WeirdlyBearded
WeirdlyBearded
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- WeirdlyBearded
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Comments
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706605#Comment_2706605
I don’t like small game I think it sucks, I run detectives hunch😎
O duh i forgot about that one. Should i swap them?
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2706613#Comment_2706613
Clearly you didn't pick up on obvious sarcasm, but it was sarcasm. I hope you can pick it up now that I said it directly.
O i most certainly did! I just don't care for your dismissive and condescending attitude towards anyone with an opposing OPINION. Byeeeee
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2706583#Comment_2706583
We all know that reddit, twitter and the forums are really great for information, "sure jan"
Your correct on that front. Good information can be found all over the place. Glad we could agree!
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I get people not wanting to bring lightborne but like cmon perks to counters perks isn't new nor is it going anywhere. If you don't want lightborne bring franklins. If you dont like small game bring counter force.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2706574#Comment_2706574
Lol no. The game is SWF sided. "Killers and survivors agree", yea maybe in your little echo chamber.
When did i ever mention solo survivors? I guess my echo chamber being here, twitter, twitch, reddit is little. Sure Jan!
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@Marigoria said:
Oh no, a streamer lost one game. Losing one game = game must be survivor sided.
Game is only balanced when I win 100% of my matches.
Also, there's already a thread on this video: https://forum.deadbydaylight.com/en/discussion/300938/wow-playing-killer-in-2021-is-so-fun-right#latest
Why do you feel the need to be so condensing? The game is survivor sided. Killers and survivors agree. What hill are you trying to die on?
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@Leachy_Jr said:
No?
Oh well.
Back to bloons td battles.
Can't believe that the one thing that makes me take a 2 month break from the game is a single perk.
Is it at least acknowledged how strong and game breaking this perk is?
Anyway monke go brrrr in the meantime.
Strong yes, game breaking no. I can still get 4ks with boons out...
Soooooo...
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@Mooks said:
Bro… like bro.
You are allowed to use punctuation to better formulate what you try to say.
Marry me
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2705812#Comment_2705812
Game needs to be balanced around hooks, not kills. Someone who got 2 hooks but killed those 2 survivors with it, looks balanced on the stats, when the game wasn´t balanced at all.
Never said kill streaks are a sign of being balanced. But people take things from over a year ago, when they claim that killers are currently OP. The end of kill streaks just proves this. Oh and since you ask, some of those streamers are doing escape streaks. Even after the sbmmr started. Balanced, huh?
Yeah, we haven´t gotten any official stats in 2 years. Thats why i said: "Of course, my perception of the game might greatly vary from everyone elses. But, for example. When Otz played survivor. His escape rate was also drastically higher than what most people claim."
100% agree. Why hasn't it been hook balanced instead of kill balanced? This makes so much sense!!
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2705823#Comment_2705823
There is no "bully builds", there's perks you can use. It's like saying NOED is a bully perk. It isnt.
Well i dont see killers saying they're running a bully build. Because the "bullying" people reference isn't in the perks it's in the actions of survivors. Perks help with this. I don't think any perks are "bullying" etc. Run whatever perks ya want. A simple google/YouTube search shows a plethora of "bully builds"
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2705816#Comment_2705816
There is no "bullying" unless they're insulting in end game chat.
Ill make sure to tell some friends that their "bully builds" are not what they think they are.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2705610#Comment_2705610
No, it's not. Even good killers will win most of the time against SWF teams.
Im a good killer and your statement isn't that true. All it takes is 2 people running every boon to make a match seem impossible. The game is survivor sided. Always will be. More survivors play. Killers get compleatly gutted because survivors will show their frustrations online. More then likely because they dont want to learn new strategies etc
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2704858#Comment_2704858
You are mostly right with your assertion.
What always gets me thinking, and which I talked every now and then about here in the forum:
Killers are often more altruistic then the survivors. When a killer gets the ball rolling and totally stomps the enemy team, they might feel pitty for the survivors and give the last one the hatch. Or they might meme around and carry the last two slugs to the exit game.
But the hight of altruism a killer can expect is not to get BM or that the survs leave in a timely manner. Only once did I get a pitty hook from a survivor and I guess the concept is pretty alien to most, even though I would guess that everyone experienced a hatch gift every now and then.
And then you got this killer destroying swf groups that are hellbend on making the killers experience as miserable as possible. Oh well, I don't want to get rambling again, but I guess that more killers show empathy for the other side then the other way around.
Rambles are great for conversation. I've never thought about this. You make a great point. I myself have gotten 2 "hook me" survivors vs how many times ill let someone leave etc.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2704858#Comment_2704858
Lol no, even in games where everyone is playing solo and no one is "bullying" (whatever that means these days) the killer, there is a lot of tunneling and camping.
Everything is "bullying" for some of you these days. Looping? Toxic. Dead Hard? Toxic. Boons? Toxic. Flashlights? Toxic. SWF? Toxic.
Im saying that survivors brag about "bullying" a killer. Tunneling and camping are viable strategies. Its been said over and over again. Bullying on the other hand isn't.
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@Daldal said:
entitled killer main crying when the number of camping/tunneling increased drastically for toxic reasons like "oh he brought a flashlight! he's toxic, imma tunnel him". How about you all stop victimizing yourself for once.
This forum is riddled with crybaby killers.
The camping and tunneling increased for a bunch of reasons. Mostly because of survivors bullying killers and idk something called bboons. Yes survivors bully killers. I hear so many survivors talking about it and their bully builds etc. Survivors want to create imaginary rules and impose them on killers but dont give back any kinds of "respect". Survivors have earned what's been happening. Point blank
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Stealthy killers still scare me! I love a killer who know's what their doing to instill fear.
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@Pepsidot said:
Facing quite toxic streamers and their communities, late at night. I don't want to play against them and can usually tell who they are based on how they play, who they play and how they act. Getting judged/ridiculed by a toxic community and their streamer for the entirety of a game is really unappealing to me even if I "win". I try to avoid it.
If you ever run into me it won't be like this. I get so tired of gross dbd players with their gross communities.
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@KateDunson said:
Oh look another post survivors have x so killers should have y🤣 also kinda funny that in 2021 almost 2022 ppl don't know how to deal with flashlights
But thats how game balance works. Or were you not aware? This person is talking about multiple instances were on a killers screen we shouldn't be blinded but the game says we are. If it's a latency issue then it's most certainly a problem. Why is it that survivors get the dead hard validation change or even boons but when killers want something it's blasphemous?
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2704773#Comment_2704773
SAW. Crypt TV. Hell, you could even make an argument for Stranger Things. Hellraiser is great but saying it's iconic and comparable to most of DBD's normal licenses is just flat-out incorrect. I'm happy it got in, but Pinhead is definitely one of the least iconic licenses we have.
The main reason it's in the game is BHVR's love for Hellraiser, as Coté has made clear several times. It's always been their dream license.
The hellraiser movies are most certainly iconic. Where we you when everyone was excited and freaking out that we were getting him? Stating something as incorrect dosen't actually mean that your right. No one is saying hellraiser is more "iconic" just that it is.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2677226#Comment_2677226
i added 2 new pictures to show.
Yea this is bad news bears. I appreciate the added screenshots! Ty
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This needs addressed like right now
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2674121#Comment_2674121
no in the last image there is a vault and breakable wall but there is no way to accesses these unless you go past the door trickster is blocking. no stairs goes up there.
Umm. You literally can get up there from around that side. It's in your screenshot. Ive unhooked that hook and ive hooked that hook.
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@Feyd said:
https://forum.deadbydaylight.com/en/discussion/comment/2676349#Comment_2676349
Apparently you aren't good at reading, because everything I said implies that if survivor skill is greater than yours, you should lose. That implies that if you have more skill, you should win.
I know the idea of earning things is foreign to the current generation at large, but you aren't entitled to victory because you picked killer.
I also don't see why the generation of someone has anything to do with this? I could as easily say you have a boomer mentality. Btw your also not entitled an infinite loop. Your literally saying you want this. Stop projecting
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I love her so much. She makes me enjoy killing again
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@Kolozzoni said:
Who cares if he is or not?
I don't get why so many people are so interested in a character's ethnicity/race nowadays. Just play the damn game.
Because people like to see "themselves" represented in differing forms of media. It's really not that hard a concept to comprehend. Nor is it hard to mind your own business when someone asks questions like this. People have always wanted representation in media. This isnt new at all. Lmao. I was looking for representation since the 90s.
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@Pizzasauce said:
I tried to suicide out of a match where i was getting face camped and I got rescued and ended up almost winning so hey - you never know.
What i will say is that if your being face camped. Stay on hook as long as possible. It gives your team members time to do gens etc
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2675251#Comment_2675251
No such thing as a sweat build and 'sweat' as a term is a stupid one only lazy, entitled children use because they hate seeing others put in effort.
Make of that what you will.
So much this! It's why i hate all the terms both sides throw at each other.
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@Mazoobi said:
I just hope us Twins mains (like what, 4 of us? Not even double digits) get our desired wishes! :(
Happy Twins-verssary to us all 😥
I also main twins!!!
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2670544#Comment_2670544
Let me rephrase.
Devs don't look at the collected feedback.
It has been obvious for quite a while. Not a single dev that cares would leave the game in such horrendous state where it's basically just about cash grab from newer players.
If they only wanted a cash grab we wouldn't be getting updates. Which might i remind this toxic community the updates typically releases on a schedule. One that we can follow even. Why yall acting brand new? How does anyone not understand that if the devs don't make money we have no game. Devs need paid!
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@xEmoGirlxAlexisx said:
Dead Hard Dead Hard Dead Hard... im done seeing this Busted Mess 24 / 7
Dead Hard is broken and get use as a free 3rd Health State or to get to a Pallet save its even more broken as the old MoM
In a Game that is already Survivor sided and where Gens can be done in 10 seconds Why does Survivor needs a 3rd Heal State that can Even Block Killer Power when they have so many God pallets and Windows ? Why can a broken perk like this be used more than 1 Time in a Match ?
Plz nerf or rework that broken Mess playing Killer is more unfun to play singe the vacation fix u cant even bait it anymore
Still waiting for a Boon Perk called Boon : Dead Hard so Survivor can play Dead Hard and the Boon Perk at the same Time and have 4 Heal State
umm. idk what your doing but i can still bait a dead hard...
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@Mineguy said:
Hmmm why do we have bloodhound excactly then when the VHS beta comes out? What a weird coincidence am I right fellow gamers?
But for real it's sad how bhvr tries such a cheap trick to try to make people not play the demo. Bhvrs answer about everything is Bloodpoints in form of cheap events or codes.
I love how people keep saying that BHVR is scared. With a sliver SLIVER of "evidence". Which has nothing to actually back it up. I would even say the opposite. BHVR love their game. It's their baby. I'd bet they'll love VHS as well.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2613239#Comment_2613239
Most people agree with me. If someone likes his gameplay that’s fine, I never said it wasn’t.
"Most"? Sure Jan. Run a poll. So you can feel validated in your negitive opinions. Ill wait
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2613235#Comment_2613235
I literally always beat him though lol. It sounds like you don’t understand what makes Trickster boring.
A ton of people clearly like his design. Just because you don't like his design/think hes boring dosen't justify putting people down in behavior. Your opinion isn't fact
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@GannTM said:
This killer pretty much goes against everything that makes a killer fun. This is the one killer that I actually feel like can just leave the game entirely because his visuals and his gameplay don't fit in DBD at all. There's no counterplay when in a 1v1 and once you are getting focused down with 14 knives that will hit you no matter what you do, everyone's stuck on gens getting bored to death. Once they do get their turn of being chased, no interactive multiplayer experience.
Sorry for the rant, but ######### this killer. No matter whether I win or lose, I want to blow my brains out. I'd rather play against basement Bubba.
It sounds like your bitter at loosing to trickster. He very much fits into the game. Not every killer is going to look mutated beyond reality. We have plenty human killers and bright outfits for everyone. I enjoy the counter play. It forces me to use and understand my environment to stay safe.
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@[Deleted User] said:
About his visual he pretty much looks like Kakihara, from Ichi the Killer movie, to me. But way more exaggerated.
A fantastic movie!!!
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2526380#Comment_2526380
The change to the trophy/achievement should go through the same time as the change to the hatch goes through. It's the only time we're able to change trophies - when they are no longer possible to do.
Thank you so much!
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@Mistakesweremade said:
Bragging rights for people that got the platinum before the change (me)
Same. Got mine for ps5
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2527359#Comment_2527359
To each their own. Superficial gamerscores aren’t for me. Couldn’t care less if an achievement is unobtainable.
Its not about a score. Its about having your hard work rewarded and to show you could do it.
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@Underdawg said:
I like this key change. I think it will have a larger impact on SWF play - which is a good thing. In terms of solo play, I don't think it will have as much of an impact because some selfish solo players will still prefer taking the chances of hiding until the hatch spawns instead of doing gens. Overall, it's a positive change.
If I had to make one change, I'd say the hatch doesn't spawn until one player is left OR all gens are completed. If you do all 5 gens and are able to find the hatch and open it with a key (with an animation that takes the same time as opening a gate) I think it should be fine. To balance it, I would let killer perks that affect the gate affect the hatch as well (Blood Warden/No Way Out etc).
I like this idea(s)
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/2526438#Comment_2526438
What do you mean you rely on the hatch? Without explanation, it kind of sounds like poor gameplay. Also, how is this going to increase troll teammates who drag the game on for a long time? The most likely result of these changes are that people will have to focus on gens even more now because they can't camp the hatch.
A lot of solo survivors wont help each other. This having the hatch be a more likely way to escape etc.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2526458#Comment_2526458
If you don't get satisfaction from getting achievements, achievements are not for you.
Exactly this
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2526445#Comment_2526445
It was a rhetorical question. I don’t understand why people would freak out about not being able to earn an achievement in a video game.
Almost like bragging that you have the most money at the end of a Monopoly game.
Im not bragging to anyone. My trophies are for me. Even if a game dosen't have trophies but has in game ones i still want to get them. Trophies are a reward for an accomplishment.
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@noctis129 said:
Are u guys fine w hatch now spawning until the last survivor?
This really upsets me and it's a deal breaker.
I'm solo, and I rely on the hatch. Now I gotta deal w troll teammates who trolls and drags the game for long time.
I really don't want to play once the update goes live.
Hmm. Im conflicted. Because i rarely have people leave the match via hatch if they're not the last one left. What perks do you run?
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2526418#Comment_2526418
People really care about being 100% on trophies?
Obviously. I literally just said that! Lol
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Sweet thank you! I got it on ps5 and ive been working on ps4 trophies and started to worry. Ive wanted key changes for some time but didn't want screwed out of the platinum
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O damn. That's so much easier to do. Any idea when the trophy change is happening?
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This trophy requires all 4 survivors to leave the hatch together
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The hatch will no longer spawn unless one survivor is left alive...
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But the hatch wont spawn unless one person ia left alive?