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Mooks

Mooks

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Mooks
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  • @YOURFRIEND said:

    The devs are desperately underestimating how much this will affect survivor efficiency.

    You are desperately overestimating how much this will affect survivor efficiency.

    When running kindred, which obviously gives way more info as auras are higher precision, you already notice how most randoms wont act more efficient when being watched.

    also, the super sweat squads won’t gain anything from this anyway

  • As others have said:

    ✨No✨

    (but with sparkles)

  • @GentlemanFridge said:

    If I recall correctly, Valve explicitly doesn't want BHVR to make money off of their characters. Hence is why Bill himself was free, the other survivors' cosmetics were free, and Bill's only skin was on the free track of the rift, and is now the only store item you can buy with shards only.

    This.

    would be cool to get other L4D chars but at this point it’s super unlikely that BHVR would put in the resources if they can’t get any monetary gain from this

  • No as far as I know it only pauses in direct chase and not only while in TR.

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299498#Comment_3299498

    Giving uninspired generic number buffs things to killers, like super small kicking speed buffs, do not improve the killer experience. Yes, they do improve the kill rate, but they don't make the killer's experience itself better.

    Survivor icons are a massive buff to the survivor experience. Killers should at least get a decent FoV slider to buff their killer experience. Both ideas could be done, then BHVR could make number adjustments to push the kill rate back to where they want it to be.

    While it is true that not everything need to be done on both sides, the problem is that it's never ever ever about the killer experience. We had so many official statements from BHVR that they wanted to look into solo q buffs, and statements about making solo q feel more like a team, and the post where they showed us a possible idea of survivor icons, and now a more concrete example of survivor icons. This entire time, we've heard absolutely zero on killer experience buffs. Zero comments on an FoV slider. Zero comments about fixing the unreliable footstep noises that still get bugged out. Zero comments on fixing the sound occlusion that sometimes deletes noises when you don't have line of sight, even if it's a paper thin unenclosed wall that sound should be able to pass over. Zero comments on fixing the aim dressing system that can steal hits from the killer. Zero comments on possibly lowering the purposely loud chase music, that is purposely loud to make the killer experience worse.

    Giving uninspired generic number buffs things to killers, like super small kicking speed buffs, do not improve the killer experience. Yes, they do improve the kill rate, but they don't make the killer's experience itself better.

    subjective, for me it made thing more enjoyable. But specific killer adjustments do count as well and there have been plenty.


    Survivor icons are a massive buff to the survivor experience. Killers should at least get a decent FoV slider to buff their killer experience. Both ideas could be done, then BHVR could make number adjustments to push the kill rate back to where they want it to be.

    nope, not a massive buff at all, only qol improvement and bridging the gap between solo and swf, while 4man swf don’t get any improvements from this at all.


    Please don’t victimize the killer side here. They do get constant improvements as well. And soloq experience in the current state is arguably more frustrating than killer experience.

    and I never said any of these improvements or bug fixes for killers shouldn’t come.

  • @RavenousSix said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299514#Comment_3299514

    I'm asking for specific examples. Perks don't count since both survivors and killers get them. What improvement did killers get?

    Shorter distance for survs after being hit, faster recover from a hit, better gen regression for kicking, colorblind mode arguably better for killer (scratchmarks), any specific killer buffs eg GF and Legion adjustments, …

  • Apparently all of them if you want to act like they never got any.

  • Kinda same problem here, especially for my partner (both on PC but on controller)

    it’s most likely desynch and not a bug, though it definitely feels weird when you have a low ping, great internet connection, controller connected via cable etc.

  • @InvadeGames said:

    how does it look "out dated" it looks like michael myers.

    Textures and model are outdated. All survivors and some killers got their models/textures updated already within the Realm Beyond update.

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299392#Comment_3299392

    They are related because if survivors are allowed to have experience improvements, that sets a precedent that killers should also be allowed to have experience improvements.

    A long time ago we were told about survivor icons as an idea that maybe, might possibly, be maybe considered as an idea….. but we can’t ever have news that BHVR might consider killer experience improvements? We can’t even get a “maybe we might possibly consider an FoV slider”? It always has to be complete silence for killer experience improvements?

    there have been a lot killer improvements already as well as survivor improvements. It’s an asymmetrical game, meaning not everything needs to be done on both sides the same way.

  • i already got the answer. In a much more polite way phrased. Thanks. Next time read you may want to look at the other comments instead of showing your nice character.

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299343#Comment_3299343

    I honestly don’t understand why BHVR thinks it’s ok to make changes, like survivor icons, to make the survivor experience feel better….. but killers can’t even get an FoV slider to make their experience feel better?

    This would be the perfect opportunity for both sides to get an experience improvement at the same time. Killers could still stay in first person view, and get an FoV slider to bridge the gap between killer FoV and survivor FoV.

    What does the one thing even have to do with the other?

    FoV slider has been requested for a long time and isn’t deconfirmed to ever come with this survivor change. We are just talking about basic information for soloq survivors that won’t affect 4man swf for example.

    also with the Mori changes they have tested some FoV mechanic where they have got Feedback on FoV and how the community wants a slider for accessibility reasons on e more. BHVR is taking their time to evaluate feedback and incorporating it into the game for basically everything (see colorblind mode and this soloq info)

  • Now that soloq is going to be on par with SWF (Free info for all)

    are you serious??


    A lot of people in soloq will also abuse this to troll and harass teammates, most likely in end game chat for 'not doing x' and falsely accuse or report players.

    already happening all the time..


    are we talking about the same game?

  • @HugTechLover said:

    Good for killer, bad for survivor.

    In this case it’s Eyrie, so that’s very much what is needed

  • agreed, it would actually be cool if activated Deliverance would have an indication for a hooked survivor. It’s way too frustrating to get off a gen to get to the other side of the map just to have that random jump in your face and now they are broken and can’t be healed and you just wasted way too much time..

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299222#Comment_3299222

    This is already how games play out when I'm on the hook and running Kindred.

    This just means Kindred will be less essential. Which is great, but it's not going to fix solo queue.

    Also, sad to say I missed this as I'm not on Twitter. @Mandy is there any chance of getting the Twitter feed on the side of the forum again like we used to? That's how I used to get all my first-hand BHVR news!

    Also, sad to say I missed this as I'm not on Twitter. @Mandy is there any chance of getting the Twitter feed on the side of the forum again like we used to? That's how I used to get all my first-hand BHVR news!

    it should be there?

    B728F79D-4E80-4421-8865-A761156649D3.png

    It’s at least there on mobile when showing the desktop version (it never has been on the mobile version iirc)

  • @MB666 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299225#Comment_3299225

    yeah, but thats better for information , especially because now you know who is going for saves , who is doing nothing , who is smashing gens , who is constanly placing boons instead of being useful , for me thats feel like a nice QoL for solo Q players.

    feels better to win or lose if you know if your teammates were playing good or bad instead of blindly blaming other people for their actions because now we can be 100% sure of what teammates are doing instead of blaming others or yourself.

    if you think about it , this technically gives survivor a weaker version of kindred at all times and thats HUUUGEEE for me.

    well, spamming boons was already very much noticeable and at this point we can’t really tell if this system has any indication for ‚gonna go unhook‘

    but it sure is a step in the right direction!

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299196#Comment_3299196

    Sadly this is my feeling as well.

    Icons like those should have been done years ago and they will probably help. But it will not change the fact that some players just dont do anything.

    I have seen games were two Survivors were on a Gen, the Obsession got chased (Claws moving AND just got injured) and still none of the two got me before I reached second Stage. Despite all Information available.

    And I expect that I will see a lot of time that Survivors dont do anything or waste their time doing Chests or stuff like that.

    So we will see how helpful it will be. But it is a step in the right direction, maybe it makes SoloQ bearable.

    yeah it will obviously not make randoms that don’t do anything do something but you can’t force them anyways

    at least it will give basic information without buffing SWF, also it might prevent some toxic after chat because sometimes you get accused of doing nothing while actually being on gens most of the time (at least I got that occasionally)

  • Isn’t that a normal spawn on Eyrie?

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299189#Comment_3299189

    yes the little claws signify chase, so it's similar to the Obsession and the way the claws interact when the Obsession is being chased, they're just smaller.

    Great!

    (gonna guess this is WiP and you can’t confirm but…) sharing it now doesn’t mean it will be part of the next midchapter update, does it?

    10E9FF07-E1D4-42B8-A56A-AA045B84566B.jpeg

    (Even Motte is curious and wants to knows)

  • Was about to create a thread as well.

    yay, finally!


    i guess Jeff has the being chased indicator for non-obsessions?

  • You have to manually delete the pak files (not the whole folder, just the affected files), then let Steam verify your game files.

  • It doesn’t require an id at all.

    they recently changed the input slightly, and the id field is optional.


    reporting in-game works as before, click in end screen right of the player on the thumbs I think. There choose the right category for report.

    then -if it’s not chat harassment- you need to file an additional player report ticket to support, you have to give your cloud id and they can find the match/report this way

  • Probably some latency/validation issue?

    the locking animation for survivors is also pretty short

  • Yeah it feels very buggy at some spots.

    and then I face knights that can place their guards anywhere without even having to stop for a second 😅

  • If all emblems were iridescent, it should definitely be enough (it needs to be classified as a double pip/merciless win - you can get 4 kills without that)

    though.. adept achievements have been buggy since forever, sometimes more sometimes less…


    you can create a bug report in case this is a bug that always happens with shape. Otherwise, try again (I know that’s kinda frustrating - but hey I had the problem with the now changed achievement of getting all 4 survs out via hatch, acomplished it twice without it registering)

    Report any bugs you find here.


  • @Plague499 said:

    Sorry for the rudeness, it just angered me. But I understand, I still think it's kinda a glitch or something since I have had worse internet days and only got 30 minute bans, the past two days have been ok with only a few disconnections.

    Thank you for answering my question and again I am sorry for my rudeness.

    Don’t worry i didn’t see any rudeness against me and I can understand that this is frustrating.

  • Funny thing is that once we got health midchapters in the past most people complained because it was a boring a update that doesn’t include enough content/new stuff.

    imagine those people if instead of a new chapter there was another midchapter like update without new content in between two midchapters.


    problem is, that BHVR set a pattern with new big contents that the playerbase got used to it to the point where they don’t even realize it

  • @Plague499 said:

    Today I have only been disconnected twice, once about 3-4 hours ago then again about 30 minutes ago.

    As for my internet, it going in and out depends on things out of my control. I understand that this ruins the match for others but it's not my fault or in my control.

    Again I understand why the ban is there, I just think 6 hours is a bit cruel.

    It doesn’t reset after one day, so you probably also had dcs in the past few days.

    it may be out of your control, but.. how would the servers know, and why should you not be punished but others should?

    the penalty can go even higher btw (Highest is 48 I think? And after that it may even lead to harsher penalty’s). So if you can’t make sure to play with a stable connection I would suggest waiting it out for a couple of days..

  • @Blueberry said:

    Neither is holding the game hostage. That would imply that one of them is preventing the other from progressing the game, of which that applies to neither person. The killer could just open it and end this and the survivor could just exit the locker and end this. Either of them could end the match right now if they wanted to, they aren’t stuck.

    But the survivor wouldn’t end it actively by exiting the locker. The killer has to still do it anyway, either locker grab or mori. The survivor isn’t completely innocent, but the killer is the one deciding not to end it.

  • There is an escalation system on the dc penalty/queue ban. If you do it once or twice in a given time frame it’s only 5 min. If you do it more often in a short period of time it gets higher and higher.

    if it started at the first dc for you at 6 hours, you should contact support (or is someone else using your account??)

    but since you already mentioned your internet has frequent problems it’s probably working as intended.


    make sure you have a stable connection before queueing. Contact your provider if you actually have these problems frequently and its not on your end. If possible use Ethernet and not wireless connection to your router.

    Keep in mind you are potentially destroying the matches for your teammates/opponents any time you have a dc

  • No, it’s not very reasonable to take away paid content from people just because others cant obtain it any more. If that ever happens, there should be some compensation (and not in form of shards or BP or something). You wouldn’t gain anything if the content was taken away for others either.

    also, even though others said it’s not in BHVRs hands but Netflix‘s, that’s not entirely true. BOTH parties have to come to an agreement here, and we still don’t know officially what lead to them not renewing the contract to begin with. (Although there are rumors that Stranger Things content has a chance to come back to DbD - at this point we can just hope and re-state that it’s actually wanted by the community - but PLEASE don’t actively ask for this to be taken away for those that paid for it)

  • @[Deleted User] said:

    What do you mean? Like the killer is a neat freak and can’t help but to stop and clean off the graffiti. Allowing the survivor to make their escape.

    Probably more in the sense of being blinded by the spray/paint and having to remove it manually before being able to see again?

  • No, instead give us graffiti cans like this:

    @Mooks said:

    https://us.v-cdn.net/6030815/uploads/3Y8VZ0ZZ83TA/spraycan.png

    General

    Spray Paint Cans can be used to mark different objects to reveal their aura to other survivors (and yourself). The survivors need to be within a certain radius to be able to see the aura of the marked object initially, after that they can see it map wide.

    Different objects use different amount of charges of the can to be marked. Initially there are specific objects that can be marked such as Gens, totems, vaults, hooks, chests.

    Rarity

    The rarity of the can decides the number of charges and the distance for other survivors to be able to start seeing the aura.

    Addons

    Addons may increase the charges or distance. Other addons can add objects that can be marked such as hatch, Exit gates. An ultra rare addon makes objects like jigsaw boxes or plague fountains markable (including trappers traps?)

    Addon may be different nozzles and extensions.

    Background

    This item has some similarities with maps/specific map addons and keys. But I think this way it’s more of a Team item and will support solo survs.

    my other concepts (Feedback and suggestions always welcome):

    Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer

    Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli

    Survivor Items: Walkie Talkies, Lighter, Water Bottle, Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks

    Game mechanics: Expanded survivor objectives, Exhaustion Rework, Spiderwebs


  • @Iza13 said:

    Thanks everyone for answering, I'll try but I doubt I'll get it, I'm so bad with Ghost Face

    throw in Noed, it at least almost guaranteed one exposed hit in EGC, if you don’t get enough during the match with GFs power.

    could obv use other perks but Noed is the most reliable in my experience on M1 killers without anti loop

  • Will probably/likely be added to the store sometime next week.

    since they are licensed, it was very unlikely they would put their sweaters into the event tome. Giving away Cheryl’s sweater like they did was just an exception

  • @BarnesFlam said:

    Worst part is they asked if we were okay with time-limited cosmetics in a previous survey, in which the majority answered no.

    The fact that they still want through this is furiously disgusting. Hoping we get some answers if they do another Q&A.

    Worst part is they asked if we were okay with time-limited cosmetics in a previous survey, in which the majority answered no.

    do you have the results of that? Can’t remember looking at them but would interest me


    as to the Q&A streams, it’s been a while and it’s unlikely they will do them again. And if they do they will probably change the format. Can’t blame them, they got way too much hate for them…

  • Actually this should not happen at all, I have seen afk killers and survivors that don’t get automatically disconnected..

    also the penalty only builds up if you dc/get dc‘d multiple times in a set (relatively short) time frame (like 1-2 days-ish) - if you don’t dc that long the next time it will be reset to the 5 min penalty

  • @GoodBoyKaru said:

    If only NetEase weren't massively racist

    Ugh. Yeah. Probably best that they don’t get anything directly from us.

    (though they already are directly working with BHVR I guess 😐)

  • @Eelanos said:

    Those look much cooler than whatever that atrocious Yun Jin cosmetic that we got was.

    How dare you. That Yun-Jin cosmetic is adorable!

    (except for the fact that it got the time limit and being auric cell only despite their announcement of all cosmetics getting a shard option after 4 weeks)

  • Because it can happen by accident, and the game is intentionally designed to be able to be played not as a team as survivors. It is a way to survive as survivor after all..

    it is against the rules if the killer and survivor are actively working against another survivor however, can be reported but needs video evidence!

  • It’s been reported and should be a something they will adjust soon! Maybe something they need to do with the host and therefore takes some time?

  • @RpTheHotrod said:

    Several visual effects randomly become heavily pixelated for me and my friends. Been that way for months...it's really weird. It's stuff like the blurry effect from fire, or the blurry effect from a hook bubble.

    Here is an example:

    https://us.v-cdn.net/6030815/uploads/R86H9D447GI6/pixels.jpg

    Had that too, but not as consistently as the hook bubble.

  • Yeah have it too, thought it was tied to the kindred bubble problem…

  • it literally sticks onto the check point for about 1.2 seconds

    this is not happening to me and I haven’t seen others affected by it.

    Do you know if it’s been reported as a bug/have you don’t it yourself? Do you have a clip of this?

  • I would guess so, but they haven’t officially stated yet. We are also missing the sweaters for the licensed characters that released this year (or have they been added now?)

  • Now if only Switch got cross progression…

    It’s been 84 years…

  • @pigmaster100 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3296635#Comment_3296635

    Still doesn’t work rn. Will try again later though and update the post accordingly

    Eh i don’t think that’s gonna change then… create a support ticket and describe your problem to them, they could look into your accounts and see if there may be something that’s fixable?

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • @not_requested49 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3289830#Comment_3289830

    Those links don't work anymore.. they just take me to home page

    Yeah it’s because of the forums rework..

    gonna fix it.. probably in a week or so. (Too tedious on smartphone)

    meanwhile I guess you could go on my profile and check my discussions, those links should work (though there is more stuff than just the items)

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