Oscarnator
Oscarnator
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Comments
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2609756#Comment_2609756
It's apperently super easy with a good medkit and CoH. Or so i heard
But again if you’re tunneling them they still can’t heal. So what’s your point?
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2609667#Comment_2609667
A survivor can choose to not get healed and stay injured. What the killer does is completly irrelevant
And how are they supposed to heal when your chasing them off hook? Seems extremity relevant to me
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2609613#Comment_2609613
When you hit a healthy survivor with any kind of one shot they go down.
then after they get unhooked or recovered from that they are injured and free to use dead hard as much as they like.
Hence oneshot abilities only prevent a single use from dead hard
So your tunneling the person off hook?
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2609613#Comment_2609613
It's ok to be new.
POV: You have no more comeback
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2609478#Comment_2609478
I must admit, it really seems like you don't know what you're talking about.
Survivors lead chases, 1 hit down killers usually prevent one instance of Dead Hard, you think Dead Hard for distance only extends chases for 2s when it's universally known as one of the best chase extenders, etc.
I’m sorry WHAT? Ah yes when chasing a survivor they always go the exact way I’m going giving me free downs instead of trying to get away from me.
Also don’t forget the 1 shot perks and addons. What are you talking about only prevents it for 1 instance can the killer only use their power one time per survivor? 😂😂 It only extends chase if the killer is bad enough to swing or when you time correctly with a loop. You can watch the best killer in the world OTZ and the best survivors in the world and then usually die with dead hard 2 seconds after using it and only rarely get any value out of it.
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@Nathan13 said:
actually the only thing that needs a little buffing are solo players.
Then that’s… that’s still a buff
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Yet Pyramid Head still has his flat buttocks. Proof this is a survivor sided game. /s
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@Idontknowtbh said:
https://forum.deadbydaylight.com/en/discussion/230606/clicky-clicky-flashlights
There is a thread about flashlight from one player with epilepsy mentioning the toxic clicking caused him episodes.
Doesn’t DBD have multiple flashing lights such as the notification sound, and intro animation? And like the blinding effect, fire crackers, gen getting done sound, etc. sounds like he should be playing a different game if flashlight clicking is giving him episodes
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@Ghoste said:
https://forum.deadbydaylight.com/en/discussion/comment/2603706#Comment_2603706
BS. They're gloating when they teabag in the gate lol. Maybe you do it for points, but I guarantee most other people do it to pour salt in the wound.
I’ve never seen so many people get so upset over a crouch animation. That’s insane
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2609307#Comment_2609307
You don't play killer don't you?
It give the survivor more then 10 seconds when they dead hard for distance in any loop that either have a window and/or a pallet. It also turn a winning chase to a waste one if they find another loop which most of the time they will.
Do you play killer because you should be zoning them away from loops?
Yes they dead hard at a loop if only there were killers that have mobility and one shot abilities that completely counter. I can but a complication of DH being more useless then useful.
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2609180#Comment_2609180
Can you Give any example?
Compared to being injured like dead hard: Whispers (be near a survivor), Ruin (have gens exist), Sloppy Butcher (M1), Blood Hound (M1), Corrupt (have gens exist), Mind Breaker (have gens exists), Zanshin Tactics (have windows and pallets exist), Blood Echo (hook a person), Blood Flavor (M1), Iron Grasp (Carry a survivor), Agitation (carry a survivor), Unnerving presence (literally exist as killer), Predator (have survivors exist), Shadowborne (Exist). I can keep going if you want I have 30 more perks
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2609348#Comment_2609348
that's a choice you have to make. You don't have to save your teammates, because at the end of the day your objective is to escape.
Yea but I see problem with taking away the skill of a player and giving them a lose lose situation unless they get lucky
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@slendermansmoom said:
https://forum.deadbydaylight.com/en/discussion/comment/2609329#Comment_2609329
the DS/NOED complaints will never end
it's entitled survivors vs Overpowered perks killers
both sides don't have the best arguments but im on the side saying noed is fineeeeeeeeeeeeeeeeeeish
I don’t like NOED just cuz if my teammates are hit with it there’s nothing I can do unless I spend 2 minutes trying to look for a totem. It’s not OP just annoying
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If only their were perks that can counter body blocking and extend the time for wiggling… wait a second
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@slendermansmoom said:
https://us.v-cdn.net/6030815/uploads/7QDSGO3MKF13/download-2849-29.jpg
https://us.v-cdn.net/6030815/uploads/1YEAMRDU41Z4/images-2844-29.jpg
https://us.v-cdn.net/6030815/uploads/2JULZ94AMCMZ/images-2845-29.jpg
https://us.v-cdn.net/6030815/uploads/4IYKUMV0QGJN/images.png
here are some memes that represent the second chance arguments between survivor and killer
People are STILL complaint about DS? Oml
Wait so doing the objective fast as a survivor = bad toxic genrush
But getting fast kills and ending the match in 5 minutes with 4K = good
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2609114#Comment_2609114
how do you win killer games without playing killer???
Without meta killers ie:Spirit, Nurse, Blight 🤣
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2609163#Comment_2609163
Did you forgot about dead hard for distance?
Ah yes that 2 second stalling. The only use it can get is if the killer swings, which if he’s good he won’t. Or if your on a loop. 90% of the time dead hard just buys 2 more seconds of time.
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@Mister_xD said:
No.
i dont think it has ever been fine.
there either needs to be a downside to the Perk or a clear activation requirement that the Survivor needs to fullfill before being able to use it (and no, "be injured" does not count. thats not something the Survivor has to go out of their way to get or earn, that just happens pretty much every chase you do by default).
Man if only killers had perks that have no requirements to fill…. waaait a second
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I will never cease to laugh when killers complain about survivors camping pallets. Like they’re giving you a free pallet when they could just drop it and waste even more of your time. Man survivors could put themselves on hooks and killers would still find a way to complain
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@Maperson said:
Even in the previous state it was busted, now it's overkill.
Yea exhausted on the ground was BROKEN, made all the killers DC
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@Mister_xD said:
i dont think DH should grant a Survivor invincibility frames.
that way ranged powers as well as Bear Traps will still be able to affect them.
i always hated that the counter to a trap specifically designed to catch out running prey was to just run through it a bit harder than usual. like, excuse me? what kind of logic is that? xD
Are you really questioning the logic of a game where a teenager with a knife is able to take out 4 adult survivors? This is also the same game where you can get your back stabbed and only bleed and moan a little. Speaking of you can’t even bleed out or even slowed down by your injuries. And rubbing someone for a certain amount of time just suddenly heals that gash wound with that 5 inch machete which should’ve made you paralyzed.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2609110#Comment_2609110
I can win plenty of survivor matches without second chance perks. It actually makes me feel like I earned those escapes.
And without hard tunneling the first survivor. Makes it so that the game is actually fair for them instead of the, just dying if they can’t loop me for 5 gens solo.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2609110#Comment_2609110
I can win plenty of survivor matches without second chance perks. It actually makes me feel like I earned those escapes.
I can win many killer games without meta perks or killers. Huntress and Trap main btw.
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I would make it so that when I’m staring directly at him it actually gets rid of his power instead of doing absolutely nothing. - Ghost Face
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Killers need to understand why we go with SWF and use only meta perks. There are only like 5-7 “good” perks and escaping is already hard enough with dumb, room temperature IQ solo Q teammates.
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@ThiccBudhha said:
And he will stay that way as long as survivor mains consider him to be OP.
Yes, he is definitely a lost cause. This was his tome, and they ain't help a homie out unless you consider nerfing Slinger to help him find his niche a bit better. Rofl.
I don’t I’ve seen ANYONE say he’s OP just really unfun. He chucks 1000 knives at you and you just W key not much counterplay like the huntress hatchet
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They’re camping pallets at iridescent 4? And your hard stuck. With them, and I repeat, camping the pallets instead of looping or W keying? Yea I don’t even have to read the rest
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@ABannedCat said:
Yes, they did. Infact the are going to buff vaults even more in the near future. In their developers stream they mentioned making hit detection serverside, which effectively blanketsnerfs all killer lunges.
Is that a bad thing? They're fixing BS hits. He literally said in the Q and A livestream he doesnt want survivors getting hit 5 minutes after the hit happened.
@ABannedCat said:
Yes, they did. Infact the are going to buff vaults even more in the near future. In their developers stream they mentioned making hit detection serverside, which effectively blanketsnerfs all killer lunges.
Wdym "nerf". Those are most of the times BS hits. So your saying making it so a surv getting hit after the lunge and hit animation was over a nerf for killer? Lmaoo