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Tillablerhino44

Tillablerhino44

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Tillablerhino44
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  • I think the game likes killers n general since survivors get nothing and killers get everything they want

  • Probably he was a ######### billy and said meant hammer sorry small keyboard and auto correct

  • @GhostMaceNotCrusty said:

    Borrowed rhymes

    Really just chiming in on your fancy comp my keyboard is 3inches moves for no reason and constantly auto corrects so there's that

  • @Hoodied said:

    Yolo'd crimes

    Sorry my phone messes up and I type really fast

  • Try typing on a phone that auto corrects phone but billy hit me with the hammer noed wich I don't understand if you have a instadown why use noed and camp I just wanted to thank survivors for running borrowed time I do thank you for not leaving me behind

  • @PanicSquid said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041184#Comment_2041184

    Your Ghostface build is questionable, you have a lot of exposed perks on a killer that can give the exposed effect. Survailence is an amazing perk, but works best with synergy from other perks such as ruin, oppression or surge. Anyway, none of this is the point of this thread.

    In my ~600 hours in this game, I have gotten plenty of fair DSes or BTs. Let me give you an actual example of why current DS and BT are broken:

    To set the scene I am playing a humble Blight game, and 2 people end up on basement hooks. I catch the 3rd survivor and am carrying them down to my basement party, as I hook them a wild 4th survivor appears. I hit them, interrupt the unhook, they unhook during the weapon wipe and I hit them again.

    Now there are 2 hooked survivors, 1 slug and 1 injured person who just got unhooked. I want to end this game, but if I hit the one that was unhooked, BT will trigger and they'll unhook another, but if I grab them while they unhook I get DSed and then they get the unhook too.

    I end up smacking that survivor, they get the unhook, they dead hard through the 2nd unhooked one, triggering BT on them as well, and the cycle continues.

    This ends in all of the hooked survivors getting free, and all I have is the 4th survivor who got slugged.

    How is it remotely fair that a game that was essentially over, because of their mistakes, can stage a comeback like that just because they all have the same perks? I'm not tunneling in this case, I'm not camping, I was just in the process of adding another survivor to a hook. 3 people got caught near the basement, this should be the end of the game, but it wasn't.

    With the new DS, I would have been able to grab the 1st unhooked survivor when they went for the 2nd unhook and end the game there.

    Why are you putting everyone n the basement n the first place

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041103#Comment_2041103

    And also apparently with anyone who plays a killer you don't like, or anyone who you think is tunneling you, though your previous posts Indicate a real lack of awareness as to what tunneling actually is.

    Because killing is easy survivors should be the same speed as killers maybe faster in some cases

  • Thank you that is all I'm saying

  • Instadown chainsaws are skilless

  • @PanicSquid said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041184#Comment_2041184

    Your Ghostface build is questionable, you have a lot of exposed perks on a killer that can give the exposed effect. Survailence is an amazing perk, but works best with synergy from other perks such as ruin, oppression or surge. Anyway, none of this is the point of this thread.

    In my ~600 hours in this game, I have gotten plenty of fair DSes or BTs. Let me give you an actual example of why current DS and BT are broken:

    To set the scene I am playing a humble Blight game, and 2 people end up on basement hooks. I catch the 3rd survivor and am carrying them down to my basement party, as I hook them a wild 4th survivor appears. I hit them, interrupt the unhook, they unhook during the weapon wipe and I hit them again.

    Now there are 2 hooked survivors, 1 slug and 1 injured person who just got unhooked. I want to end this game, but if I hit the one that was unhooked, BT will trigger and they'll unhook another, but if I grab them while they unhook I get DSed and then they get the unhook too.

    I end up smacking that survivor, they get the unhook, they dead hard through the 2nd unhooked one, triggering BT on them as well, and the cycle continues.

    This ends in all of the hooked survivors getting free, and all I have is the 4th survivor who got slugged.

    How is it remotely fair that a game that was essentially over, because of their mistakes, can stage a comeback like that just because they all have the same perks? I'm not tunneling in this case, I'm not camping, I was just in the process of adding another survivor to a hook. 3 people got caught near the basement, this should be the end of the game, but it wasn't.

    With the new DS, I would have been able to grab the 1st unhooked survivor when they went for the 2nd unhook and end the game there.

    Not ghost face it was pig and it's fun

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041193#Comment_2041193

    So you play to lose?

    I guess whatever you need to tell yourself to lessen the sting of constant defeat

    Lol 😆😆😆 you better ask about me defeat please

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041199#Comment_2041199

    I play to win. I don't assume I am playing against small children who need to be coddled, rather I treat them as I would prefer they treat me, as someone who is okay with losing a game to a better player, and who has fun in competitive matches that force everyone to get better. But hey, tater ranks need love too, right?

    I play to win 😁 the thing is as killer I control the map with gen pressure not tunneling I g I probably got more 4ks today than you have n three days 4n a row and my thought this is broken I like a challenge again why I prefer solo survivor because most of my teammates are bad and I get tunneled for knowing how to loop wich makes no sense that's my problem with people like you cause you tunnel good survivors that just want to do there objectives and get out but it makes people like you angry when you I think my record was 8 gens two matches and when I finally got caught I was camped by a pyramid head and when I asked why do you play like that he said stop loopin I have been reported numerous times for looping but it makes me laugh I have bad matches but my average is two gens my problem is once a killer catches me they won't let me outta there sight we ch is crap

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041134#Comment_2041134

    I do play for sweet. By which I mean every time I get a kill, I eat a chocolate.

    Cause you feel good about torturing people instead of helping people I like to treat everyone how I want to be treated I'm not a jerk

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041169#Comment_2041169

    I'm going to tell you the same thing I had to tell my 6 year old niece when she was crying because her sister beat her in monopoly.

    Playing fair is playing within the stated rules of the game, not whatever rules one side wants to makeup beforehand.

    I got no problem with lights and booty-dancing, just hypocrisy (like say, the hypocrisy of saying you slug people as a specific killer, then immediately going after someone else because they said they do the same thing. just a random example)

    The difference is I let the other survivors heal the downed survivor so they get more bp I don't hook them

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/2040767#Comment_2040767

    Anti-tunnel doesn't have to mean "anti-get hooked".

    Exactly why I don't use it killers just tunnel you after ds if you don't get away the only thing it's good for is ds hook save

  • @PanicSquid said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041069#Comment_2041069

    People misuse the word "tunnel" in regards to this game, so let me be clear about what I mean:

    Tunneling a survivor is shortened down from implying the killer has tunnel vision for that survivor, focusing on them even in cases where better targets have been presented.

    Hitting a survivor who has just been unhooked may or may not be tunneling. If the unhooker is healthy, hitting the injured, recently unhooked, survivor is the more beneficial action.

    If the unhooker hides after unhooking, and the only one there is the unhooked, you're not tunneling. They are the only available target.

    If the unhooker is injured, they are a better target, because there (should be) no chance that they can use DS and escape.

    Now lets address why one should go back to a hook after an unhook occurs. If you are not actively in a chase with another survivor going to an unhook confirms the locations of 2 survivors. In an ideal world the unhooker will be there and take a hit for the unhooked, and the unhooked will now have to seek out another survivor to heal. In this ideal case, 3 survivors are busy healing or being chased, and not doing gens.

    But if your at a gen viva survillance then you don't have to work about hooks period I have one rule and I get survivors that say gg and that was fun by not approaching a hook unless I am carrying a survivor I never get cursed on any system or comp I always get ggs my goal as killer is to make sure everyone has fun including myself I don't get made about being teabaged I teabag back if I am ghost face just stay away from hooks never get hit with ds borrowed time is not an issue and all yeah make your choice and dragons grip haunted grounds of course the Best killer perk survillance that's just my opinion but I was playing that load out today and it worked well today got my daily done n one match

  • All I am saying is play fair that is exactly what tunneling is stay away from hooks and you can't camp or tunnel your some person that hates survivors probably cause they flashlight and teabag you I would easily

  • @WeenieDog said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041140#Comment_2041140

    What If I chase them down and slug them?

    Is that tunneling or me just "giving them more bp"

    Why would you it is pointless oh wait you don't patrol gens just hooks

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041103#Comment_2041103

    And also apparently with anyone who plays a killer you don't like, or anyone who you think is tunneling you, though your previous posts Indicate a real lack of awareness as to what tunneling actually is.

    If you chase an injured survivor that just got unhooked it is tunneling

  • I don't use ds I replaced that with ironwill forever ago I just hate camping tunneling sometimes slugging play fair don't camp tunnel or sligg unless I'm playing Micheal then I will slug but I usually that is so the other survivors get more bp for picking him off the ground I play for fun not to sweet

  • Ok because I agree with survivors I must be wrong no killing is easy I was wishing earlier when I wrecked people with spirt wraith death slinger and oni earlier I remembered why I hate killing there's no challenge

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041084#Comment_2041084

    Someone is having a rough time in the tater ranks. It's cool, you can hop on your other profile later to agree with yourself again and try to feel better.

    I only have problem with people that protrol hooks instead of gens why cause I want everyone to pip when I play not just the killer

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041084#Comment_2041084

    Someone is having a rough time in the tater ranks. It's cool, you can hop on your other profile later to agree with yourself again and try to feel better.

    This is the only profile I got check it I been playing this game for three years what are you 5

  • @Zaytex said:

    Decisive Strike is still as powerful as it was before the nerf to prevent and discourage tunnelling.

    It isn't a OP perk anymore that gives two minutes of invulnerability anymore, which is good.

    Your a bubba main whatever

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2040753#Comment_2040753

    It's the same argument.

    Both are tactics within the game. Both have perks that serve to help counter them, neither is actually meant to be "punished" in any way.

    Look at it this way. Camping happens, but if you camp a hook, you will lose points and get a poor chaser medal.

    Tunnel at least the first Survivor out? You're well on your way to 4 iridescent medals and a juicy load of BP. Why? Because it's a tactic BHVR has no interest in stopping, it's meant to be part of the game, just like rushing gens.

    No people that tunnel are skilless bots that just want to punish players cause they can't find any one it is utter laziness but I will never tunnel and I guarantee I'm a better killer and get more 4ks then anybody whining about gen rush

  • @PanicSquid said:

    If the killer is tunneling a survivor, other survivors could try to take agro, body block to slow the killer, or take a hit to make the killer go into a weapon wipe. All of which would buy the tunneled player some time to escape.

    If you're being tunneled; you can use as many pallets as you like, you could run to a corner of the map where there are no hooks, run to a place where all the generators are done, or even run to your teammates to try to make one of them take agro.

    And none of these things deactivate the new DS. New DS just doesn't let you attempt to progress the game. No doing totems, gens, unhooking, or healing. You could follow the killer around teabagging for a whole minute knowing that the killer can't pick you up.

    It is simple don't tunnel people that tunnel n camp just make survivors depip stop taking pips for being camped n tunnel as for gen rushing just patrol gens it really is that simple

  • @lupo_grigio said:

    if you are being tunneled, you are not doing gens, healing nor saving ppl out of hook

    And your destroying the fun of the survivor because you are crap at patroling gens git gud

  • That's cheating killers going to spawn points get good

  • @Alice_pbg said:

    trapper... instadown...

    what?

    No I'm talking about basement killers n general instadown oni Billy bubba and basement trappers stop maining killer which is extremely easy and play solo survivor and see for yourself stop looking at it from a killers point of view and look at it from you being put on a basement hook cause for some reason bubba needs iron grasp and when you ask why I had to do a challenge bro it is the same excuse every time and if that's the reasons I'd rather not play against sweets play for fun or not at all when I play killer I don't have the problem of being gen rushed so I don't understand what killers are crying about I get 4ks alot and the only time I tunnel is if I catch injured survivor on gen instead of healing because I am constantly patroling gens don't use totems with the exception of haunted and that's not often because pop and the twins perk is enough you don't have to be good to play killer only decent but cause most killers don't know how to build or they heard true say something about gen rushing killers want to patrol hooks when all you need is to apply gen pressure and nothing else guarantee 4k alot but no you would rather punish a survivor for saving a teammate because you are morbid bullied or lazy

  • @UnentitledBunnyMan said:

    🤣🤣🤣🤣🤣Maybe try don't get downed near basement next time? Dev designed basement for a reason: to make it easier to defend hook. Did u know that in the old days killer can just stand in the middle of basement stairs and totally block all survivors inside? If u get hooked in basement just hold as long as possible because killer will try to defend u as a bait, and if your teammate got hooked in basement just cut loose unless u know killer is very far away from basement

    Did you when the game first started they banned campers

  • Can't when your spawned next to it stop putting people n the basement

  • @ProfGameAndTalk said:

    Why does it feel like when I play killer I go against SEAL Team 6, but when I'm survivor I play with a heapin' helping of Mashed Potatoes?

    You are using the wrong perks

  • Not solo tell that to the bubba that literally stood under my hook the whole match with a chainsaw this crap needs to stop if all these camping tunneling pieces of crap just disappeared cause they obviously don't understand the game your trying to torture survivors not one hook kill everyone it's bullshit and I'm praying that this ######### loses his hand and that's horrible I hate that and it could all be prevented by preventing killers coming ng within 60 meters of a hooked survivor like make your choice but better not to mention we were at the game so the killer has the advantage or ban them for 15mins for camping tunneling etc

  • @GannTM said:

    I main Spirit and have been getting decent with Nurse lately as both are pretty fun to play as but my gosh these two are so unfun to go against. I’m not sure if it’s because over 50% of my recent matches have been against these two, but it’s really getting annoying and repetitive.

    When playing against Nurse, I’m doing the same thing over and over again not dropping any pallets or running any tiles, just trying to juke her blinks constantly which doesn’t happen against good Nurses. They will just use the first blink to close the gap and once they do that, there’s no juking the second blink, you only hope the Nurse misses.

    With Spirit, it’s really fun to make grunts of pain when the killer could either be standing still, starting to phase walk, or literally already be on my ass when there’s nothing I can do to help myself. Even if I do throw her off a few times, it doesn’t even feel rewarding. It’s literally a lottery that doesn’t even reward you that much for guessing correctly if the Spirit is short bursting.

    I would’ve put Freddy in this thread but I just wanted to include Nurse and Spirit because I have defended those two a lot before. It’s really hard to defend them anymore because both are unhealthy for the game in their current state. Seriously, why can’t every killer be like Billy, Demo, Blight, Huntress (if she didn’t have ######### hitboxes), or Oni? These killers imo are still a threat, as the killer should be, while also being a very fun, interactive battle for both sides. Nurse and Spirit don't need to get nerfed to the ground, I just want them changed in some way that still makes them viable and fun to play but gives them actual counterplay. I feel like a lot of people will disagree with me saying Nurse's skill ceiling is very high, or to jUsT rUn IrOn WiLl.

    See I don't mind nurse or spirt as much as oni oni needs nerfed I have slugged everyone with him in seconds I had to let people wiggle free to make the match fair

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/2038531#Comment_2038531

    the other way around is also true.

    killers complain about the gen times and survivors tell them to git gud. but then survivors complain about camping and tunneling and somehow they don't wanna hear it.

    I agree with you very much so I play solo survivor cause killing is to easy and the fact that killers are crying about gen rushing means there camping cause I never had a problem playing killer and if they do it is cause they can't build bringing franklin's for med kits with a chainsaw what is the point .

  • @DreKShun said:

    Preface: I’m a survivor main, only play killer about 20% of the time

    Background

    I see frequent posts about gen rushing and what killers do to either stop or curb it. If 3 survivors are on separate gens and killers chase 1 person, it’s incredibly easy for 1 survivor to run for 80 seconds and have 3 gens pop. Even holding W has been shown by TrueTalent to make 1 chase and hook last 70 seconds. Corrupt intervention only blocks 3/7 gens meaning it can essentially only delay decent survivors for no more than 20-30 seconds at the start making it less of a balance but more so and small roadblock.

    Proposed solution

    Change Corrupt Intervention to progress all gens at 50% speed for the first 2 minutes of the game. Meaning a solo gen would take 2:20 (60 charges in 120 seconds and the final 20 in 20 seconds) instead of 1:20 giving killers 1 additional minute of prep/chase time.

    Possible survivor complaints and solutions

    Corrupt + Ruin/Pop giving killers amazing gen and hook pressure due to the extended time required to be on gens

    You could either

    A. Find ruin and cleanse it if they have it

    B. Stealth it out for 2 minutes

    C. Brute force the gen anyway with the extended time

    D. Double team a gen to complete it in 82 seconds (triple team 67 seconds)

    Thoughts?

    Why would you want to make it harder for survivors you need to make it harder for killers they just tunnel you to death and true is a god so there's always an exception

  • Your the person that doesn't even buy killers crying about being genrushed invest n the he game or get good because toxic killers are a waste of everyones time including there when I am forced to play killer dailys only I don't try to rush through a match I hit on person thanaphobia try to down whoever is the next person on a gen hook them kick gen pop hit another survivor and so on so forth not ever going to a hook unless I actually hook someone constantly patroling gens and getting 4ks by simply patroling gens and if that's two complicated force a three gen and as long as their is only three survivors left with a three gen patrol you shouldn't have an issue ggs buy that I mean git good

  • How do you know i play on all three systems rank 6on xbox 8on playstation and12on comp you assume people are lying that's how liars think what are you hiding

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/236273/rewarded-for-being-cheap

    *it takes forever to get that as a survivor if you're bad

    Get good, simple

    How is it his fault the wraith was camping first off second off his point was he s score compared to killers wich is not fair cause as I said killing is to easy

  • @Dragonshensi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2031642#Comment_2031642

    That is interesting. I still say though there needs to be a way to stop survivors grouping up on one gen. I’m fine with two survivors on one but when you get 3 or more it’s just ridiculous

    Stop killers slug tunnel n camp and I depip for that so what is the difference by your perks from the shrine if you can't afford them or spend the 5dollars for pig grab surveillance unless that's too much for you and have every perk for every killer maybe that's why killer is twenty times easier for me and why I hate it cause after you have bbq thanatophobia and pop and my favorite twin perk were you kick a gen and three other break works awesome with clown

  • @MeltingPenguins said:

    People leave BECAUSE of how hypercompetitive some people play it. Genrush, 4k slugging, standard metabuilds en masse... People playing competitive is the problem, not the solution.

    I agree one hundred and ten percent I have hundreds of hours on this the update with the halos I played three days my wife had to make me go to bed I just collected halos for everyone with the exception of nurse if people played for fun instead of being sweet lords more people would play

  • @Beefmur said:

    they should try making it comp for 2 months and see their gowth

    And I play on a three ps xbox comp and I punish anyone any time any system unless there better than me and I prefer controllers

  • @Beefmur said:

    you guys make this game so the new players like it, they get good they leave. REPEAT you guys have so much potential its nuts dont waste it!

    People quit cause of being tunneled camped n gen rushed

  • I wish that happened to me

    @BadMrFrosty said:

    It's almost like they need more people playing killer. That's weird, I wonder why. Maybe if they bribe their players to play two or three times a day that'll fix it. YEAH! Wait. fffffffff

    They do did you the see the new perk star something gives killer a instadown your exposed n there terror radius how is that fair it's a perma haunted

  • @Orion said:

    A few reasons:

    • There are more killer challenges than survivor challenges, because killer gameplay has more mechanics. As such, you're more likely to get killer challenges. This is something the devs are working to fix, last I heard.
    • You play survivor more often, so you complete survivor challenges and are left with killer challenges. This is normal. If you eat all the red M&Ms because it's the color you prefer, you're left with every other color in the bag.
    • The game can't tell which side you prefer playing, so it can't bias for (or against) your preference.

    But there is no challenge killers ng is easy that's why I play solo survivor I have no challenges again completed I want survivor challenges

  • @Seraphor said:

    They want more people playing killer.

    This is a killer based game to promote the next killer they never promote survivors so for the illusion that somehow this isn't killer based and doesn't pander to killers is insane I mean I complained about ebony mori when I used with iri huntress my thought was this is broken same thing I feel about chainsaws or dream projection with freedy at least they fixed his lunge or maybe I got better at jukin him not sure.

  • I use to believe that but I complete my challenges daily

  • @RoboMojo said:

    If blocking someone prevented them from ever being matched with you then that could create problems where people will literally just block anyone who’s vaguely toxic or good. ‘You’re really good? Well I don’t want hard games so you’re now blocked’. That kind of thing I can see happening a lot. This would make matchmaking even worse honestly so I think simply blocking shouldn’t prevent them from matching with you. In saying that, maybe there should be a system where you could contact Behaviour and apply to have someone blocked from matching with you if you have legitimate personal reasons (Maybe that person is a creepy ex who always tunnels you when they play against you in game or something of that nature). That way, if there is a genuinely good reason to block them from matching with you then they would be blocked but it wouldn’t allow people to just block others simply for being vaguely toxic or for simply being too good.

    Tunneling n camping is a good reason to block any killer they nerfed tool boxes so gen rushing is a little harder unless it is the school my best map if that is the strat play something els play solo survivor for 24 hours and just see how hard it is

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