OniKobayashi
OniKobayashi
About
- Username
- OniKobayashi
- Joined
- Visits
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Comments
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@Dead_by_Gadfly said:
Drop the pallet early. Theres plenty of pallets
And the new tactic is to just drop and run anyways. Drop, run to next pallet, drop right before the Killer gets there, drop and repeat. Despite wasting pallets for the other teammates, this seems to work because gen speed is totally not an issue.
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I've been playing REsistance more now that the PS4 matchmaking is better. But the overwhelming balance issues make me want to uninstall it after I lose interest in it and make DBD my main 4v1 game.
I'm pretty sure I'm almost Devotion 6, and I've been playing since Clown came out. I played a lot of hours per day, but kind of been putting it off lately.
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If I HAD to choose, I'd pick Alien over FNAF.
If I don't, then I say neither.
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The only way to nerf DS is to return it to its older version where it didn't require a hook to use.
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@Mr_Gr00vy said:
https://forum.deadbydaylight.com/en/discussion/comment/1418413#Comment_1418413
Spring trap isn't bad. I honestly don't know why people don't want him, lol.
U have plenty of dbd tubers who actually want springtrap, lol
Plenty don't want him.
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No.
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Not Springtrap.
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No.
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@Mr_Gr00vy said:
https://forum.deadbydaylight.com/en/discussion/comment/1416515#Comment_1416515
I see, so maybe like a small haste effect? As stated by KingFrost
That is a little more reasonable.
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No. You have perks for that. Giving effects automatically without the usage of their specific perks will render those perks pointless.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1411564#Comment_1411564
Sorry, I'm a PS4 Spirit Main.
You really think having good Headphones, while equipping Stridor should be an automatic win?
Or standing still to get a free hit?
How is that balanced?
Take off your perks and add-ons and see how strong Spirit is. Maybe take off your headphones too.
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I think this person finds Fortnite to be a good game.
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I enjoy Clown, so yeah. It's perfectly fine.
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It would be both interesting and infuriating. Being able to use perks I NEED as well as those I WANT would be great.
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I feel bad when I don't encounter the Killer the entire game because they're on the other side of the map with my team and I'm doing 3/5 gens myself. Then I escape unscathed.
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@ItzNobody said:
https://forum.deadbydaylight.com/en/discussion/comment/1405689#Comment_1405689
Thank you for that, Space Coconut has said he enjoys the game numerous times before. The slight shout out to him is because he is active in the forums now and then and I would like to know his opinion on Cage of Atonement as well.
He has to be a bit active since his community is growing. I'll be sure to ask him next time I catch him streaming.
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@DrDeepwound said:
I play clown every night so will check in a few hours
I played a few games and I think it is fixed. I was running Parade Gloves and it seemed to be back to normal.
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I only use Whispers on Doctor. So I don't waste my Static Blast trying to find people. As for any other situation, it's only really good for finding the last person.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/1405243#Comment_1405243
expanding a few sentences into a multi-paragraph novel about everything in this game being awful, no matter the tiniest detail. To me, he's like the modern Tyde Time.
Except Tyde hates DBD and refuses to play it while Coconut actually enjoys it despite its flaws.
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It's definitely interesting. Would be nice to have perks that make being the Obsession a bad thing for once. Needs a bit of refinement though.
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No.
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A few months late I see...
The old Ruin was better. The regression speed should have been put on a new perk or as a buff to a different perk. However, it does allow for a different style of playing stealth Killers and Doctor.
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He was always weaker than Huntress. Funny how people managed to win just fine as PH without having to resort to cage camping or tunnelling. Real shame anything had to be done in the first place.
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I can't rely on randoms to heal me. Or do anything else.
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The Mori should be death hook or endgame only. Keys need to be limited to one person per Key. Or just remove them entirely.
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I prefer Bond honestly. While it has a short range, it doesn't require anyone to get hurt in order for me to see them. I can also hide from the Killer if I see my teammate running in my direction or continue to work through a gen if I see that they are keeping the Killer busy.
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No.
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I played Clown consistantly before his buff. Enough to say that it's not even a real buff. I consider it fixing a mistake that shouldn't have been there in the first place. This also created another bug with the reload animation that makes Clown irritating to play now without Thick Cork Stopper equipped.
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I've been playing daily since 2016, and I haven't switch from Killer to Survivor. Survivor is too boring. Killer is definately more stressful and the flaws of the game are made obvious more as a Killer. But I will always prefer to play Killer over Survivor.
Also, the devs don't play live at rank 1. Hence why the balance is still a thin line.
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Because the weakest Killer in the game needs a nerf. Not like he's still easily looped and naturally weak to gen rushing.
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Not speculations, but suggestions. The fringe slice of the community is clamoring for it.
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Not just slight alignment, but sometimes completely misplaced.
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This is game I hate to love, but love to hate. Or something like that.
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I really dislike going against Pig. Sneaking up on me and putting traps on me. And that wonderful RNG with the boxes.
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No.
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Old Enduring.
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FNAF is the Fortnite of horror.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1395459#Comment_1395459
It would be hard to do that and still have the perk be useful for other killers.
https://forum.deadbydaylight.com/en/discussion/comment/1395464#Comment_1395464
Her power is meant to slow down the game. That's all. Also her dash is in your control. This is why I also said she needs an addon rework. To give her traps better slow down and make her dash more viable.
Then just make good perks in general.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1395406#Comment_1395406
No. If they make it alot more forgiving than it's not an achievement.
As for Piggy. She needs an addon pass. They're mostly garbage. Her powers are fine.
https://forum.deadbydaylight.com/en/discussion/comment/1395407#Comment_1395407
While I don't disagree that your knowledge of the killer is what will determine your abilityto get the achievement. I still feel you should still need to use their perks. Otherwise I'm just playing a normal game at that point.
Then they need to start making perks that actually work with the Killer's power.
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I refuse to accept FNAF into the same pedigree as the classic Horror franchises. It's not even close to those levels, and doesn't really deserve the hype and fandom it has. It's the Fortnite of horror, which is not a good thing. 99% of the fanbase consists of tweens and Let's Players who overhyped it for more publicity.
Freddy, Myers, Bubba, Ghostface, and Pyramid Head are far above any FNAF character you can name and it's dishonoring to put them in the same game together. Maybe DBD 2 when a completely new game is made and they can pick all the other crappy modern horror characters up.
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For some reason, the bug happens when I use a token perk like Dying Light. I'll get it full, sometimes even without absorbing orbs, but I can't activate it. Then I down and hook someone, and I'll be able to use it then.
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Was that English?
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1395356#Comment_1395356
Don't you bad mouth my Miss Piggy.
As for the original point. I think it's fine to leave the requirement at Merciless. They just need to adjust the requirements for a Merciless game to be a bit more forgiving.
They need to change the requirements to just getting Merciless, regardless of perks used. You're not adept because of perks, you're adept because of your skill with the power of the Killer. You can get Merciless without perks or add-ons, but it would be really rough doing so. And you can be stomped while using the meta perks and pink add-ons. It's not about what you use, it's about how knowledgeable you are with the Killer.
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It was fine as it was. The devs seem to forget that being adept with a Killer never involves using their own perks. I can bet that every main out there uses at most only one of that Killer's personal perks.
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Not Springtrap.
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No.
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No.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1393097#Comment_1393097
DSM-5 says sociopathy is characterized, among other things, by a lack of concern for others. That's lack of empathy in a nutshell.
You may be thinking of psychopathy actually. From what I read, sociopathy tends to form from both social and environmental factors where psychopathy is biological or psychological. Meaning, psychopaths are natural born while socoipaths are molded from various factors.
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@USELESS said:
If i was the killer, i was already taking a nap, don't care about he survivors, especially with this gen speed
I don't think the Entity would like that.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1393054#Comment_1393054
Except sociopaths have abnormal brain structures that resemble brain damage in key structures of the brain related to normal human emotions like empathy. So no, we're really not.
Doesn't always have to be natural. Adverse experiences in life can cause mental breaking and turn people who were never naturally apathetic into sociopaths. Again, excessive stress can cause outlashes from anyone.