Superyoshiegg
Superyoshiegg
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- Superyoshiegg
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BHVR's official stance on UI perk icon changes is 'we won't ban you, but we also won't help unban you if it is somehow picked up by anti-cheat, use at your own risk and discretion'.
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I know it's meme'd quite a lot about it being ridiculous seeing more capable survivors (David, Ash, the RE gang, etc) fleeing from some schmuck with a knife, but still...
I really can't imagine Batman doing it. I mean, he's *the Bat*.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3636056#Comment_3636056
Velma is so short. Feng could work but Velma is not asian, so i don't know.
You say that as if Feng doesn't already have costumes for Jill Valentine and Heather Mason, neither of whom are Asian.
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Broke: wanting Springtrap in the game.
Woke: wanting Freddy Fazbear himself in the game.
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@Steakdabait said:
I want an attractive white girl in her 20s. Give her a ponytail or something idc
Do Meg, Nea, Kate and Mikaela not fill that already?
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Someone from Australia.
There's 24 original survivors and 15 licensed survivors, and none of them are from the biggest (populated) island in the world!
How am I supposed to identify with any of the cast if none of them have the same funny accent and vocabulary as me?
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@BlightedTrapper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3621042#Comment_3621042
Isn't the break from the grind just whenever you complete the rift? I don't see how extending the availability of the rift would change how long you spend grinding.
Unless you spend several hours a week for the entire duration of the rift, you won't be finishing it with much time to spare.
It's a psychological thing. I'd rather have a time period where there is no rift going on so I don't have to concern myself with the 'guilt' over not actively working toward it.
What FOMO does to a mf I guess lol
It takes too long, is what I'm saying. Almost makes me wish for the return of lootboxes.
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@BlightedTrapper said:
Not sure why they don't just keep it up until the mid-chapter. Not a big deal though, it was easy to finish this one with both the Halloween and Christmas events contributing progression.
That's because they tend to drop the tomes and rifts alongside mid-chapters. Having the previous one extend all the way to the start of the next would give no downtime for breaks from the grind.
Personally I would prefer longer breaks between the end of one rift and the start of the next.
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The whole idea is that you need to work for them. One lucky match is barely any effort.
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Only in Dead by Daylight will you find people who go "well playing with your friends is cheating actually🤓".
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Not particularly sure I want the game disk size bloated by bringing back outdated maps that were changes in the first place for very good reason.
Most of them aren't even that distinct between old and new, and are straight better now anyway.
Old Coldwind looked like an actual p*ss filter had been slapped over the screen. Old Autohaven? Forget about it.
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Grow up, OP.
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@Nazzzak said:
Is that a blonde Mikaela? Whyyy
She's had her hair dyed red, blue and purple before. Blonde really isn't anything different.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3613851#Comment_3613851
If Legacy were to ever come back, I think it should revert your Bloodweb back to what it was in 2016. And your BP gains.
That way, you'll go through the same grind. It is only fair.
Even then, it wouldn't be the same.
Legacy's whole point was to reward players who were there from the start and stuck around during a very rough and tumultuous period of the game's history. People didn't prestige for any sort of reward, they did it because they genuinely enjoyed putting time in the game and wanted to support it in any way they could. We didn't even know about Legacy until like, two weeks before the deadline, which was hardly enough time to rack up prestiges if you hadn't already had them.
Plus with the additions of bloodpoint offerings, the grind would still be easier now even if the bloodweb costed the same as it did back then.
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Ergh. Old Freddy was such a drag, to play as and against.
I know opinions are a fickle thing, but I really can't see how anyone would genuinely want him back. Dull, boring, and he wasn't even strong to make up for it like Pinhead is/was. Unlimited aura reading was just plain unfun to go against as a survivor.
Reeks heavy of nostalgia glasses to me, which is funny since I've been playing since the game launched all those years ago.
EDIT: Not that current Freddy is anything special either. He is, rather ironically, a snore.
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The fact that you openly admit you're still going to buy the skin regardless of its price is why they think they can get away with pricing them so dearly.
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The winter solstice events have only ever had the Winter Party Starter as a special item.
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Or, get this, stop pressing the swap survivor button after you've readied up.
There's zero need to take away freedom of choice from players to accommodate your mistakes.
I like leveling up my various survivors while waiting in the lobby.
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@moulesfrites said:
The Siege collaboration skins don't look good so do you really want these skins to look just as bad in dbd?
I don't think any survivor could have a for honor skin. Knight on the other hand makes more sense.
What do you mean they don't look good? They look plenty fine to me.
Felix's is bit generic (the Blitz elite has always been boring) but Adam's and especially Renato's look spot on.
EDIT: THAT SAID, the three choices are pretty lame.
Blitz's elite has always been meh like I said, but his default outfit would've looked way better.
Wamai is fine but there's far more iconic picks they could've gone with, even if it has to be one for Adam in particular. Castle is way cooler imo and was one of the OG20 operators.
I actually had to look up who the heck Tubarão is since I stopped playing Siege years ago. He's apparently the most recent operator in the game, so it's pretty surprising he's in this collection since he only came to Siege a couple weeks ago. That aside, the same point with Wamai stands in that there's like 30+ far more iconic and deserving operators that could've made it in instead. He's not even Brazilian like Renato is (although Wamai isn't Jamaican like Adam is either).
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@Ekrizdis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586961#Comment_3586961
Tbagging a killer then saying that they'll dc if they get killers they dont like.
That's not hypocricy.
Hypocrisy would be if this guy complains if OP disconnects on getting a map they don't want.
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Make sure the config file is not set to read only.
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I'm sorry, but I genuinely do not understand this mindset.
Why do you think you should be eligible to be rewarded for purchasing a product? I could maybe understand it if the DLC came back free to everyone, but it isn't. It costs exactly the same now as it did back then, and the same with the store cosmetics.
This isn't a case of Legacy being rewarded to people who grinded the old bloodweb before it was changed; the way of obtaining the ST content then is exactly the same as it is now.
Why should you be rewarded for paying the same then as someone who would now?
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@Jay_K said:
A map for FNAF wouldn't work. Thinking back to other licensed maps the design is already done for the most part. RPD was Basicly a carbon copy of the original game (likely had the original files for the level to tweak) and the other maps like lampkin and badham were very easy to create as they are generic houses. FNAF would ideally be the pizzaria however this map would be far to small for dbd gameplay and the only thing you have to go off is the security footage and the blueprint.
I would never rule out FNAF as being a possibility maybe not for this killer but it would be fairly silly of bhvr to not bring it eventually given there is a big following for that game.
You say this as if the Alien chapter didn't have the majority of it as an outside nondescript alien planet with only a little bit actually inside the iconic Nostromo.
Yeah, a pizzeria from the games would be too small and cramped for a typical DBD map, but there'd be nothing stopping them from having a large amount of the map take place outside in an expansive parking lot.
Think the parking area in the corner of Garden of Joy, but bigger and with the standard procedurally generated tiles littering about.
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576450#Comment_3576450
Fung Min? No, I don't believe it.
Wait until you learn Feng is her surname and Min is her given name.
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I've always said it as 'Eh-low-dee', as in rhymes with 'melody'.
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@Ariel_Starshine said:
I'm over here waiting for Claire's classic outfit :( Peanits replied to me before saying it's possible but it's up to capcom.
How's that going to work given that Claire herself is a skin for Jill?
I doubt we're ever going to see skins for legendary characters without a full system rework of them, unfortunately.
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Jill should take a step back, at least until the other three RE survivors catch up to her. She's already got three outfits and two legendary skins, which puts her on par with Tapp, Nancy and Steve in amount of cosmetics for a licensed survivor, and all three have been in the game far longer.
Rebecca in particular needs some more love; she only has one outfit besides her default.
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567211#Comment_3567211
summer around the corner?????
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Not official but I recently copped a knockoff black beanie with the DBD logo on it from Temu, for like $3 lol
It's surprisingly high quality, although it's not worth wearing at the moment as summer is just around the corner and these 30 degree days got me messed up.
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@Mushwin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3564657#Comment_3564657
I know lol I recently re played it I meant why did the devs not include it?
Probably because he spends 90% of the gsme without it and it's far from his iconic look?
It's like asking why Leon's jacket and jeans from the start of RE2 remake isn't available, when he only wears it for the first 10 minutes of that game.
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I believe, how it worked way back in the day (2018 era) was you could earn enough of the special currency to buy a few items (up to two full outfits) while the rest would need to be purchased through Auric Cells.
Just a hunch that this is going to be similar.
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@ArthurVeloso said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554405#Comment_3554405
It is just a online game. It does not need to follow the same measurements of reality. Also, do you know that there are a lot of short men around there? So, why do we have a short male character?
I did not say that it needs to strictly adhere to the rules of reality. The whole concept of the game breaks that quite handily.
Yes, short men exist, as does tall women. That's not something you really need to point out.
Freddy, Ghostface and Trickster are on the short side. Some survivors are outright taller then them, so it's not like BHVR isn't aware of the phenomenon.
My original point was that you said the male survivors are "much too tall", to which they really aren't. The majority of the killers already tower over them after all.
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@ArthurVeloso said:
Male survivors should be a shorter. They are too much tall and hard to play at first, specially on console.
Men, generally, are taller then women on average.
Be pretty difficult to suspend your disbelief if every survivor was exactly the same height. There's already differences in height between those of the same gender anyway (Feng is noticeably shorter than most of the other female survivors, for example).
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I do not understand this complaint. "and they already start walking and hiding somewhere.." What, do you expect them to stay on the generator until you're 12 meters away and within line of sight?
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Myers wouldn't stand a chance against those first three.
At the end of the day, he's a human man with a large knife. Yes, a very large and durable man (and supernaturally so in later films), but he's still a man.
The Xenomorph is fast, agile, and has a very tough exoskeleton. A knife isn't going to do squat.
The Nemesis is fast, has super strength and near immortal. Conventional weaponry barely slows him (each of his boss fights requires Jill to pump him with an armory worth of bullets and explosives) and it takes being submerged in acid and having a railgun go off in his mouth to finally put him down.
Wesker is canonically fast enough to dodge bullets. That's all you really need to know.
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@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532581#Comment_3532581
I just don't think wesker can kill myers. He couldn't even kill chris and sheeva who in theory are normal humans.
He can certainly take a punch, but he doesn't hit that hard.
Wesker is clearly toying with Chris for the entire game, and Sheva is merely a footnote to him. At one point he has a gun pressed directly against Chris's forehead, but still doesn't shoot.
He doesn't genuinely try to kill them until after they've suppressed his abilities with an antigen and forced him into his one winged angel mode, which nerfs his speed immensely.
If he really wanted, he could take Chris out in a heartbeat. Which he does if you mess up any QTEs in the various fights with him.
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@thisislastyearsmodel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520326#Comment_3520326
Sorry, I should have specified that I was talking about cosmetics. If they bought cosmetics and then lost access to the character that the cosmetics belong to.
It's on them for buying microtrasactions for characters they don't actually own and could be taken away at a moment's notice.
Same reasoning why you shouldn't buy DLCs for games you only have through family share too. If the share is revoked, you can't access those DLCs anymore because you don't own the base game.
Also, if you (general you, not 'you' specifically) bought the ST cosmetics in particular, then it's also on you for not buying the discounted DLC in the several weeks timeframe before it got removed.
That said, I get that this is a special case since the DLC isn't being sold anymore, so it's justified to feel upset about it.
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@Sackboy123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517187#Comment_3517187
We need Battlesuit Jill before we even get Battlesuit Rebecca
Oh and Midnight Wesker, a variation without his long coat
Let's not forget Excella as a Legendary too
@skylustv said:
I'm living for Jill battlesuit
@EmmaFrostyEyes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517268#Comment_3517268
Me too, no excuse for them not putting it in the game
Jill's already got the most cosmetics of any RE characters, and imo the battlesuit is already far too similar to her wetsuit from Revelations which is already in the game. She's the last character who needs more.
Rebecca needs more love.
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Because,
A) The survivor, if they chose to do so, could just hang on the hook doing nothing for the entire first phase, unnecessarily wasting a full minute of the killer's time when the game is already over.
B) The killer, knowing that the last survivor has a chance to pull themselves off, would have no reason to leave the hook, making the survivor pulling unhooking themselves a waste of time for both parties when they inevitably get slapped down and rehooked seconds later.
C) It would be a guaranteed free escape if next to an open exit gate because of unhooking endurance applying to self unhooks, completely cheating the killer out of their fair and well earned kill.
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@Xxjwaynexx said:
I mean if it's denying a perk like jolt or any other m1 requiring perk then yeah that's a problem. They down themselves so you don't the benefit of it
Is it a problem? They're still going down (which is a big blow to the survivors team), and they're wasting a perk slot on a meme perk for this.
It's like complaining that a survivor running No Mither counters exposed perks and slugging builds.
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@Paternalpark said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3506139#Comment_3506139
Why?
I paid for the game just as you did.
Massive first world privilege I check.
It's an online only, player vs player only, game. It's to be expected that you should at least have somewhat decent internet for the sake of not only you, but your team and the opponents.
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First achievement.
Only reason I didn't have it earlier was because I didn't have enough money to buy the game at launch (14th June) 😭
I did participate in the beta, though. Anyone remember that 'Save Me' web browser thing where you had to send a link to three friends to 'unhook' you (give you a beta code)?
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This is one of my personal favourites.
Bro's not even going in my direction LMAO
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...why?
Pretty much every Bloodweb after level 5 or so has at least one. Just a few hours of playing the event can easily rack up several dozen, and the event is three weeks long. It's pretty likely that even casual players have accumulated a couple hundred or so just from playing the event sporadically, earning the masks and doing the tome challenges.
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@Cryptikk said:
I'm very surprised we got HUNK before ashley and luiz tbh
Hunk released with the Project W chapter last August. The Resident Evil 4 remake didn't release until March this year. It's not like they consciously chose Hunk over Ashley and Luis.
Yes, Ashley and Luis are both technically almost twenty years old, but let's face it, no one would want the original RE4 versions of them over the remake's.
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Wait until OP learns that every game they purchase on digital storefronts isn't theirs and that it can be taken away permanently at the distributor's discretion. It's in the EULA of each platform and in each product purchased.
This is not a new thing, nor is it exclusive to microtransactions, and has been around for 15+ years.
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It's really not.
Cosplaying as another character isn't the same as actually having that character. Meg's Zoey outfit is alright, but Dwight, Claudette and Jake look nothing like Ellis, Rochelle and Francis.
Just like how Cheryl isn't actually Alessa despite dressing as her (reincarnation lore not withstanding), and Feng doesn't turn into Jill or Cheryl when wearing their outfits.
I don't mind paying a little bit extra for a fully accurate depiction of a character, complete with unique voice lines. Zoey is my favourite character in Left 4 Dead, but I'm not going to play as Meg doing a poor cosplay as her.
It was neat having the original four survivors dress as characters from Left 4 Dead, but I don't want that to be the norm over legendary skins, and would prefer having the other seven L4D characters as skins for Bill.
Primarily Coach, but Nick and Louis never got a shot either.
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French-Canadian game development studio does not single out the United States for preferential treatment
I'm Australian. Where's my Australian flag charm, BHVR (or anything from Australia actually, c'mon guys).
@thisgamesuck said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469181#Comment_3469181
Because most of the killers come from the USA? Flags for charms are ok, why can't I have a USA charm?
They absolutely do not.
There are seven American killers. That is to say, from the United States in particular. Trapper, Hillbilly, Nurse, Hag, Doctor, Clown and Deathslinger.
Compared to 14 non-Americans (17 if you count the Legion individually). Wraith is Nigerian. Huntress is Russian. Spirit and Oni are Japanese. The Legion are Canadian. Plague is Babylonian. Blight is Scottish. Twins are French. Trickster is South Korean. Artist is Chilean. Knight is Hungarian. Skull Merchant is Brazilian. Dredge and Singularity aren't human or even of Earth.
That means only a third of the Killer roster is from the United States.
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@BarnesFlam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456617#Comment_3456617
It's FOMO because content is being removed, no matter what happens in the backstage. And I did blame the AoT owners for this situation in one of my previous posts.
Weird to compare digital content to murders. 🤔
If everyone was as pedantic about this topic as you are, then no form of media ever would feature any IP crossovers.
Why would Grand Theft Auto bother licensing songs when they're going to get removed twenty years down the line because of licensing issues?
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@Cyn0_0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3444840#Comment_3444840
Spoken from a place of privilege. If only everyone had equal access to the same internet quality.
Yeah it's unfortunate, but you just need to suck it up deal with the hand you've been dealt.
The game is an online only PvP experience. If you don't have the requirements necessary to play going in (aka a stable internet connection) you shouldn't play. Stick to offline games.
My internet is not good at all (I live in Australia), and whenever it starts acting up while I'm playing DBD, I stop playing. Lagging all over the place with a chance to drop entirely ruins the experience for not only myself, but my team as well.
I'm sure the killer is happy, at least.



