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Murgleïs

Murgleïs

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Murgleïs
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  • I warned you that he was going to be next after Nurse, even if pub stats and no limit tournaments didn’t show anything wrong with them.

    Enjoy the Wesker nerf after him, and then back to Spirit to go full circle.

    You can’t balanced around potatoes, broken MMR and no comp queue. They want a party game that you can play while eating, listening to music, laugh how the Wraith you face look ridiculous with that oversaturated reshade and you shall have it.

  • Good ! Anything that can get rid of fomo !

  • Complain about what ? Survivors throwing the game ? Yes that can be annoying as soloQ but otherwise I don’t care.

    The last time we got a situation like this was a lunar event if I remember correctly it was mandatory to escape to get a skin. Everyone was making a pikachu face about the gen rushing and mass survivor escapes.

  • When survivors are trying, they escape. This is the true state of DBD.

    Once the event is over, you will see them throw the game again by chasing the killer with their flashlight and ask for nerfs.

  • Without tombstone, Myers is hot garbage. I bet you are having fun against him, looping at strong tiles without counterplay at all from the killer.

    in Myers Comment by Murgleïs
  • Can’t allow that…that would increase the survivor winrate and show a more realistic killer killrate. It cannot be, sorry.


    Killer stats are balanced with all these suicides…right ?

  • @Pulsar said:

    this is just...idk.

    Call me a Survivor main, but this is just completely nonsensical in an actual game and seems like it was written by someone who hasn't spent enough time in Solo Q.

    "Tunneling is your fault as a Survivor"

    It's easy to loop effectively? Yeah, maybe against Killers who are worse than you. Against Killers that are your skill or better? It's extremely difficult.

    There aren't generally many safe loops in maps, plus, many Killer powers make it easier for them to tunnel. DS is a joke, you're better off running something else.

    Completely ridiculous post.

    Skill issue. Feel free to post your gameplay here so we can give you advices on how to loop and waste the killer time.

  • Another whole playstyle removed in the name of game balance.

  • Any killer can do this when survivors are potatoes.

    But when they are really, really good, none.

  • They wanted a killer that could get 100% countered by survivors, even beginners. They succeeded.

    If you spam EMPs, he has no power. I wanted to buy him, but I won’t, even after the "buffs".


    And they have no excuses, it was clear from the PTB and feedback everyone gave that he was going to be very underwhelming.

  • Flashlight blinds are OK, but I agree that tbaging, especially at the exit gates is unnecessarily.

  • It is indeed genrushing. The easiest way to win with the less skill involved. Yeah, knowing gens location is not very hard in this game. Most killers can’t do much about it.

    Meanwhile if you are a good looper or have decent teamates, you can still answer tunneling.

  • Leave my sweet Tombstone Myers out of your rant please.

  • Honestly it’s a just a party game, move on. She doesn’t want to play, let her die.

  • Like it or not, the surivors / killers you are playing with are the reason this game is still alive and getting updates. If you are so bitter about DBD that you don't want to share the 2x BP offering, take a break.

  • It is time to get good instead of complaining about a D tier killer.

  • Huge respect for him having so much resilience against this disease. Hope is not in pain or suffering in any way.

  • Basement is the downside (with rng) of looping at the strong tile of shack.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437315#Comment_3437315

    Even with DM, it's possible to beat if you have a good enough team.

    The issue is that even comp teams aren't gonna wanna waste 45 minutes breaking a 3-gen.

    It’s funny because I read the other thread asking why BHVR did this change and how killers are supposed to play the game to understand more what they are trying to do and here is what you said :

    BD405393-B207-46E7-8185-2CE4E3847AD7.jpeg

    « An INFINITE 3–gen until the server closes »

    So now, with an average killer how do you do that ? Let’s say Trapper, Wraith or Trickster.

  • @Pulsar said:

    The issue here is that it's a murky area that could maybe be against the rules.

    Ergo, I'm not willing to test it and record gameplay, I'm sure you understand.

    Oh yes I do understand, I am not asking you to do it (if that is ever possible). But in case you go against a killer who manage to do that successfully, please record this.

    When we want to balance the game I think it’s important to have real practice and experience and not only talk about what could be done in theory. For exemple, when Hyperfocus was release I remember Otz was trying to show to his audience how OP this perk was and ended up blowing generators and wasting time more than anything else. This showed that in theory the perk was broken but in practice : even good players could get negative value.


    I have the same problem with "3gen from the start", some people say that in theory it is impossible to beat but I have never seen anyone do that in my lobbies that’s why I am asking for record to see if that can be actually be done and if yes if like some people say there is no counter at all.

    And yes, I am investigating this because BHVR said they want to fix this strat, almost if that is an exploit.

    https://m.youtube.com/watch?v=2kigkdZQO8A

    Here you have SupaAlf, trying to lock a 3gens early on with good game sense and securing kills by camping. Is he using exploits ?

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437246#Comment_3437246

    No, I don’t record my games. I’m not a content creator, so why would I? We gave up because she had 4 gens within 40-50 meters and refused to leave them. She set drones on every gen and every time someone disabled or tried to do gens through it she would force them away / one shot. Unless you’re a strong 4 man, we had zero chance of getting out of that game. We got one of the 3 gens done on that side of the map but it was wraps from the start. Just because you haven’t played against it doesn’t mean it doesn’t happen. Do you really think bunches of people are making this up? BHVR is nerfing this for a reason.

    Not to mention she slugged for the 4k for a solid 5 minutes. Fun games.

    I am not saying 3gen strat doesn’t exist, but I am wondering if there is no counter like a lot people are claiming.

    So you are saying the SM would force one survivor away, but what were the other 3 survivors doing during that time ? Was it an indoor map against a whole team of soloQ ?

    How did she managed to regress and compete with the progression the 4 survivors got on gens ? What perks were she using ?

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437215#Comment_3437215

    You clearly haven’t played a skull merchant on suffocation pit or azarovs resting place then…

    Played a game the other day that lasted easily 30+ minutes where she didn’t leave one side of the map and we eventually just gave up.

    Do you have any video record of that ? Why did you give up ? Why did it last 30min+ ?

  • @Cyn0_0 said:

    I think Hens posted a video on YouTube highlighting the issues with the knight and 3 genning from the start on Dead Dawg.

    This is from 5 months back so it's slightly outdated but I think it still has the "current meta" you were asking for.

    https://youtu.be/Vv3I9hHLblE

    NOPE

    This is old meta with CoH, Eruption, Overcharge. These perks have been nuked and reduced to dust.

    Anything else with the CURRENT meta of the LIVE game ?

  • @GoodBoyKaru said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436958#Comment_3436958

    Can't wait to see when the first survivors discover that running at an extra 3% can actually enable some infinite loops again.

    Then why aren't you complaining about Blood Pact, Dark Theory, Teamwork: Power of Two, or even Hope?

    Because all these perks have huge limitations.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436967#Comment_3436967

    Maybe because you dont play Survivor?

    @Topic:

    Myself not so much. Maybe 2 out of 10 times? However, another Survivor being camped or tunneled, at least 7 out of 10 times.

    Since last December I played 10% killer games for 90% survivor mostly soloQ.

    My definition of tunneling is : focusing one survivor and ignoring everyone else, except for bodyblocks, flashsaves ect…

    And camping is : staying around the hook to force hook stages by bodyblocking the hook if necessary to prevent rescues or forcing 2 survivors to go for the rescue to avoid getting grabbed.

    I simply don’t see that in my games. My teamates are decent in chases, going to very strong tiles if they are in danger of getting tunneled and killed forcing the killer to drop chase.

    And camping is gone since the noed nerf in my games.


    Most of my games go two ways :

    A : a survivor DC very early in the match, it’s gg wp we can’t recover being 3vs1 at 5gen.

    B : we manage to complete to 5 gens, no death. Someone get caught, survivors mess up the rescue and the killer end up with 2K but I escape. Balanced game gg wp.

  • SupaAlf 7000+h killer in a tournament :

    https://m.youtube.com/watch?v=2kigkdZQO8A


    Trying to 3gen and facecamping a survivor. According to the survivor rulebook he is a weak, baby, no skill player. Thank god Deja Vu is getting buffed and survivors will be able to unhook themselves soon, now please get good and stop being toxic !! I want to play the game by being afk on a generator and not being afk on a hook. Thanks BHVR.

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436958#Comment_3436958

    The new killer has a perk that gives 7% haste just for kicking a gen. An extra 3% is easily countered by that.

    Read the whole perk please. That perk is niche and trash.

  • I don’t even remember the last time I was camped or tunneled.

  • It’s so funny you started this thread when we got a new broken genrush perk for survivor in the next PTB :)

  • Unpopular take but Tombstone Piece Myers (purple addon). I really like the use of Ruin and PWYF on this killer. Survivors are actually scared of instant death, not just getting hooked. Not TR is also very fun, and managing stalk.

    Also if I lose I am like "meh, it’s Myers that’s fine".

  • @I_CAME said:

    It's all the lobby dodging. There are 6-7 per game when I am on a high prestige survivor. Killers just dodge over and over again until they break the matchmaking and get easy survivors like this. God forbid they have to play against competent survivors. Gotta preserve that ego.

    Lmao this conspiracy theory.

  • @Pulsar said:

    Cool.

    Let's complain about good changes because we didn't get what we wanted.

    Definitely a mature response

    He said it was lacking for killers, not complaining about what survivors got.

  • I was saying comp players don’t suicide or give up. If your team actually try against an m1 killer as survivor you should win.

  • And suicides most matches allowing the killer 3-4k he should not have. When the survivors are trying against m1 killers they win (see comp).

  • Honestly I like it, this could be another game mode.

    The biggest change is how the victory would be perceived, I am not sure everyone would get satisfaction from a number.

  • I played more than 2000 hours of DBD I have never seen a single killer complain about SWF, gen speed or healing speed in end game chat. Not once. The only thing close to this was a huntress mentioning how she lost a gen on Ormond before being able to patrol it because we were 4 with prove on it with 2 BNP and…she was laughing about it.

    On the other side I have seen a ton of survivor complain about tunneling, camping, slugging and LGBT flags on hooks in the end game chat.

  • I stop playing. Especially when it’s the constant homophobia because I wear the pride flag on my hooks.

  • @MrPsych said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3428510#Comment_3428510

    "Survivors tunnel out generators"? What the heck do you want survivors to do instead? Loiter in the killer basement and admire the hooks?!?

    Until something drastic changes somewhere, the survivors' objective is to do gens. Meanwhile, killer has to kill survivors. I"d say the reason why survivors make a fuss of this immediacy to do the objectives is that getting hard tunnelled make for a really lousy round as a survivor, especially if they didn't do anything to deserve being taken out first.

    But sadly, this is how the core of the game design goes. Being fair as a killer will get you friends, but not wins. Being a harsh killer also means the survivors shouldn't go easy on you.

    « Being a harsh killer also means the survivors shouldn't go easy on you »

    Survivors will never go easy on you. If you win it’s only because they made mistakes, not because they were being nice.

  • @egg_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3428208#Comment_3428208

    None, as there are no such things for killer either, it's more about the intention of having a way easier game than usual

    https://us.v-cdn.net/6030815/uploads/UWQX9LDHVSBJ/image.png

    If I showed you thhis screenshot without context you'd probably think immediately that nurse was up for an easy win. This was berfore the CoB and PR changes too, and she got Coal Tower of all maps.

    https://us.v-cdn.net/6030815/uploads/AAKJL08V8I6K/image.png

    The reality is that she dced after not getting a single hook after 3 gens popped

    It's all about the intentions, but it really depends on who you go against (a nurse trying to pub stomp going against my swf, where my friends have all 8k+ hours and comp experience, + me being a noob with 'only' 4k).

    At the same time, I can assure you that if my friends and I brought these kinds of builds (from the next screenshot) in our matches + map offering, we would quit the game out of boredom:

    https://us.v-cdn.net/6030815/uploads/29KKERA5K6PL/image.png

    Tbf I was palying spirit, but does it really matter when I was facing those builds? (4 adrenalines btw, as if they thought they would reach end game :') )

    To sum up, no builds will guarantee a 4escape or 4k, but there are things that will simply make it easier for one side if facing someone of similar skill. If one is bad, maybe just wallhacks could carry them

    Your Spirit build is very solid, also she is top tier. Don’t think you went against the odds.

  • It’s OK as long as you don’t hold the game hostage which is not the case here.

  • Lmao I love the DBD community.

  • @BloodBird said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424778#Comment_3424778

    You just gave me the greatest compliment anyone in the DBD community has ever given me. You just insinuated that I'm so GOOD, that to truly test how GOOD I am, only the top 0.01% of survivor players in the entire world, could best me in a way to sufficiently determine just how GOOD I am.

    Thank you 😜

    « I claimed Wraith CAN be played at a HIGH and COMPETETIVE level »

    Back up your claim or don’t say anything.

  • @BloodBird said:

    Its baffling how you guys are missing the friggen point here. I never claimed Wraith is S tier. I never claimed I am a god level player. I never claimed most wraith's are not B tier.

    I claimed Wraith CAN be played at a HIGH and COMPETETIVE level where he can be AS GOOD as certain HIGHER tier killers when put in the right hands. And rather than prove that with my own logic, stats or even screenshots as everyone here is clearly so goddamn closed minded.

    https://www.youtube.com/watch?v=CX9_4qUFjj8

    That's all I have to say. Its so dumb how this community puts killers in a box and tries to make these claims that because their Tier assesses that typically they would be played at a certain level of competitiveness, that no one in their right minds can ever play them well enough to raise that tier TO THAT PLAYER and in THOSE GAMES.

    And no, I'm not saying that I am the #1 Wraith player, I'm saying I have it on good authority that most Wraith mains tunnel and slug to win, I DON'T, I don't cause I don't have to.

    Tunneling is literally not a merit of skill, it's a goddamn crutch that bad players use on bad killers to play better, and that average players use on GOOD killers to play even better. If you are gonna boast about someone's skill and they tunnel all the time, I don't care if they are nurse or blight or wesker, you ain't impressing me.

    But to make these brainless claims that killers should be placed in some tier box that no one can ever pull them out of.

    I only have one last question than.

    I want please, no jokes, or toxicity here, I'm genuinely curious. Why do you all even play this game? Do you really just pick 1 killer that you deem "good" and try to master them. If you play this game and believe that killers are what the stats or what the "tiers" say they are, and that simply by seeing a match is against a "low-tier" killer, that you believe that means you are going to win and win easily.

    Like why do you play this game, a game that stringently unbalanced and pigeon-holed sounds like the most boring game imaginable.

    I don't honestly care if people think Wraith or I am Bad, but I honestly, for real, just want to know what does everyone enjoy about this game?

    I enjoy this game because no matter the killer you choose, you can find perk and addon combinations that can make them more effective than they might typically be based on the community's judgement of them. I like playing as ######### m1 killers like Myers, Ghostface, Freddy and coming up with builds that make them strong and annoying to play against.

    It honestly seems like most of the community want this game to be one where as long as you understand the "meta" than any killer you play against, is as predictable and "rated" as you and the community deem them to be.

    Again, this whole post was just to show the Wraith's "potential" not the Wraith's "standard" like good lord.

    If anyone has a genuine answer to my question I really want to know, cause to be honest. Alot of this community treats other players like if they aren't AS GOOD as them, than they aren't even good at all, they are #########, and anytime people try to claim skill they have, it's the community's goal to like correct people, to put them in their place that, they aren't playing the "meta" the "high tier" killer that the community agrees upon, therefore there is no discussion that any other killer can even be good.

    Show us what you can do in competitive against god teams.

  • In pubs Blight is way stronger than Nurse. His map pressure is insane (Nurse is slower) and his lethality is on par with Nurse.


    As the game progresses, Blight is stronger (less pallets) while Nurse pressure is always the same.

    in imagine Comment by Murgleïs
  • @[Deleted User] said:

    Mine are working. Did you update your drivers? My filters always reset after doing that.

    GeForce Now is cloud gaming.

  • He contradicts himself a lot in his video. I will just give one exemple : at the end he says you should care about the other side, don’t be too harsh if a killer is a baby and struggling to get a kill, because let’s say he is splitting hooks on every survivor.

    Now let’s say this killer is in fact a dredge playing with noed and NWO building tokens, you thought he was bad and he wasn’t really, you played nice when you should not have to.

    Same thing with killer, a lot of times I started playing "nice" with my nurse when I realized gens were not popping, only to be flamed in the end game chat for "toying with them" and making my pleasure last longer, or accused to lower my MMR when I clearly won but decided to let them go. I remember a streamer very angry insisting to not escape / opening the door because I dared to tp grab someone out of an unhook, he waited the whole end game timer instead of leaving, because offering him a pity escape was somehow toxic.


    And that’s what I believe most killers are experiencing when they try to care about the other side, survivors are never happy. So you might as well not care about the other side fun and play how the game allows you to play as long as you respect the rules and don’t cheat / use exploits. It’s the dev responsibility to make balance, not the survivors / killers to suffer the mental burden and asking ourselves every 5 min "is the other side doing OK and having fun ?", the game should be fun for everyone regardless of how you play as long as you are trying to win.

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