SMitchell8
SMitchell8
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- SMitchell8
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Could be Mummy Spirit
We have father and daughter after all
Blight came out like a few weeks ago lmao. Talk about cash grabs.
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Looked pretty similar to Spirit tbh :/
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Could be the vampire from Van Helsing. Similar colour and arm. Long shot though π€
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4 v 1, would only take 3 to restrain and 1 for a lethal blow. Any of the killers could be beaten by 4 survivors other than the bigger male characters.
Oni would make a sandwich out of 4 survivors trying to fight him.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1730557#Comment_1730557
Ormond deserves to be reworked, but a graphical update is not a map rework.
We could see some changes to pallet spawns on Ormond, but I wouldn't really expect anything more than just making Ormond look nicer.
I don't think many people would miss it if it went into some sort of temporary retirement. I'm not that fond of it but its quite an uncommon match selection atm for me. Imo, the game needs newer maps more often. Survivors are getting well rehearsed on the current ones.
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My last few games I've been in control of the game, ruin still up, some survivors already hooked, some left to heal, 3 stacks of remember me. I took my foot off the pedal, walking to all gens not defending the hooked survivor, only to the gen outplayed late game and then get taunted for being a nice killer. One survivors chased after me as I went to go afk after 3 had escaped through exit.
Put it this way
Had I defended hook, tunnelled a couple of the same survivors and used noed or a mori, I'd have won easily but *****ed off the survivors.
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Survivors already have the power role, and they feel the need to flaunt it at the end of the match. Such bad winners
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Its very strong. Seen countless games where killer was outplayed, catches 1 person, then noed is triggered and altruistic survivors are caught out cold.
It's a fair perk to use if you are trying a new killer. It can help stop getting humiliated at the exits and can atleast get you a kill.
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Camping usually works as bait for survivors, so with noed, they had a good chance of repairing the damage you caused them if all 3 survivors came to play rather than escape. Only the killer will know.
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Actually the huntress was pretty smart. Why would she just let you get saved and let the process start all over again? Tactical from the huntress, not necessarily triggered.
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I ghostface main and I find that's he completely unpredictable. Can be brilliant, can be bullied. His reveal mechanic is broken. I got broke out of NS last game by a survivor working on the far side of a gen. How can the survivor look at me through moving parts of machinery?
As for playing against, he's good fun as he is only 1 of 3 jump scare killers. Again, breaking him out of NS in completely inconsistent.
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@herrik666 said:
I got Oni and Legion thanks to the free shards and the ones I had already saved up. Honestly for me getting 2 new killers to play with is much better than any skin.
Good point.
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Survivor - Jeff Goldblum
Killer - Alien or Alan Grant π
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@Aneurysm said:
That console nurse seemed very confused, I could sense the relief when I switched to acting like a normal survivor π
she was v good as well, hope to see her again
Yeah I just played against a nurse, im on ps4. Nurse was good one minute, then pretty meh the next. 3 games so far;
1. Nurse / Temple - Escaped
2. LeatherF / Storehouse / Killed going for late save
3. Hag / Coal House/ Escaped
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Killers are there to kill, not follow rules π€£
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Because the longer you take to complete your ONLY objective, the more chance the killer has to find you and eliminate you π€¦ββοΈπ€¦ββοΈπ€¦ββοΈ
It's like moaning at a football team for scoring too many early goals.
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Similar story for me. Started to play killer 60% and shot through the ranks up until 12. Then, games became noticeably much harder. Found that I won some and lost some, got lucky and got unlucky. At R11 now. Best tip, learn from your mistakes. Let them outplay / outperk you instead of making mistakes and making it easy for them.
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Played Jake since I got the game a few years ago. Should probably use David as im an English guy myself. Felix is a likeable character but they're only skins so I'll stick to Camo Jake.
Fav killer, Oni aesthetically for sure, he's hard to play on console, especially at midranks, no practice mode so cba to get bullied using him. Fav killers to play are trapper and ghostface.
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Counter play is strategic moves to resist/deter the opponents tactics. Flashlighting wraiths and hags, avoiding strong loops against trapper etc
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Buzzsaw - The running man
Tooth fairy - Darkness falls
Lipstick-Face - Insideous
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Watch all the horror films over the next few weeks. You won't see people trolling killers and tbagging them. Pretty sure nobody does a decisive strike against Jason.
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I facecamped once when I spent 2 x 5 minutes chasing this insane juker. Apart from that, I wouldn't condone face Camping unless the survivor was being a moron
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1. Character specific abilities and 3 perks instead if 4 consequently. Meg mights have quicker movement speed, Others have boosts to healing, gen repair, gates/chest etc etc. Could have an individual ability for each character currently in the game. Would also make for interesting swf teams / solo teams combinations.
Complete game changer hence why it wouldn't happen.
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I've not seen face camping for months. Litterally once or twice a year at this rate, its not even considered a problem imo.
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Played against it once as Trapper and it was awful. He was rank 1 and I managed to hook him twice but he just disabled all my traps. It's pretty toxic when they blatantly use it to wind up the killer.
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@bobateo said:
https://forum.deadbydaylight.com/en/discussion/comment/1707686#Comment_1707686
To quote Jyn:
The whole purpose of this thread was to share levity and laughter within the community.
Replace thread with booping Pig's snoot. It's just a fun little thing that not everyone has to be into or care about.
Perhaps they should introduce it at a game mechanic then if it's popular
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I keep seeing people saying about poking a pigs nose. I assume there is a purpose? Or is it Just a craze that seems rather childish?
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Do you get bonus points for doing that or are all the people that do it still at primary school?
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An out of 10 rating system would be good, a rating that gets shown pre or post game. You got 3 times more points than them so I'd have told them to shut up π
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It's pretty embarrassing that a horror game has a battle pass. I mean killers do battle the survivors but still, it ain't a call of duty game.
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@BestGame said:
deal with Toxic players ?
We Do Toxic also with nemesis + pwyf + red mori+ No ED also
Red Mori in every match in Saturday and Sunday...
And mock toxic player later in post game " Noob or Very Nub SWF . I Have 1k red mori offering what u gonna do ? You Nub SWF " or something like that !!
I do agree with mori insurance. Have it on hand encase meg hits the fan.
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Git gud gets banded around a lot as not a response to your kind of question, but it really is. Only way to beat toxic players is to get better and beat toxic players. Its a brutal experience being a killer on this game, occasionally you will get outplayed by toxic and annoying little sods, the better you are, the less that happens.
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Human behaviour/lack of respect to taunt other humans. You did the right thing wasting there time and not playing up to it.
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Her ability to sneak right up to survivors in the corners of the maps makes her dangerous. She gets early map pressure because someone is getting sneaked up on at the start. The traps are a unique feature also. I always have trouble escaping against a pig because the players playing them always seem to be good players
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Mac estate is now meh. I miss the blue tint. Map is also too light imo.
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Trapper v OOO is like sticks and stones against Vinnie Jones.
Try placing traps on the parameters of building exteriors. I catch plenty of survivors that like to run alongside the outside of building walls.
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Instead of standing on the stairs gawping at the killer, why don't you leave the building and go and get on some gens? Give the killer the incentive to leave the stairs, he aint going to leave the stairs if survivors followed him up to them. Going into the building should be seen as a highly risky move.
I only go up there unless I have a toolbox with sabo add ons so that I can drop the hook and atleast waste a good chunk of time, or the killer carries me out to a nicer hook :)
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Survivors can body block on the stairs and can body block hooks. Fair play that Doctor π
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Most popular killer atm for me is definitely Blight, followed by Oni and Bubba.
I've only faced Myers once this year. Where the duck have they gone?
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If you can't hack waiting for a teammate to revive you, or bleed out in 5 minutes, bring Unbreakable.
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I got humiliated by a ooo sweat squad on hawkins with trapper. Killers are there for the survivors entertainment more often than not. The very next game I got my first 32k but it wasn't enjoyable. Was followed constantly as GF as they persisted on breaking me out of NS, flashlighting, DS'ing and sprint bursting with borrowed time aswell. Won the game with 2 gens left but it was an absolute struggle and took a good 15+ minutes to sacrifice them.
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@weirdkid5 said:
What Halloween event? There isn't anything to do lol
I dunno, I saw a pumpkin conveniently placed on a generator last night π€
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Now going to play first game today. Given I can pretty much only sprint, its going to be 1 killer v 3 survivors and professional athlete.
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Michelangengo Myers πΏ
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Last night
1. My survivor barely walks forward, he can only change direction and sprint, but cannot walk after stopping until I move sideways or sprint out of it.
2. The cursor when moving though the blood web and perk selection as if they are covered in glue.
I tried a different controller today which seemed to work, so I blamed my original controller which I brought with a ps4 pro 3 days earlier off ebay. Could mine be the update that is bugging it? Or is it my controller which looks absolutely fine.
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We need some new maps and perhaps some should be retired for 6 months or so so that we may have a chance to miss and appreciate them.
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I always win with trapper on that map. A good map for him with narrow walkways and predictable pallets/loops. Good fun as a survivor too.
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I gave it a clean with a brush, it seemed to help a bit, still a bit stuttery but not as bad. On FIFA, the controller worked fine, no problems with up direction. I'm going to try another controller today to see if I can eliminate the culprit. The person I purchased it off of claims the controller is absolutely fine and its likely a fault with the game. My TV is a basic brand 1080HD one.
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TV is fine, not often used. Sprinting is fine, now trying a game on the help killer simulator, see if my killer moves properly as there is no sprint. Will try another game perhaps.
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The game needs to become a bit more inventive. My ideas would be;
1. Add another killer that has Hag style jump scares.
2. Add a map or killer mechanic that ensues a total or near total black out, maybe when the killer approaches. Kinda like strobe lighting or power outage.
3. The current maps aren't too scary. Need a few darker ones, perhaps a dark forest or a cave network. Perhaps the maps could use a few more jump scares from the environment too.