Orion
Orion
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- Orion
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I know they reset. If they're not resetting for you, that's because you're DCing too often.
We've addressed the issues with your connection - get a better ISP or use an ethernet cable. We've also addressed game crashes.
Nobody can disconnect you but yourself. If your connection is getting dropped, that's on your connection.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1302226#Comment_1302226
But then it's Leatherface and not Leather Face.
Good point. It might be a copyright issue.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1302157#Comment_1302157
Agreed on most being cash-grabs.
The original was great, the second was very good, and I like the third too.
The majority of the rest were just bad with Pinhead appearing for mere minutes in some of them.
And torture porn. The Hellraiser franchise has interesting lore and psychological aspects that could be explored, but they're wasted on making torture porn cash-grabs for people who just want to see big blood splatters.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1302215#Comment_1302215
I'm honestly just peeved they didn't call him 'The Ghostface'.
Why did they have to add a Space between GHOST and FACE?
It makes it look so awkward.
Because he has the face of a ghost. Why aren't haunted houses called "hauntedhouses"? Same thing.
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@shadowninja2012 said:
im not DCing often, the penalty isn't resetting, which means the stacks are permanent
The penalty resets after a certain amount of time without DCing (someone said 72 hours, but I doubt anyone knows for sure). Have you tried just not DCing at all? Y'know, playing the game as intended. I never had to endure any DC penalties by simply not DCing.
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1302180#Comment_1302180
i guess you miss read the post, i knew it, there are a bunch a 10 year old supporting this, who else would, lmfao, learn to read before responding something thats out of topic, i mean, i didn't say im getting penalized because someone rage quit, im saying that punishment is created to punish everyone because some brat think that everyone is guilty when they get disconnected no matter how, or what the reason was, stop acting like a bunch of children and help make the game playable again
The game is perfectly playable. If you're having problems with the DC penalty, then one of two things are happening:
- You're DCing often
- The game is crashing often
If it's 2, then you have two choices:
- Keep trying to play the game and stack up multiple DC penalties to the point you can't actually play the game any more
- Write up a bug report and help the devs figure out why the game is crashing so often
If you go with 1, that's on you.
EDIT: Also, I can read just fine, but your English is atrocious. Learn to write and we won't have any problems.
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1302139#Comment_1302139
i have no clue ######### you even talking about, i mean, seriously, your not making any sense at all
He's telling you to put paragraphs in that wall of text.
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1302101#Comment_1302101
rage quitting is and issue, but everyone should not be punished because some salty looser wants to disconnect from the match, punishing everyone for getting disconnected because they either ran into crash or there internet went out, is childish, even stacking penalty's so high is also childish, stacking it like that is over doing it no matter what the reason, im starting to feel like there's a bunch a 10 year old that run this game, and it starts to sound like a bunch of 10 year olds that supports the rule
You are responsible for your connection. If it goes down frequently, contact your ISP, because that service is #########. As for crashes, those can be worked on. Write up a bug report during the 5 minutes you're waiting. If it crashes regularly, then stop playing until they fix it. That's just common sense, why would you be playing a game that you can't play because of it crashing?
Nobody is being punished for someone else disconnecting. I've had survivors disconnect, the only "punishment" was the fact that I was now short one teammate and had to repair more generators by myself.
Stacking penalties is so you learn not to DC as much.
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Disappointed. Most of the films were clearly cash-grabs.
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1302101#Comment_1302101
oh, i have the requirements to play buddy, that how im even in this forum, this penalty thing is way to far, and not just the DBD discriminating gamers, its also the salty people like you, that don't understand a dam thing, it is discriminating if they ban you for the wrong reason, im tired of people saying that, it my fault that my internet goes out, if that is true, then why am i not allowed to fix it, or why am i not like god or jesus that can prevent this [Bad Word] from happening, in my area, getting better internet is impossible until they bring in better internet, you see, in my area, everyone receiving internet issues, and its neither mine nor the internet provider, even if we do get better internet, it wouldn't do any good, because thanks to the coronavirus, everyone is on the internet in my area, not on mine specificly, just that everyone on the same kind, because internet lines cross over 1 another, that sabotage everyones internet speed no matter what they paid for, and im defininantly not getting frontier, their the worse, and their outage is also worse, and there speed, OMG!!!!!!!!!! it sucks!!!!!!!!!!!!!!! suddenlink internet has outage themselves, depending on the weather, we get outages like crazy, because suddenlink hasn't fixed their main line yet, so if you don't want to help us, then stfu and mind your own dam business, because we don't need your discriminating comments in here, we need this issue to be resolved, not make it worse, this penalty had made this game worse than any other games, especially when there is only 1 game mode that this game has to offer, very bad move if they expect a game to have 1 game mode, and then put a penalty on it, i wouldn't even bought the game if i knew they where gonna add this crap in here, and knew how it effects people like me, oh, keeping people in the match that they don't want to be in, due to trolls and cheaters, well, thats basicly holding us hostage, we don't want to deal with that kind of mess, like me on call of duty, i see a cheater, i want out of the match pronto, and find a different match, if people have to stay in the match to deal with this crap, its a very bad idea, my mental state especially can't handle being in a match with a cheater, nor handle a penalty ban, thats why im here, to demand a resolve with the issue, it appears that this is created just for the cheaters and the trolls to take advantage of, [Bad Word] people off, and they quit, and the timer gets added, theres no reset on the timer which frustrates me even worse, and there no limit to the penalty, DBD has discriminated me 3 times already, which is giving itself a bad name, and you guys supporting the rule so it would give you guys a reason to bully till the point they go absolute insane and then come onto the forum to discriminate people on it till they go insane, thats the only reason why you even searched for this specific forum, so you discrinators can make matters worse, either help us, or stay out of our way
I'm not reading that wall of text. Put some paragraphs in there.
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1302055#Comment_1302055
Double survivors in Stranger Things makes this a possibility. Though survivors are just skins, so it's fairly farfetched.
Killers are a bit more elaborate to implement.
True. However, if they can get one, they can definitely get the other. Also, while Pinhead seems to match this tweet, he doesn't match everything else. That's my only hang-up about the idea that it's Pinhead: he doesn't match every clue, just the most recent one. Having it be two killers instead of one (both based on stories by the same person) would clear that up.
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1302064#Comment_1302064
free dc? it doesn't give the DBD any rights to ban people for loosing connection, its called discrimination, if they gonna end up banning everyone for loosing connection or dc because they don't know if its intentionally or not, i don't even think thats even legal
It's not discrimination. If your hardware is not up to snuff, that's your problem. They don't let people play without an internet connection either, almost like having one is a requirement or something.
Either get better internet (maybe use an ethernet cable instead of relying on unstable wi-fi) or play an offline game, but don't pretend you're being discriminated against when you don't meet the requirements for playing an online multiplayer game.
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@faultylucy said:
I'm both a survivor and killer main. Sometimes my wifi stops working after working perfectly mid game and I'm forced to disconnect. And I'm still banned for it. I'm not even the one to actually disconnect and I get a ban. That makes me very aggravated. These bans are sort of stupid and honestly banning and reporting should be left to the players. I'm completely fine as a killer reporting a toxic player or someone for disconnecting for no reason.
Yeah, that would just allow people free DCs.
"It wasn't my fault, it was the wi-fi!"
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Can't hold the game hostage if the game is on a timer and will end. Just go make yourself a sandwich and wait it out.
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You know what would be a good plot twist? If it was both Candyman and Pinhead. Keep in mind, both franchises are based on stories by Clive Barker. It would also fit the "big anniversary surprise" thing they've been saying.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/1301245#Comment_1301245
True I guess. I'll still go with my instinct of him having inside info and all what @BBQnDemogorgon said.
You and I have very different instincts.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/1301223#Comment_1301223
When you upload a file to mediafire fr e.g it says the upload date of the file. Wouldn't that prove he was right technically?
As someone else mentioned on Twitter, he could have multiple files and then just delete the wrong guesses.
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No stay at home orders here, but I have found myself oddly attracted to DbD again.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/1301207#Comment_1301207
https://us.v-cdn.net/6030815/uploads/CXIQ7G62R1P2/capture-png.png
u mean this tweet or was it smth before it?
Something before it. I don't remember the exact wording.
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Yeah, not really buying "I have a password-protected archive containing the name of the killer that nobody can see until after he/she/it is announced because I don't want to spoil it". That's like saying you know the lottery numbers, but you won't reveal them until after they've been drawn.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/1301194#Comment_1301194
From what I heard,his predictions were always right,and alot of people said he has insider info. Dunno whether it's true,just what I heard :/
I heard he stated with 100% certainty it wasn't Candyman, even though he explicitly said to take his statement with a grain of salt, so I'm gonna assume that's fake as well until I hear it from the horse's mouth.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1301113#Comment_1301113
Who was Simon in hellraiser?
Two Simons in the Hellraiser franchise; one is the character built the box, the other is an actor who played one of Pinhead's followers/friends.
@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/1301168#Comment_1301168
Doubt he'd give away his source ever,wouldn't make any sense.
I'm not asking for a name, I don't want that person to get fired for spilling "state" secrets. However, knowing where he gets the information from would go a long way in convincing me (and others) that it's legit and not just him copying Leaks by Daylight and/or making stuff up.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1301143#Comment_1301143
Nah Scott said he knows for sure because he knows the identity
Care to link to where he said that? I also wouldn't mind knowing who his source is supposed to be.
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@I_Eat_Worms said:
https://forum.deadbydaylight.com/en/discussion/comment/1301127#Comment_1301127
where did he say this
Like with him saying it's not Candyman, my guess is he was speculating and people took it as fact, even though he explicitly said not to.
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Alright, it could be Pinhead. I'm not aware of any characters named Simon in Candyman, though it's been a while since I watched the trilogy.
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You leave through one of the two large gates.
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@thesuicidefox said:
Nope. Only increases your chance to kobe or escape bear traps.
It also caps at 48%. So if everyone has Up The Ante using luck offerings is pointless.
It has a cap? Learn something new every day...
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@sanki said:
https://forum.deadbydaylight.com/en/discussion/comment/762110#Comment_762110
But the DBD Wiki said that UP the ante do affect the Rarity of Items found in Chests
link:https://deadbydaylight.gamepedia.com/Up_the_Ante
It doesn't say that, at all. It says it's debatable and that based on how the Luck mechanic works, it shouldn't.
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I get the error that it didn't initialize properly and may not save properly.
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@AChaoticKiller said:
pinhead is the most probable right now since a dev or someone of equal info standing said it wasn't candyman
Nope, it was a streamer who even explicitly said to take it with a grain of salt.
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All the clues point toward Candyman, from the honey splatter in the background to the stylized 4 that looks like his hook in the Candyman remake (with a diagonal line to make the actual 4, obviously) to a tweet ("This next anniversary is going to bee pretty sweet", or something along those lines, followed by the emoticon of a piece of candy) and some other stuff.
Some people say it's Pinhead, though.
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Possible explanations:
- There are more survivor-sided maps
- Survivor-sided maps are easier to fix
- Survivor-sided maps are more survivor-sided than killer-sided maps are killer-sided
- Maps are supposed to be killer-sided by design
Now I await the person who's going to focus on the last point, call me biased (even though I'm just offering possible explanations that I came up with and they don't necessarily reflect my or the devs' opinions), and say something about "killer mains", even though I'm a survivor main.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/155086/how-to-make-surge-a-better-perk
What if we increase the range to 32m,remove or lower the cooldown to about 20 or 30 seconds and reduce the regression to -5% ?
- The range is already 32 meters
- 20 seconds is too short
- 5% is barely any different from 8%. If anything, the percentage needs to be buffed to 12% or something.
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@Mister_Holdout said:
Like you said, any down should trigger it (grabs included).
Perhaps increase the range to 40 meters.
And definitely shorten the cool down. I'm thinking 40/30/20 seconds.
That's way too short of a cooldown.
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@mottigedel said:
crossplay nees to be in the game, it's important to expand the player base, and include them all in one big pool, so we get fast queues on every role
Can't wait for console players to complain about PC players having the upper hand because of mouse and keyboard...
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@Dead_by_Gadfly said:
Id increase the cooldown a little and have it kick every gen on the map.
Too strong to regress every generator simultaneously if you down one survivor (or, given the cooldown, every time you down one survivor). I'd do what OP says and also let it combo with perks like Overcharge and Pop Goes The Weasel (meaning Overcharge would be applied to all the generators affected by Surge, but PGTW would only apply to, say, the nearest one).
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1300514#Comment_1300514
So never “Punished” for playing poorly?
Only via opportunity cost (as in, you lose the opportunity to gain more BP).
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1300312#Comment_1300312
Aw, come on, you did answer the question one year ago. Give us an update. :P
I did? Must've been bored out of my mind.
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No, it's wine. Says so in the caption.
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In all seriousness, that's the Glass Bead Map add-on. You can read all about it here: https://deadbydaylight.gamepedia.com/Glass_Bead
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Don't listen to those unbelievers. That's Jesus, coming to save you from the Entity.
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What are you, my bank account?
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Yes.
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@ironiron said:
Maybe give bonus BP for going against swf and bonus BP for playing as a solo survivor
If I pay you to get kicked in the balls, you're still getting kicked in the balls, the money doesn't change that. "Bribing" people into playing unfun/tilted matches isn't the right course of action.
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1299585#Comment_1299585
i dont know if this qualify as naming and shaming, its a bit of a grey area, so probs best to cover names anyway just as a precaution
I don't think it does, since he's not trying to shame anyone, he's complaining about the matchmaking. However, it is better to be safe than sorry, that's why I'm asking Peanits.
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@MrCookie said:
https://forum.deadbydaylight.com/en/discussion/comment/1298419#Comment_1298419
Fair enough. I wasn't trying to be arrogant or anything. It's just I can't get my head around one bug taking so long to fix. And since I have played a lot of games I struggle to think of any other bug taking so long to fix considering this is an impactful bug, it's not a little sound issue.. I am not even sure they acknowledge it. If they said something about it and cleared it up it would help.
But right now it's just ridiculous. It's just your and my guesses as to why it's still not fixed while devs don't comment this. We are not a bunch of sound enginners here and we are not supposed to know whether it's hard to fix or not. But we are supposed to get some communication on that and not be ignored like that.
As someone who programs as a hobby (though I did also learn programming in college), trust me, it can be a major pain in the ass to find and fix bugs.
One time I had a bug where a variable wasn't being updated, despite me using the proper function to calculate the new value. Why was it not being updated? I forgot to assign the new value to the variable. It's a rookie mistake, but because it's a rookie mistake, it's not something you'd immediately think about when you've been doing it for over 5 years.
The most common way to find bugs in a code is via a method called "rubber duck debugging", wherein you get a rubber duck (or some other item; could even be a person - I prefer to use my BF, personally) and describe to it/them what your code does, step by step. That breaks the human mind's tendency to gloss over the finer details when it comes to something you made and helps you find bugs. It sounds ######### stupid, but it almost always works.
If the code is written improperly, though, like in the case of so-called "spaghetti code", fixing bugs becomes exponentially more complicated, because everything's connected. You change one thing to fix one bug, but the thing you changed is used in 15 different places, so now you just broke 15 other things.
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I'm sorry you had to experience that. As a survivor main, I always say something along the lines of "10/10 matchmaking" (intended to be sarcastic) when I notice the ######### line-up.
@Peanits Does this qualify as naming and shaming, since it's just a complaint about the matchmaking?
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1299565#Comment_1299565
Tunnelling of hook with an Ebony is though, which is the most common use of a Mori. I appreciate them through use of Devour Hope and Rancor, as you actually have to put in effort to pull them off. It's not "Oh, hey. I've already hooked you."
I don't consider that toxic either, I consider it "common ######### sense". It's just pressing the advantage.
DH and Rancor rarely see use; DH in particular because it can be destroyed in 14 seconds, IIRC. Moris, to me, are a treat, like finding a box of chocolates you thought was empty but realizing there's one left.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1299535#Comment_1299535
That's why I suggested this. Mori's are in a way, inherently toxic. This will either lower the toxicity of bringing a mori, or shifting it to these games that don't affect ranking. It will also make them infinetly less frustrating to go against without having to just remove or nerf them into oblivion.
Moris have cool animations that survivors and killers need to appreciate more. They're not "inherently toxic" in any conceivable way.