Avatar

Sn0wJob

Sn0wJob

About

Username
Sn0wJob
Joined
Visits
0
Last Active
—

Comments

  • The best part is they were calling me racist things in post game chat, and in the same breath were saying I was going to get banned from them reporting me.
    I'm pretty sure racist language would get them banned no?

  • Bamboozle doesn't destroy all infinites, the swamp and mother's lodge infinites still work.
    Also kate's perks are fine, have you ever seen boil over when two people are hook blocking.

  • That moment when they finish the bathroom generator and realize I'm running double calm addons + distressing

    Awkwaaaaaaard


  • Pinhead from Clive Barker's "Hellraiser"

  • Popping into the basement to save your friend, only to find bubba insidious camping

  • selfcare selfcareselfcareselfcareselfcareselfcareselfcare
    Is it bad I'd like to see skillchecks removed from self care because they're trivially easy anyway and just troll freddy so hard

  • I've been to 14 too, idgaf dude.

  • About 200hrs, but given how long it takes to get lobbies I would say 150 is a more accurate number.

  • Your original statement was that obnoxious loopers shouldn't get punished because that is what exists at high ranks and depipping them would force them upon new killers, but I get them anyway so what does it matter ¯_(ツ)_/¯
    The moment you dip your toe into 19 you'll see everyone packing self care
    The moment you dip into 17-14 it's just a slew of sprint bursts, ds and borrowed time.
    Following someone around for two minutes only to have two of his friends hook block and flashlight me and I walk out with like one kill isn't really my idea of fun.
    I shouldn't really have to play people with no experience to have a fun and fair game, and yet that's pretty much what happens.
    So you'll have to excuse me if I have a gripe.

  • @Jack11803 said:

    @Sn0wJob said:
    or the loopers could git gud and stop looping : D
    See how frail the argument is

    Not frail at all... because it especially works on new killers.... and that’s the problem... you basically made an absolutely useless statement, and actually thought it had worth.

    So if it works so well, why is it happening to me at rank 15+. I thought we didn't depip loopers....oh wait the matchmaking is bad and I play high ranks anyway

  • or the loopers could git gud and stop looping : D
    See how frail the argument is

  • and yet everything else they can do is easier, and they don't get penalized that much for looping me

  • Just hurry up and put Hex ruin back in the shrine so I can actually play this damn game.

  • @Peanits said:
    If you do the bare minimum to kill those two survivors (find them, down them, camp them), the game is going to give you the bare minimum emblems. The ability to stand next to a hook and not move does not require a vast amount of skill, and your emblems will reflect that.

    On the other hand, if you're able to keep applying pressure to survivors while still getting those two kills, the game will recognize that and reward you appropriately.

    It's the same deal for survivors too. If they do nothing but hide in lockers all game, they aren't going to pip just because they slip out the door. They rank if they did well, not if the do the bare minimum.

    Fortunately if you just play to kill, rank isn't important, since your rank does not influence your ability to kill.

    You wouldn't say that if you had to catch them.

  • @DocOctober said:
    So you do know that you didn't fulfil the ranking requirement.

    Sucks for you, but you have no business complaining. Either fulfil the requirements to rank up, which are now consist of all aspects of the game or don't fulfil them and accept that you won't rank up.

    A system that basically exists to reward killers for letting survivors go by making us do dumb little map objectives, like the dumbest ######### ever.

  • Because hex ruin is the only counter to swf and I don't have it.

  • No one left behind and we're gonna live forever are my go to blood point combo if I have to swf, combine with borrowed time and "we'll make it" to really get things going.
    Boil over and DS look like they're gonna be a good combo, struggling will be very powerful for anyone who isn't the obsession.

  • If you can't adjust your gameplay just don't play nurse anymore or at all, I actually despise playing nurse because looking at the floor after every blink bothers me lol.
    Thankfully billy and huntress are around to tier ######### if I wanna do that.

  • Literally get TydeTime to host, the mans got the voice and knowledge for casting a DBD tournament and he's done it before.

  • Aw now I feel bad, I'm gonna delete this thread in 5mins.
    Oh, I can't delete my thread. =(

  • No I didn't die, this guy had hacked perks for killers.
    https://clips.twitch.tv/FuriousMagnificentDolphinTF2John
    unless kill your friends just gives you free ultra rare perks and I wasn't aware of that.
    I wouldn't have even known had I not watched his stream past our game.

  • Self care is a perk that > @Jayden said:

    @Blueberry said:

    Killers do not have “multiple” ways to counter healing. We have nurses calling, that’s it. If you get caught healing in the killers terror radius then you’re an idiot, that’s not because it’s a strong counter. Only other counters are certain killer addons which are “minor” to say the least and it’s requiring them to waste an addon. The time difference between what the killer lost to get that hit on you, and the time you spend to heal it is not even in the same ball park. I don’t believe you are rank 1 on both sides or you would know this.

    Uh there are a lot of things to counter healing. Killers don't lose you most games, once you're found you're dead for the most part unless the killer is blind. I'm not sure you're rank 1 anything thinking that way. Especially since you think Nurse's calling is the only way to counter healing, have you played the game recently?

    All the ways to counter healing and for tracking hurt players:
    Perks: Thanatophobia, Nurse's Calling, Dying Light, Barbecue & Chilli, Overwhelming Presence (For Medkits), Coulrophobia, Bloodhound, Deerstalker, Franklin's Demise (For Medkits), Knock Out, Predator, Sloppy Butcher
    Add-ons: Rusted Jaws, Coarse Stone, Fine Stone, Utility Blades, Begrimed Chains, Begrimed Head, Rusted Chains, Rusty Attachments, Rusty Head, Sulphuric Acid Vial

    All the ways the game hands you ways to find survivors:
    Perks: Barbecue & Chilli, Nurse's Calling, Bitter Murmur, Spies from the Shadows, Whispers, Territorial Imperative, Blood Warden,
    Add-ons: Pussy Willow Catkins, Willow Wreath, "Restraint" - Class II, "Restraint" - Class III, "Restraint" - Carter's Notes, Class Photo, Black Box, Reflective Fragment, Glass Fragment, Mirror Shard, Vanity Mirror, Scratched Mirror, Amanda's Secret, Tattoo's Middle Finger, "All Seeing" - Mud, "All Seeing" - Spirit, "All Seeing" - Blood, "All Seeing" - White
    Other: Doctor

    Then don't forget the instant down things:
    Perks: Hex: No One Escapes Death, Hex: Devour Hope, Make your Choice
    Add-ons: Diamond Stone, Redhead's Pinky Finger, Iridescent Head
    Other: Chainsaws, Myers

    The problem with all these so called counters to healing is they take away a slot from countering survivor perks/items(more plentiful than addons because you can leave with it)
    and you can't justify running them against gen rush because they don't buy you any meaningful time versus ruin/BBQ [again two mandatory perk slots.] and chase defeating perks. So that's all your perk slots taken up unless you're playing nurse or billy since they troll the chase.

    We won't see build diversity on either side until the perk/counterperk war is done and over with, and that is going to mean that DS and self care are getting nerfed.

  • @Jayden said:

    People DO NOT bring items hardly anymore because of a fun perk killers get called Franklin's Demise where you have no counter play to it. Also survivors only have a few aura reading perks, one for chests and generators. Only one of those can help and again, hoping for a medkit out of them and hoping for the killer to not have Franklin's and hoping that your teammates didn't steal and get to them before you.

    Just go pick your item back up, nothing stops you from doing so. Also franklins is an optional perk unlike BBQ and Hex:ruin. I've seen way more people running whispers and nurses calling or enduring and lightborn

  • @MrsMaliciousX said:
    Envees said:

    I ranked up to almost 10 as surv. Never again. Same with killer. Never again. Not ever. I would rather give two survs a pass than go through that again.

    And DS is not like a pallet slam as mentioned above. A saved DS results in a hatch standoff win. Cant wait till i can close the hatch and force the last to do a gen. No more free escapes just cos they were the last.

    I thought with hatch being closed it powered the exit gates? I mean either way a killer shouldn't expect 4 kills every single game..that's just dreaming..you will get out played you will mess up..just like with the survivors.

    It powers them, but they still need to be opened. This means at gens 3 or Gens 2 the moment you find the hatch you sit on it because its not worth closing until you see if they progress any generators or try for the hatch
    At 1 gen left you slam the hatch asap and get over to a gate, it's basically a 50/50 if you don't see the survivor.

  • @MrsMaliciousX said:

    @Sn0wJob said:
    It's out right now, but you have to opt into the beta for it!
    You know I felt the same way about fps and now its the complete opposite, I couldn't imagine playing shooters with a controller ever again. Most controllers support plug and play for PC as well, so you can just plug that in if you feel like mouse and keyboard ain't your bag.

    Yessss I found it thank you :)
    Gonna play this til hubby gets home to talk to him about buying dbd for pc lmfao

    Enjoy! Concerned Ape added lots of goodies to the new update.
    Another good thing is you can play swf over VOIP calls, although as a killer main it hurts to say that out loud.

  • It's out right now, but you have to opt into the beta for it!
    You know I felt the same way about fps and now its the complete opposite, I couldn't imagine playing shooters with a controller ever again. Most controllers support plug and play for PC as well, so you can just plug that in if you feel like mouse and keyboard ain't your bag.

  • I love stardew valley, so happy the multiplayer is out.
    My god, if you have a beast pc why are you not playing DBD on it.

  • The controls just generally feel better with mouse and keyboard, and if you have a good PC then you can turn the graphics up which makes everything looks clearer and better defined.
    If you play a lot of survivor, you might wanna rebind some of your struggle keys so that your spacebar/A&D keys don't get destroyed.

    Downsides
    -Can't game on the couch normally

    • Limited by your hardware.
  • Wait, you wanna nerf BBQ chilli?

  • I'm fine with the exit doors because it's a 50/50 and a game of cat and mouse because opening the gates is a time investment.
    The hatch is literally just a free escape though, because you don't need to open the gates its just wide open and ready for you to jump into
    and its a singular location independent of the two gate exits and an extra area to patrol at a time where its most stressful for killer to patrol because escape is final.
    I just hope that closing the hatch won't automatically open the exit gates, that channel on the gates is important towards making the final chase a fair one.

  • I don't care about bp's and I don't care about pips, I had to hunt down 4 ppl across a whole map while being pallet looped and flashlight spammed.
    I deserve his head on a pike, but he can basically hold the game hostage and force a stupid patience war and he just does gens and the hatch stays open anyway.
    I'm so tired of this hatch, if all the gens finish the hatch should just close. No matter how many people are left alive, two gates is enough.

  • He wasn't doing gens so I just stepped off it and let him have it, not about to waste my life in a 30min dbd game.
    I shouldn't have to do that though.

  • I checked a well known forum for cheaters and one of the more upvoted threads says the user got a hard ban for being found out manipulating their iridescent shard count.

    So trust when I say that while cheaters do happen, they also get found out and banned. I'm sure reports of speed hacks and wall hacks are also taken seriously so you should do that for sure.

    One of the core issues is with how much of your profile data sits entirely server side versus cloud saves through steam. It's also not really too feasible for a system to provide constant checks of server data versus personal data so sadly when people are duping things like cosmetics or addons its a lot easier to get away as long as its something the game THINKS you should have.
    People reported for hacking likely get watchlisted I'd imagine, I'm not sure how it's handled but this would be my best guess.

  • Also dyes are just sort of useless because you can't know which map you're going to end up on and honestly the traps barely blend in any better.
    Maybe replace the dyes with an addon that punishes people for sabotaging your hooks instead.
    Like gunked up palms that hinder repair times or apply exposed for a limited time (60seconds maybe)

  • Being able to hold an extra trap baseline would feel so much better, it's a race against time to set up and having to hunt around for more traps cuts into this.
    maybe the coil addons could be buffed to make skill checks for sabo much much harder.

1 2 3 4 ›