his tentacle whip.
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I just want them to fix the clipping on the skin, that's just lazy.
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Frankly the nerf to xeno's tail attack was unneeded
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Frankly due to other changes in the game they could more or less restore SM to prenerf status and it would be fine. You can't perma three gen anymore.
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He's strictly middle of the road kill rate wise according to the devs. He needs no nerfs at all.
It's okay for killers to be annoying to deal with. -
Frankly I feel lucky if I even get one kill on this map as Nemesis. It has stadium sized dead zones.
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According to the devs he is strictly middle of the road statistically and only slightly above average in the highest MMR bracket. Try again.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045042#Comment_4045042
I surprise the real question is what killers arent hated, like bubba is hated by some because he can hit multiple instsdowns and getting hooked in endgame is gg, huntress,demo and many others are hated by some for bdimg the zoners even the top tier killers can zone way faster, skullmerchant is total dog ……. but still some complain even the fact that she is worst killer in the game and its easy 3 man out if you dont play badly or have total trash teammates so which killer isnt hated, like before many years in games early stages facing billy,bubba,demo was considered peak but now everyone is hated (these killers are very liked by survivors that are experienced).
Survivors screamed bloody murder for a bit when Nemesis got a whole 0.5m more tentacle at stage 3. Nemesis! Who by any standards is among the lower tier killers.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062385#Comment_4062385
It doesn't matter what the numbers say if people are miserable. He remains the most hated killer in the game to play against, while the anti-cheese ptbs were nuked immediately instead of just getting adjustments. We never even got to see any real numbers for those because they never got implemented. They could have tried 15s of Elusive or one other tiny thing to improve the situation, but no. So who is being listened to more?
Most people don't have a problem with ghoul, dude. There's a very loud, very vocal minority that will rest at nothing to have him destroyed.
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@Chilli_man2400 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061940#Comment_4061940
no it showed that killers are huge crybabies and when things don’t go there way they will throw a huge tantrum until all the changes get reverted
How many nerf ghoul threads are there on the forums right now for a killer who the devs have said is statistically average in terms of kill rate and slightly above average at the highest end MMR?
Yeah ok. -
@tjt85 said:
I got my Trapper Adept fairly recently and I had to play quite a lot of matches (maybe 10-15?). Got pretty close a few times, but the last Survivor would always find the hatch (I don't like slugging for the 4K).
You can also go full sweat mode and employ all the strats that Survivors typically hate. This is honestly how I got my Legion adept (I felt bad about how I'd played and decided I would never do that again). But if you have no such qualms, sweating is always an option.
Another is to play at times you know there won't be many players on. You're basically gambling here that the wonky MMR will give you 50 hour newbies instead of a demon SWF group.
So it is possible, you just have to persevere and keep trying until either your MMR with that particular Killer tanks to the point it hits rock bottom, you take the gloves off or you get lucky. I only adept my favourite Killers because yeah, it can be torture trying for Adept.
TBH I stopped caring about making survs feel bad after the first time someone added me on steam after a game only to start calling me racial slurs. I literally had to make my steam wall private because of angry survs and make sure neither my steam name or forums name are in any way related to any other social media stuff I do.
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@niteowl said:
Honestly just remove the free hit entirely, its the least fun part of his kit by far as someone who plays him a decent amount. I'd prefer if they just got rid of it so they could remove the restrictions on his movement and really let the skilled players shine. I feel like players would him a lot less if he wasnt the most mobile killer on top of the free hit.
And what would he even have then? Moving fast is useless if you have nothing else you can do with it. Literally every mobility killer has something.
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I slugged an entire team of people the first time I played Pig because I thought that was how you were supposed to activate the collars.
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@IHeartDBDGame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061953#Comment_4061953
Being attracted is not insulting at all. It won’t bring the negative stereotypes compared to Haddie. It’s the truth that something representing something shouldn’t be ugly or poorly made.
Yes, but remember we live in a clown world and the obvious doesn't always apply.
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The devs are kind of in a hard place here. If they make a female character too attractive, then people will inevitably accuse them of making gooner bait, and then there will be arguments about why some characters of certain races are more or less attractive than characters of other races, and then finally arguments over why some characters are more attractive than trans characters. Making a character have mid looks is the safe option.
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@AcesurvmainP100 said:
Because nurse is the only way for people not to declare this game pay to win.
She is the strongest killer in the game and everyone has her.
Dont know why they stopped with blight, i guess their spread sheet said its fine.
Got no clue why ghoul isnt nerfed, the #1 killer to hate since april.
Thats close to 11 months. And he barely got nerfed. Hes still top tier with zero skill.
The devs have said that Ghouls is strictly middle of the road statistically, and very slightly above average in the highest end play. He isn't being nerfed because he is objectively not OP.
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061629#Comment_4061629
If ghoul isnt OP at all. Why would you want him to be more in a position to miss his injure?? Like i just cant grasp your logic.
Because ghoul haters won't be happy until he gets the skull merchant treatment.
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The devs said Ghoul is flat out middle of the road statistically which means that despite all the crying he is actually very balanced.
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How would you feel if you didn't get a notification when killers hooked a surv?
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Why should you be able to get a 100% safe unhook?
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They really need to fix the thing where an SWF can just have someone follow him the entire game and make him effectively have no power.
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061209#Comment_4061209
Maybe that's due to him needing changes. shocking I know.
The devs have flat out said that he is extremely middle of the road in terms of effectiveness statistically. He is objectively not OP.
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I'm going to be real. The endless complaining about Ghoul is entirely disconnected from his actual ingame capabilities and always has been. The fact that people still complain about auto aim despite it being explained repeatedly that it was virtually impossible to land his power manually during testing should say it all.
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Bloody Coil should flat out take a health state instead of only affecting uninjured survs.
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4061151#Comment_4061151
My question is, why Legion vault is fine to have free revault, but Kaneki needs to have vault better than Wesker?
They are different killers with different strengths I guess. Wesker can down/ injure with his power relatively easy+ good mobility + passive infection, legion can easily injure the whole team + down with his 4th hit and kaneki can easily injure one + catch up. The vault is not that useful in most cases, but gives a little bit more playroom to all of them.
Since kaneki released I said they should nerf his auto-aim free injury and make it more of a skill shot. With that he should be mostly fine and I‘m glad they make the hitbox less forgiving with the next patch. Now they only need to make the time he has for initiating another leap shorter so he doesn‘t just follow people around loops with his power up. The main problem of kaneki always was that he didn‘t require too much skill to be effective and that he needs to be able to mess up more. I‘m kinda hoping they reduce the minimum required leap distance to 3m from 5m, so you can use his power in a more skillful way around loops with more potential to mess up.
During initial testing it was a skillshot but almost no one could land it. It was extremely difficult for PC players and just flat out impossible for console players.
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People don't see him often so they don't know how to play against him.
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This wouldn't fix all his problems but it would be helpful.
However you could make almost all of his current addons basekit and it still wouldn't really make him good. -
Ah, another "killer main" who claims to never slug, tunnel or camp and always gets 4ks. And when you rip off the mask scooby doo style it's always a surv player underneath.
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This is stupid because there is no way to see gen percentage and thus no way to know if you're close to triggering it.
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I don't like facing SB, but it's balanced the way it is. I just want Vigil changed to not affect exhaustion.
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How about when survs disconnect early in the match because they're mad, the killer gets to personally come to their house and smash their computer with a cricket bat?
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Surv perks are weaker because there are four survs and one killer. Deal with it.
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Just goes to show that the devs largely ignore Ghoul whine threads. Stay salty
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oh no, how dare killers use their perks
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go play fortnite bro
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get rid of the lullabye