Spy
Spy
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- Spy
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@UpdatedCake said:
To be honest, I am pretty sure I know why it's like that. You remember that bug with sound being too loud after summoning Guard? It's fixed, because you can't double tap anymore. I would say it's intentional "lazy patch" from devs regarding sound bug. Still, it's just my guess but it makes a lot of sense :)
yeah, that's what i thought too, easy and lazy way to fix an audio bug, i'd like to think this is a temporary solution until they actually fix it, but it might stay like that, who knows.
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I wouldn't consider myself a PinHead main, but i do play him alot. Right now your best bet to play him is with either running double lament configuration solving time addons, or using the iridescent lament configuration and the torture pillar. Those combinations just assure you get chain hunt to activate, which is his best tool in game.
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My longest break was probably like 5 months? It happened when Oni came out, it had nothing to do with Oni, he was a killer i really liked....but i was getting really tired of the game. Im almost on the verge of taking another break, MMr isn't really pleasing tbh. Alot of the fun i had when i came back is just gone with MMR.
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@Tricksters_Wife said:
Same here. Happened to everyone it seems and most people didn't receive their bloodpoints either.
I received mine, but still like i was surprised my rank got reseted
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I legit thought i was alone, these changes just don't feel as fun to me anymore...i can't describe it...i just don't like them and do worst with him than when i used melodious murder. Tbh im just glad im not the only one that feels this way.
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You wanna know why? Because if they made it that it was unlocked upon getting it, survivor would simply dc and have the crown without having to do anything and would just ruin countless games
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Any addon stack unless it says it doesn't.
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As a player who learned blight with ankle cam, he has always been good even great. People just didn't bother giving him a try because of ankle cam. Now that his POV is higher and better, people play him and rate him super high. He's always been A tier for me, and that's without any of the "techs" (z flicks which i despise).
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Yeah, im certain we will see a rise in blights, since we all know that nobody bothered to try him before he got a higher cam. I learned him with the ankle cam and i never got any backlash, but now that he has been buffed, people call me a trash player for using a op killer.
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While i so agree that ormond is bad for him, i still think hawkins is his worst map. Simply for the fact that there is soo much little ######### that you can bump into.
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I mean, has one of the rare trickster main, he needs alot to be great against good teams. He's addon reliant and somewhat perk reliant.
Explaining my playstyle is like the hardest thing i could do, since it's not something that's easily explainable. But it's mostly using your knives alot and try small shots and snipes. My two favorite addon combination are: Cut tru u Single and edge of revival. And, melodious murder and bloody boa (could be swapped with fizz-spin soda, but it ain't my personal favorite addon).
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The point is, Chucky is a cool character and i would love to see him in game, but how would he work? If you can tell me detailled explanation on how he would work, then fair enough, but otherwise i see no real way for him to be a killer.
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Ah, yes soo basically you want to waste around a minute while you search boxes and while other survivor do nothing and the pig can get free downs and hooks? Makes alot of sense, my bad.
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What i personally use, and that has worked soo far (p3, all perks), are the current perks and addons: Corrupt, ruin, iron maiden and bbq along with the usb addon and more knives or edge of revival and cut thru u single.
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Seeing someone else enjoy him as much as i do makes me happy! Also, we are almost running the same cosmetics, except im running the black jacket.
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@tester said:
https://forum.deadbydaylight.com/en/discussion/comment/2165820#Comment_2165820
Maybe in low ranks. But in high ranks that build is garbage. Without Undying or POP as a backup, your ruin will be gone very quickly. Smart survivors will search for it while your Corrupt is active, unless you get lucky and totem spawns in area not affected by Corrupt.
Rank 1, my ruin rarely goes away. If it does, well that's too bad. Haven't lost a game in a while, you can just not believe me but that's my experience.
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As a trickster main, i know this might make my opinion less valuable but nevermind that, i don't think he's as weak as people say he is. Despite his underwhelming second power (main event) he still feels great to me. With the right perk build and addons he can be really strong. I rarely ever loose a trickster match. My trickster is currently p3, all perks. If some of you are looking to play him here's my build, Corrupt, ruin, iron maiden and bbq, for addons i use, usb and bloody boa(or trick pouch).
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2165225#Comment_2165225
yep I have gone full knife trickster and literally never m1 like there is next to no situations where I just m1 even if it is the better play. Also love going for snipes.
Me too, snipes are just soo fun! The knives are soo good, that yeah i agree, m1 is most of the time not the play.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2163290#Comment_2163290
yep honestly if you dont have a perk you really want Iron Maiden is really useful imo and super slept on with him especially if you arent running bonus knives and if you are running throw rate it is almost a must have for me.
I have all perks on him and since i've seen your comment, i've mixed some perks in my build, and honestly iron maiden is really good on him. Im one of the trickster who uses knives alot, and tries far knives throw, soo it benefits my playstyle alot. I didn't loose a single match yesterday when i had it. I think im now a believer in the iron maiden trickster!
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2157624#Comment_2157624
Not really a trickster main since I play a mix but I have been playing him a lot recently and yeah addons are a huge difference. I am wondering why sloppy in that build I personally run iron maiden instead of corrupt and pop instead of sloppy. I like to use fizz spin and other throw speed a lot so I burn through knives really fast and iron maiden helps with that evne though corrupt is probably stronger. I do wonder why sloppy though as I normally dont go for many m1s
Recently i've noticed that too. This build as been my go to since he came out, since before using your knives was bad. But for now im gonna try changing it for something else.
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As the self proclaimed trickster main i recomend: Corrupt, ruin, sloppy and bbq. You mentionned no addons but trickster needs them. Soo if you do change your mind use these: Bloody boa/trick pouch and the usb addon.
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Has the self proclaimed trickster main, i gotta disagree with alot of the things you've said. Has of today, my trickster is p3, level 50 with almost all perks. I have played him alot since he came out and i have to say that since his buff he is stronger. He is not a strong killer by any means, but he isn't has bad has people say he is. You mentioned that you don't get more than 2ks and honestly that's what the devs want. They want 2 kills and 2 escape per matches. He is one of my favorite killer, if you would like some help i'd gladly lend you some, just ask! Spy™#8025 <---my discord btw, if you want to talk.
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To be honest, i don't think any killer really needs a nerf. If however i was to give one, it would probably be spirit? But knowing BHVR, if we ask for one,they are gonna go overboard and make her terrible. Soo as i said, no killer NEEDS a nerf.
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Has a trickster main (i know this may make my opinion invalid but still hear me out) i think he's way better now. Ever since he came out i've been playing him non stop. With these buffs he is way stronger than he was before, does that mean he's a tier? No. He's mid b tier in my opinion, really fast down potential but mid to low map pressure. There is certain loops he can't deal with, but for the most part he's pretty alright on most. Soo honestly, i don't think a change is urgent right now. He is playable, he is fun and he can be good. With the right perks you can 2-3 k every game.
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AH yes, rules. I forgot survivors had a book about them.
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I got it within 3 games of the new trickster. You can do it.
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Trickster main here. Alright soo first of all, to me personally i always enjoyed playing him, even if he was weak i still had ton of fun and got 2-3k most of the time. With these changes here, he feels alot better. Most of the core problems i had with him are gone.
-Aiming. The recoil was unbearable most of the time and costed me alot of chase, it being only upward makes it better.
-The movement while throwing. This is soo much better, i actually feel like i can throw in chase and makes him less slughish.
-Laceration meter being 20 second is great, just a quality of life small change.
Soo overall my rating on these changes? They are overall really good and can make him better. Is he top tier? Nooooooo, absolutely not. But do i still think he can be good when played perfectly? Yes.
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Totems are not a problems, on most maps that is. Soo adding this feels weird.
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I don't play survivor often, but i've been playing him non stop since he came out, soo if you see a trickster with the p3 head, black jacket and green saber then that's me!
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Noed is not a good perk. You survivor need to get that out of your head. If you play your cards correctly the killer gonna get 1 extra hook/kill that's it. Or noed is just not gonna activate.
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Blight is great has it is. No nerf needed. He just need that Keybind flick to be removed. The basic mouse flick is good.
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@missionnhunter said:
I constantly get tunneled off the first hook, decisive strike, tunneled and rehooked, tunneled off second hook and killed. It's not fun. It adds nothing to the gameplay for anyone, and devs apparently either can't solve it or don't care that some people make the game no fun for others intentionally. This is costing players, myself included. I've got about 1400 hrs in the game but would have double or more if this was fixed. When someone gets tunneled like this they get frustrated at the game and quit which reduces player base. It's also totally pointless. Most people are not playing the game with friends so are unable to tell their friend to wait for a safe time to unhook or to run borrowed time.
There is no reason to leave tunneling in the game. It costs players and contributes nothing.
It's also very easily solved. Here's how. Remove DS as a perk and make it automatic for every survivor. As planned with DS make the change so if the survivor does something contributing to the team ie working on a gen etc it ends. So make DS automatic. No skillcheck, just automatic. Also make the DS timer pause if someone gets slugged. Also every DS the killer gets hit with from any survivor in game DOUBLES the stun time with no limit. Also if a killer gets hit with DS and downs the survivor immediately again DS happens again. DS timer only goes down during chase, and DS ends the second the survivor does any gens, heals, totem etc. Also DS deactivates for the last survivor in the game, and also as soon as any other survivor is hooked.
This would remove the incentive for a killer to tunnel one person out of the game and punish it, more as the killer does it more. It would not negatively affect gameplay for killers that don't intentionally tunnel. This would make the game significantly less frustrating for survivors so more new players who try the game would continue playing it and less of the experienced players would quit.
You gotta be joking my man. Worst post i've ever seen. Ds base kit? With double the stun per ds, and no skillcheck? Soo basically a free escape out of the killer grasp is what your asking for. It doesn't go down when slugged, so killer just have to eat it? You can just force them to hit you, they slugg and you wait till they pick up and then ez escape. Honestly mate, get a grip!
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Spine chill is a perk i always run, it just has it uses in every matches. Whether its for getting that extra bit of progress on a gen or to get a faster vault. There's never a time where i feel like im getting no value. Its not strong enough to be nerfed tho.
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First of all, it ain't 5 minute on the ground. Because endgame collapse will kill you. Second of all yeah that's a douche move from the killer but don't be mad because of it.
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I am 90% certain this is a bait, but i'll still say that. Doing that would just make her nothing.
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Honestly its really up to what you want to accomplish, if you wish to win easily without needing to learn much play Freddy.
But if your looking for fun let me reccomend some of my favorite.
Oni, he's a really strong killer that doesn't need much. Once you master his charge and flick you should be good to go!
Blight, blight probably has my most playtime, along with oni. If im honest, his skillcap is extremely high but with the right tips you can go far with him. He has immense mobility and probably the best killer at catching up in a chase. If you are interested in picking him up go watch scottjunds ultimate blight guide.
Deathslinger, he's an extremely rewarding killer with a really fun power. If you are good at aiming he's for you.
Honorable mention:
Ghostface, i like Danny has a character but im not too good with him, but with the right perks and addon he can be really good. Soo if your willing to place bps into him go for it!
Pyramid head, for me he's a love/hate relationships. Most games i'll do great but there are those games where you get destroyed and if you are fine dealing with that, go for the triangle man!

