SammehStormborn
SammehStormborn
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- SammehStormborn
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Comments
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/856980#Comment_856980
It is a free chance that wasn't earned. Your chance was the gens and that was failed.
think of it this way. That survivor who’s left outlived the other survivors... the ones who couldn’t evade you or do anything constructive to help in the survival of everyone, the remaining survivor has done their bit, evaded you and tried to do their best... so by hooking the third instead of slugging, you give them the chance to either a) go for the save and continue doing their bit or b) get caught and you earn that right to deny the hatch; regardless - you might find it first anyway.
I’m a killer main btw, before I get responses that I’m a survivor main ;) just food for thought.
Purple ranks I can still get merciless letting someone live (if they’re on death hook), & red ranks it’s still at least 1. You’ll always pip & rank as long as you’re efficient.
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@akbays35 said:
What I was trying to get across, was that I was there right on top of a survivor, doing the grab animations with Myers, and it would consistently bug out and not complete the grab. It's not me, it's not stealth, it's Myer's animations or a lag issue within the game.
I used t1 myers yesterday... and got multiple grabs - totems, gens, and even a hook cos I followed someone a good distance - so I think you might be have some lag issue
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@MysticAdvisor said:
I had a funny match I decided to bring small game because of all the rank 12 killers with noed and ruin.
This game I was against the hag and I thought the perk only detected trappers traps and totems, then something weird happened it kept going off when I looked at an area with no totems.
After awhile I figured out that the hags traps must be causing it to fire off.
And when I opened the exit game ( no surprise she had noed) I ran around and 2 traps sprung before I ran out the exit gate.
I didn’t realize how powerful this perk actually is, this is my new favorite perk!
Works on freddy’s pallets too 😉
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/804366#Comment_804366
I guess you live in a region which is very well-populated with DBD players, then.
Hmm, I’m not sure. Late at night I’ve actually been getting US players so (I only know this because of the butter voice messages after), I’m kind of confused.
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@THEghostface said:
I have never been more frustrated playing this killer. They run to all the hard loops and infinites the moment you are within their detection range. The "counter" of looking sideways or moonwalking when approaching doesn't even matter. Some reconsideration is needed if they think it's better to apparently favor a new player's way of learning by making a killer weak in a certain aspect. Tier 1 is nothing but all negatives against these users.
I used scratched mirror yesterday too and had the same map (weird), two SC users; but I still managed to grab them 😂😂
Played a few more matches and had quite a bit of fun, only had one match where it was a bit miserable but I was testing different perks out together; and that group not one had spine chill or any detection perks. Go figure!
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@Fibijean said:
Queue times vary hugely by region and time of day, and they're based entirely on who is playing and in what role. In other words, the developers have basically no control over them, so I'm not sure it's really fair to blame them in this case.
Regardless of what time I’ve been playing, i’ve been in the queue for about a minute max as killer and even less as survivor...
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my game keeps glitching and taking me to part 4 of the challenges, these are what it’s saying, so I doubt they’re going to change them now 🤷♀️
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@Dr_Loomis said:
...and we can't complete the challenges. Fan-flipping-tastic.
Do you mean level 2+? Even so; you can still earn xp which levels up (at a slower rate) and earns the rewards...
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/775667#Comment_775667
The rank 6 didn't even do enough to safety. So they de-pipped anyways. It was probably a oh its right here might as well take it.
That’s true that it was probably just there. Weird way to de-pip either way - usually when you get survivors like that they make you aware of their presence 😂
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Survivor: Trying to get myself off the hook. Not rescuing others because I thought the killer would surely find me. Running around like a headless chicken as soon as I heard the terror radius instead of sneaking. Skill check fails.
killer: not using the killer’s power. following the scratch marks but in the wrong direction. Not looking around to see where all the hooks were - only seeing the one that might be a mile away. Getting hit by every pallet. The corn. The swamp.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/97442/is-refusing-to-play-a-thing-now
My guess..De-pipping so that they don't have to have their friend have such high rank killers..How do you know they were SWF?
But then surely they would’ve let the r17 or 16 escape, instead of the r6?
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Hmm; it isn’t quite though. Better together is a permanent aura thing - within 32 meters other survivors see the aura of the generator you’re working on, and you get to see other survivors auras for so many seconds when another survivor is downed.
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I’m pretty sure they discussed this during the anniversary stream and will be implementing penalties for legitimate DCs. I do know that people will DC if the connection is so bad it makes the game unplayable.
and atm I’ve also noticed a lot of disconnects happening not through people rage quitting / DCing - it’s just happening.
When the dedicated servers come out they’ll be able to tell the difference, however.
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@Jed_Olsen said:
Is Bill in this patch? And will he be free?
He is in the patch on xbox, they’ve had issues on ps4, so he’ll be a bit delayed. It’s all in the patch notes :)
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Cos it isn’t a basic attack?
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/592001#Comment_592001
@NMCKE You make it sound like that's intentional.. oh, wait. It is!
On topic. Thanks to everyone buying the extra costly Pig skin and then defending the price when people complained, they've effectively told Behavior that they're free to charge even more for upcoming skins. And like any corporation out there, you bet your arse that they'll release more 15+ euro skins in the future thanks to this garbage..
..and this is not even including the upcoming Battle Pass.. that people ALSO defended.
If you play the game regularly it’s not that bad. Only the impatient end up buying them. Which most people seem to be these days. It’s a choice, they aren’t making you buy them.
the Pig is a licensed killer so some skins will be more expensive... again; a choice that you can make whether to purchase or not. They aren’t forcing you to buy them, they don’t make her stronger, they’re purely cosmetic.
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100%
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/532693#Comment_532693
For the issue with the grass it is when Ghostface is crouching his camera is set too low to the ground so when you're looking at someone blades of grass start to turn into line of sight breaks when stalking.
Weird, I haven’t had an issue in that regard honestly (yet anyway).
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grass isn’t really that tall, and you can still stalk, with the corn and in yamaoka (sp) estate, it was designed like that purposely, to obscure and make things a little trickier when there’s a lot of open space.
You shouldn’t be able to stalk through it unless you’re within a close enough proximity (this is coming from a Myers main too btw - please don’t think I’m saying this as a survivor main).
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@Andreyu44 said:
Average killer mains for ya.
It’s not really though is it? Players who main killers just play the game; players who main killers probably understand standing there and camping isn’t gonna get you any BPs and is miserable as hell.
Killer mains usually won’t do that unless a survivor(s) is being toxic as hell. Hell, some won’t even bother even when survivors are being toxic as hell because they still know how to out-manoeuvre said toxicity.
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@gibblywibblywoo said:
Worked for me. Thanks for this.
No worries man 😊
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@[Deleted User] said:
So it's a system update that's blocking it?
Seems to be that way, it let me load the game up no issues after the update and I’m loading into a match now
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Lol; considering there never even used to be a tutorial and players had to learn as they go, I think the tutorial is just fine as it is. They shouldn’t have to hand absolutely everything on a plate.
From your post, you sound lile a player that loops and uses pallets, and gets a little salty if a survivor doesn’t know how to do the same. You just can’t win everry match, and unless people keep playing, they won’t get better. There’s more skill to the game than just using pallets and looping too. There’s countless ways of losing a killer/winning a chase.