NekoGamerX
NekoGamerX
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- Username
- NekoGamerX
- Joined
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Comments
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Quentins face need rework more.
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survivor need to have something else to do other then gen why genrushing a thing killer camp and tunnel.
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@Cheers said:
I get where you're coming from, this is because it doesn't fit your playstyle. Current DS is for aggresive playstyles. You don't heal. You instantly go to the nearest gen or go for a hook rescue with 0 consequences. Most of the time. Personally I don't use it, because that's not my playstyle and I'd rather have perks that would help me multiple times throughout the game over a perk that would help me once, if any.
true this it bully perk imo.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1499102#Comment_1499102
You'll never hear me argue that SWF is not powerful. You are right in the fact they can make more mistakes. Personally, I still have fun playing, and I prefer Trapper; so not exactly a powerful killer. The feeling of having no room for mistake is much more prevalent as killer than survivor. There are no easy fixes though. I don't want to damage the game. I don't want 1 hour que times because we drive survivors away from the game. Tweak gens too much and you destroy the casual mid rank survivor game. Mid ranks already see killers winning in big numbers with lazy tunneling/camping tactics. Make that worse and you drive players away in droves. Bad, bad, bad idea.
There are so many tweaks that need to happen, but it has to be with a scalpel.
just saying survivor to easy where killer much to hard and shocked not driving more killers away with out killers survivor can't play.
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@Pryzm said:
First of all, I don't mean anything here to be disrespectful, so pleas please understand that. I main Trapper, who is one of the slowest killers to get going. He has to spend the early game setting up the map. You don't want to commit to long chases too early or you are done. I understand how fast those first few gens can go.
That said, "gen rush" claims annoy the hell out of me. What are survivors supposed to do? Hide in a locker for the first 45 seconds, the run from th locker to killer shack and back before starting a gen? They have only one objective that counts, do the gens asap. The longer a match goes, the more their chances of survival fade.
Getting upset at survivors hitting gens is as absurd as survivors getting upset at a killer for getting a hook within the first minute. We have one objective, kill the survivors.
My thoughts are that you either ran into a group who completely outclassed your skill level;happens to everyone. You perhaps made too many mistakes early? Did you commit to a long chase early in the game that cost you more time than it was worth? Be willing to break off a chase if it looks like it will take too long. Wound and move on.
Dud you tunnel or spend too much time proxy camping? A lot of killers rank up vs bad survivors in green and purple ranks only to learn that lazy strategy does not cut it so well at the higher ranks. They either whine, or learn to adjust their skills and grow.
Not enough data to know what it was. I'd suggest taking a step back and try to asses any errors you are making and correct them. That is how you get better.
Good luck.
how many mistakes can survivor make still get out? i say a lot also what if they all good in chases give up every chases i mean with swf or really good solo game pointless to play as most killers.
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@ElectraTMV said:
https://forum.deadbydaylight.com/en/discussion/comment/1498989#Comment_1498989
You can't ######### on hook when a killer is refusing to hook you..
talking about when not farm but survivor don't like map or killer soon as they kill they kill them self now what killer to do if he being bully and just getting sick of the match?nothing they can't kill the self and we can't dc or go afk were stuck and it not fair.Killer don't play just so survivor can have fun.
wanted to add i don't mind farming as killer or survivor it nice break from the sweatfest that is this game.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1498429#Comment_1498429
/clap
Other people play this game. People who paid for it just like you. By quitting because you aren't having fun you are ruining their fun. Hence why you shouldnt DC at all unless you have to go.
https://forum.deadbydaylight.com/en/discussion/comment/1498436#Comment_1498436
It sucks for you but maybe you should play something else or get a better pc. People shouldnt get away with DCing all because your pc can''t handle it. The specs were right below the "add to cart" button so it's not like they withheld that information from you to get a purchase. I've had random crashes once in awhile and I only have to wait like 1 min. Those only happen once every few weeks for me so I can put up with it. If you crash so much that the DC penalty is accumulating maybe you should upgrade?
i'm sure for some the The specs were lower so can they people get they money back because now they PC can't handly the game now?
killer are the only one who get hurt with the DC penalty with survivor killing the self killer can't if we dc we get the penalty if we go afk it bannable offense.
killers should be allowed to dc why because survivor just go back to lobby and still get to keep all points up to the point but the killer dc they lose 2 pip all points but all now get the penalty,not the same as when survivor dc and the other 3 are stuck in the game with the killer.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1498503#Comment_1498503
Fine, i'll play and try not to want to kick a puppy, happy?
yea like i said in another thread killer are stuck even if it unfun where survivor can kill the self on hook how fair is that?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1498436#Comment_1498436
So fix your computer
give him money to do so and me too
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well how the game is killer are stuck when survivor can easily kill them self on hook.
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@InnCognito said:
Totems in General need fixing.
- Survivors cleanse them too fast.
- Survivors spawn next to lit totems
- This post made by this person. perfectly outlines the totem issues.
this 100%
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don't buy it they find out this money grab idea not going to work.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1497164#Comment_1497164
Actually, I think locking when searching for a match should apply for both sides. Survivors should not hide their strategy, and should be stuck with what they chose when searching for a killer. If killers can't be adaptable anymore, neither should survivors.
i'm with you on that but thinking what the dev would do or should do.
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i don't mind or hate Brenda but i be pissed if we got her before getting Sidney.
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were getting a aura change fix soon.
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ok......
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fact that survivor get less bp they should keep them most of survivor item are useless now..
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i just want the option change the way perks look like on pc users can.
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i feel like there should be change color option how messed up bbq is survivor should be different color then gens
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i don't want moris changed till something done about gen speed and swf.
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Facecamping normally works on swf not solo because they alway need to save they buddy.
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i just get feng.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1494819#Comment_1494819
Actually... Survivors can have multiple builds saved using those different characters, which can be just as diverse as killer powers can be. And can hide items that the killer can't account for. What seems like a Lv. 1 Dwight can actually be a P3 Lv. 50 Blendette with a key. That doesn't seem quite balanced to me.
Oh, and if they are just skins, then why do you have to level them individually to each other?
60 seconds is barely enough time on Xbox to change perks to what survivors have. Never mind if they hide it from you.
i feel survivor should be lock in the 10 sec spot can't switch when there 10 sec left,
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both are not big deal to me but can be sometime.
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scream is annoying
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DS is an abuse survivor know it why they use it.
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yea they both jump into hatch.
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david newest one make him a strawberry blonde i use that head a lot now.
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@RoMainPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1492998#Comment_1492998
It's shown in the trailer that it's linked, aka a set.
i see that now also i think you quoted the wrong post.
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this does need to get fix with the dc penalty be wrongly dced sucks.
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she not even the best killer nothing to hate.
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should of waited to add this locked killer in when the new MMR was added.
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billy fine.
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bad bait
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1492768#Comment_1492768
The head will be linked to the set.
That's why they called set
well yui wasn't locked so we have hope....
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ok then...
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i picked the safe bet.
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that the thing with disconnect penalty getting dc just dc not fair why i hate the disconnect penalty also when there a game breaking bug you have to dc sucks too.
one tho happen to me the other day so pissed.
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i just want spine chill charm that all but most not that great and there a lot dupe in the rift.
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i'm getting bp far i know.
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getting sick of link outfit hope it not.
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i don't think mvp be that great in this game.
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is this a thing it not happening to me thank god one more bug and i'll scream.
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survivors should be the power role but they are nothing we can do about it.
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https://www.youtube.com/watch?v=ORbseYAkzRM@53nation said:
I've been seeing some matrix black cat type of ######### myself..
The last time i played as Legion. Hawkins.
The last time I've played against Legion. Hawkins.
My survivor game before that? You guessed it. Versus a legion on hawkins. I literally had back to back matches as survivor against two different legions on hawkins without map offerings.
I also happened to see tru3 play as Legion on hawkins around this time on YouTube. Bizarre.
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i wish we knew when the fix was coming.
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@Jukenobi said:
Get gud. Apply Pressure.
here the two memes
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@WheresTheGate said:
https://forum.deadbydaylight.com/en/discussion/comment/1488521#Comment_1488521
Allow me to start by saying I am thrilled to hear that changes are being made and I really appreciate it. As I read this though it makes me scratch my head.
Seeing as the aura changes are mentioned in the patch notes they were obviously made. I get the part of the significant change to appearance may have been a byproduct and not the goal. However, there is no way it was not blatantly obvious to anyone even a little familiar with this game there was a significant change to appearance. I have talked to people that have a great deal of problem seeing the new auras as well as people that have no trouble whatsoever seeing the new auras. The one thing everyone of them agree on is auras significantly changed appearance.
I want to reiterate I am appreciative there is a fix coming. I'm really not trying to be snarky. It's just truly mind blowing to me. The new auras had to have been tested. I'm guessing they had to go through more than a couple stages of approval. It is simply unfathomable to me that no one along the way said "Making auras much smaller and a darker color might make it really hard for people with color vision issues, or even playing on smaller pc screens to see."
aura should of been tested more before releasing.
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i think it fine with a cooldown but i never use it anyways think pop is a lot better.