“Do Bones”

Literally the infamous quote from killer mains when it comes to NOED. as someone who’s been playing the game for 3 years and has played SWF, Solo que, and killer, I can definitely come to my senses that this perk is busted asf and needs a nerf. I’m specifically speaking about when it comes to killers running it against solo que players. It’s harder to cleanse totems in solo que because you could be getting chased for half the game THINKING your teammates are doing totems and gens only to get smacked by NOED and have teammates leave right away. I’ve seen it happen to others and it’s happened to me many times. I’ve seen killers 4K my team and other teams due to the simple fact that not only do you get a 4% speed boost, but you also get to one shot as well. In SWF, it’s no problem what so ever obviously as you have communication with your team. Solo que is more difficult because you have no idea what your other teammates are doing and they have no idea what you’re doing. Yeah, sure there are perks to help with NOED such as detectives hunch, small game, inner strength and even items such as maps, but... Not everyone runs that, and it’s NOT anyone’s fault for running it either. Why is it okay for killer mains to complain about DS and have it get nerfed to the ground but when a survivor complains about NOED we get hit with “Do Bones”? The bias really shows around here. I really hope behavior can add a totem counter or change this perk because DS wasn’t changed for years but it got gutted so I think this perk also needs a change. I’m already ready for the killer mains to come in this thread and say the same crap over again lol.

Comments

  • because noed is not exploited as your beloved ds. noed is not even good if you know what you are doing. noed can get you 1k at best.

  • @pigsaag said:

    because noed is not exploited as your beloved ds. noed is not even good if you know what you are doing. noed can get you 1k at best.

    That’s false. I’ve seen killers get kills they didn’t even deserve off of it. DS on the other hand only gives you a one time use with a 5 second stun. When you compare those 2 you can tell which is more powerful.

  • @Mileena_Kahn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2081368#Comment_2081368

    That’s false. I’ve seen killers get kills they didn’t even deserve off of it. DS on the other hand only gives you a one time use with a 5 second stun. When you compare those 2 you can tell which is more powerful.

    The old DS (before its recent nerf) worked even when no one was running it if there was an obsession. Then there is the full minute of full-on protection you got when you weren't being tunneled. Then there is the offensive and somewhat abusable part of it, using it with unbreakable or getting the killer's attention and jumping into a locker.

    NOED can sometimes work to get more kills and may suck as a perk, but is not more powerful than DS.

  • Noed is not a good perk. You survivor need to get that out of your head. If you play your cards correctly the killer gonna get 1 extra hook/kill that's it. Or noed is just not gonna activate.

  • @Mileena_Kahn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2081368#Comment_2081368

    That’s false. I’ve seen killers get kills they didn’t even deserve off of it. DS on the other hand only gives you a one time use with a 5 second stun. When you compare those 2 you can tell which is more powerful.

    DS gave survivors an escape they never deserved. The killer has to do more with noed such as being good at chasing. For DS you have to hit a skill check and whoop they are gone.