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MrOogieboogie

MrOogieboogie

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MrOogieboogie
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  • Right...I was injured in a game earlier, only 1 gen done...ALL THREE of my allies on basement hooks. I just went down to the basement, Pig looked at me...I started teabagging...she came up to me...I booped her snoot...she downed me...let the hooks die...then took me to hatch XD So...it kinda worked out for me in the end LOL


    But point is I was READY to just die on the basement hook too XD

  • The more I play, the less I end up caring. PERSONALLY, I want terrible things to happen to ppl who purposely tunnel and camp, but those dumb games are at least overridden by the fun games I have with killers who will watch TV on "The Game" with me, or will sit nicely in my classroom while I teach them stuff in Midwhich with the help of the chalkboards, or at least play killer in a fair way that doesn't involve the tunnels or the camps =) I would just say ignore them. There are DEFINITELY toxic players on both sides. Sounds like you ran into a SWF who wanted to leap frog from gen to gen and escape in 5 minutes /shrug. At least they didnt bomb you with blinds and sabo's?

  • @slendermansmoom said:

    https://forum.deadbydaylight.com/en/discussion/288244/mikaelas-best-feature

    her feet

    SOUNDS LIKE SOMEBODYS POSTING CRINGE

    "FBI OPEN UP"

    In a society where it seems to be increasingly popular you place ones mouth on a literal poop chute, I'd say enjoying feet is quite tame =)

  • Idc what the key does, as long as the hatch remains a final hail mary/last resort attempt for a final lone survivor to escape a game where the killer bodied the survivor team. There should always be a CHANCE at being the "final girl" =P

  • @Marc_go_solo said:

    Her best feature by far, above all her looks, is her passion and her heart.

    Especiqlly when the heart is impaled at the end of a hook >:)

    She would still be adorable

  • Oh...well...that's a neat trick! OP survivor incoming.

  • @Dr_Loomis said:

    Special Police, Horn Division! *holds up badge* Put your hands where I can see them!

    Dr Loomis.....aren't you supposed to be like...dead or something???

  • She's barefoot...that alone makes me happy /shrug. I think she's adorable, but her story is a bit odd/not interesting =( I still adore her model though.

  • Just like every other controversial perk/add on/character before this...ppl will get used to it and learn how to deal (except for spirit which still needs to be butt smashed with a nerf bat) I STILL can't stand NOED/ruin/than...but they are in the game and that's just that /shrug.

    I guess as others have said though...don't kill your time hunting them down. If you see it, destroy it. If you are in chase, remember where it is when you have a moment. Yeah, on small, clustered maps like haddonfield...which boons kinda make even MORE survivor sided XD...they will suck, but on huge maps like red forest, the survivors have to be camping near their totems to get much use out of them, or run to one every time they get injured for circle of healing. Survivors waste loads of time overwriting hexes or reapplying boons so it's still kind of a double edged sword.

  • DEFINITELY her feet! I felt so robbed when I saw her cinematic...I mean I like her hat and glasses, but she was barefoot too! She should've stayed barefoot. Maybe someday she will have a tome skin or something of when she was taken <3

  • @Troman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2401879#Comment_2401879

    That's my playstyle too, I do gens and evade the killer if I can. It's fun for me to outplay the killer using stealth, it requires more brain to outsmart the killer this way than using looping. Looping is the last resort.

    There are others like me =O I gotta be honest, when I saw someone replied to me on this, my first thought was "OH BOY...here goes someone telling me I suck...I don't play the game right...etc..."...but then here you are you beautiful creature!

  • Something like 10am EST? give or take an hour. I can't remember EXACTLY but its def tomorrow morning for those in the states.

  • I like some of the ideas about increasing rarity, but at that point, if 2 or more map offerings go up, someone wasted a rare offering for a map they wanted to play. Only way I think that would be fair is the map offering(s) that lose refund to the player. It IS a bit silly to be able to pretty much pick a map you wanna play every match.

  • FARRRRRR more customization options. I am talkin the ability to swap any and all articles of clothing you have on your choice survivor. To add to that, more slots. I wanna change shoes, hats, gloves, and maybe things like sunglasses. FINALLY for customization, and this SERIOUSLY can't be hard to do...but when I have prestige 3 on a character, let ALL of their clothing have a bloody option. I hate that I HAVE to wear the OG outfit to be bloodied.

    I would also like some more unusual map types. No more farms, schools and hospitals...how about a sewer system? An old castle? A cruise ship surrounded by water? A beach/boardwalk? A cave system? My personal desire, a misty graveyard? C'mon BHVR.....make a map that BLOWS PPL AWAY. Makes them go "Whoa....now this is new/unique/different/cool!"

  • I don't really care much. Candyman is about the only classic 70's-90's horror franchises I just couldn't get into. I don't really care for Freddy, but I still prefer him over Candyman. STILL, I know Candyman has a very loyal following of fans, so I am sure if he is added, he will be fairly popular.

  • I play with 1-2 friends at any given time, and the role I prefer is stealthy gen rusher. I build my character around evading the killers detection, or escaping when the killer does find me, and get gens done as fast as possible. The looping and rescuing I leave to my friends.

    So basically yes, I would love more stealth elements!

  • As I play survivor 95% of the time, a win is ANYONE escaping by any means. If the killer didn't 4k, the killer lost...I think the entity would agree. That was 1 less sacrifice. 1 less soul to play with and feed on. I will even go out of my way to die, if it ensures someone else is going to escape.

  • @EQWashu said:

    I'm so sorry for the inconvenience, and missing out on playing the game with your daughter on Switch! There is no further information at this time, but there will be updates posted as soon as there is more information to share. Also, as previously noted, Switch players will receive a Bloodhunt and a compensation for the inconvenience:

    https://forum.deadbydaylight.com/en/discussion/268407/nintendo-switch-update-5-1-0/p1?new=1

    Glad to hear even this! It's SOMETHING at least. Was hoping we would be playing this weekend, but now I guess I will hope the issues are resolved by next weekend XD Thanks!

  • I would love a misty graveyard. What this game needs are some elements to bring back the creepy/horror factor. Killers like trickster and bright, colorful, funny cosmetics are starting to take away from the games original idea. Don't get me wrong, I like fun, random cosmetics, but I would like the game to be more 90% dark and creepy and 10% colorful/fun/random....so a cemetery with like a few inches of mist on the ground, some mausoleums, larger tombstones and statues for hiding, hedges serving as loops

    I know the mist COULD be problematic for both rendering on weaker systems, as this game has lots of problems to begin with, so maybe that wouldn't work. Also it would make finding your dropped items and maybe the hatch much harder, resulting in a killer sided map, which I personally think is gross so shrug XD

  • I am about 200 hours in and fairly new, and most of the scare factor has worn off. I DO play with my daughter though, so just to add fun, we tend to scream often XD. I do completely agree with the OP though...a sneaky Myers is horrifying and makes me jump still...as does:

    -peeking ghostfaces

    -a pig who knows how to ambush well

    -spirit when she appears in my face

    -when things are very quiet then I suddenly hear a chainsaw rev

    -me sneaking around and all is quiet and suddenly *ding ding ding* happens right behind me

    -vommy mommys puke flying through the air about to rain down on me

  • @Rogue11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2399567#Comment_2399567

    still hoping they do another pass on Claire. At least they fixed her zombie eyes...

    Yeah Claire looks BETTER now, but could still use some tweaks to look more like...well Claire...this isn't a Lori situation where they need permission to use someone's real features XD

  • @Rogue11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2399481#Comment_2399481

    Jill is confirmed by the devs to be bugged so she should be getting fixed

    Oh really? That's a relief lol...I thought it strange as she wasn't even on the block to BE changed.....and my god....her face right now...it COULDN'T have possibly passed by the devs with a thumbs up. Then again...look at OG Quentin and Nea. Hmmm

    ANYWAY, that is good to hear!

  • Yeah I am so glad I spent millions of blood points to main Jill, getting her maxed prestiged, being very excited for her release...and she looked pretty perfect, and NOW, she looks like a baby that's in the middle of taking a #########....SERIOUSLY...######### devs...

    Debating who to main now...

  • I think Pig is a pretty fair killer to go against. Then again, I stay usually in green ranks (I do plug pull often too so...idk...I am probably a high green/low purple skill level) so maybe she does suffer in like high purple or red ranks...I can't think of many ways to buff Pig. Her ambush is good, her bear traps add another secondary objective on top of totems. All I could think of is MAYBE a slightly lower timer on traps? That might break her in lower ranks though.

  • To play as or against?

    Against: Flavor of the month players. RIGHT NOW, with tricksters new obnoxiously OP buff, I see trickster in every other match. It isn't even the obnoxious OP factor that annoys me as much as the frequency I see said FOTM killer. Last month, Nemesis annoyed the absolute ######### out of me because it was 95% of the killers I faced for a week. I suppose if I HAD to pick a killer I consistently dislike, its spirit. That thing needs a wicked nerf not the BREAK her...just give it some kind of weakness.


    To play as? Probably Legion. Legion has (in my opinion) boring lore, boring design, boring purpose, boring gameplay. It's as normal a human as the killers get, with a lame power....and they are just edgy teens who didn't get their butts whipped enough as children.

  • I have the absolute worst sense of direction ever. If I had been born before a time of GPS, I wouldn't drive more than 50 ft from my house. This carries over into the game and while I am still sorta new at 200 hours or so, I will never remember map layouts. Not even general ideas. I will pretty much wander aimlessly until I find a gen to fix....or the killer

    Which brings me to another huge weakness that prob keeps me in the green ranks. I can't loop for #########. Sometimes I may run a killer for 3 gens or so, but mostly I end up messing up and getting waxed. I prefer to play stealthy as possible and get gens done without ever crossing paths with the killer XD

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