ThatOneDemoPlayer
ThatOneDemoPlayer
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653873#Comment_2653873
yeah the better killers can shrug off DS, just look at ortz fighting 4 rank 1s. I'm trying to improve the casual gameplay. Imagine being just decent at the game, wanting to enjoy it, get genrushed and feel pressured and now you have to face 4DS. kind of unfair especially if it works twice. There has to be a balance.
Right now, I very commonly see people getting unhooked and straight rushing into the killer's face and take chase. Hop into a cupboard and the killer just watches it knowing that if he opens it, he eats ds. People are using it aggressively to waste the killer's time and that's really not how the perk is supposed to work.
On the other hand, if you don't get tunneled, DS is just an insurance in case you did.
If you're truly casual, you won't reach high MMR
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2653877#Comment_2653877
In all honesty, there's no reason to reply to this thread. After reading several replies from it, I've realized the OP is a Karen and believes "shouting aka all-caps" is a valid way to debate other people. OP calls other people kids, yet has a tantrum anytime someone says something counter to what he is saying. Sad.
That's the best way to explain it, thank you. I didn't want to get screamed at so I didn't say anything
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Poor you
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653848#Comment_2653848
As mentioned in my previous point, if you even had the brain capacity to process my words, THAT'S HOW YOU SOLVE PROBLEMS IN REAL LIFE. I NEVER CLAIMED TO BE HIGHER THAN YOU. STOP BEING A LITTLE VICTIMIZED KID.
Your first point was already addressed in a comment that you mentioned before. Are you too sleepy to read roor something?
Your second point is invalid. My nerfs punish killers for staying inside the radius. If a survivor camps outside that radius then just chase him normally??? if he comes in to radius and get chased, that's even better because you get to "camp" with a normal timer and lock someone else down in a chase??
*laughs in 2 Survivors being at the hook, which happens a lot when camping*. Also, how do you want me to use my brain when it's melting due to someone constantly whining about game tactics. You don't see me crying about genrushing, tunneling or camping. Wonder why? Because I know why they're being used
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No. If I get hit by it, meh. If I see it proc, I'm out
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653831#Comment_2653831
lol comments I make are of an angry person. Adults are allowed to get angry. The way you speak and carry yourself offers no value to fixing broken things, I hence concluded you were a kid.
Uh huh, did exist, so you try a solution, it fails, you stop and accept the problem as part of your life? Who's going to hire you with that attitude in future?
If camping and tunneling gets you angry then leave the game lmao. It's the only way most Killers can win the game
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653519#Comment_2653519
Let's revisit your own post for your sake, ok?
Yes you did mention it was tried before. (Make a point)
*missing explaination* (Where is your explaination?)
*missing conclusion* (Where is your conclusion?)
You just said tried before, no need to discuss and shut me down before listening to what I have to offer. You call that constructive criticism? Where did you learn that? The teached or parent that taught you that needs to find a new job.
Why do I need to explain everything to you? As someone who thinks they are higher than anyone else, you should've known how abuseable your idea was. If you're going to suggest something, think everything through. Example:
If the Killer is within x Radius, hook timer is stopped. Easily abuseable, Survivors can just loop around the hook
If the Killer is within x Radius, hook timer is stopped, but if he is within a chase, timer continues normally. Easily abuseable. Survivors can wait outside the radius and run away as soon as the Killer starts chase, denying chase
There, here's your constructive criticism
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653810#Comment_2653810
So adding that part that the killer has to be 15m (give and take), When you catch up to the unhooked and down him. That's 20 minimum. You just have to wait for 10 seconds for DS to deactivate. THAT'S CALLED BARELY ANYTHING? LMAO.
How am I insulting you? Calling you a kid? Well you behave like one so calling you whatever you are isn't an insult.
READ EVERYTHING AND THINK BEFORE TALKING. JESUS CHRIST.
I'm ignoring your 15m Radius because it will never exist, because it already did and was abused. Think next time you type. Calling me a kid isn't really an insult, but it's kind of hypocritical seeing the kind of comments you're making
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653800#Comment_2653800
Ah they have? Well they can always tune it back to that game state and if the killer is in chase, it acts as if the killer was not in the hook's proximity. That way, the running survivor has to lead the killer away from the hook.
This way any nearby survivors camping for the unhook has to wait for the right time as well.
Also, no, you're giving constructive criticism or somewhat along those lines and I appreciate that. Kids on forum nowadays LOVE victimizing themselves to try and win arguments. "Make killer breathing more audible?!?!?! NO. WHY YOU SO BIASED AGAINST KILLER. DO YOU KNOW WE HAVE A TOUGHER TIME THAN FARMERS? BOOHOOO"
but as for you...
YOU MADE A POINT, EXPLAINED IT AND GAVE A CONCLUSION TO IT ALL.
LEARN FROM THIS GROWN PERSON, KIDS.
Didn't I type the same thing lmao
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2653704#Comment_2653704
well in that case survivors should just play like swf and don't make mistakes. basically it's up to solo players.
You can't really play without mistakes, especially in SoloQ. You can't coordinate with your random mates aswell as in a SWF but it is possible (Kindred is life)
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653791#Comment_2653791
Are you blind? Did you not see DS TIMINGS SHOULD LAST 20/25/30 SECONDS? Stop being a kid and trying to victimize yourself when you cannot win arguments. If you don't know how to be constructive, learn or get out of the forums. I don't think you'll be saying things like these in a meeting room at your workplace in future when you grow up.
That ds nerf is barely anything, I'd say it's stronger than current DS as it doesn't deactivate when progressing the game but still weaker than old DS. Lmao, I'm the kid as you start insulting me while I'm actually providing constructive criticism
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2653519#Comment_2653519
You can force survivors off gens but you cannot force a killer away from the hook to safely unhook. I never said it wasn't a strat but it is a TOXIC strat at that. If you can't think for both sides instead of being so biased, then keep your comments to yourself.
I'm the biased one? I just told you that you're only nerfing Killers because you don't like it, but you're not changing anything on the Survivor side, if someone is biased, that's you
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Honestly, probably all 3. Demo is a combo of all 3 which is why he is my main. If we will ever get a Killer that is like Demo but still different and unique, I'd be very happy
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2652998#Comment_2652998
Ive seen and probably suggested this one before but I still think it would be a great change to have some kind of positive reinforcement (most likely though bp rewards) to give players who play nicely some form of compensation, since the only form they usually get now is sadly losing most matches, but if there was a bp reward for playing nice it would kinda be like a trade off, play nice and get a massive amount of bp and (still likely) lose some mmr, or play in the unfun (but still intended) ways and have a better chance at winning but forgo the bonus
I'd love Devour as a compensation lol, aswell as the BP
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2652346#Comment_2652346
The game is balanced for all killers. Nurse, Blight, Billy and Spirit are made for great SWFs with meta perks. However, you can't just balance the game for pro SWFs with meta perks. You also have regular SWFs and solo players to think of, so the other killers are balanced toward those players.
Which is why SoloQ needs to be buffed to SWF levels. Then, once there is a minimal difference between SoloQ and SWF, all other Killers should be buffed to be able to compete with SWF. The game is unplayable at high MMR with most Killers
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@Leatherface1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/2653524#Comment_2653524
T-Bagging AI Killers is the Future.
"I think we did a pretty good job so far"
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2652346#Comment_2652346
yeah also his troll posts are laughable
Overcome worse than No Mither
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Can't wait for AI Killers if they continue this path
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2652998#Comment_2652998
Your idea here is that if people are not toxic, they should be rewarded. So doesn't that mean my government should give me pay raises because I didn't commit crimes my whole life? Nope. That logic is wrong.
Good behavior is good behavior. Good behavior is not "not displaying bad behavior". There's a difference.
Punish the bad, reward the good. Not reward the "didn't do bad things" and reward the good.
Abused how? If you camp, of course it will be abused. If you decide to wait right outside the range and proxy camp, people can just show you that they're unhooking but don't actually unhoook to make you come back so the timer gets slowed again. If you don't read the idea and think in depth first before you talk, please don't comment.
Your idea has been tried and it was abused by Survivors, no need to discuss it further.
Camping and tunneling aren't toxic. They're strats, valid strats at that. They're no different than genrushing. It's efficiency. People who want to win will play efficiently, wether the opposition is happy or not. You trying to nerf it due to, as I've stated on other discussions with you, selfish reasons. You want Killer strats removed while barely touching Survivors.
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Camping and tunneling shouldn't be nerfed, Killers should be desensitized from using those tactics by rewarding them for not doing it. Also, making the timer go slower has been tried and was abused
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@Hunter_Main_322 said:
https://forum.deadbydaylight.com/en/discussion/comment/2652346#Comment_2652346
These are the most imbalanced killers
They just need a nerf so that there would be more variety in the games and not the same killers
https://forum.deadbydaylight.com/en/discussion/comment/2652418#Comment_2652418
Try to play against her and you will change your mind
https://forum.deadbydaylight.com/en/discussion/comment/2652757#Comment_2652757
This is really the worst attrition perk so far
We don't need variety for the sake of variety, we need balance
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T-Virus
It doesn't work with how Nemesis currently functions. It's barely there, as you cough a little and have a blue paint job, otherwise it doesn't do anything
Spencer's Last Breath
It just sounds cool
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Nurse doesn't need a nerf as long as the game remains this unbalanced for all Killers except Nurse and Blight
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Don't we all
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Yes, it's not fun being sent to Haddonfield every other game due to some douchebags thinking Survivors are underpowered and need every advantage possible
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@Zephinism said:
Just played on this map and the mine (with basement) side of the map spawned with 2 pallets, against a Trapper. Couldnt even use the pallets and he just camped that side of the map and won when the survivors just ran at him like lemmings
Why is the pallet distribution so bad on this map?
Yet the middle is filled to the brim with pallets, I don't blame him. Winning on that map without 3 genning is really hard
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Looping, opening chests and healing aren't essential to win a game as a Survivor. You only have 3 objectives while Killers have 5+, also it's a 4v1 so if you can't do 5 bones, you and your team suck
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It works just like before it was nerfed but it can't be abused, seems pretty fair to me
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Usually run Borrowed Time/Iron Will (Steve is Steve)/Dead Hard (currently grinding for Flashbang)/Kindred
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I personally don't mind going against him, but he's nowhere near OP lol, he's like top 6 worst Killers in the game. Also, he hasn't been buffed, he got nerfed. His 1v4, which was already non existant, got nerfed and his 1v1 also got nerfed due to him being 110 and laceration going away so quickly
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2650152#Comment_2650152
BT base kit is the only fair solution against camping and tunneling that ruins survivor games. BT allows a chance at being unhooked... it is not a guaranteed escape.
Have you ever wondered why Killers tunnel and camp? Maybe if you did, you'd know why it wouldn't be a good idea
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2649943#Comment_2649943
Self care at 100% OP? What about the boon that allows you to self care at 100% and self care at 200% normal speed with a medkit? So no, you can't just say its OP when a boon allows that for multiple players (especially when what i suggest is to get everything in line). And, honestly, BT should be base kit anyway.
Do you know me? I've been complaining about Boon CoH since it came out lmao, also BT being base-kit would be atrocious. It would be a free unhook no matter what which is bs
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Self Care at 100%? No way
Bt for the unhooked and unhooker? How busted do you want this Perk to be
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2649617#Comment_2649617
I was actually comparing him to Nemesis earlier and I was like wait...he literally does everything Nemesis does, but just significantly better.
Yep
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Can we ban Survivors that genrush aswell?
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I'd put him In A. He's like a combo of Nemesis and Freddy, but he's better than them in every aspect. His teleport is amazing for 3 genning and mobility, his Shred is a really good anti looping tool aswell
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2649546#Comment_2649546
LOL. Clearly you can't read again. In other comments, I already said I am a decent casual player. running an average of 1 - 1.5 mins ON DECENT KILLERS. I do gens, I can run decent killers for decent timing (May not be the best but I sure as hell aien't bad), I can juke, I can mindgame. You call that bad at the game? All this while I said this issue only applies to asia server but you've never been here and want to whine about others being bad? Get yourself educated, buddy.
Idk man, getting your facts wrong isn't showing you're that educated yourself
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2649428#Comment_2649428
Wow you really are uneducated. Can't you read? I'm not mentioning asia because we're better. I'm mentioning asia because the asia servers are 10x more trashy than others. I don't mind losing FAIR matches. I never complained about a nurse that owned me before. If you're too dumb to understand, don't comment here. Take your rubbish elsewhere.
Wow, I'm the rubbish one when you can't comprehend that you're just bad at the game and are asking for unnecessary balance changes
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Completely agree, game is just unbearable, even as Survivor. Killer is too stressful and Survivor is too boring
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2649344#Comment_2649344
Whatever you said, I've already tried. You don't even play in asia servers and you're calling me selfish? You don't mind keeping the way the game is at the expanse of other communities not having fun. I proposed something to make things more fair for us while also minimizing the damage done to your server, if not I would have said nerf bubba, 1 shot down too op, nerf this nerf that too op. OPOPOP.
If you're too sore just because I'm saying nerf ONLY THE UNFAIR THINGS, then sure, you win, I'm selfish.
If you were educated enough to read, you'd be seeing things like I play in asia server, different community. I played in Aussie servers before and had no issues there. I've already tried to play around them. I'm speaking for casual players. But no, you chose to be uneducated and make arguments based off your selective reading just because the other people seem to think that way or your community is comfortable where it is so no need to think about asia servers.
Oh America seems to be doing fine as a country! No need to solve problems like hunger in Africa! No one else should complain about their problems because America is fine! <<< This is the kind of mindset you portray and you call me selfish. Nice.
If you were truly casual, you wouldn't mind losing matches, but you do, and you're calling things unfair when they're not, which is selfish. Also, what does playing in Asian server have to do with anything. People are people, Asians aren't better than any other types of people just because they're Asian
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He is still the worst Killer in the game, him and Pig are the single Killers worthy of F tier
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I prioritize not playing the game
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Don't actually do this
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Sure, let's give Killers Corrupt, Ruin and Pop base kit aswell so they have more build diversity
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@Terramortius said:
https://forum.deadbydaylight.com/en/discussion/comment/2649198#Comment_2649198
First off, let me clarify, do you even play in the asia servers and experience what I do? Judging from the way you make your arguments, you play in a server with a way nicer community, correct me if I'm wrong.
Next the killers,
For trickster, how is dropping a pallet and getting damaged for it a nerf to trickster? Don't even talk about open maps where 2 health states get taken from me in 5 seconds, BUT I GET DAMAGED FROM LOOPING RIGHT AND DROPPING A PALLET. If he respects and I don't drop it, he walks through and hits me anyway. If he respects and sees me dropping it, he lays 6 daggers into me. Then what am I supposed to do? I drop it, I get hit. I don't drop it, I get hit anyway. Windows aren't any different by the way. Where is the counter play?
For blight, how is he fair? Nurse is a stronger killer but you don't see me complaning about her do you? I get team wiped 3-5 minutes into the game by nurses from time to time and I never once complained about that. You can mind game a nurse anywhere but for a good blight, even within most loops, they can still hit me while I'm looping properly. If I can't juke them on loops then where do I juke them? How is that fair?
For the zombies, are you even reading? Everything I wrote about the zombies was their presence on the map. They cover so many areas that I can't even fix gens properly. On top of nerfing them I did propose other buffs, didn't I? All you can see is the nerfs because you're sore and can't take it that I'm nerfing ANY KILLER AT ALL. I'm not nerfing them all buddy, just these 3 really unfair ones.
If you want to put it in such a light that makes it seem like I refuse to adapt. Then why do you sound like you refuse to adapt to killer nerfs as well? Because the game is surv sided like so many people claim?? You keep expecting people to adapt to things no matter how unfair they are instead of adapting to things yourself. I am proposing changes to UNFAIR KILLERS, ONLY 3 OF THEM SO FAR. Did you hear me say nerf spirit? I was even fine with the spirit before the nerf. Did you hear me say nerf nurse? Nerf bubba? nerf billy? nerf trapper? No. None at all. So it's ok for things to be unfair in favour of killers but we surv mains can't ask for JUST THE UNFAIR PARTS to be balanced? Here's an example of what you're doing, your company isn't doing well and the boss takes home less money compared to your pay. It's ok for him to physically and verbally abuse you? Start thinking for others, buddy, not just your own community.
There's no point in discussing with you when you're nerfing Killers because you don't like them. There's nothing wrong about these Killers and you only want them nerfed due to selfish reasons.
Nemesis isn't op, nor Trickster or Blight. There's no reason to nerf them. They're fine, maybe not fun to play against but they are not unfair.
These 3 Killers require you to play differently. For Nemesis, you gotta take his Zombies into account and avoid them, which you don't want to. You want them nerfed because "unfair"
Trickster, loop loops with high walls and he can't do much.
Blight, play safe and pre drop pallets, be ready to dodge his flicks and techs.
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This is worse than DH, hell no
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Dead Hard was always bs, now ist BSx100
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Have you ever wondered why Killer players are only playing top tier Killers like Blight and Nurse?
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Noone is playing probably due tot he NFT's and the people who do have him aren't playing him due to him being so bad
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Flashbang is such a fun Perk. Getting that sneaky blind around the corner, escaping the chase feels so good