ShinobuSK
ShinobuSK
About
- Username
- ShinobuSK
- Joined
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Comments
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Will the new OoO reveal killers aura even if hes undetectable?
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Moris are useless now. Not that I was using them before anyway, so I have plenty of ebony moris on every killer I play.
I wish we could sell useless add ons and offerings for some BP at least
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Yea the map looks good but daytime? Strange.
I would like the mechanics where you started at nighttime and each gen completed you wi get closer to daybreak when all gens are done. But that would make game performance go brrr for sure
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Same. I like to play vs PC players to get better at the game, but not at the cost of performance issues.
Its one thing to be outplayed by a better player and another thing to be outplayed by fps drops during the chase.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2142606#Comment_2142606
The game feels so much worse with crossplay on. Way more lags/freezes. I think that's part of the reason why wait times aren't bad as either side with crossplay off on ps4, so many turned it off because performance is even worse with it on.
Performance on PS4 is better if you turn crossplay off? Is that a fact? Gonna try that out today, really curious
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@deckyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2143745#Comment_2143745
they can buff BT all they like, it doesn't matter because the players in question weren't running it.
True, but I expect everyone running it after the buff goes live for those guaranteed safe hook rescue points
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Happened to me last week when finally leveling up Wraith from lvl 1...it kept giving me same options for unwanted perks every next bloodweb level until I was forced to pick them....so many BP lost and barely any usable perks on him still.
Thanks game
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@twocansofbean said:
I genuinely pyramid head's ability to swap between ability and m1 so fast.
Its already patched, he has a slowdown when changing attacks
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BT is getting big buff soon so this wont matter anymore
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No. Just make blurring the survivor names an option instead.
Theres no reason why anyone should see anyones name until the match is over, some may even choose not to show it then
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Add around 70mil BP for those chapters that came out when this was counted.
Its not unfair for killers, its unfair for everyone.
#NerfTheGrind
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@NekoTorvic said:
https://forum.deadbydaylight.com/en/discussion/comment/2141871#Comment_2141871
More BP would be good, but like I said, I care way more about the match and what's happening in it than the points i'm going to get. I know that there are people who value points way more, but I think trying to provide a tangible gameplay incentive within a match would be preferable.
Thats fair. I am one of those who prefer BP above anything else and also a BBQ slave in every build on every killer cause of BP.
Idea of kicking gens actually doing something other than wasting killers time is very interesting. Might be a good perk, or even basekit mechanic?
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They don't have exhaustion mechanic in DBD mobile?
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Just give them BP bonus from BBQ as basekit. That will make them want to hook everyone at least once.
And make survivors earn more BP as basekit as well while we are at it. No reason not to
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None. I use shards for shrine perks I want to have. I bought all characters with money
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Its probably not on right now. But who knows, they used to turn it on and off randomly before without saying anything.
The average matchmaking experience in this game is just so bad, to know what is on and what is not
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This game has lore?
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Did they even say anything about optimization for consoles recently?
Or they just expect us to buy new gen consoles an shut up?
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Because it was too strong with Ruin.
They could just made totem spawns better, but Undying perk seemed like a good band aid for it at the time.
Now its nerfed and totems spawns are still bad, gg no re
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Solid bait post
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To put it simply, killers can and have to remember how many hooks each survivor have, while survivors can't remember that.
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CoNsOLe pLaYeRs BaD
Seriously, everytime DH happens its much stronger on console because of this #########.
And lets not even talk about being hit with a status effect like Sloppy as a survivor, the game acts like its gonna die.
I am waiting for optimization since I started playing but now I get it. It won't happen.
Best I can wait for is PS5 restock since cross progression to PC is not an option either.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/2135824#Comment_2135824
The only thing you said that I could even possibly disagree with would be removing Bloodlust 2 and 3, but I've never even gotten past Bloodlust 1, so people who even get three stacks would have to just be... really, really bad.
Honestly, I didn't even knew there was such a thing until they said it during Bloodlust weekend experiment. But I want to disable it anyway in case there are really people who play around it or something. To me, chase that lasts 45 seconds means I lost the match already, not just that chase.
45 seconds without getting hit is not unreal but without even breaking a pallet? That is not something to play around
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Maybe side objective at the start of the game if map is too big, like find and get some gen parts or fuel before you can start working on it.
For current gameplay, gen tapping needs to go, survivors need to work on it same time as gen kicking animation lasts to resume progress.
99% the gates needs to go, either open it at one go, or let it regress over time with some slow, default regression, nothing crazy.
Also remove Bloodlust 2 and 3. Keep the first one for some big loops and also for endgame 1v1s
I would like to make game able to let players choose how to play more than just chases and gen simulator, but so far I have no idea how, good thing I'm not a dev
Also survivors need to earn more BP, especially in solo queue, you get some hard matches and RNG can ######### you over very fast. More BP for them would also make them less frustrated if they die early.
The idea is to make game more fun for everyone but with how much RNG is in this game, its easier said than done.
Not gonna talk about ranking and matchmaking, will wait and see how will MMR change the game
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I play on PS4 so I know the pain, freezing and FPS drops when anything happens is annoying, especially in the chase.
Since devs don't care about optimization for consoles, and cross progression is non existent, you are free to join me in the PS5 waiting room....when they restock that is.
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Because they play the game on easy mode
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Some people should t be in the rank they are but thats ranking system issue.
Survivors should be earning much more BP than they do so it would feel less ######### getting teammates and games like these.
But since the BHVR is so stingy with BP I doubt it will happen anytime soon.
In solo q, the survivors are the real killer
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Sluzzy you said you are in red ranks as solo survivor. So how can you be losing 9 out of 10 times?
Or is it a loss to you when you just die even if you pip or get a lot of BP?
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No fog, no life. And the worst of all - no blue moonlight in Macmillan. It was my favorite realm because of it and now its gone forever
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Gen camping...
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You want key nerf?
Enjoy chest bug that drops keys 80% of the time instead.
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She needs a sound que when she starts using her power to get rid of the "not moving at the pallet mindgame" and her iri add ons nerf.
But knowing the pattern of this game balancing, they will keep her like this another year and then nerf her to the ground.
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The RNG and totem placements are the biggest issue with Hex perks. They tried to band aid fix it with Undying which proved to be very strong with Ruin, and was nerfed fast.
Totem spawns need a rework, there is already too much RNG in the game but I doubt we get it anytime soon.
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Swap Billy with Huntress. And Pig with Ghostface
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Yes we get a new map
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I would make her TR a bit smaller to be more stealth play and also made Combat straps add on her basekit.
But from what I ve seen, they dont like small changes so they most likely completely change her add ons and power.
She needs to be less RNG dependant with her traps but I really dont know how to change them to be balanced and not too weak or too strong
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@ALostPuppy said:
You guys are acting like people who are new to this game have never played a multiplayer game in their lives. The community isn't gonna drive people away, the players you're referring to make up a very small percentage of the playerbase. The obscene grind and bugged to hell mechanics will scare people away much more than someone pressing the Ctrl key a few times.
Agreed, people are so overreacting to this its unreal.
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And here I am with BBQ tier 1 on Oni even after 3mil BP...we need to nerf grind and let us earn more BP
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100% on survivor and 70% on killer
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RE will get a map, every licenced chapter did. Maybe we get even 2 survivors instead of one.
But that has nothing to do with All kill chapter not having a map. They said no new map until map reworks are finished, so original chapters didn't get new maps since those aren't that important to them as licenced ones
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They said next one will be easier to get. Instead of 800 xp for a fragment you will only need 500 I think
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My dream chapter was released last year. About the same time I noticed and started playing the game. I wonder if there's connection
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Very interesting, please tell us more
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Guess you had some good games today
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Some of my teammates are 100% AI already
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4 minutes? Probably would go out for a smoke or watch some YT
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I only play at afternoon when I get home from work.
I bet a lot of sweats are working/have school too so its the best time to get strong players.
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@DeadHardMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2115380#Comment_2115380
https://forum.deadbydaylight.com/en/discussion/comment/2115384#Comment_2115384
Tbf, Demogorgan is a newish character and was added in despite it not being "iconic".
Yes but stranger things is new overall, RE has history of 20 years and multiple characters to choose from.
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I guess they will arrive at the same time rank reset to 20 every month and MMR will be activated.
So good luck not to get stomped by rank 20 killer who has 2k hours but is playing a specific killer first time, so he gets matched with them.
This is a pvp game so toxicity cannot be tunned down just for new chapter.
Also I think most new players will get into it very soon no matter what games they will have. And if anything, the sooner they see what kind of players some people are, the better.
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You actually think the very new RE character will be in the chapter? Lol
