Avatar

Ryan489x

Ryan489x

About

Username
Ryan489x
Joined
Visits
1,324
Last Active

Comments

  • I agree on the gen sounds. I was cool with the new effects of you working on different parts and the animation improvements are awesome and really reflect what you're doing. BUT you are not starting a car you're repairing a broken generator. they do not have starters and you're not turning a key. It's clearly a stock engine sound effect and it just screams laziness. It doesn't fit and makes fixing gens more annoying for it.

  • I agree, I play both occasionally and it's bad on both ends. All the things that I don't like as a survivor I try not to do as a killer, however I can understand why it's done. After playing killer matches where you can't do anything at all because of some fictional rule book. If you don't watch hooks people are going to get pulled off the second you turn around. Camping and watching are not the same thing. Going after someone who just came off a hook is a little dirty but I see why it's done, because it's easy. and you can't win in some cases. survivors will do the same to the killer. you turn around they'll unhook and call you trash, they teabag at a door because they can and think it's funny. Do anything to counter them though and "You're camping trash" "you tunnel so you're trash. Here's a personal example from a game last night.


    it was on hawkins and a huntress had us squeezed with the super powered hatchets, Barbecue, Lullaby, and devour hope .(all of which were level 3). so yeah she destroyed us. after the game was over this is the chat we got

    "wow not a single Gen done and you even had a map, you suck"

    "you should have been able to at least find my 2 hexes no problem"

    with a game stacked that hard against us of course she won.

    It's a double edged sword and both edges could cut flesh like butter.

  • Yup and now there's the new annoying Generator sound. Gens aren't built like cars they don't have a starter in them that kicks the engine on. It's just annoying you start them either by a pull or a button don't hotwire them.

  • @OmegaXII said:

    But in terms of balance, it's needed.

    I legit can't hear people fixing gens just beside me when i'm playing as killer.

    It's not needed. I could hear people working on gens just fine. and the sound doesn't fit. If it's needed so bad then make it a sound only the killer can hear. it's annoying otherwise.

  • They now sound like you're starting a Car, it's incredibly stupid and needs to go away. it makes the gens just annoying to repair and the sound doesn't fit and is stupid. Yes I know I said it was stupid twice.

  • yes. that appears to be the case. I even lost an outfit for the huntress I got a year or so ago and it's now locked behind auric cells.

  • you think that's bad? I got Freddy's pre school 3 times in a row the other night with no offerings just with a different number next to it. 3 versions of the same map are not new maps. it's still the same map.

  • oh when I read add on pass, I was thinking of things like those stupid battle passes when you pay money to get better stuff that others don't have. and by free to play economy I mean the auric cells. spend more real money to get a pack that let's you get outfits and use the premium archives track. rather then just set a price for things they're locked behind those cells.

  • I don't teabag any killers. sure I get some really nasty ones that play dirty and I'll get frustrated and curse. but they don't hear it and it's really my problem. a teabag is just arrogance. and disrespect.

  • they wouldn't do it for 2 consoles they'd want to do it for all of them or not at all. that would be the smart thing, plus Stadia is dead

  • @GoodLookinCookin said:

    It's just a little annoyance that has been in the game for WAY too long. It gets annoying when a killer does it and it gets annoying when you have to do it as a killer.

    This right here it sucks being done to you, and it sucks to have to do it as a killer too.

  • You think not being able to hook survivors is bad, I was trapped behind a hook after being saved. My game was pretty much over. couldn't get out no matter what I did and was forced to take a hit and bleed out. now that was annoying .

  • @Kira15233 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1622352#Comment_1622352

    Mind linking it, I was at school and couldn't watch it

    it's one of the top topics on discussions

  • @Heartbound said:

    I'm gonna be honest, I'm betting they wait until the new console comes out so they can link to it instead and save a lot of headaches.

    could happen. the PS5 is going to have backward comparability with PS4 so no worries there.

  • getting an add on pass for killers, okay I guess. I think it's a bad idea. there is already a free to play economy in this not free to play game. and it's bad enough.

  • They said in the latest Q&A that they're considering it and how it would work.

  • Make your choice, it's a pig perk that exposes someone who pulls another off a hook making them a one hit down.

  • Oh I'm not a fan of the hag either. especially ones that set traps right under the hook so as soon as you are pulled off it triggers. there is no way to dodge or avoid it since the one being unhooked sets it off.

  • I think putting springtrap in DBD would be pandering to an under age demographic the game is rated M not T

  • Ash is bugged? how so? this thread did nothing to actually explain how just that people think he is. I use him all the time right now and don't see any advantage at all.

  • I had an issue the other day where I was unhooked and ended up stuck behind it, couldn't get out no matter what was done. had to take a hit and watch myself bleed out

  • @Mooks said:

    Currently looking into Little Nightmares and from what I have seen, this Video Game License could work as well and it gets a sequel next year!

    The character might be a kid but they could just make him/her a young adult wearing that raincoat and give some lore reason..

    that might work. and her mori could be her eating your face.

  • I really don't have a main, I just level up people to to get the teachable perks that I want. then I reset them and movie on. I'll get back to the other ones in time. same for killers I don't have a main and I don't play them much unless I have a ritual and even they're annoying to do with some super toxic survivors

  • you think two months was long try a year and a half. It's still the same, Killers that destroy you and call it fun, then tell you that you suck.


    and survivors that body block and teabag the door and then complain that you watch a hook to prevent unhooks even when you know that there are 2 people there just waiting for you to walk away. The dc's when they don't like killers, or maps ect. Both sides thinking the other is too OP. you know the usual.

  • No DBD is not solo sided. Both Killer and survivor sides have things that make both seem favoured. As someone who pays survivor more there are things that aid the killers. Sabotage feels pointless because a hook being gone for what feels like 5 seconds, maybe it's 10 doesn't help at all, you take one down and turn around and it's back. I know when it first came out the hooks were gone forever and yes that is a bit too much and totally cripples a killer. it was was for a minute or even 2 minutes max that would make it viable. The hag should not be able to put a trap right under a hook. Happened to me yesterday. someone pulled me off and the second I touched the ground she was there and I was right back on there was Zero way to avoid that. The chainsaw with Leather Face lasts far too long for a one hit down. I made a sharp turn and went around a large rock and he was still able to follow me and bring me down, this is after the saw as already active for 3 to 5 seconds.


    As for the killer side, I do admit that I don't know the maps very well in first person, that can be a factor too. However; the attitude of survivors is just toxic. a lot of Dcs because they don't like how a killer plays, or if they're caught or if they're chased or if they're hooked. and there's the body blocking to prevent hooks, slowdown killer moment so people can wiggle out. Not to mention the insults for not doing well oh and the insults for doing well. A big one for me is the people who complain about watching a hooked person. Do think think if I know that there are at least two people near by to unhook someone that I'm going to walk away? NO. but remember as killer you're not allowed to do that or you are a trash noob.

    One big solution could to outright remove ranks just get rid of them then it won't matter how good or bad you do in a match just how much blood points you get and it effects only you.

    Another thing is that Both sides need to realize that they don't HAVE to win every game.

    Lastly, there's no rule book for either side. The only "rules" that have been made up are by people not by the game. If you are going to play dirty don't be offended or surprised if the killer or survivors start to do it too. but it's always "screw you killers you're too OP" and the other side is just "Screw you survivors, you just suck, get good"

  • @ProfoundEnding said:

    https://forum.deadbydaylight.com/en/discussion/comment/1620252#Comment_1620252

    What do you mean didn't work for Freddy. Freddy is doing what it says lol

    Also are you forgetting that the Entity is the most powerful being in the world? Jason doesn't have anything against it. How can he fight something he can't even see or touch?

    Have you seen Freddy Vs Jason? that's what I'm talking about it not working for him. You clearly aren't reading what I'm saying only what you want to see.

  • It can be pretty bad and no matter what side you play you can get some super toxic players. This counts for both killers and survivors. You get Killers who get huge tunnel vision because they can and you get survivors who harass a killer because they can, you get dirty players on both sides. Yet all I ever hear is "this killer is OP this Killer is broken ect. The reason we're hearing this feel like it's because the people who are saying it are the ones that can't mess with a killer.


    As someone who tries to play killer sometimes both sides are very powerful. There have been so many things done to help survivors since I've come back. I know it's for balance reasons but you actually get a repair penalty if you have more then one survivor working on a gen. they've added blindness to lockers so you can't see people while in them, they've got the perk that makes you scream when you come out of a locker. Now they've added pallet blocking perks with the new killer and the gen blocking perk from the plague. yes there's the Cheryl perk that blocks a single gen to stop a kick, but all we ever hear is Killers are OP. Something that may help a little bit would be to remove ranks. have what you do effect how much BP you get but who cares if you're a rank 1 or 20 at this point. I'll tell you from experience too many people. I've actually had someone say "looking at the rank it makes sense" this is after a year and a half break on my part.

    Killers have a fair amount of perks give the exposed status not to mention the hag perk that inflicts permanent blindness with every hit at level 3. and the super power of Leather Face and his chainsaw that stays active for far too long. Franklin now removing items from the match after they are dropped it being a thing period too. Barbecue being a thing. hook someone and see where everyone is unless they are close to you.


    just some examples of how both sides have been given things that make them more powerful.

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1620286#Comment_1620286

    Lovecraft makes tons of sense, cosmic horrors tht we literally cannot properly comprehend. I was asking what you thought, since you claim he would "Turn around and kick its ass". Your allowed to be against his inclusion, but these arguments you present are flawed.

    maybe not kick it's ass but he wouldn't do as it wanted and he'd kill them himself. then the entity would get upset just like Freddy did and I could see him getting tossed out for not listening.

  • Jason would still kill them himself before he'd ever hook them. Then the entity would get upset just like Freddy did and I could see him getting kicked out.

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1620266#Comment_1620266

    The whole reason Jason and Freddy started fighting was because Freddy manipulated him so well he started killing to much, if the entity did the same thing it would work easily. Also, do you really think Jason stands a chance against the cosmic horror that is the Entity? That things on lovecraft levels of busted.

    you just answered your own question nothing makes sense with lovecraft anyway. Still against Jason being in the game

  • @deadbybums said:

    DC punishments are not needed when you can literally suicide on hook instead of quitting the game. The game offers people having a bad game an easy way out and if someone raging is going to be given a time out chances are half of these players will be turning the game off anyway. A 5 minute penalty isn't going to bother them if theyre signing off for the rest of the day.

    We're talking about a penalty not bans. no banning someone for a set time is not the solution but to have an in game consequence for doing it would be nice.

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619020#Comment_1619020

    All the Entity would have to do is pretend to be Pamela like Freddy did in Freddy VS Jason.

    That didn't work for Freddy no way a spider entity is going to be able to do it for long if at all.

  • I'd rather see them make another Friday the 13th game rather then just giving Jason to DBD. I've said it on other discussions but he wouldn't fit. Jason takes orders from no one.

    Not Freddy and not some spider entity he might for a while but just like every other attempt to control him he'd turn around and kick it's ass.


    Also you can't have everything

  • @ProfoundEnding said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619020#Comment_1619020

    Jason wouldn't have a choice. The Entity overpowers him. If he's in the realm, he has to do what it says or he faces punishment.

    That didn't work for Freddy now did it, and in the MK universe no one could control him there's no way in hell Jason would do anything that entity said or wanted. After a while he'd kick it's ass too

  • Jason wouldn't fit in DBD. He does his own dirty work he wouldn't just hook and let some evil spider entity do it for him

  • As a person who doesn't main killer, it hurts a lot to know that survivors are just messing with you and you know they're being arrogant I play the killer when I get blood point rituals, I don't NEED a 4K I just want the rituals done. and with some of the teams I've played against I have no choice to sit and watch people on hooks. because if I turn my back for even a second they're gone. I'm not face camping or blocking the unhook but if you're going to treat me like that as a killer don't be angry when I start doing it. oh this killer is doing this DC, oh this killer isn't doing this DC. I still want to have fun and I'll put an effort in to get the win but it's hard when people treat you like an idiot and get mad when you have to counter them any way possible

  • They could always make the quitter bonus bigger and give it to everyone still in the match not just the killer. That's if they don't plan to bring back a real penalty

  • I can't really predict it because they pick some very odd things. I think it would be cool to get a Jo-On/The Grudge chapter, we could get Kayako as a killer and maybe Karen Davis a survivor. that's the first one that jumps to the top of my head.

  • There really needs to be a disconnecting penalty. Too many people I've been in matches with have the attitude of

    • Got a particular map, Gone
    • got a particular killer, Gone
    • I don't like how the killer plays, Gone
    • Oh the killer caught me. Gone
    • oh the killer downed me when I don't think they shouldn't have. Gone
    • The killer hooked me and is watching me period. Gone
    • the killer knocked down someone and is still chasing me. Gone
    • I'm looping them and they're still chasing me, Gone

    These are all things I've run into playing as both killer and survivor.

    I don't play killer as much as I do survivor but on both sides you toxic players Killers who destroy a team and say they're too easy and laugh, as well as survivors that toy with a killer and just enjoy being jerks and then call you trash.

    The only time I've DC'd from a game is when the game kicks me out. I know that happens but you get 2 per game sometimes that is intentional. I almost had a legit 4K the other day but the person DC'd on my shoulder. So yeah I think there should be a disconnection penalty or if not make the quitter bonus more then 100 points.There should be something to deter people from quitting and no a de rank has no teeth.

  • Here's a quick idea, what about a perk that marks people who help someone that a killer hurts. but the draw back would be that the person you hurt could see your aura for 4 seconds or something. I'm not a dev so I most likely have not idea what I'm doing.

  • I have a better Killer Idea. Kayako Saeki from Ju-On/The Grudge. I know we have the spirit but why not bring in one of the best known Japanese horror figures. Sadly I don't think you could make a map out of the grudge house because of how small the location is but could you imagine how creepy it would be to hear the broken neck croaking chasing you around? Her mori could even be her creeping up on you looking you right in the face and you both disappear. I'd love that, and no the spirit isn't the same thing. Thinking up perks isn't my job that's for the devs but it would be a great licensed addition. better then Slender man. he doesn't really move, he just shows up or is seen at a distance. Kayako comes at you and gets into your face.

  • Sadly no that's not taking the game hostage. A game I had that felt like it was being taken hostage was a time I was stuck in a glitch behind a corner hook, I couldn't get out I couldn't be grabbed, I couldn't crawl out. but I could be hit. and healed. however instead of just leaving me alone ( would have died if a door was open The killer spent all their time trying to grab me and charge me and hit me. and eventually just watched me bleed out.

    I'd rather have been grabbed by the entity then bleed out. Would have been cooler faster and given the killer more points. However that doesn't really count a holding the game hostage even if it feels like it

  • It's hard even playing as Freddy because you're in that dream state at all times. I agree way too dark.

  • I know it doesn't, tell that to some players on both sides. I do think there should be a Dc penalty personally

  • to quote Monokuma for DR3 "because it's a game!" :)

  • @malatruse said:

    You can skip the intro if you don't wanna watch it. Personally I like that the scene of Jake holding two wires together is now accurate to the game after the graphics update.

    I do skip the intro. but having a random intro would be cool. I agree. 1 graphical update after 4 years doesn't save an intro. (I know they've had more then one)

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617320#Comment_1617320

    I'm glad the dc penalty is gone, so I never have to play on Haddonfield or Midwich ever again.

    the Dc penalty isn't gone. you still go down one rank. even if it's unintentional. happened to me the other day

1 … 22 23 24 25